Commit Graph

394 Commits

Author SHA1 Message Date
spacy51 4070f2a9b3 Qt:
ADDED version info to about box

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@386 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-23 20:13:48 +00:00
spacy51 82eed07ba4 Qt:
ADDED list widget to cheats sidebar

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@385 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-22 19:43:50 +00:00
spacy51 b27912722c Qt:
FIXED disabling side bar when enabling translation

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@384 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-22 19:32:43 +00:00
spacy51 e9ddf8474b Qt:
FIXED small mistake

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@383 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-22 19:25:19 +00:00
spacy51 fcde7f2a14 Qt:
ADDED support for saving/loading settings to/from an INI file.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@382 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-22 18:59:57 +00:00
spacy51 f7486e8815 Qt:
ADDED Windows VersionInfo to resource file

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@380 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 20:04:37 +00:00
spacy51 e919b38684 Qt:
FIXED missing Q_OBJECT declaration in class definition
UPDATED german translation

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@379 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 19:23:52 +00:00
spacy51 0964583f83 Qt:
- Eye candy
- Code cleanup

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@378 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 17:33:04 +00:00
spacy51 f3add969f6 forgot to add this file
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@377 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 16:42:17 +00:00
spacy51 d207261166 Qt:
- code cleanup
- modified layout of config dialog

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@375 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 15:58:29 +00:00
mudlord b8c58d3169 Added preliminary input keys dialog box
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@374 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 08:58:01 +00:00
mudlord 9ddc3c0e15 Fixed some minor issues in the main dialog
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@373 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 05:37:40 +00:00
mudlord 392e5b875e Started preliminary work on the new main options menu
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@372 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 05:21:15 +00:00
mudlord 0658542f98 Added stubs for opening ROMs and the main options dialog widget
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@371 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 04:27:45 +00:00
mudlord 41a1dc524a Fixed bug 2166
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@370 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-21 03:15:08 +00:00
spacy51 814e191201 Qt:
ADDED possibility to show/hide cheats sidebar

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@369 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-20 22:10:05 +00:00
jbo_85 b6cc37c047 Optimized some stuff in the renderer.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@368 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-13 23:16:16 +00:00
mudlord 4d0775a977 Bleh, fixed resource, again.
This most likely will be the last MFC GUI based update

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@367 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-12 00:39:48 +00:00
spacy51 e48f793db8 Qt:
ADDED basic cheat sidebar

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@365 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-10 15:32:44 +00:00
spacy51 7bf7416b66 Qt:
ADDED spanish translation
ADDED switch to enabled/disable translation

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@363 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-10 12:35:36 +00:00
spacy51 b59b226da8 Qt:
ADDED dynamic translation file loading
ADDED File->Exit menu entry
SIMPLIFIED menu construction

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@362 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-10 00:08:37 +00:00
spacy51 f4c29fa641 Qt:
MINOR translation changes

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@361 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-09 22:41:05 +00:00
spacy51 f316797a20 Qt:
ADDED short translation how-to
FIXED some linux build errors

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@359 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-09 21:42:17 +00:00
spacy51 e2b89cf473 QT:
USE precompiled header
ADDED basic menu
ADDED OpenGL frame
ADDED german translation

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@358 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-09 17:16:37 +00:00
spacy51 5fd75a9552 ADDED basic Qt translation framework
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@353 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-06 13:59:07 +00:00
spacy51 383e09d112 ADDED very basic Qt build system and a VC2008 project file using the QMake file.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@350 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-02 14:51:23 +00:00
squall_leonhart69r 6a90061fb7 Reverts Spacy's Divide by Zero fix that caused GBA rom white screen (mudlord)
Note, spacy, in the future, have mudlord check any code you want to commit to svn, or have him fix the bug.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@349 a31d4220-a93d-0410-bf67-fe4944624d44
2008-02-01 09:11:34 +00:00
mudlord 2a6b3f2576 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@348 a31d4220-a93d-0410-bf67-fe4944624d44 2008-02-01 08:22:57 +00:00
mudlord 212df68be4 SDL Windows updates:
- Fixed build on windows
- Clear the screen before each frame when in opengl mode to remove artifacts on Windows
- Don't use the asm version of the Sai2x filters anymore, since it somehow doesn't link on Windows

