spacy51
cec4a40c32
small code cleanup
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@274 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 13:13:14 +00:00
spacy51
1957e4f1f1
ADDED: BIOS settings dialog
...
MODIFIED: Seperate BIOS settings for GB mono and GBA
REMOVED: Old BIOS settings menu entries
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@273 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-09 12:44:54 +00:00
spacy51
de1172a65b
FIXED: Load most recent save game did not work
...
FIXED: Save to oldest save game always wrote to slot 1
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@272 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-08 16:03:52 +00:00
spacy51
a8f7a3befa
Fixed: Visible noise at image border with bilinear texture filter enabled
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@270 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-07 14:42:16 +00:00
mudlord
602396892b
Numerous SDL updates:
...
[*] Made stretchers and filters use a common interface
[+] Filters can now be changed at runtime using CTRL+G
[*] Replaced Simple?x filters by the ASM optimized stretchers
[-] Removed YUV output
[-] Finished removing the remove-intro feature
[!] Fixed a bit the OpenGL code. Still a lot more to do.
[*] Code cleanup
Thanks to bgKu for contributing and Linux testing of this.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@269 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-07 09:09:28 +00:00
spacy51
6f6ab0c4fa
use D3DCREATE_FPU_PRESERVE when initializing Direct3D to fix low frequency noise in DirectSound
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@268 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 20:57:35 +00:00
spacy51
35cccd7ca6
merged seperate winCheckMenuBarInfo into updateWindowSize
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@266 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 14:13:39 +00:00
spacy51
0615013a73
add minimum window size
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@265 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-06 13:50:09 +00:00
spacy51
4552ff988a
pause sound when interacting with non-client area
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@264 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 23:39:28 +00:00
spacy51
ba3bd3b6c5
fix texture alignment
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@261 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 22:22:35 +00:00
spacy51
9f1c4dcb46
OpenAL configuration dialog:
...
Fixed: Label overlapped combo box
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@259 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 01:13:56 +00:00
spacy51
7206d4c467
Direct3D renderer:
...
Fixed: Sqeezed image for 1x image size
Fixed: Lowest scan line visible as first one with bilinear texture filtering enabled
Optimized: Textures are now a power of 2
Optimized: Clear screen only when necessary
Debug: Added #define D3D_DEBUG_INFO for debug builds
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@258 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-05 01:13:27 +00:00
spacy51
3c3fdf4a83
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@257 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-02 16:31:48 +00:00
mudlord
00b1af55aa
Fixed issue with ">>" in C HQXX implementation for Linux and Win32 x64
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@256 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-02 10:41:48 +00:00
spacy51
0e6a4e7548
draw the new image on the old one instead vice versa
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@255 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-01 14:34:11 +00:00
spacy51
35354a3556
Direct3D: Added hardware motion blur
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@254 a31d4220-a93d-0410-bf67-fe4944624d44
2008-01-01 02:31:07 +00:00
spacy51
22e4269c29
use magenta background in debug mode
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@253 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 15:53:27 +00:00
spacy51
2ef7d60489
fixed: RGBtoYUV switched red and blue
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@251 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 13:20:01 +00:00
mudlord
7d1d78cd9a
Updated copyright information in core files that we modded :)
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@250 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 04:52:00 +00:00
jbo_85
2b0ede21e3
Fixed SDL port compiling. Use the asm core when compiling with USEASM=yes. Optimized the renderer a bit. FF4 intro should be a bit faster, now.
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@249 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-31 01:24:58 +00:00
spacy51
6ece6dd1a3
added support for RGB555 format (6bit green instead of 6bit).
...
improve speed when trying to interpolate the same colors.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@247 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-30 21:11:40 +00:00
spacy51
1e9552726a
hq3x/4x:
...
moved source files to seperate directory
added 16bit C version
C version: cleanup
C version: much code merging for 16bit/32bit
C version: code optimization ( only calculate YUV values for one pixel once )
C version: corrected one logic mistake when dealing with pixels at the border of the image
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@246 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-30 20:09:14 +00:00
mudlord
b46e90b62c
Added extra commenting to OGL renderer source
...
Made more steps to allow OGL renderer to be more modular
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@245 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-28 23:07:44 +00:00
spacy51
153d35246a
Clear log whenever a new game is started.
...
Move log function definitions to the appropriate header file.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@244 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 15:40:21 +00:00
spacy51
3d7cd89633
Logging: New messages will not replace old messages anymore when window is opened
...
OpenAL: Corrected some comments
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@243 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 15:20:28 +00:00
spacy51
9b808813d4
FIXED: Shader-related crashes when uninitializing OpenGL renderer
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@242 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 14:57:15 +00:00
spacy51
5c29c440f3
FIXED: Creation of empty registry key
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@241 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 14:31:27 +00:00
spacy51
c663dde691
FIXED: No audio buffer low logging when not throttling
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@240 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-27 14:25:48 +00:00
spacy51
b42d881176
Removed "Automatic frame skipping" option, will now be activated with throttling
...
