Commit Graph

1288 Commits

Author SHA1 Message Date
normmatt234 d51ed1f59e Make the asm code increment lsl/lsr/asr rm by 4 if rm is pc. (ASM now passes the armwrestler MOV opcode test) 2013-04-06 09:27:12 +00:00
normmatt234 56a8cc6e8d Fix clock cycles in some arm/thumb opcodes.
Implement missing ARM instruction used in the wstein.gba homebrew.
Remove cpuDmaHack has it causes graphical glitches in Lufia and incorrectly handles unmapped reads.
2013-04-06 08:51:58 +00:00
squall-leonhart 0f0d6289d5 revert the > to >> change, fixes regression in loading ppmd 7z files. 2013-04-01 05:45:42 +00:00
squall-leonhart d3c562a1cf couldn't just add a guy who's contributed more in 3 days then anyone has in the last 3 years to the "Contributors" list ;D 2013-03-31 12:37:45 +00:00
squall-leonhart 19cd8f5384 some small pvs warning fixes 2013-03-31 12:19:34 +00:00
squall-leonhart b36bd990aa move around apu reset a bit, doesn't seem to have broken anything
doesn't seem to have fixed anything either.
2013-03-31 11:20:41 +00:00
normmatt234 f19a0529ca Fix handling of unused memory when reading 16/8 bit data. 2013-03-30 06:10:23 +00:00
normmatt234 2bea418980 Add missing ARM opcode variant strh (w=1) used in several homebrew gba demos (e.g. afire). 2013-03-30 06:08:20 +00:00
squall-leonhart d8586e26fb removed <AdditionalOptions>/D_ST_MODEL/D_SECURE_SCL=0 %(AdditionalOptions)</AdditionalOptions> from the vcxproj
its redundant in VS2010 and VS2012, and seems to be a source of build errors in VS2012 for some reason.
2013-03-29 08:31:17 +00:00
normmatt234 c70d1d7501 Make 32bit read out of bounds not get rotated if they are unaligned. 2013-03-28 17:27:55 +00:00
normmatt234 97fa577cf9 hopefully fixed unaligned reads correctly this time... 2013-03-28 16:56:22 +00:00
normmatt234 cf4e7eb148 Fix yet another oversight in the unaligned read code.
Implemented missing thumb opcode (Which is invalid according to gbatek but Moto GP seems to use it)
2013-03-28 16:24:14 +00:00
normmatt234 1ff3ce6378 opps forgot to change change the unaligned 16bit rotate to check against old address. 2013-03-28 15:44:01 +00:00
normmatt234 8c98ac97bc Fixed unaligned 16/32 bit reads. 2013-03-28 15:27:45 +00:00
squall-leonhart 14888b9fe8 update to 2013 2013-03-26 08:06:02 +00:00
squall-leonhart 44c9f0ba01 fixed nasm props again 2013-03-03 03:20:28 +00:00
squall-leonhart 0d28963abc commit this and see who complains? :D 2013-02-11 07:59:03 +00:00
squall-leonhart 21da9c4f21 remove c_core from default preprocessors 2013-02-10 16:32:22 +00:00
squall-leonhart 2211c2298d some changes to how SubWCRev works, resolving build issues when attempting to build from a source tar and adding it back to dependencies.
also deletes the wx build folder because its not going going anywhere fast on windows.
2013-02-07 11:03:49 +00:00
squall-leonhart 5dd3e72258 more improvements to gba-arm by Normmatt 2013-02-04 06:53:17 +00:00
squall-leonhart 66ac24cde5 lets commit the right version of the arm patch this time eh. 2013-02-04 06:26:16 +00:00
squall-leonhart 9958c493bd Applied fixes to NormMatts r1150 fixes - V-Rally 3 working again
Re-added nasm.props to vs2008 build folder + changes to nasm.rules for spaces in paths.
2013-02-04 06:15:53 +00:00
squall-leonhart 306291cd55 implement ALL of abhoriels patch correctly. 2013-02-03 17:25:22 +00:00
