squall-leonhart
b0682b232e
more removal of protection,
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MFC may not compile at all at this point.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@862 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-23 14:34:29 +00:00
squall-leonhart
3189764717
removed quick open rom Menu's and classes. (broke the other open rom menu's)
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Deleted protect.c and protect.h (last appearance is svn 860)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@861 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-23 12:59:59 +00:00
squall-leonhart
270793170b
removed the protection... yeah i dont think this is needed anymore... its more of a pita then anything.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@860 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-23 12:10:30 +00:00
bgk
93534f4af6
Oops
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@859 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-21 09:55:13 +00:00
bgk
f86f872ba9
GTK : Removed the XVideo renderer since it was badly written, and OpenGL
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does a better job in all cases now.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@858 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-19 10:41:38 +00:00
bgk
a7029d7b4d
GTK: Rewrote the OpenGL code. The old code used a software path with
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Mesa drivers. The new one (taken from the SDL port) is much faster with
these drivers.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@857 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-19 10:20:42 +00:00
bgk
60202f1e1c
Fixed OpenGL display for mesa drivers
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@856 a31d4220-a93d-0410-bf67-fe4944624d44
2009-03-07 08:23:25 +00:00
jbo_85
d078d3e3a6
Fixed include path for the asm HQ filters.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@855 a31d4220-a93d-0410-bf67-fe4944624d44
2009-02-17 18:31:10 +00:00
bgk
214a80d12c
Removed some unused vars
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@854 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-26 18:52:42 +00:00
bgk
4d74125282
GTK : New GBA settings dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@853 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-24 10:09:10 +00:00
bgk
55a905fd3e
GTK : Removed 2 global vars
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@852 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-23 14:40:18 +00:00
bgk
72ccee1bb2
GTK : Added GB bootrom file support
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@851 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-23 13:41:24 +00:00
bgk
2b5b2a0e01
Add an initializer for a static const member.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@850 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-14 12:02:19 +00:00
bgk
14177eea70
The number of samples in the system sound driver buffer has to be a
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power of 2 on some machines.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@849 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-12 21:12:46 +00:00
bgk
ec72c82c3c
Converted some NULLs to zeros to fix build on some systems.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@848 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-12 07:56:04 +00:00
bgk
f7b55782fd
GTK : Introducing the new Game Boy config dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@847 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-06 21:20:18 +00:00
bgk
a6e74b1e7b
Fixed loading non gzipped roms, thanks to mnk for the report
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@846 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-04 13:32:18 +00:00
bgk
2495a7b9d9
Fixed build with asm scalers
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@845 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-04 09:03:26 +00:00
bgk
07facf723a
Fixed a few warnings
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@844 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 20:18:09 +00:00
bgk
c1606970d3
Fixed MFC
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@843 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 17:17:40 +00:00
bgk
56ec0561bc
Forgot a file
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@842 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 16:53:56 +00:00
bgk
e8368853d3
Moved more GBA specific code to the gba folder.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@841 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 16:11:02 +00:00
bgk
697f1f4777
This was apparently not used anymore.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@840 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 15:24:31 +00:00
bgk
7b60b9d67f
No more cryptic names ...
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@839 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 15:20:03 +00:00
bgk
6c563db1d8
No need to use cryptic names
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@838 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 14:52:03 +00:00
bgk
73a4b8295f
Moved the APU files up by one level, since they are shared between the GB and GBA cores.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@837 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 14:43:18 +00:00
bgk
74d06efcc6
Modified the includes so that files from the dmg folder don't include anything from the agb folder.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@836 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 14:34:16 +00:00
bgk
4783c0c67a
Moved some files to the common folder.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@835 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 14:21:18 +00:00
bgk
c627b5ee75
Fixed the VC2008 project for my last commit
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@834 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 13:23:09 +00:00
bgk
baab1b8e87
Moved the filters to their own directory.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@833 a31d4220-a93d-0410-bf67-fe4944624d44
2009-01-01 13:02:35 +00:00
bgk
70537265dd
Fixed a warning
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@832 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-30 16:44:26 +00:00
bgk
0db42853e4
Simplified the SDL audio driver by using a generic ring buffer (from Gambatte). Changed the A/V max delay and sound update framerate to saner values. Emulation smoothness and sound quality have improved on my system. Please report any issue.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@831 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-30 14:34:33 +00:00
bgk
a1ea838423
GTK : Added an option to allow a sound sample rate of 48 000 Hz (finally ...)
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@830 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-30 12:14:04 +00:00
bgk
9645dabc61
Fixed MFC for my previous commit.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@829 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-30 11:18:15 +00:00
bgk
437be084a9
More conversion from sound quality to sample rate.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@828 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-30 11:09:37 +00:00
bgk
49b5ee430a
Directly use sound sample rate instead of "quality"
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@827 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-30 10:42:34 +00:00
bgk
b7197a8a92
Fixed MFC for my previous commit
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@826 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-26 20:11:33 +00:00
bgk
1eebdc6dbe
Made the emulation core use the new sound framework. MFC is currently broken.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@825 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-26 19:33:19 +00:00
bgk
0297702bdd
MFC : Fixed my nick in the about dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@824 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-26 17:57:55 +00:00
bgk
ad0362690f
Made the MFC port use the new sound framework. Win32 devs, please check.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@823 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-26 17:55:22 +00:00
bgk
432ceb86d0
SDL sound driver : renamed some variables
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@822 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-26 15:35:28 +00:00
bgk
aeed854c2a
Comments
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@821 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-26 13:22:45 +00:00
bgk
22072e30a6
New sound driver framework. Made the SDL and GTK+ frontends use it. It will help cleaning up the sound related global variables hell. It should be easy enough to port the sound drivers of the MFC frontend to it. Now if someone could do it, it would allow using the sound drivers directly from the core, removing the C wrappers and a lot of global vars.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@820 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-26 12:19:33 +00:00
bgk
e6239a3c38
GTK : Replaced the sound configuration menu by a dialog
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@819 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-23 13:51:48 +00:00
bgk
c7023b3e7a
Regenerated the lexer using a newer version of flex to fix a warning with GCC 4.3
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@818 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-23 12:27:43 +00:00
bgk
c5d4b92a35
Fixed a few warnings.
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@817 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-23 12:18:09 +00:00
squall-leonhart
dfd88aaa0c
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@816 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-18 13:17:02 +00:00
squall-leonhart
3edadc36f4
testtttt
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@815 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-18 12:45:24 +00:00
squall-leonhart
25896c24b8
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@814 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-18 12:42:05 +00:00
squall-leonhart
6296daf422
more tests
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git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@813 a31d4220-a93d-0410-bf67-fe4944624d44
2008-12-18 12:36:21 +00:00