Add cmake glue and necessary code to load WinSparkle.dll as a binary
resource that gets written out to a temp file and loaded with
wxDynamicLibrary.
Object lifetime of the dll wrapper is handled by the app.
The API is the same as the winsparkle API, the only change required is
changing:
`#include <winsparkle.h>`
to:
`#include "winsparkle-wrapper.h"`
and handle the lifetime of a WinSparkleDllWrapper object.
On destruction the temp file is removed.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Do not copy the `wxrc.exe` from the vcpkg build tree if it has already
been copied, as in the case of the appveyor vcpkg installed cache.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
==15788== Conditional jump or move depends on uninitialised value(s)
==15788== at 0x5143A2: wxvbamApp::~wxvbamApp() (wxvbam.cpp:682)
==15788== by 0x5144BB: wxvbamApp::~wxvbamApp() (wxvbam.cpp:676)
==15788== by 0x739CD22: wxEntryCleanup() (in /usr/lib64/libwx_baseu-3.0.so.0.4.0)
==15788== by 0x739D02B: wxUninitialize() (in /usr/lib64/libwx_baseu-3.0.so.0.4.0)
==15788== by 0x739CE39: wxEntry(int&, wchar_t**) (in /usr/lib64/libwx_baseu-3.0.so.0.4.0)
==15788== by 0x50BD42: main (wxvbam.cpp:32)
v2: Initialize overrides as a nullptr.
The Clone function seem unused, the AcceptsFocus and HasFocus
functions are marked as const and Show is renamed to ShowAddr
to not conflict with unrelated functions.
[187/196] Building CXX object src/wx/CMakeFiles/visualboyadvance-m.dir/viewsupt.cpp.o
In file included from ../src/wx/viewsupt.cpp:1:
../src/wx/viewsupt.h:197:10: warning: 'Viewers::MemView::Show' hides overloaded virtual function [-Woverloaded-virtual]
void Show(uint32_t addr, bool force_update = false);
^
/usr/include/wx-3.0/wx/gtk/window.h:64:18: note: hidden overloaded virtual function 'wxWindow::Show' declared here: different number of parameters (1 vs 2)
virtual bool Show( bool show = true );
^
In file included from ../src/wx/viewsupt.cpp:1:
../src/wx/viewsupt.h:410:10: warning: 'Viewers::DispCheckBox::AcceptsFocus' hides overloaded virtual function [-Woverloaded-virtual]
bool AcceptsFocus()
^
/usr/include/wx-3.0/wx/window.h:724:18: note: hidden overloaded virtual function 'wxWindowBase::AcceptsFocus' declared here: different qualifiers ('const' vs unqualified)
virtual bool AcceptsFocus() const { return true; }
^
In file included from ../src/wx/viewsupt.cpp:3:
In file included from ../src/wx/wxvbam.h:14:
In file included from ../src/wx/widgets/wx/joyedit.h:9:
../src/wx/widgets/wx/sdljoy.h:115:14: warning: 'wxSDLJoyEvent::Clone' hides overloaded virtual function [-Woverloaded-virtual]
wxEvent* Clone();
^
/usr/include/wx-3.0/wx/event.h:1569:22: note: hidden overloaded virtual function 'wxCommandEvent::Clone' declared here: different qualifiers ('const' vs unqualified)
virtual wxEvent *Clone() const { return new wxCommandEvent(*this); }
^
In file included from ../src/wx/viewsupt.cpp:3:
../src/wx/wxvbam.h:286:10: warning: 'MainFrame::HasFocus' hides overloaded virtual function [-Woverloaded-virtual]
bool HasFocus()
^
/usr/include/wx-3.0/wx/window.h:715:18: note: hidden overloaded virtual function 'wxWindowBase::HasFocus' declared here: different qualifiers ('const' vs unqualified)
virtual bool HasFocus() const;
^
4 warnings generated.
Call `rtcEnableRumble(true);` always regardless of the `rtcEnabled`
option, because @negativeExponent points out that they are unrelated.
Check for at least SDL version `2.0.9` before using the
`SDL_JoystickRumble()` API, since it is not present in earlier versions.
Increase rumble duration to twice the poll time to keep the motors
running, subsequent poll events will cancel the rumble as necessary.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Call `rtcEnableRumble()` in the core if the rtc is enabled during ROM
loading.
On `systemCartridgeRumble(bool)` events from the core, set the state in
`wxSDLJoy` accordingly, to either rumbling or not rumbling based on the
boolean parameter.
On the `50ms` joystick poll events, use `SDL_JoystickRumble()` to enable
rumble on both the low and high frequencies at maximum for the poll time
of `50ms`, to be set or reset again on the next poll event.
Tested in Drill Dozer, rumbling is being activated. Will need testing
from users as well to see if this is implemented correctly.