bgk 26acc55d93 GBA: Revert r1150 since it adds artifacts in (at least) V-Rally 3
Please fix and commit again.
2013-02-03 13:47:51 +00:00
bgk d0e3de7cd7 NLS: Update translations from Transifex 2013-02-03 13:36:37 +00:00
bgk 6b002bbcd0 NLS: Apply native endlines SVN properties 2013-02-03 13:23:01 +00:00
bgk d193d8069d GTK: Apply patch #3524058 - Auto-load/save cheats
Thanks go to unmacaque
2013-02-03 12:59:48 +00:00
bgk 76da586883 GTK: Updated the .desktop file to validate 2013-02-03 12:56:12 +00:00
bgk ff2ddffbcf GTK: Fix "#3598672 - emulated system option in gvbam changes by itself in Linux"
Applied patch 3599614 thanks to Mika Attila
2013-02-03 12:51:40 +00:00
bgk bc103fbf60 GBA: Fix build 2013-02-03 12:43:01 +00:00
squall-leonhart 6579cd900d commit abhoriels RSBS and RSCS patch 2013-02-02 03:48:32 +00:00
squall-leonhart aa28c4d967 patch to correct some behavior in arm tests. 2013-01-23 00:38:00 +00:00
squall-leonhart d10e657c36 OSX/Mac buildfix changes to GBALink 2012-11-20 08:58:44 +00:00
squall-leonhart f3956ff5b5 merge Fix for SDL colours on OSX as indicated by x3ro 2012-11-20 04:04:57 +00:00
bgk d6cf243545 CMake: Disable ffmpeg support by default since it is only used by the WX port which is disabled by default 2012-10-03 18:00:45 +00:00
bgk a8bf9389b3 GTK: Fix a GCC warning 2012-10-03 17:49:39 +00:00
bgk b1ddfdd553 GTK: Fix an invalid memory access in the joypad config dialog 2012-10-03 17:18:17 +00:00
squall-leonhart ba2dad5e93 same as last commit on trunk 2012-10-01 19:58:57 +00:00
squall-leonhart a50c95b566 file type fixes 2012-09-11 21:53:26 +00:00
bgk e296c98a7e CMAKE: sem_timedwait is found in pthread on newer linuxes 2012-09-07 19:09:16 +00:00
squall-leonhart a3947f5a26 would help if i commit the file with /mp enabled instead of the one where i removed /mp from the advanced command line (don't need it on both pages) 2012-09-06 15:41:59 +00:00
squall-leonhart c9a3c7d38a >.> Shuffle2 was wrong.
that happens alot.
/mp switch enables the use of multiple cl.exe processes during assembling process, this cuts building vba-m times down by a nearly 3/4.
2012-09-06 14:58:46 +00:00
squall-leonhart c45a74deee removed the modal else from the client connection dialogue
now it doesn't crash when clicking connect on debug builds




still does on release builds, just like start server :(
2012-09-03 09:36:28 +00:00
squall-leonhart 1f50361e25 this makes the serverwait dialog appear.
still causes a crash in release builds and points at output.c in an area of unicode :|
2012-09-03 09:14:27 +00:00
bgk 34963ad142 LINK: Don't assume the data we want to send is the first to be written to SIOMLT_SEND since last transfer.
But rather the one present in SIOMLT_SEND when master sets the start transfert bit.
Fixes Advance Wars
2012-09-02 17:26:08 +00:00
bgk 00791f6801 WX: Somewhat fix lan link. Advance wars won't link properly whereas it is working with mem link. 2012-09-02 14:26:22 +00:00
bgk cf02712b34 WX: Fix build with LINK enabled 2012-09-01 17:59:13 +00:00
kode54 4178854b85 Fixed a crash on Windows XP and older systems 2012-08-26 07:44:19 +00:00
squall-leonhart 7944d44390 removing some cases where then and else do exactly the same thing
i could not see any functional differences anywhere, but there might be something im overlooking.
2012-08-19 21:22:16 +00:00
bgk 41d22899e3 WX: Fix build on non-win32 2012-08-08 19:09:37 +00:00