/* * Geforce NV2A PGRAPH OpenGL Renderer * * Copyright (c) 2012 espes * Copyright (c) 2015 Jannik Vogel * Copyright (c) 2018-2024 Matt Borgerson * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, see . */ #include #include "renderer.h" static void process_pending_report(NV2AState *d, QueryReport *report) { PGRAPHState *pg = &d->pgraph; PGRAPHGLState *r = pg->gl_renderer_state; if (report->clear) { r->zpass_pixel_count_result = 0; return; } uint8_t type = GET_MASK(report->parameter, NV097_GET_REPORT_TYPE); assert(type == NV097_GET_REPORT_TYPE_ZPASS_PIXEL_CNT); /* FIXME: Multisampling affects this (both: OGL and Xbox GPU), * not sure if CLEARs also count */ /* FIXME: What about clipping regions etc? */ for (int i = 0; i < report->query_count; i++) { GLuint gl_query_result = 0; glGetQueryObjectuiv(report->queries[i], GL_QUERY_RESULT, &gl_query_result); gl_query_result /= pg->surface_scale_factor * pg->surface_scale_factor; r->zpass_pixel_count_result += gl_query_result; } if (report->query_count) { glDeleteQueries(report->query_count, report->queries); g_free(report->queries); } pgraph_write_zpass_pixel_cnt_report(d, report->parameter, r->zpass_pixel_count_result); } void pgraph_gl_process_pending_reports(NV2AState *d) { PGRAPHState *pg = &d->pgraph; PGRAPHGLState *r = pg->gl_renderer_state; QueryReport *report, *next; QSIMPLEQ_FOREACH_SAFE(report, &r->report_queue, entry, next) { process_pending_report(d, report); QSIMPLEQ_REMOVE_HEAD(&r->report_queue, entry); g_free(report); } } void pgraph_gl_clear_report_value(NV2AState *d) { PGRAPHState *pg = &d->pgraph; PGRAPHGLState *r = pg->gl_renderer_state; /* FIXME: Does this have a value in parameter? Also does this (also?) modify * the report memory block? */ if (r->gl_zpass_pixel_count_query_count) { glDeleteQueries(r->gl_zpass_pixel_count_query_count, r->gl_zpass_pixel_count_queries); r->gl_zpass_pixel_count_query_count = 0; } QueryReport *report = g_malloc(sizeof(QueryReport)); report->clear = true; QSIMPLEQ_INSERT_TAIL(&r->report_queue, report, entry); } void pgraph_gl_init_reports(NV2AState *d) { PGRAPHState *pg = &d->pgraph; PGRAPHGLState *r = pg->gl_renderer_state; QSIMPLEQ_INIT(&r->report_queue); } void pgraph_gl_get_report(NV2AState *d, uint32_t parameter) { PGRAPHState *pg = &d->pgraph; PGRAPHGLState *r = pg->gl_renderer_state; QueryReport *report = g_malloc(sizeof(QueryReport)); report->clear = false; report->parameter = parameter; report->query_count = r->gl_zpass_pixel_count_query_count; report->queries = r->gl_zpass_pixel_count_queries; QSIMPLEQ_INSERT_TAIL(&r->report_queue, report, entry); r->gl_zpass_pixel_count_query_count = 0; r->gl_zpass_pixel_count_queries = NULL; } void pgraph_gl_finalize_reports(PGRAPHState *pg) { PGRAPHGLState *r = pg->gl_renderer_state; QueryReport *report, *next; QSIMPLEQ_FOREACH_SAFE (report, &r->report_queue, entry, next) { if (report->query_count) { glDeleteQueries(report->query_count, report->queries); } QSIMPLEQ_REMOVE_HEAD(&r->report_queue, entry); g_free(report); } if (r->gl_zpass_pixel_count_query_count) { glDeleteQueries(r->gl_zpass_pixel_count_query_count, r->gl_zpass_pixel_count_queries); r->gl_zpass_pixel_count_query_count = 0; } }