spacy51
4070f2a9b3
Qt:
...
ADDED version info to about box
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@386 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-23 20:13:48 +00:00
spacy51
82eed07ba4
Qt:
...
ADDED list widget to cheats sidebar
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@385 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-22 19:43:50 +00:00
spacy51
b27912722c
Qt:
...
FIXED disabling side bar when enabling translation
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@384 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-22 19:32:43 +00:00
spacy51
e9ddf8474b
Qt:
...
FIXED small mistake
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@383 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-22 19:25:19 +00:00
spacy51
fcde7f2a14
Qt:
...
ADDED support for saving/loading settings to/from an INI file.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@382 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-22 18:59:57 +00:00
spacy51
f7486e8815
Qt:
...
ADDED Windows VersionInfo to resource file
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@380 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 20:04:37 +00:00
spacy51
e919b38684
Qt:
...
FIXED missing Q_OBJECT declaration in class definition
UPDATED german translation
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@379 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 19:23:52 +00:00
spacy51
0964583f83
Qt:
...
- Eye candy
- Code cleanup
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@378 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 17:33:04 +00:00
spacy51
f3add969f6
forgot to add this file
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@377 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 16:42:17 +00:00
spacy51
d207261166
Qt:
...
- code cleanup
- modified layout of config dialog
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@375 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 15:58:29 +00:00
mudlord
b8c58d3169
Added preliminary input keys dialog box
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@374 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 08:58:01 +00:00
mudlord
9ddc3c0e15
Fixed some minor issues in the main dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@373 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 05:37:40 +00:00
mudlord
392e5b875e
Started preliminary work on the new main options menu
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@372 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 05:21:15 +00:00
mudlord
0658542f98
Added stubs for opening ROMs and the main options dialog widget
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@371 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 04:27:45 +00:00
mudlord
41a1dc524a
Fixed bug 2166
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@370 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 03:15:08 +00:00
spacy51
814e191201
Qt:
...
ADDED possibility to show/hide cheats sidebar
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@369 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-20 22:10:05 +00:00
jbo_85
b6cc37c047
Optimized some stuff in the renderer.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@368 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-13 23:16:16 +00:00
mudlord
4d0775a977
Bleh, fixed resource, again.
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This most likely will be the last MFC GUI based update
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@367 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-12 00:39:48 +00:00
spacy51
e48f793db8
Qt:
...
ADDED basic cheat sidebar
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@365 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-10 15:32:44 +00:00
spacy51
7bf7416b66
Qt:
...
ADDED spanish translation
ADDED switch to enabled/disable translation
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@363 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-10 12:35:36 +00:00
spacy51
b59b226da8
Qt:
...
ADDED dynamic translation file loading
ADDED File->Exit menu entry
SIMPLIFIED menu construction
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@362 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-10 00:08:37 +00:00
spacy51
f4c29fa641
Qt:
...
MINOR translation changes
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@361 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-09 22:41:05 +00:00
spacy51
f316797a20
Qt:
...
ADDED short translation how-to
FIXED some linux build errors
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@359 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-09 21:42:17 +00:00
spacy51
e2b89cf473
QT:
...
USE precompiled header
ADDED basic menu
ADDED OpenGL frame
ADDED german translation
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@358 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-09 17:16:37 +00:00
spacy51
5fd75a9552
ADDED basic Qt translation framework
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@353 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-06 13:59:07 +00:00
spacy51
383e09d112
ADDED very basic Qt build system and a VC2008 project file using the QMake file.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@350 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-02 14:51:23 +00:00
squall_leonhart69r
6a90061fb7
Reverts Spacy's Divide by Zero fix that caused GBA rom white screen (mudlord)
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Note, spacy, in the future, have mudlord check any code you want to commit to svn, or have him fix the bug.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@349 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-01 09:11:34 +00:00
mudlord
2a6b3f2576
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@348 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-01 08:22:57 +00:00
mudlord
212df68be4
SDL Windows updates:
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- Fixed build on windows
- Clear the screen before each frame when in opengl mode to remove artifacts on Windows
- Don't use the asm version of the Sai2x filters anymore, since it somehow doesn't link on Windows
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@347 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-30 22:37:22 +00:00
spacy51
0183f2a910
ADDED compile date to about box
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REDESIGNED about box a little
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@345 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-29 13:11:02 +00:00
spacy51
ba39e0f2b3
FIXED: Entering fullscreen while logging window was active caused dead-lock
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@343 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-26 12:12:16 +00:00
spacy51
cdae90d9a1
RENAME FileToggleMenu accelerator to FileToggleFullscreen
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@342 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-26 11:55:06 +00:00
spacy51
ff3d186725
ADDED average performance logging. Enable with LOG_PERFORMANCE. Optionally change frame interval with PERFORMANCE_INTERVAL = x frames
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@341 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-26 11:46:37 +00:00
spacy51
1c5ce38d83
CORRECTED another typo
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@340 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-25 18:40:34 +00:00
spacy51
4130d7bd6d
CORRECTED typo in man page
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REMOVED zero-size getopt files in /src
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@339 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-25 18:10:58 +00:00
mudlord
80f9955583
Fixed SVN properties on rules files
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Added missing files
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@337 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-24 11:46:19 +00:00
mudlord
edf6f13bc4
Major Linux updates by bgKu:
...