Throttling now uses (actually rapes) the Smooth60FPS functionality, so that throttling is no more skippy.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@239 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-26 16:09:21 +00:00
spacy51
cecabf15bc
removed portable.cpp/h from the MSVC project file
...
added C version of HQ3x/4x filters to the MSVC project file
x64 version compiles now
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@238 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 20:11:50 +00:00
Nach
715a55bd16
Fixes and remove of unneeded.
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@237 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 19:44:16 +00:00
spacy51
ac04734948
files were useful, after all
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@236 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 19:20:40 +00:00
spacy51
019fb2d546
removed useless files
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@235 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 18:49:01 +00:00
spacy51
f08f489ff3
build system clean up
...
enable GBA logging for release versions (no measurable performance impact)
change "DEV_VERSION" to "GBA_LOGGING"
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@233 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 16:22:30 +00:00
spacy51
5661463dfd
little redesign of the Directories dialog
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@232 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-25 15:43:13 +00:00
mudlord
9f97116e06
Removed unneeded code, GL_TRIANGLE_STRIP is more than enough.
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@230 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-24 20:31:39 +00:00
mudlord
31e5d61273
Added sanity checks when killing shaders
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@229 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-24 20:13:17 +00:00
spacy51
848a8879e8
fixed compile errors with NO_OAL switch
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@227 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:18:21 +00:00
spacy51
077d2bcc9a
grayed out D3D menu options when compiling with NO_D3D
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@226 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:15:34 +00:00
spacy51
4382e41696
added NO_OGL switch
...
simplified fall back when initializing render API failed
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@225 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:09:29 +00:00
spacy51
3821d13005
cleanup
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@224 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 21:07:48 +00:00
mudlord
6418ed33b0
Fixed up OpenGL code from last round
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@222 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 20:03:57 +00:00
mudlord
b1fa777574
Spacy, we don't need GLEW anymore! ^_^
...
Rewrote vertex handling so that it is cleaner (switch() anyone?)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@221 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 19:36:16 +00:00
spacy51
2175eeee91
fixed some compiler warnings
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@220 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 13:29:50 +00:00
spacy51
a52671188a
fixed some x64 compiler errors/warnings
...
we still need a GLEW x64 lib
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@219 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-23 13:19:52 +00:00
squall_leonhart69r
e6c96c5684
removed sgb/cgb border fix, now back to 1.8 behavior
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@218 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-20 10:39:10 +00:00
squall_leonhart69r
a220f35e6f
wrong folder... crap
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@217 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-20 10:30:33 +00:00
squall_leonhart69r
63edce4d40
removed SGB Border fix
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@216 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-20 10:27:14 +00:00
squall_leonhart69r
c57f7462d3
Removed SGB Border fix
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@215 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-20 10:26:31 +00:00
spacy51
2289d47912
added support for video compression (no support for YUV color space)
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@214 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-17 17:42:56 +00:00
spacy51
547772d1f6
completely reworked AVI recording
...
compression will be re-added soon
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@213 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-16 19:45:25 +00:00
spacy51
180eab1396
correctly pause sound when resizing window
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@212 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-16 02:18:26 +00:00
spacy51
92f63b3f7f
added buffer count selection to OpenAL config dialog. default is 5
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@211 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-16 01:12:49 +00:00
mudlord
d796bebb0b
Fixed crash when changing filters
...
Changed expected sampler in shaders to "OGL2Texture"
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@210 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 23:55:21 +00:00
mudlord
3e73213099
Removed unzip.cpp/h
...
Updated SDL port to use full FEX library as optional
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@209 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 23:29:10 +00:00
spacy51
7a87270133
pause sound while moving window
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@208 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 19:41:01 +00:00
spacy51
86320355b8
reduced buffer count to 5
...
added logging of empty buffer queue
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@207 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 19:40:05 +00:00
spacy51
dd3c201018
removed DirectSound useOldSync option (would wait with an evil while())
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@206 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 18:22:17 +00:00
spacy51
fc6989e710
disable some sound settings while recording sound
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@205 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 18:12:15 +00:00
spacy51
6017a61525
make sound & AVI recording independent from sound output
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@204 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 16:03:52 +00:00
spacy51
f05d2b145e
make sound & AVI recording independent from sound output
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@203 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 15:55:00 +00:00
spacy51
6ba79876a2
improved copyImage function
...
split up copyImage to cpyImg16 and cpyImg32
unified D3D & DDraw copyImage behavior
no pitch hacks for 16 bit necessary anymore
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@202 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 14:47:24 +00:00
spacy51
f8ed7b0b9a
remove assembler version of copyImage because it is not faster as C version
...
declare copyImage as inline
move code from display.cpp to Display.h
delete display.cpp
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@201 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 13:28:09 +00:00
spacy51
9e41f42420
improve debug build speed by 20% when not using cheats
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@200 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 11:21:33 +00:00
spacy51
d6e7ebe472
disable cheats by default
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@199 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 11:20:38 +00:00
spacy51
82183f019d
fix deprecated warning in VC++
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@197 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-15 11:19:31 +00:00
mudlord
4b915aac56
Fixed SDL sound thread/shutdown issue for good now
...
