Commit Graph

10 Commits

Author SHA1 Message Date
mudlord 444976b1be Updated buglist
Added blank todo list (could be very helpful for us)
2008-01-05 22:53:24 +00:00
mudlord 85fb1c3ec7 Updated bug list with ALL known OpenGL issues
This is a useful checklist to see what I have to do to fix it up :)
2008-01-05 22:47:59 +00:00
spacy51 77bf084e6c More detailed info on 16 bit hack issues. 2008-01-05 01:30:49 +00:00
spacy51 757c18a5ea Direct3D renderer:
Fixed: Sqeezed image for 1x image size
Fixed: Lowest scan line visible as first one with bilinear texture filtering enabled
Optimized: Textures are now a power of 2
Optimized: Clear screen only when necessary
Debug: Added #define D3D_DEBUG_INFO for debug builds
2008-01-05 01:13:27 +00:00
spacy51 eb732ff492 draw the new image on the old one instead vice versa 2008-01-01 14:34:11 +00:00
spacy51 b8c20bc1bf updated 2007-12-31 13:22:13 +00:00
mudlord 698dd10fec Updated bug list 2007-12-31 01:18:50 +00:00
spacy51 cb6c92b8ad fixed VSync & TripleBuffering behaviour
workaround: VSync will be disabled when the menu is opened in full screen mode
dynamic size for text messages
image will not be rendered to backbuffer but to textured triangle strip
fullScreenStretch will be applied immediately
bBilinear filter was not applied at initialization
minor fixes
2007-12-01 10:19:06 +00:00
Nach 65d6036921 Whitespace trim, and SVN property set. 2007-11-21 01:27:44 +00:00
mudlord 8bda069b3b Added VBALink to the SVN code. Note that this is completely untested 2007-10-30 19:04:22 +00:00