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@347 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-30 22:37:22 +00:00
spacy51 0183f2a910 ADDED compile date to about box
REDESIGNED about box a little

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@345 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-29 13:11:02 +00:00
spacy51 ba39e0f2b3 FIXED: Entering fullscreen while logging window was active caused dead-lock
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@343 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-26 12:12:16 +00:00
spacy51 cdae90d9a1 RENAME FileToggleMenu accelerator to FileToggleFullscreen
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@342 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-26 11:55:06 +00:00
spacy51 ff3d186725 ADDED average performance logging. Enable with LOG_PERFORMANCE. Optionally change frame interval with PERFORMANCE_INTERVAL = x frames
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@341 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-26 11:46:37 +00:00
spacy51 1c5ce38d83 CORRECTED another typo
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@340 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-25 18:40:34 +00:00
spacy51 4130d7bd6d CORRECTED typo in man page
REMOVED zero-size getopt files in /src

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@339 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-25 18:10:58 +00:00
mudlord 80f9955583 Fixed SVN properties on rules files
Added missing files

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@337 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-24 11:46:19 +00:00
mudlord edf6f13bc4 Major Linux updates by bgKu:
- Added a basic manpage
- Added a default Linux configuration file
- Applied debian patch 01_use_dot_dir. This makes vba save the save states and battery files to $HOME/.vbam/. It is useful because the rom path is very likely to be read only. These paths can still be overridden using the config file. The configuration file and the vba-over.ini file can also be loaded from that .vbam path. Needs some Windows testing.
- Text.cpp/h getopt.c/h are sdl specific so moved them to the sdl folder.
- Removed the ability to disable the ASM version of the Sai2x scalers at runtime (to make them behave like the HQ filters)
- Fix the command line parsing bug I introduced in rev 191 (thanks to MNK)
- Gave to the interframe blending filters the same interface as fullscreen filters


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@334 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-24 05:33:18 +00:00
spacy51 ff18785f70 IMPROVE texture locking performance
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@333 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-22 14:08:28 +00:00
spacy51 39ffa7eee5 FIXED division by 0
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@332 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-22 13:27:31 +00:00
spacy51 92198f10d5 REVERTED increased code list size
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@331 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-22 12:32:49 +00:00
spacy51 604d8f54b2 mudlord:
REMOVED GLSL shaders.
FIXED Win OGL crashing on startup when a filter is enabled.
ADDED support for display lists.
FIXED resizing when using display lists.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@330 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-22 11:24:22 +00:00
spacy51 41d3dee8a2 REMOVED remaining references to non-IFB motion blur in SDL port.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@329 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 21:15:52 +00:00
spacy51 edc59c8013 ADDED fullscreen support to OpenGL
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@328 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 20:23:36 +00:00
spacy51 f56a1b3533 ADDED full screen mode enumeration functionality to OpenGL (uses Windows GDI functions).
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@327 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 20:22:57 +00:00
spacy51 fd055c2756 WORKAROUND: Input does not work when switching from D3D to OGL
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@326 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 20:16:33 +00:00
spacy51 a56a812c02 Resource file cleanup. Remove reference to non-existent InterlaceIB function. Removed non-IFB MotionBlur.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@325 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-20 20:15:10 +00:00
spacy51 54f4154953 FIX issues with NO_D3D
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@321 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-19 02:06:42 +00:00
spacy51 c73edf150f ADDED possibility to edit GB cheats
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@320 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-18 20:51:47 +00:00
spacy51 46ea60b680 INCREASE maximum number of GBA cheats to 1000 (was 100)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@319 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-18 19:33:05 +00:00
spacy51 db4932fb43 INCREASE maximum number of cheats to 1000 (was 100)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@318 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-18 19:20:24 +00:00
spacy51 15d48b9256 REMOVE Display Drivers Dialog ( IDD_DRIVERS )
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@317 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 14:30:37 +00:00
spacy51 c54c0a8823 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@316 a31d4220-a93d-0410-bf67-fe4944624d44 2008-01-17 13:52:17 +00:00
spacy51 620f223205 Fixed strange mistake with "resource.h" being renamed to "resource." because it had two mac line endings in it.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@315 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 13:40:40 +00:00
spacy51 978bece999 NUKED skin support
CLEANED resource file

