re-added color depth checks.
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@ -1025,21 +1025,38 @@ DrawingPanel::DrawingPanel(int _width, int _height) :
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} while(0);
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} else {
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scale = builtin_ff_scale(gopts.filter);
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#ifndef NO_ASM
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// while there is a 32->16 frontend for these, it's probably more
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// efficient to just use 16 to start with
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// unfortunately, this also means that the 32-bit output needs to
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// be sensed in lower code
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if(gopts.filter == FF_HQ3X || gopts.filter == FF_HQ4X)
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systemColorDepth = 16;
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else
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#endif
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#define out_16 (systemColorDepth == 16)
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systemColorDepth = 32;
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}
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// Intialize color tables
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if(systemColorDepth == 32) {
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#if wxBYTE_ORDER == wxLITTLE_ENDIAN
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systemRedShift = 3;
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systemGreenShift = 11;
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systemBlueShift = 19;
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RGB_LOW_BITS_MASK = 0x00010101;
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systemRedShift = 3;
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systemGreenShift = 11;
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systemBlueShift = 19;
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RGB_LOW_BITS_MASK = 0x00010101;
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#else
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systemRedShift = 27;
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systemGreenShift = 19;
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systemBlueShift = 11;
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RGB_LOW_BITS_MASK = 0x01010100;
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systemRedShift = 27;
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systemGreenShift = 19;
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systemBlueShift = 11;
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RGB_LOW_BITS_MASK = 0x01010100;
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#endif
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} else {
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// plugins expect RGB in native byte order
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systemRedShift = 10;
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systemGreenShift = 5;
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systemBlueShift = 0;
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RGB_LOW_BITS_MASK = 0x0421;
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}
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// FIXME: should be "true" for GBA carts if lcd mode selected
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// which means this needs to be re-run at pref change time
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utilUpdateSystemColorMaps(false);
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