Updated makefile
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@196 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-14 22:38:32 +00:00
spacy51
468fecfc48
fixed crash when entering OAL config
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@195 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-14 18:20:10 +00:00
mudlord
ffc715a8d2
Finished libresample removal
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@194 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 11:05:49 +00:00
mudlord
8f5d65d4ea
Updated fex_mini
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@193 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 11:03:48 +00:00
mudlord
6b10dbee8f
Fixed size of accelerator dialog
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@192 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 05:54:40 +00:00
mudlord
535e114079
Fixed sound thread issues in Subversion
...
Updated SDL port so that it now compiles with fex_mini.cpp
Added custom GLSL shader support to Win32 OGL renderer (requires GLEW)
Updated code in OpenGL renderer to be more tidy
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@191 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-13 03:45:51 +00:00
spacy51
bb250f3e7d
dynamic OpenAL DLL loading
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@189 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-12 18:04:26 +00:00
mudlord
74d3361b31
Updated File_Extractor to 0.4.3
...
Added fex_mini implementation
Removed libresample-0.1.3
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@187 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-10 12:35:55 +00:00
spacy51
c2997799f7
optimized timing formula a little
...
increases buffer size a little
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@185 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-08 14:48:14 +00:00
mudlord
a9e35b1909
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@184 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 21:27:40 +00:00
mudlord
d7d58fc6c5
Added E-Reader support to GBA core
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@183 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 20:46:20 +00:00
spacy51
ba1850dbbe
When resizing the window to a smaller size, the emulated image will now be updated as well.
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@182 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 19:04:30 +00:00
spacy51
1484c18b73
quickly enter last used fullscreen mode by pressing Esc while in windowed mode
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@181 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 18:46:34 +00:00
spacy51
a9b8ab92f9
disable fullscreen GDI objects (menu & mode confirm dialog) for D3D & OpenGL
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@180 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 18:14:46 +00:00
spacy51
c963116c6f
removed display::renderMenu function (was not used anymore)
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@179 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 17:25:36 +00:00
spacy51
0522a2b116
device won't be reset twice when entering full screen
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@178 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 17:10:33 +00:00
spacy51
95b56a6f91
code was not necessary anymore
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@177 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-07 15:51:32 +00:00
spacy51
b93c9ba4fa
fixed: alcCloseDevice was not called in release builds
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@176 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 20:27:57 +00:00
spacy51
4e9362c238
"Generic Software" is now default
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@175 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 20:27:05 +00:00
spacy51
8d546e2f07
fixed buffer size calculation
...
every sample rate works now
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@174 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 17:30:43 +00:00
spacy51
b01e579c2a
fixed audio sync not working in DirectSound
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@173 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 15:06:43 +00:00
spacy51
66f2e69b29
corrected soundBufferLen
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@172 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 15:06:06 +00:00
spacy51
af97deab1d
added OpenAL device enumeration & selection
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@171 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 14:23:43 +00:00
mudlord
2dabc9c2d9
soundBufferTotalLen is in DirectSound.cpp now
...
Added correct sound device selection in OpenAL
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@170 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 13:54:29 +00:00
mudlord
028e88e0de
Cleaned up GUI of redundant options, due to implementation of new sound cores
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@169 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 10:14:45 +00:00
mudlord
82c163e159
Updated file extraction code in Util.cpp
...
Modded fex due to MS compiler idiocy when it comes to fex_type_rar
Updated OpenAL renderering setting to now save initial setting in the INI
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@168 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 09:50:41 +00:00
mudlord
faf058870c
Added support for OpenAL software audio mixing
...
Updated GBA sound engine to support new audiosavestate format
Several improvements to audio cores
Updated sample buffer length in DirectSound
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@167 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 08:16:35 +00:00
mudlord
e42aaa9c96
Optimized OpenGL rendering context creation
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@166 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 03:05:09 +00:00
mudlord
f628d9051f
Changed SDL debugger a little
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@165 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-06 02:48:03 +00:00
mudlord
0f1d4db7cd
Fixed RTC emulation a little
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@164 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-05 23:33:20 +00:00
spacy51
3ff0606ad8
added DirectSound <> OpenAL selection
...
OpenAL can be excluded from build with #define NO_OAL
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@162 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-05 23:22:37 +00:00
spacy51
8f273f5cc6
added OpenAL output
...
UI change coming soon
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@161 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-05 22:37:40 +00:00
mudlord
c973879c24
Added new GBA sound emulation core (thanks to blargg)
...
Updated GB sound emulation core
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@160 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-05 04:25:47 +00:00
spacy51
cdb46fb21b
minor changes
...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@159 a31d4220-a93d-0410-bf67-fe4944624d44
2007-12-04 20:03:46 +00:00