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@313 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 13:20:50 +00:00
spacy51 754fe029c9 NUKED DDraw even more
FIXED here and there

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@312 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 12:47:36 +00:00
mudlord 4fc470cbcc Removed DirectDraw.cpp
Fixed up issue in MainWndFile

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@311 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 06:34:06 +00:00
mudlord 635ff74f10 Nuked DirectDraw renderer
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@310 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 05:58:17 +00:00
mudlord 5b243daf86 Numerous Linux updates:
- OpenGL : fixed texture size to be exclusively a power of 2
- OpenGL : Clear the screen on init
- OpenGL : Set fullscreen resolution to the resolution of the desktop
- Changed the executable name to vbam to avoid conflict with the original VBA
- Added a basic install target to the makefile
- Fixed .gz archives loading when using fex_mini (thanks to tttttttttanaka)
- Added debian packaging informations

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@309 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-17 04:51:34 +00:00
spacy51 66c2e9b596 ADDED Extended Fullscreen Settings dialog for Direct3D.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@308 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-15 17:23:18 +00:00
spacy51 c68a44b8a1 REMOVE useless file
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@307 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-15 00:11:03 +00:00
spacy51 9df386d9a0 Prepare display interface for adding an extended full screen settings dialog.
Changes are backwards compatible to the old DirectDraw video mode enumeration code.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@306 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-14 23:13:49 +00:00
spacy51 2dd0496140 IMPROVE icon
USE new icon for x64
CLEAN resource file
REMOVE useless files

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@302 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-14 21:58:24 +00:00
spacy51 dedb0326ad fixed wrong tab order in directories dialog
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@297 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 12:55:50 +00:00
spacy51 d58be99f74 fixed x64 weakness when using CreateFileMapping
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@296 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 12:55:18 +00:00
mudlord 41993af424 Added support for compiling SDL port under MacOSX
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@294 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-13 03:17:35 +00:00
spacy51 066f6b9d08 minor
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@293 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-12 22:21:26 +00:00
mudlord 7064ccdeb3 - Fixed build
- Use the current desktop color depth instead of 16 BPP
- Fixed the OpenGL renderer when in 16 BPP color mode
- Changed the default filter to Stretch2x
- Fixed interframe blending
- A few optimizations
- We need fex.h and fex_mini.cpp for the SDL version, and using files from dependancies is not a option

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@289 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 21:46:41 +00:00
spacy51 a92c0d6653 FIXED: Buffer overrun when selecting "Flash save" in the "Import->Battery file..." dialog.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@287 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 17:50:19 +00:00
spacy51 b73b895e97 clear cheat list when another ROM is loaded
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@286 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 17:40:25 +00:00
spacy51 b767c921f8 use fex.h & fex_mini.cpp from dependencies directory instead of redundant copy in src folder
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@285 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-11 13:49:30 +00:00
spacy51 1b9e54ca54 minor cleanup & changes
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@284 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 19:10:28 +00:00
spacy51 87e1f085b0 minor
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@283 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 17:06:23 +00:00
spacy51 5a80ca34fc use newer (Windows 2000) version of folder selection
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@282 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 17:04:21 +00:00
mudlord d7dc5effea SDL-OpenGL fixes:
- Filters > 2x now work with the OpenGL renderer
- Window resizing with the OpenGL renderer is fixed
- Fixed hq3x and hq4x when in 32bpp mode + C version of the filters
- Disabled ASM CPU emulation core since it doesn't build here

