2007-12-23 20:51:19 +00:00
==========================
Developer Information File
==========================
2007-11-14 12:28:27 +00:00
2007-12-05 23:28:53 +00:00
2007-12-23 20:51:19 +00:00
Known preprocessor switches:
- SDL: Defined for the SDL version
2007-12-25 16:22:30 +00:00
- GBA_LOGGING: Enables logging for the GBA core
- FINAL_VERSION: Defined for release versions, disables additional GBA logging and completely disables GB logging. Increases the amount of CPU cycles being emulated in one go.
2007-12-23 20:51:19 +00:00
- BKPT_SUPPORT
- MMX: Enable MMX instruction set
2007-12-30 20:09:14 +00:00
- NO_ASM: Use C++ version of hq3x/4x filters
2007-12-30 21:11:40 +00:00
- RGB555: Use 16bit colors with 5bit green instead of 6bit green in hq3x/4x filters (C++ version)
2007-12-23 20:51:19 +00:00
- NO_OGL: Exclude OpenGL code
- NO_D3D: Exclude Direct3D code
- NO_OAL: Exclude OpenAL code
2007-12-05 23:28:53 +00:00
Download locations:
2007-12-25 15:22:32 +00:00
NASM: http://nasm.sourceforge.net
DirectX SDK: http://msdn2.microsoft.com/en-us/xna/aa937788.aspx
OpenAL SDK: http://openal.org/downloads.html
OpenGL files: http://www.opengl.org/registry/