- Added a basic manpage
- Added a default Linux configuration file
- Applied debian patch 01_use_dot_dir. This makes vba save the save states and battery files to $HOME/.vbam/. It is useful because the rom path is very likely to be read only. These paths can still be overridden using the config file. The configuration file and the vba-over.ini file can also be loaded from that .vbam path. Needs some Windows testing.
- Text.cpp/h getopt.c/h are sdl specific so moved them to the sdl folder.
- Removed the ability to disable the ASM version of the Sai2x scalers at runtime (to make them behave like the HQ filters)
- Fix the command line parsing bug I introduced in rev 191 (thanks to MNK)
- Gave to the interframe blending filters the same interface as fullscreen filters
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@334 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-24 05:33:18 +00:00
spacy51
ff18785f70
IMPROVE texture locking performance
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@333 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-22 14:08:28 +00:00
spacy51
39ffa7eee5
FIXED division by 0
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@332 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-22 13:27:31 +00:00
spacy51
92198f10d5
REVERTED increased code list size
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@331 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-22 12:32:49 +00:00
spacy51
604d8f54b2
mudlord:
...
REMOVED GLSL shaders.
FIXED Win OGL crashing on startup when a filter is enabled.
ADDED support for display lists.
FIXED resizing when using display lists.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@330 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-22 11:24:22 +00:00
spacy51
41d3dee8a2
REMOVED remaining references to non-IFB motion blur in SDL port.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@329 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 21:15:52 +00:00
spacy51
edc59c8013
ADDED fullscreen support to OpenGL
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@328 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 20:23:36 +00:00
spacy51
f56a1b3533
ADDED full screen mode enumeration functionality to OpenGL (uses Windows GDI functions).
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@327 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 20:22:57 +00:00
spacy51
fd055c2756
WORKAROUND: Input does not work when switching from D3D to OGL
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@326 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 20:16:33 +00:00
spacy51
a56a812c02
Resource file cleanup. Remove reference to non-existent InterlaceIB function. Removed non-IFB MotionBlur.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@325 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 20:15:10 +00:00
spacy51
54f4154953
FIX issues with NO_D3D
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@321 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-19 02:06:42 +00:00
spacy51
c73edf150f
ADDED possibility to edit GB cheats
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@320 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-18 20:51:47 +00:00
spacy51
46ea60b680
INCREASE maximum number of GBA cheats to 1000 (was 100)
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@319 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-18 19:33:05 +00:00
spacy51
db4932fb43
INCREASE maximum number of cheats to 1000 (was 100)
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@318 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-18 19:20:24 +00:00
spacy51
15d48b9256
REMOVE Display Drivers Dialog ( IDD_DRIVERS )
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@317 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 14:30:37 +00:00
spacy51
c54c0a8823
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@316 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 13:52:17 +00:00
spacy51
620f223205
Fixed strange mistake with "resource.h" being renamed to "resource." because it had two mac line endings in it.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@315 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 13:40:40 +00:00
spacy51
978bece999
NUKED skin support
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CLEANED resource file
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@313 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 13:20:50 +00:00
spacy51
754fe029c9
NUKED DDraw even more
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FIXED here and there
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@312 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 12:47:36 +00:00
mudlord
4fc470cbcc
Removed DirectDraw.cpp
...
Fixed up issue in MainWndFile
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@311 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 06:34:06 +00:00
mudlord
635ff74f10
Nuked DirectDraw renderer
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@310 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 05:58:17 +00:00
mudlord
5b243daf86
Numerous Linux updates:
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- OpenGL : fixed texture size to be exclusively a power of 2
- OpenGL : Clear the screen on init
- OpenGL : Set fullscreen resolution to the resolution of the desktop
- Changed the executable name to vbam to avoid conflict with the original VBA
- Added a basic install target to the makefile
- Fixed .gz archives loading when using fex_mini (thanks to tttttttttanaka)
- Added debian packaging informations
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@309 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 04:51:34 +00:00
spacy51
66c2e9b596
ADDED Extended Fullscreen Settings dialog for Direct3D.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@308 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-15 17:23:18 +00:00
spacy51
c68a44b8a1
REMOVE useless file
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@307 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-15 00:11:03 +00:00
spacy51
9df386d9a0
Prepare display interface for adding an extended full screen settings dialog.