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@281 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-10 08:59:37 +00:00
spacy51 73f7325e93 forgot to add these files
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@280 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 22:58:05 +00:00
squall_leonhart69r f9958724fb Arranged Open menu to Gameboy, Gameboy Colour, Gameboy Advance, Added Game Overrides menu item under Emulator options and Greyed out Linking menu until someone has a chance to look at it.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@279 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 20:06:47 +00:00
squall_leonhart69r 52826f04c6 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@278 a31d4220-a93d-0410-bf67-fe4944624d44 2008-01-09 19:55:04 +00:00
spacy51 5de08170c6 ADDED: Seperate GBC ROM folder support
MODIFIED: Directories dialog
MODIFIED: File filters for ROMs

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@276 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 15:18:40 +00:00
spacy51 31f519cca6 MODIFIED: Input setup dialog
ADDED: Clear all keys

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@275 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 14:06:52 +00:00
spacy51 cec4a40c32 small code cleanup
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@274 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 13:13:14 +00:00
spacy51 1957e4f1f1 ADDED: BIOS settings dialog
MODIFIED: Seperate BIOS settings for GB mono and GBA
REMOVED: Old BIOS settings menu entries

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@273 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 12:44:54 +00:00
spacy51 de1172a65b FIXED: Load most recent save game did not work
FIXED: Save to oldest save game always wrote to slot 1

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@272 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-08 16:03:52 +00:00
spacy51 a8f7a3befa Fixed: Visible noise at image border with bilinear texture filter enabled
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@270 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-07 14:42:16 +00:00
mudlord 602396892b Numerous SDL updates:
[*] Made stretchers and filters use a common interface
[+] Filters can now be changed at runtime using CTRL+G
[*] Replaced Simple?x filters by the ASM optimized stretchers
[-] Removed YUV output
[-] Finished removing the remove-intro feature
[!] Fixed a bit the OpenGL code. Still a lot more to do.
[*] Code cleanup

Thanks to bgKu for contributing and Linux testing of this.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@269 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-07 09:09:28 +00:00
spacy51 6f6ab0c4fa use D3DCREATE_FPU_PRESERVE when initializing Direct3D to fix low frequency noise in DirectSound
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@268 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 20:57:35 +00:00
spacy51 35cccd7ca6 merged seperate winCheckMenuBarInfo into updateWindowSize
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@266 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 14:13:39 +00:00
spacy51 0615013a73 add minimum window size
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@265 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 13:50:09 +00:00
spacy51 4552ff988a pause sound when interacting with non-client area
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@264 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 23:39:28 +00:00
spacy51 ba3bd3b6c5 fix texture alignment
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@261 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 22:22:35 +00:00
spacy51 9f1c4dcb46 OpenAL configuration dialog:
Fixed: Label overlapped combo box

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@259 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 01:13:56 +00:00
spacy51 7206d4c467 Direct3D renderer:
Fixed: Sqeezed image for 1x image size
Fixed: Lowest scan line visible as first one with bilinear texture filtering enabled
Optimized: Textures are now a power of 2
Optimized: Clear screen only when necessary
Debug: Added #define D3D_DEBUG_INFO for debug builds

