>.> Shuffle2 was wrong.
that happens alot. /mp switch enables the use of multiple cl.exe processes during assembling process, this cuts building vba-m times down by a nearly 3/4.
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parent
c45a74deee
commit
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@ -70,6 +70,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<FloatingPointModel>Fast</FloatingPointModel>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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@ -88,10 +88,10 @@
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<MinimumRequiredVersion>5.0</MinimumRequiredVersion>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>nafxcwd.lib;libcmtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<IgnoreSpecificDefaultLibraries>nafxcwd.lib;libcmtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<BuildLog>
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<Path>$(IntDir)$(ProjectName)_BuildLog.htm</Path>
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@ -108,8 +108,7 @@
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</Midl>
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<ClCompile>
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<AdditionalOptions>/D_ST_MODEL
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/D_SECURE_SCL=0
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/MP %(AdditionalOptions)</AdditionalOptions>
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/D_SECURE_SCL=0 %(AdditionalOptions)</AdditionalOptions>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<AdditionalIncludeDirectories>..\..\fex;..\..\..\dependencies\libpng;..\..\..\dependencies\msvc;..\..\..\dependencies\SFML\include;..\..\..\dependencies\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -125,8 +124,6 @@
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<StringPooling>true</StringPooling>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<MultiProcessorCompilation>
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</MultiProcessorCompilation>
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</ClCompile>
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<ResourceCompile />
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<Link>
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@ -138,7 +135,6 @@
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<MinimumRequiredVersion>5.0</MinimumRequiredVersion>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AssemblyDebug>
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</AssemblyDebug>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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