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Changes are backwards compatible to the old DirectDraw video mode enumeration code.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@306 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-14 23:13:49 +00:00
spacy51
2dd0496140
IMPROVE icon
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USE new icon for x64
CLEAN resource file
REMOVE useless files
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@302 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-14 21:58:24 +00:00
spacy51
dedb0326ad
fixed wrong tab order in directories dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@297 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 12:55:50 +00:00
spacy51
d58be99f74
fixed x64 weakness when using CreateFileMapping
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@296 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 12:55:18 +00:00
mudlord
41993af424
Added support for compiling SDL port under MacOSX
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@294 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 03:17:35 +00:00
spacy51
066f6b9d08
minor
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@293 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-12 22:21:26 +00:00
mudlord
7064ccdeb3
- Fixed build
...
- Use the current desktop color depth instead of 16 BPP
- Fixed the OpenGL renderer when in 16 BPP color mode
- Changed the default filter to Stretch2x
- Fixed interframe blending
- A few optimizations
- We need fex.h and fex_mini.cpp for the SDL version, and using files from dependancies is not a option
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@289 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 21:46:41 +00:00
spacy51
a92c0d6653
FIXED: Buffer overrun when selecting "Flash save" in the "Import->Battery file..." dialog.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@287 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 17:50:19 +00:00
spacy51
b73b895e97
clear cheat list when another ROM is loaded
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@286 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 17:40:25 +00:00
spacy51
b767c921f8
use fex.h & fex_mini.cpp from dependencies directory instead of redundant copy in src folder
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@285 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 13:49:30 +00:00
spacy51
1b9e54ca54
minor cleanup & changes
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@284 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 19:10:28 +00:00
spacy51
87e1f085b0
minor
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@283 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 17:06:23 +00:00
spacy51
5a80ca34fc
use newer (Windows 2000) version of folder selection
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@282 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 17:04:21 +00:00
mudlord
d7dc5effea
SDL-OpenGL fixes:
...
- Filters > 2x now work with the OpenGL renderer
- Window resizing with the OpenGL renderer is fixed
- Fixed hq3x and hq4x when in 32bpp mode + C version of the filters
- Disabled ASM CPU emulation core since it doesn't build here
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@281 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 08:59:37 +00:00
spacy51
73f7325e93
forgot to add these files
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@280 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 22:58:05 +00:00
squall_leonhart69r
f9958724fb
Arranged Open menu to Gameboy, Gameboy Colour, Gameboy Advance, Added Game Overrides menu item under Emulator options and Greyed out Linking menu until someone has a chance to look at it.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@279 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 20:06:47 +00:00
squall_leonhart69r
52826f04c6
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@278 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 19:55:04 +00:00
spacy51
5de08170c6
ADDED: Seperate GBC ROM folder support
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MODIFIED: Directories dialog
MODIFIED: File filters for ROMs
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@276 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 15:18:40 +00:00
spacy51
31f519cca6
MODIFIED: Input setup dialog
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ADDED: Clear all keys
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@275 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 14:06:52 +00:00
spacy51
cec4a40c32
small code cleanup
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@274 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 13:13:14 +00:00
spacy51
1957e4f1f1
ADDED: BIOS settings dialog
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MODIFIED: Seperate BIOS settings for GB mono and GBA
REMOVED: Old BIOS settings menu entries
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@273 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 12:44:54 +00:00
spacy51
de1172a65b
FIXED: Load most recent save game did not work
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FIXED: Save to oldest save game always wrote to slot 1
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@272 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-08 16:03:52 +00:00
spacy51
a8f7a3befa
Fixed: Visible noise at image border with bilinear texture filter enabled
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@270 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-07 14:42:16 +00:00
mudlord
602396892b
Numerous SDL updates:
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[*] Made stretchers and filters use a common interface
[+] Filters can now be changed at runtime using CTRL+G
[*] Replaced Simple?x filters by the ASM optimized stretchers
[-] Removed YUV output
[-] Finished removing the remove-intro feature
[!] Fixed a bit the OpenGL code. Still a lot more to do.