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@258 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 01:13:27 +00:00
spacy51 3c3fdf4a83 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@257 a31d4220-a93d-0410-bf67-fe4944624d44 2008-01-02 16:31:48 +00:00
mudlord 00b1af55aa Fixed issue with ">>" in C HQXX implementation for Linux and Win32 x64
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@256 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-02 10:41:48 +00:00
spacy51 0e6a4e7548 draw the new image on the old one instead vice versa
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@255 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-01 14:34:11 +00:00
spacy51 35354a3556 Direct3D: Added hardware motion blur
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@254 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-01 02:31:07 +00:00
spacy51 22e4269c29 use magenta background in debug mode
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@253 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 15:53:27 +00:00
spacy51 2ef7d60489 fixed: RGBtoYUV switched red and blue
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@251 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 13:20:01 +00:00
mudlord 7d1d78cd9a Updated copyright information in core files that we modded :)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@250 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 04:52:00 +00:00
jbo_85 2b0ede21e3 Fixed SDL port compiling. Use the asm core when compiling with USEASM=yes. Optimized the renderer a bit. FF4 intro should be a bit faster, now.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@249 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 01:24:58 +00:00
spacy51 6ece6dd1a3 added support for RGB555 format (6bit green instead of 6bit).
improve speed when trying to interpolate the same colors.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@247 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-30 21:11:40 +00:00
spacy51 1e9552726a hq3x/4x:
moved source files to seperate directory
added 16bit C version
C version: cleanup
C version: much code merging for 16bit/32bit
C version: code optimization ( only calculate YUV values for one pixel once )
C version: corrected one logic mistake when dealing with pixels at the border of the image


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@246 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-30 20:09:14 +00:00
mudlord b46e90b62c Added extra commenting to OGL renderer source
Made more steps to allow OGL renderer to be more modular

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@245 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-28 23:07:44 +00:00
spacy51 153d35246a Clear log whenever a new game is started.
Move log function definitions to the appropriate header file.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@244 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 15:40:21 +00:00
spacy51 3d7cd89633 Logging: New messages will not replace old messages anymore when window is opened
OpenAL: Corrected some comments

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@243 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 15:20:28 +00:00
spacy51 9b808813d4 FIXED: Shader-related crashes when uninitializing OpenGL renderer
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@242 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 14:57:15 +00:00
spacy51 5c29c440f3 FIXED: Creation of empty registry key
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@241 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 14:31:27 +00:00
spacy51 c663dde691 FIXED: No audio buffer low logging when not throttling
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@240 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 14:25:48 +00:00
spacy51 b42d881176 Removed "Automatic frame skipping" option, will now be activated with throttling
Throttling now uses (actually rapes) the Smooth60FPS functionality, so that throttling is no more skippy.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@239 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-26 16:09:21 +00:00
spacy51 cecabf15bc removed portable.cpp/h from the MSVC project file
added C version of HQ3x/4x filters to the MSVC project file
x64 version compiles now

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@238 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 20:11:50 +00:00
Nach 715a55bd16 Fixes and remove of unneeded.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@237 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 19:44:16 +00:00
spacy51 ac04734948 files were useful, after all
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@236 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 19:20:40 +00:00
spacy51 019fb2d546 removed useless files
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@235 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 18:49:01 +00:00
spacy51 f08f489ff3 build system clean up
enable GBA logging for release versions (no measurable performance impact)
change "DEV_VERSION" to "GBA_LOGGING"

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@233 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 16:22:30 +00:00
spacy51 5661463dfd little redesign of the Directories dialog
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@232 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 15:43:13 +00:00
mudlord 9f97116e06 Removed unneeded code, GL_TRIANGLE_STRIP is more than enough.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@230 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-24 20:31:39 +00:00
mudlord 31e5d61273 Added sanity checks when killing shaders
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@229 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-24 20:13:17 +00:00
spacy51 848a8879e8 fixed compile errors with NO_OAL switch
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@227 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:18:21 +00:00
spacy51 077d2bcc9a grayed out D3D menu options when compiling with NO_D3D
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@226 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:15:34 +00:00
spacy51 4382e41696 added NO_OGL switch
simplified fall back when initializing render API failed

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@225 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:09:29 +00:00
spacy51 3821d13005 cleanup
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@224 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:07:48 +00:00
mudlord 6418ed33b0 Fixed up OpenGL code from last round
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@222 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 20:03:57 +00:00
mudlord b1fa777574 Spacy, we don't need GLEW anymore! ^_^
Rewrote vertex handling so that it is cleaner (switch() anyone?)

