xemu/hw/xbox/nv2a/pgraph/gl/reports.c

132 lines
4.2 KiB
C

/*
* Geforce NV2A PGRAPH OpenGL Renderer
*
* Copyright (c) 2012 espes
* Copyright (c) 2015 Jannik Vogel
* Copyright (c) 2018-2024 Matt Borgerson
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#include <hw/xbox/nv2a/nv2a_int.h>
#include "renderer.h"
static void process_pending_report(NV2AState *d, QueryReport *report)
{
PGRAPHState *pg = &d->pgraph;
PGRAPHGLState *r = pg->gl_renderer_state;
if (report->clear) {
r->zpass_pixel_count_result = 0;
return;
}
uint8_t type = GET_MASK(report->parameter, NV097_GET_REPORT_TYPE);
assert(type == NV097_GET_REPORT_TYPE_ZPASS_PIXEL_CNT);
/* FIXME: Multisampling affects this (both: OGL and Xbox GPU),
* not sure if CLEARs also count
*/
/* FIXME: What about clipping regions etc? */
for (int i = 0; i < report->query_count; i++) {
GLuint gl_query_result = 0;
glGetQueryObjectuiv(report->queries[i], GL_QUERY_RESULT, &gl_query_result);
gl_query_result /= pg->surface_scale_factor * pg->surface_scale_factor;
r->zpass_pixel_count_result += gl_query_result;
}
if (report->query_count) {
glDeleteQueries(report->query_count, report->queries);
g_free(report->queries);
}
pgraph_write_zpass_pixel_cnt_report(d, report->parameter, r->zpass_pixel_count_result);
}
void pgraph_gl_process_pending_reports(NV2AState *d)
{
PGRAPHState *pg = &d->pgraph;
PGRAPHGLState *r = pg->gl_renderer_state;
QueryReport *report, *next;
QSIMPLEQ_FOREACH_SAFE(report, &r->report_queue, entry, next) {
process_pending_report(d, report);
QSIMPLEQ_REMOVE_HEAD(&r->report_queue, entry);
g_free(report);
}
}
void pgraph_gl_clear_report_value(NV2AState *d)
{
PGRAPHState *pg = &d->pgraph;
PGRAPHGLState *r = pg->gl_renderer_state;
/* FIXME: Does this have a value in parameter? Also does this (also?) modify
* the report memory block?
*/
if (r->gl_zpass_pixel_count_query_count) {
glDeleteQueries(r->gl_zpass_pixel_count_query_count,
r->gl_zpass_pixel_count_queries);
r->gl_zpass_pixel_count_query_count = 0;
}
QueryReport *report = g_malloc(sizeof(QueryReport));
report->clear = true;
QSIMPLEQ_INSERT_TAIL(&r->report_queue, report, entry);
}
void pgraph_gl_init_reports(NV2AState *d)
{
PGRAPHState *pg = &d->pgraph;
PGRAPHGLState *r = pg->gl_renderer_state;
QSIMPLEQ_INIT(&r->report_queue);
}
void pgraph_gl_get_report(NV2AState *d, uint32_t parameter)
{
PGRAPHState *pg = &d->pgraph;
PGRAPHGLState *r = pg->gl_renderer_state;
QueryReport *report = g_malloc(sizeof(QueryReport));
report->clear = false;
report->parameter = parameter;
report->query_count = r->gl_zpass_pixel_count_query_count;
report->queries = r->gl_zpass_pixel_count_queries;
QSIMPLEQ_INSERT_TAIL(&r->report_queue, report, entry);
r->gl_zpass_pixel_count_query_count = 0;
r->gl_zpass_pixel_count_queries = NULL;
}
void pgraph_gl_finalize_reports(PGRAPHState *pg)
{
PGRAPHGLState *r = pg->gl_renderer_state;
QueryReport *report, *next;
QSIMPLEQ_FOREACH_SAFE (report, &r->report_queue, entry, next) {
if (report->query_count) {
glDeleteQueries(report->query_count, report->queries);
}
QSIMPLEQ_REMOVE_HEAD(&r->report_queue, entry);
g_free(report);
}
if (r->gl_zpass_pixel_count_query_count) {
glDeleteQueries(r->gl_zpass_pixel_count_query_count,
r->gl_zpass_pixel_count_queries);
r->gl_zpass_pixel_count_query_count = 0;
}
}