Commit Graph

1174 Commits

Author SHA1 Message Date
kode54 e4894d2ea2 (Libretro) Fix build
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1215 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 16:18:04 +00:00
squall-leonhart 29f7d67c34 re-adding the fix for zelda oracles
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1214 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 15:09:45 +00:00
kode54 9ec51eb94e Let's try that again.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1213 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 13:57:40 +00:00
squall-leonhart 0e4e1c2dd6 revert 1207-1210 as its not really ready for integration yet.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1211 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 02:42:37 +00:00
thibeaz 74bc2d4517 rolling back, it seems there was some more issues than original thought
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1210 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 02:25:42 +00:00
thibeaz 24ea8597e2 fix a goof I made with the last commit, this should fix it
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1209 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-21 02:16:27 +00:00
thibeaz 7fb1366997 just a small revert, old data got mixed in the last commit
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1208 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-20 21:25:50 +00:00
thibeaz f4965c825f libretro merge into trunk, the individual interfaces can still be compiled on their own so the gtk/sdl/mfc interfaces can still work as originally intended. Special thanks to Squarepusher of the libretro team for helping us get this merged
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1207 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-20 21:08:23 +00:00
squall-leonhart 2c25c47cb9 fixes zelda oracles without breaking duke nukem or 007
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1206 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-19 03:24:22 +00:00
normmatt234 0a52749627 Implement memory mirrors for SRAM/FLASH.
Correctly handle 16/32bit reads from SRAM.
Removed unaligned handler for CPUReadHalfWordSigned.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1205 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-18 22:08:42 +00:00
squall-leonhart a9da83f563 This fixes the colour issue when using opengl and a HQ3 or 4x filter.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1204 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-17 15:23:47 +00:00
normmatt234 d4ba5638ac Revert changes to the ioReadable table from r1200 which broke Megaman Battle Network series.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1203 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-16 18:44:46 +00:00
squall-leonhart 5d816ca952 normatt was missing from readme
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1202 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-15 08:33:32 +00:00
normmatt234 1e59a21b88 Move the cpuDmaHack assignments into doDMA. (Fixes Croket 2 regression)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1201 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-15 07:15:31 +00:00
normmatt234 40f0a74ac1 Re-added the DMA Prefetch buffer. This fixes Phantasy Star Collection.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1200 a31d4220-a93d-0410-bf67-fe4944624d44
2013-09-14 08:00:19 +00:00
squall-leonhart 22f63644ef another tom harder patch, fixing some warnings in the gvbam and wxvbam
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1199 a31d4220-a93d-0410-bf67-fe4944624d44
2013-06-17 04:17:12 +00:00
squall-leonhart 87fccd153d commiting Tim Harders patch for libav/ffmpeg
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1198 a31d4220-a93d-0410-bf67-fe4944624d44
2013-06-17 04:05:37 +00:00
squall-leonhart f801761eca bring branches into line
fixes duke nukem on bgk-link and silences gcc warning on trunk
ignore a few more files