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@221 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 19:36:16 +00:00
spacy51 2175eeee91 fixed some compiler warnings
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@220 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 13:29:50 +00:00
spacy51 a52671188a fixed some x64 compiler errors/warnings
we still need a GLEW x64 lib

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@219 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 13:19:52 +00:00
squall_leonhart69r e6c96c5684 removed sgb/cgb border fix, now back to 1.8 behavior
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@218 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-20 10:39:10 +00:00
squall_leonhart69r a220f35e6f wrong folder... crap
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@217 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-20 10:30:33 +00:00
squall_leonhart69r 63edce4d40 removed SGB Border fix
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@216 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-20 10:27:14 +00:00
squall_leonhart69r c57f7462d3 Removed SGB Border fix
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@215 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-20 10:26:31 +00:00
spacy51 2289d47912 added support for video compression (no support for YUV color space)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@214 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-17 17:42:56 +00:00
spacy51 547772d1f6 completely reworked AVI recording
compression will be re-added soon

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@213 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-16 19:45:25 +00:00
spacy51 180eab1396 correctly pause sound when resizing window
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@212 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-16 02:18:26 +00:00
spacy51 92f63b3f7f added buffer count selection to OpenAL config dialog. default is 5
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@211 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-16 01:12:49 +00:00
mudlord d796bebb0b Fixed crash when changing filters
Changed expected sampler in shaders to "OGL2Texture"

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@210 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 23:55:21 +00:00
mudlord 3e73213099 Removed unzip.cpp/h
Updated SDL port to use full FEX library as optional

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@209 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 23:29:10 +00:00
spacy51 7a87270133 pause sound while moving window
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@208 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 19:41:01 +00:00
spacy51 86320355b8 reduced buffer count to 5
added logging of empty buffer queue

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@207 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 19:40:05 +00:00
spacy51 dd3c201018 removed DirectSound useOldSync option (would wait with an evil while())
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@206 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 18:22:17 +00:00
spacy51 fc6989e710 disable some sound settings while recording sound
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@205 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 18:12:15 +00:00
spacy51 6017a61525 make sound & AVI recording independent from sound output
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@204 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 16:03:52 +00:00
spacy51 f05d2b145e make sound & AVI recording independent from sound output
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@203 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 15:55:00 +00:00
spacy51 6ba79876a2 improved copyImage function
split up copyImage to cpyImg16 and cpyImg32
unified D3D & DDraw copyImage behavior
no pitch hacks for 16 bit necessary anymore

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@202 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 14:47:24 +00:00
spacy51 f8ed7b0b9a remove assembler version of copyImage because it is not faster as C version
declare copyImage as inline
move code from display.cpp to Display.h
delete display.cpp

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@201 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 13:28:09 +00:00
spacy51 9e41f42420 improve debug build speed by 20% when not using cheats
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@200 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 11:21:33 +00:00
spacy51 d6e7ebe472 disable cheats by default
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@199 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 11:20:38 +00:00
spacy51 82183f019d fix deprecated warning in VC++
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@197 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 11:19:31 +00:00
mudlord 4b915aac56 Fixed SDL sound thread/shutdown issue for good now
Updated makefile

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@196 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-14 22:38:32 +00:00
spacy51 468fecfc48 fixed crash when entering OAL config
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@195 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-14 18:20:10 +00:00
mudlord ffc715a8d2 Finished libresample removal
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@194 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 11:05:49 +00:00
mudlord 8f5d65d4ea Updated fex_mini
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@193 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 11:03:48 +00:00
mudlord 6b10dbee8f Fixed size of accelerator dialog
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@192 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 05:54:40 +00:00