Fix#522.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
All keys were being captured before being processed by any window of the
app to check for accelerators. This meant being impossible to use any
keys for input if they were saved for an accel.
- Fix#516.
The change to use an extern version variable in 24d83a12 produces a
linker error with Visual Studio due to the `version.c` source file being
compiled as C instead of C++.
Rename:
`version.c` -> `version.cpp`
`version_c.h` -> `version_cpp.h`
And update all references accordingly.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Make a `version.c` with `const char*` variables to store the version
strings used by other files, to make recompiles slightly faster when the
git state changes.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
When using the command line options, we had a circular issue:
- using `LoadConfig()` before `ReadOpts()` would mean the `--config` is
ignored.
- using `ReadOpts()` before `LoadConfig()` would mean the command line
options were ignored in favor of the default ones.
If we want to use a custom `vbam.ini`, we need to load it with
`--config`. Now we only consider params order on command line.
All this code protected by `#if 0` is implemented already one way or
another. Hence the decision to remove it, instead of commenting.
This also removes the need of the branch `arthur/sdl2`.
It happens due to our wxRadioButtons having 3 options (indexed by 0, 1
and 2) but we trying to get the index 7 (due to want to check every 7
days).
We should still implement something like WinSparkle for Windows.
- Fix#499.
We assign the `NOOP` id for every command disabled by the user, but not
the command name (just `NOOP`). When updating the configuration file,
any command with `NOOP` id is valid, even if the label does not match
`NOOP`. Hence this weird issue.
- Fix#502.
Check for the APPDATA environment variable if there is no LOCALAPPDATA
environment variable for things like reading the config file.
Fix#407.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
wxWidgets fails to translate some internal strings due to locale issues.
It is not clear how the current locale is detected, but it fails for
cases when the system is different from the set by the user. Eg: the
system is using `en_US`, but the user sets `LANG=pt_BR.utf8` for an
application. Some internal strings are translated because of `LANG`,
while others remain the same because `en_US`.
We could not use key shortcuts for this, since it was only checking if
the option was activated on menu. This only happens if you open the
menu and click it, so the key shortcut does not work.
We protect all code relevant to disabling this property with either
`BKPT_SUPPORT` or `NO_DEBUGGER`. This is mostly debugging options or
prints scattered around the code.
We also adjust cmake to ignore the specific files surround it, but
allowing the rest of the GUI to work.
- Fix#431.
For cmake, the dependency on `bin2c` when using `HostCompile.cmake` does
not work if it's set to `bin2c.exe`, for whatever reason, so remove the
suffix.
Add `-DCURL_STATICLIB` to `CPPFLAGS` etc. to link to `libcurl`
correctly, needed for `osslsigncode`.
Add `--without-brotli` to curl configure args, because it can try to
link to some existing version and fail.
Add a `gmake` symlink to the system `make` into the `PATH` because some
things like Strawberry Perl install their own copy of `gmake` into the
`PATH`.
Add `pass` to list of msys2 deps, needed to store the windows
codesigning cert password.
Use `$CMAKE_ARGS` instead of `$CMAKE_BASE_ARGS` for building vbam,
adding `-DCMAKE_INSTALL_PREFIX=/usr`, this is necessary for extracting
the locales correctly.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Fix the cmake ffmpeg detection and make it not print the detection
messages twice.
Add `-D__STDC_FORMAT_MACROS` to compiler flags, some versions of ffmpeg
require this.
Redefine `static_assert(x)` to the `static_assert(x, msg)` form in
`xbrz.cpp`. This is a C++17 feature and some versions of gcc wrongly set
`__cpp_static_assert` even though they do not support it.
Also we want to stick to C++11 for the time being, until there is
consensus to support a newer a version.
For that reason, change the MSVC flag `/std:c++latest` to `/std:c++11`
as well.
Remove `-DENABLE_OPENAL=ON` and `-DENABLE_LINK=ON` from travis config,
as these are now automatic.
In `installdeps` remove the hacks for supporting the `https://` apt url
for mxe and use an `http://` url instead. This works perfectly on Ubuntu
14 (trusty).
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Use `/std:c++latest` for Visual Studio because the XBRZ 1.7 code
requires at least C++17.
Replace the use of `bool++` in `GBALink.cpp` which is now apparently an
error with `bool = !bool` to flip the value.
Use `/W4` to enable a good amount of warnings in Debug mode, and `/W0`
to disable warnings entirely in release modes.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
Get files from here `https://sourceforge.net/projects/xbrz/files/xBRZ/`.
Then, update the src to handle pitch params. For our case, the pitch
is necessary because we deal with borders (top and right) of our source
image. Normally, we would want to scale without it, and therefore we
need to adjust the pointers to skip the borders.