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1197 a31d4220-a93d-0410-bf67-fe4944624d44
2013-05-04 15:31:45 +00:00
normmatt234 2223d4f982 Fixed register used in asm.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1195 a31d4220-a93d-0410-bf67-fe4944624d44
2013-04-07 05:47:26 +00:00
squall-leonhart 6400102ddc reduce new lines
fix duke nukem cgb menu | in my limited testing this has not regressed any other games.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1194 a31d4220-a93d-0410-bf67-fe4944624d44
2013-04-06 20:18:14 +00:00
squall-leonhart 75017d0957 dirty buildfix for linux, can do it properly later.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1193 a31d4220-a93d-0410-bf67-fe4944624d44
2013-04-06 18:33:15 +00:00
normmatt234 544838a5d1 Make the asm code increment lsl/lsr/asr rm by 4 if rm is pc. (ASM now passes the armwrestler MOV opcode test)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1192 a31d4220-a93d-0410-bf67-fe4944624d44
2013-04-06 09:27:12 +00:00
normmatt234 f4f7a5597f Fix clock cycles in some arm/thumb opcodes.
Implement missing ARM instruction used in the wstein.gba homebrew.
Remove cpuDmaHack has it causes graphical glitches in Lufia and incorrectly handles unmapped reads.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1191 a31d4220-a93d-0410-bf67-fe4944624d44
2013-04-06 08:51:58 +00:00
squall-leonhart 4ea9fadeec revert the > to >> change, fixes regression in loading ppmd 7z files.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1190 a31d4220-a93d-0410-bf67-fe4944624d44
2013-04-01 05:45:42 +00:00
squall-leonhart 653cdc8d7a couldn't just add a guy who's contributed more in 3 days then anyone has in the last 3 years to the "Contributors" list ;D
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1189 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-31 12:37:45 +00:00
squall-leonhart 2a3999f332 some small pvs warning fixes
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1188 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-31 12:19:34 +00:00
squall-leonhart 428d0ccf74 move around apu reset a bit, doesn't seem to have broken anything
doesn't seem to have fixed anything either.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1187 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-31 11:20:41 +00:00
normmatt234 2bdf598834 Fix handling of unused memory when reading 16/8 bit data.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1185 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-30 06:10:23 +00:00
normmatt234 81e13e0a25 Add missing ARM opcode variant strh (w=1) used in several homebrew gba demos (e.g. afire).
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1184 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-30 06:08:20 +00:00
squall-leonhart 48e1902818 removed <AdditionalOptions>/D_ST_MODEL/D_SECURE_SCL=0 %(AdditionalOptions)</AdditionalOptions> from the vcxproj
its redundant in VS2010 and VS2012, and seems to be a source of build errors in VS2012 for some reason.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1181 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-29 08:31:17 +00:00
normmatt234 eeeb048e4c Make 32bit read out of bounds not get rotated if they are unaligned.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1180 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-28 17:27:55 +00:00
normmatt234 455105fd77 hopefully fixed unaligned reads correctly this time...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1178 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-28 16:56:22 +00:00
normmatt234 2a520f5ba2 Fix yet another oversight in the unaligned read code.
Implemented missing thumb opcode (Which is invalid according to gbatek but Moto GP seems to use it)

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1176 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-28 16:24:14 +00:00
normmatt234 d434b0b7e5 opps forgot to change change the unaligned 16bit rotate to check against old address.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1174 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-28 15:44:01 +00:00
normmatt234 81f6d88f65 Fixed unaligned 16/32 bit reads.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1172 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-28 15:27:45 +00:00
squall-leonhart 15078814b7 update to 2013
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1171 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-26 08:06:02 +00:00
squall-leonhart 35f17bdb32 fixed nasm props again
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1170 a31d4220-a93d-0410-bf67-fe4944624d44
2013-03-03 03:20:28 +00:00
squall-leonhart 2818c8b1cb commit this and see who complains? :D
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1167 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-11 07:59:03 +00:00
squall-leonhart 4c03f2e836 remove c_core from default preprocessors
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1166 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-10 16:32:22 +00:00
squall-leonhart a37e5d7e97 some changes to how SubWCRev works, resolving build issues when attempting to build from a source tar and adding it back to dependencies.
also deletes the wx build folder because its not going going anywhere fast on windows.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1164 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-07 11:03:49 +00:00
squall-leonhart 50eea83b1b more improvements to gba-arm by Normmatt
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1163 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-04 06:53:17 +00:00
squall-leonhart 7d90ceb12e lets commit the right version of the arm patch this time eh.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1162 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-04 06:26:16 +00:00
squall-leonhart 49e936b283 Applied fixes to NormMatts r1150 fixes - V-Rally 3 working again
Re-added nasm.props to vs2008 build folder + changes to nasm.rules for spaces in paths.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1161 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-04 06:15:53 +00:00
squall-leonhart f4b933d686 implement ALL of abhoriels patch correctly.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1160 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 17:25:22 +00:00
bgk 1fe8b9e860 GBA: Revert r1150 since it adds artifacts in (at least) V-Rally 3
Please fix and commit again.


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1159 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 13:47:51 +00:00
bgk a78f090d55 NLS: Update translations from Transifex
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1158 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 13:36:37 +00:00
bgk 4481d02a01 NLS: Apply native endlines SVN properties
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1157 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 13:23:01 +00:00
bgk b5bcf0490c GTK: Apply patch #3524058 - Auto-load/save cheats
Thanks go to unmacaque


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1156 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 12:59:48 +00:00
bgk c872f0d625 GTK: Updated the .desktop file to validate
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1155 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 12:56:12 +00:00
bgk 526429f009 GTK: Fix "#3598672 - emulated system option in gvbam changes by itself in Linux"
Applied patch 3599614 thanks to Mika Attila 


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1154 a31d4220-a93d-0410-bf67-fe4944624d44
2013-02-03 12:51:40 +00:00