[*] Code cleanup
Thanks to bgKu for contributing and Linux testing of this.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@269 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-07 09:09:28 +00:00
spacy51
6f6ab0c4fa
use D3DCREATE_FPU_PRESERVE when initializing Direct3D to fix low frequency noise in DirectSound
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@268 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 20:57:35 +00:00
spacy51
35cccd7ca6
merged seperate winCheckMenuBarInfo into updateWindowSize
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@266 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 14:13:39 +00:00
spacy51
0615013a73
add minimum window size
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@265 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 13:50:09 +00:00
spacy51
4552ff988a
pause sound when interacting with non-client area
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@264 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 23:39:28 +00:00
spacy51
ba3bd3b6c5
fix texture alignment
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@261 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 22:22:35 +00:00
spacy51
9f1c4dcb46
OpenAL configuration dialog:
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Fixed: Label overlapped combo box
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@259 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 01:13:56 +00:00
spacy51
7206d4c467
Direct3D renderer:
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Fixed: Sqeezed image for 1x image size
Fixed: Lowest scan line visible as first one with bilinear texture filtering enabled
Optimized: Textures are now a power of 2
Optimized: Clear screen only when necessary
Debug: Added #define D3D_DEBUG_INFO for debug builds
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@258 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 01:13:27 +00:00
spacy51
3c3fdf4a83
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@257 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-02 16:31:48 +00:00
mudlord
00b1af55aa
Fixed issue with ">>" in C HQXX implementation for Linux and Win32 x64
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@256 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-02 10:41:48 +00:00
spacy51
0e6a4e7548
draw the new image on the old one instead vice versa
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@255 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-01 14:34:11 +00:00
spacy51
35354a3556
Direct3D: Added hardware motion blur
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@254 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-01 02:31:07 +00:00
spacy51
22e4269c29
use magenta background in debug mode
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@253 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 15:53:27 +00:00
spacy51
2ef7d60489
fixed: RGBtoYUV switched red and blue
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@251 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 13:20:01 +00:00
mudlord
7d1d78cd9a
Updated copyright information in core files that we modded :)
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@250 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 04:52:00 +00:00
jbo_85
2b0ede21e3
Fixed SDL port compiling. Use the asm core when compiling with USEASM=yes. Optimized the renderer a bit. FF4 intro should be a bit faster, now.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@249 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 01:24:58 +00:00
spacy51
6ece6dd1a3
added support for RGB555 format (6bit green instead of 6bit).
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improve speed when trying to interpolate the same colors.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@247 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-30 21:11:40 +00:00
spacy51
1e9552726a
hq3x/4x:
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moved source files to seperate directory
added 16bit C version
C version: cleanup
C version: much code merging for 16bit/32bit
C version: code optimization ( only calculate YUV values for one pixel once )
C version: corrected one logic mistake when dealing with pixels at the border of the image
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@246 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-30 20:09:14 +00:00
mudlord
b46e90b62c
Added extra commenting to OGL renderer source
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Made more steps to allow OGL renderer to be more modular
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@245 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-28 23:07:44 +00:00
spacy51
153d35246a
Clear log whenever a new game is started.
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Move log function definitions to the appropriate header file.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@244 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 15:40:21 +00:00
spacy51
3d7cd89633
Logging: New messages will not replace old messages anymore when window is opened
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OpenAL: Corrected some comments
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@243 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 15:20:28 +00:00
spacy51
9b808813d4
FIXED: Shader-related crashes when uninitializing OpenGL renderer
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@242 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 14:57:15 +00:00
spacy51
5c29c440f3
FIXED: Creation of empty registry key
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@241 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 14:31:27 +00:00
spacy51
c663dde691
FIXED: No audio buffer low logging when not throttling
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@240 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 14:25:48 +00:00
spacy51
b42d881176
Removed "Automatic frame skipping" option, will now be activated with throttling
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Throttling now uses (actually rapes) the Smooth60FPS functionality, so that throttling is no more skippy.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@239 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-26 16:09:21 +00:00
spacy51
cecabf15bc
removed portable.cpp/h from the MSVC project file
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added C version of HQ3x/4x filters to the MSVC project file
x64 version compiles now
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@238 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 20:11:50 +00:00
Nach
715a55bd16
Fixes and remove of unneeded.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@237 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 19:44:16 +00:00
spacy51
ac04734948
files were useful, after all
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@236 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 19:20:40 +00:00
spacy51
019fb2d546
removed useless files
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@235 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 18:49:01 +00:00
spacy51
f08f489ff3
build system clean up
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enable GBA logging for release versions (no measurable performance impact)
change "DEV_VERSION" to "GBA_LOGGING"
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@233 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 16:22:30 +00:00
spacy51
5661463dfd
little redesign of the Directories dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@232 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 15:43:13 +00:00
mudlord
9f97116e06
