skidau
8e90ea0199
Missed TileViewer.xrc from the last commit
2015-04-27 22:56:45 +00:00
skidau
f74f8e8e41
Split out and optionally load the xrc files if they are found in a "xrc" sub-directory. Changed the PropertySheetDialogs to NoteBooks in the split xrc files.
2015-04-27 10:53:18 +00:00
skidau
103d90d3f3
Moved the core parameters from the wx gui to ConfigManager
2015-04-27 08:32:03 +00:00
skidau
b729a75012
Fixed the throttle in the wx build
2015-04-23 13:56:22 +00:00
skidau
c30ce554ef
Build fix for wx2.x
2015-04-23 10:00:14 +00:00
skidau
69c7f79e92
Fixed the wxDialogs on wx3.0.2 due to a change in behaviour with FindWindow.
2015-04-22 13:54:27 +00:00
skidau
ad60e2cd67
Initial changes for compiling the wx build under Visual Studio
2015-04-22 00:02:29 +00:00
skidau
da127b798e
Cleaned up the loading of the config file (vbam.ini)
2015-04-20 10:28:01 +00:00
skidau
32fa4b20cf
Fixed the throttle menu option
2015-04-19 22:07:49 +00:00
skidau
95ba9a92a0
Switched the VS solution over to the runtime DLL
2015-04-19 14:13:37 +00:00
skidau
9ef3e205b0
Fixed the debug printf feature in the case where a debugger is not attached.
2015-04-19 10:13:53 +00:00
skidau
6a987e31b7
Fixed the crash that would occur if vbam.ini and vbam.cfg are not found
2015-04-19 09:54:14 +00:00
skidau
392ad54086
Missed this change in r1349
2015-04-19 07:41:27 +00:00
skidau
e07cef142e
Re-enabled the debugger in the command line version (SDL)
2015-04-19 07:01:41 +00:00
skidau
dcfeb517dc
Added a command line option to load e-Reader dotcode files
2015-04-18 15:35:46 +00:00
skidau
97d2f385d2
Separate the configured saveType from the runtime saveType
2015-04-18 14:52:58 +00:00
skidau
f2b22ad484
Fixed the global saveType from getting clobbered.
2015-04-18 14:28:38 +00:00
skidau
5a9015b3f0
Created a common configuration system.
2015-04-18 06:53:55 +00:00
squall-leonhart
0e3d8a841d
use openal-soft lib/headers instead of the Creative 1.1 sdk.
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This precludes an attempt to compile the soft_oal code into the emulator.
2015-04-16 11:59:40 +00:00
skidau
9dc7fbcfdb
Split off the MFC code into its own project.
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Added a command line project based on SDL.
Added getopt from MinGW.
Added SDL 1.2.15 to the dependencies.
Rearranged the OutDir and IntDir to Binary and Build folders.
2015-04-15 13:13:07 +00:00
wowzaman12
f2f09136dd
just added ereader.cpp to the mix.
2015-04-14 12:22:07 +00:00
wowzaman12
0809684e06
Just a libretro build fix, next is to hookup the ereader stuff.
2015-04-14 11:33:28 +00:00
skidau
232c499247
Linux build fix
2015-04-14 11:29:23 +00:00
squall-leonhart
c1acdb8aec
silence some warnings.
2015-04-14 10:59:03 +00:00
skidau
0e5d12f070
Updated libretro to c0449e2c75650325aed7e7495a41f166d9ec0e7a (11/03/2015 7:03:18AM)
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c0449e2c75
2015-04-14 10:39:21 +00:00
skidau
14d94c32f6
Preliminary implementation of the GBA wireless adapter using TCP (based on the IPC version).
2015-04-14 10:21:27 +00:00
skidau
c75c53d898
Fixed the "incorrect battery size" error warning in Kirby Tilt n' Tumble (GB). Patch by chrono.
2015-04-10 00:07:41 +00:00
skidau
b99b1135c8
Enabled the RTC and rom mirroring by default.
2015-04-08 05:05:12 +00:00
skidau
88286e8578
Removed the "Remove Intros" option because it did not work. Removed the "e-Reader" option because the e-Reader is automatically detected. Removed the double emulator loop because it is not needed.