If we have a `width + 1 pixel border` per line, the we need to scale
a image with `width` line size, but advancing the pointer for each new
line processed including the border on the count.
Also, since our output pointer also allocates for the border, we need
to adjust the output moving pointer for each line in a custom way.
(output border in this case)
- Fix#164.
From my very superficial understanding, the `rom[]` resize happens
only when `rom_size` is greater than 0x2000000.
We should probably study this better for an actual explanation.
- Fix#487.
In cmake detect if the dependencies for link (sfml), recording (ffmpeg)
and openal are installed and default the features to `ON` if they are,
otherwise to `OFF`.
This simplifies the cmake usage.
Update the default column in the `README.md` table to `AUTO` as well.
Remove the cmake options from `installdeps` instructions, since they are
auto-detected.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
See #465
To compile the build tool `bin2c`, add a target with `add_executable()`
on visual studio instead of using `HostCompile.cmake` because running
`cl.exe` fails in the appveyor visual studio environment, see:
https://developercommunity.visualstudio.com/content/problem/325122/c1356-unable-to-find-mspdbcoredll.html
Also update the dependencies module to latest.
appveyor build now tested to work.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>
We fix the wxWidgets error message when trying to open the dialog
via menu.
The scrollbar behaviour has been enhanced to adjust itself between
200 and 300 rows from GUI (0x6c0 memory to 0xf9ff - GB example).
Clicking on top or bottom line of the memory values now moves 1 row
position backwards and forward, respectively.
Arrow keys also functional for navigation.
* Remove clicking on top/bottom behaviour.
- As discussed at #cheats on discord, using the search engine will cause RetroArch to crash as
soon as you click on Start or Restart Cheat Search.
- This PR adds the missing break lines for the switch statements that is causing the core to crash
We do not allow to skip frames while recording. The resulting length
will be extended compared to using turbo/speedup modes, because the
recording will be normal time (as in running without turbo/speedup).
We create a namespace to deal with most of our recording solution.
Besides that, we also add some functions to remove the need of
including libavutil headers on other part of the code. This is meant to
isolate most of recording solution components on the proper files.
We will start with a limited number of codecs supported; slowly we
should add them as they are tested (the previous one did not work for
most codecs listed).
This should support `ffmpeg 4.1` and further, including removing
all compilation warnings related to versions discrepancy.
changes includes:
- append "options_" to core-related variables
- remove some unnecessary function calls
- change some float data types to double
- set max geometry width/height depending on max values for the system being emulated
- create advanced core options to minimize the number of options shown
- style nits
- Add core option to allow RTC to be enabled regardless of rom. This usuable for rom patches that requires the RTC to be enabled yet the RTC flag is not enabled. (aka Pokemon patches)
- minor n0n-functional changes
- cleanup gb built-in palette struct
- update retro_get_memory_data/size to directly use related variables for RAM and VRAM
and fix sizes (GB vs GBC pointers and pointer size) for proper cheat search support.
You can now access full 32K ram of GBC for example.
We set using the QWERT keyboard as a reference. These keys should
be located at fixed positions on most QWERT keyboards.
KEY | KEYBOARD
-------|----------
UP | W
DOWN | S
LEFT | A
RIGHT | D
A | L
B | K
R | O
L | I
SELECT | Backspace
START | Enter
- Fix#463.
Add option to remove all configuration related to checking for updates
online. Although it is not implemented at the moment, these options
appeared on our menu `Options` > `General ...`.
- Fix need of patch on #140.
It is not possible to pre-select a file with `wxFilePickerCtrl`. Hence,
we add a label to show the current gopts.{gba_bios,gb_bios,gbc_bios} is
being used, if any.
- Fix remaining of #196.
Several toggle options from the main menu could not be handled by the
key shortcuts. This was mainly because the code was only checking if
they were ticked or not.
When a key shortcut was pressed, the key itself did not trigger the
tick of the box from the menu, hence nothing was being done.
We are not setting the debug ones because they are not being missed
by the users (yet).
- Fix remaining of #88.
We use the following key input if the config `vbam.ini` does not exist:
input | keyboard
A | A
B | S
L | Q
R | W
SELECT | Z
START | X
We also set a joystick default, using the XBOX 360 controller as a
base.
- Fix#463.
The idea of these was to show them available in `Options` >
`Key shortcuts` and allow the user to rebind them. We want the users to
use the keys rather than trying to change the volume via menu actions.
Similar update to GBA which does the following:
- reduces input lag by 1 frame by reading user input at beginning of cpu loop
- audio and video timing update, which sends audio and video at every frame possible
- add missing sound state variable, soundTicks for gb and gba
Map initial state of axis to 0. This is sufficient for the time being
for the 360 triggers to work better.
Signed-off-by: Rafael Kitover <rkitover@gmail.com>