xemu/hw/xbox/nv2a/pgraph/vk
Erik Abair f701573d44 nv2a: Use rounded values for alpha testing 2025-03-05 17:12:14 -07:00
..
blit.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
buffer.c nv2a/vk: Make main buffers dedicated 2024-12-31 01:37:05 -07:00
command.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
constants.h nv2a/vk: Load 16b float depth textures as unorm to match surface w/a 2024-12-31 01:37:05 -07:00
debug.c nv2a/vk: Add command buffer region debug markers 2024-12-31 01:37:05 -07:00
debug.h nv2a/vk: Simplify debug indent loop to a variable field width format 2025-01-07 00:52:51 -07:00
display.c ui,xbox: Copyright updates on changed files 2025-01-06 23:06:21 -07:00
draw.c nv2a/vk: Use unsigned types for clear scissor calculation for now 2024-12-31 01:37:05 -07:00
glsl.c nv2a/vk: Add debug_shaders option 2024-12-31 01:37:05 -07:00
glsl.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
image.c nv2a/vk: Fixup depth transition stages 2024-12-31 01:37:05 -07:00
instance.c nv2a/vk: Include result code in device/instance creation error messages 2024-12-31 01:37:05 -07:00
meson.build nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
renderer.c ui,xbox: Copyright updates on changed files 2025-01-06 23:06:21 -07:00
renderer.h nv2a/vk: Drop unused vertex_buffer_inline field 2024-12-31 01:37:05 -07:00
reports.c nv2a/vk: Fix reports 2024-12-31 01:37:05 -07:00
shaders.c nv2a: Use rounded values for alpha testing 2025-03-05 17:12:14 -07:00
surface-compute.c nv2a/vk: Add command buffer region debug markers 2024-12-31 01:37:05 -07:00
surface.c nv2a: Fix variable shadowing complaints 2025-01-07 00:52:51 -07:00
texture.c nv2a/vk: Add command buffer region debug markers 2024-12-31 01:37:05 -07:00
vertex.c nv2a/vk: Fixup unaligned attribute data in inline buffer 2024-12-31 01:37:05 -07:00