2015-04-08 04:30:16 +00:00
wowzaman12
2131cd0dba
case of the case sensitive compiler.
2015-04-07 11:46:26 +00:00
wowzaman12
0cabbade12
Fix an operator precedence issue clang complained about.
2015-04-06 17:33:32 +00:00
wowzaman12
dc22721bac
So, this fixes compiling using clang, fixed some tabulation issues, and allow the sdljoy pad compile against SDL2. Also fixed a small compiling issue when compiled against wx3 with the dsound driver. Seems we need the Wx c string to work, it's still not exactly wx3 primetime but it's a small start.
2015-04-06 17:31:18 +00:00
squall-leonhart
c0e263592c
updated credits
2015-04-06 04:14:33 +00:00
wowzaman12
6385359d6a
keeps spitting out the wrong flags.
2015-04-06 01:28:26 +00:00
wowzaman12
3be56f6dbc
re-added color depth checks.
2015-04-05 22:25:07 +00:00
wowzaman12
bcfd5ce4ce
So yeah... seems -stdc++11 work for xaudio2.cpp
2015-04-05 14:56:03 +00:00
wowzaman12
80db6fc884
Getting close to fixing the xaudio2 driver for the wxwidgets frontend.
2015-04-05 14:12:26 +00:00
wowzaman12
6edf950d00
Again with the bracer issue. -_- But this should fix compiling. (Got to stop committing before testing.)
2015-04-05 13:53:25 +00:00
wowzaman12
a051754bf4
read kega fusion plugins in the wxwidgets interface and also started some work on xbrz support in the interface, will complete that later though.
2015-04-05 13:32:12 +00:00
skidau
d00e850b7b
Cleaned up GBA cable link (network).
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Removed cable link speedhack as it is not needed.
Hard-coded timeouts.
2015-04-05 07:59:01 +00:00
wowzaman12
d1bdd8b566
Just added a small cpack routine to make a zip file of the binaries.
2015-04-05 04:28:40 +00:00
wowzaman12
f0cd1c204d
small fix for compiling against gcc
2015-04-05 03:01:13 +00:00
skidau
541b36f0f6
Added a NO$GBA Style OAM Viewer. The OAM Viewer shows a previews every OAM and its location on the screen. Patch by StrepTeDa.
2015-04-05 00:25:30 +00:00
skidau
314f1bd8c5
Fixed the ROM info compare in the e-Reader emulation
2015-04-04 22:33:06 +00:00
skidau
ca1f5f54ae
Enabled the e-Reader kill-switch under the Emulators menu. Fixes the freeze in "Crash Bandicoot - The Huge Adventure" by disabling the e-Reader reset patch.
2015-04-04 09:39:39 +00:00
skidau
f8edf8b760
Removed VS2008 support. Cleaned up the adamn-link and bgk-link branches which have been merged.
2015-04-04 06:20:10 +00:00
skidau
193322a33e
Updated to SFML 2.2. Fixed LINK build on Linux.
2015-04-04 04:39:25 +00:00
skidau
a91f99d111
Initial refactor of the GBA link code.
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The code has been rearranged with the link framework at the top, followed by cable socket, joybus socket, cable IPC, RFU IPC and lastly, GB link IPC.
2015-04-03 22:35:13 +00:00
skidau
75eeef139c
xBRZ 1.3 filter update by chrono, zenju
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https://sourceforge.net/projects/xbrz/
2015-04-03 22:19:46 +00:00
skidau
4edfbeb261
GBC boot code support by mickdermack
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- Allow a GBC BIOS to be loaded and run.
- Allow GB ROMs to run in GBC mode if you select GBC in the menu.
- Fix a bug which caused wrong colors in GB games in GBC mode.
- Set the CGB palettes usually set by the BIOS when a GB game is detected (or everything using the BG palette would appear white and sprites would be the wrong color).
- Allow the BIOS itself and the Skip BIOS option to be changed by a reset.
- Fix the coloring issues if you use the GBC boot ROM.
- Implement GBC colorization palette selection.
2015-04-03 22:04:28 +00:00