Removed unneeded code, GL_TRIANGLE_STRIP is more than enough.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@230 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-24 20:31:39 +00:00
mudlord
31e5d61273
Added sanity checks when killing shaders
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@229 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-24 20:13:17 +00:00
spacy51
848a8879e8
fixed compile errors with NO_OAL switch
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@227 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:18:21 +00:00
spacy51
077d2bcc9a
grayed out D3D menu options when compiling with NO_D3D
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@226 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:15:34 +00:00
spacy51
4382e41696
added NO_OGL switch
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simplified fall back when initializing render API failed
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@225 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:09:29 +00:00
spacy51
3821d13005
cleanup
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@224 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:07:48 +00:00
mudlord
6418ed33b0
Fixed up OpenGL code from last round
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@222 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 20:03:57 +00:00
mudlord
b1fa777574
Spacy, we don't need GLEW anymore! ^_^
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Rewrote vertex handling so that it is cleaner (switch() anyone?)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@221 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 19:36:16 +00:00
spacy51
2175eeee91
fixed some compiler warnings
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@220 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 13:29:50 +00:00
spacy51
a52671188a
fixed some x64 compiler errors/warnings
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we still need a GLEW x64 lib
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@219 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 13:19:52 +00:00
squall_leonhart69r
e6c96c5684
removed sgb/cgb border fix, now back to 1.8 behavior
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@218 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-20 10:39:10 +00:00
squall_leonhart69r
a220f35e6f
wrong folder... crap
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@217 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-20 10:30:33 +00:00
squall_leonhart69r
63edce4d40
removed SGB Border fix
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@216 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-20 10:27:14 +00:00
squall_leonhart69r
c57f7462d3
Removed SGB Border fix
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@215 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-20 10:26:31 +00:00
spacy51
2289d47912
added support for video compression (no support for YUV color space)
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@214 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-17 17:42:56 +00:00
spacy51
547772d1f6
completely reworked AVI recording
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compression will be re-added soon
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@213 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-16 19:45:25 +00:00
spacy51
180eab1396
correctly pause sound when resizing window
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@212 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-16 02:18:26 +00:00
spacy51
92f63b3f7f
added buffer count selection to OpenAL config dialog. default is 5
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@211 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-16 01:12:49 +00:00
mudlord
d796bebb0b
Fixed crash when changing filters
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Changed expected sampler in shaders to "OGL2Texture"
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@210 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 23:55:21 +00:00
mudlord
3e73213099
Removed unzip.cpp/h
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Updated SDL port to use full FEX library as optional
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@209 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 23:29:10 +00:00
spacy51
7a87270133
pause sound while moving window
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@208 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 19:41:01 +00:00
spacy51
86320355b8
reduced buffer count to 5
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added logging of empty buffer queue
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@207 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 19:40:05 +00:00
spacy51
dd3c201018
removed DirectSound useOldSync option (would wait with an evil while())
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@206 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 18:22:17 +00:00
spacy51
fc6989e710
disable some sound settings while recording sound
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@205 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 18:12:15 +00:00
spacy51
6017a61525
make sound & AVI recording independent from sound output
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@204 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 16:03:52 +00:00
spacy51
f05d2b145e
make sound & AVI recording independent from sound output
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@203 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 15:55:00 +00:00
spacy51
6ba79876a2
improved copyImage function
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split up copyImage to cpyImg16 and cpyImg32
unified D3D & DDraw copyImage behavior
no pitch hacks for 16 bit necessary anymore
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@202 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 14:47:24 +00:00
spacy51
f8ed7b0b9a
remove assembler version of copyImage because it is not faster as C version
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declare copyImage as inline
move code from display.cpp to Display.h
delete display.cpp
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@201 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 13:28:09 +00:00
spacy51
9e41f42420
improve debug build speed by 20% when not using cheats
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@200 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 11:21:33 +00:00
spacy51
d6e7ebe472
disable cheats by default
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@199 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 11:20:38 +00:00
spacy51
82183f019d
fix deprecated warning in VC++
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@197 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 11:19:31 +00:00
mudlord
4b915aac56
Fixed SDL sound thread/shutdown issue for good now
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Updated makefile
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@196 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-14 22:38:32 +00:00
spacy51
468fecfc48
fixed crash when entering OAL config
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@195 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-14 18:20:10 +00:00
mudlord
ffc715a8d2
Finished libresample removal
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@194 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 11:05:49 +00:00
mudlord
8f5d65d4ea
Updated fex_mini
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@193 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 11:03:48 +00:00
mudlord
6b10dbee8f
Fixed size of accelerator dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@192 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 05:54:40 +00:00