Commit Graph

2259 Commits

Author SHA1 Message Date
Mai 103997ee56
Merge pull request #8383 from Morph1984/shadow-of-the-past
yuzu: Make variable shadowing a compile-time error
2022-06-14 21:08:58 -04:00
Morph 0eeee431dc main: Eliminate variable shadowing 2022-06-14 14:09:51 -04:00
Morph 742f021fdf wait_tree: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph 95bcf6ac38 configure_ringcon: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph e371961219 configure_touch_from_button: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph 5503338f21 configure_per_game: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph fe7184c2a8 configure_input_player: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph 1c83014526 configure_dialog: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph 2d903e3ce6 bootmanager: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph e29e8eec2f game_list: Eliminate variable shadowing 2022-06-14 08:30:07 -04:00
Liam 084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
Morph b3d6f7bdd8 yuzu: Eliminate variable shadowing 2022-06-13 18:19:22 -04:00
Morph a0407a8e64
Merge pull request #8446 from liamwhite/cmd-gdb
core/debugger: support operation in yuzu-cmd
2022-06-13 14:38:37 -04:00
Mai M b94739cfa7
Merge pull request #8353 from Docteh/msvc_report_runtime
log the MSVC runtime version when running on MSVC build
2022-06-11 13:21:23 -04:00
Mai M 89e00c442d
Merge pull request #8427 from Docteh/deprecate_qdesktop
deprecate usage of QDesktopWidget for going fullscreen
2022-06-11 13:20:36 -04:00
Mai M d796341d33
Merge pull request #8449 from Docteh/translate_placeholder
retranslate the game list placeholder
2022-06-11 13:19:18 -04:00
bunnei ae83d5c6d3
Merge pull request #8393 from lat9nq/default-vulkan
general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Kyle Kienapfel 3370546a7a log the MSVC runtime version when running on MSVC build
This might be useful information, not 100% sure.

[   0.958068] Frontend <Info> yuzu\main.cpp:GMainWindow:275: yuzu Version: yuzu Development Build | master-0b9ef3c0b-dirty
[   0.958095] Frontend <Info> yuzu\main.cpp:LogRuntimes:220: MSVC Compiler: 1931 Runtime: 14.32.31326.0
2022-06-10 20:37:47 -07:00
Kyle Kienapfel 2ff606628c UI: retranslate the game list placeholder
This is the "Double-click to add a new folder to the game list" message
that shows up when users first launch yuzu and is most likely never seen
again. Previously this message was not re-translated.
2022-06-10 20:15:52 -07:00
Mai M 20576ebb43
Merge pull request #8405 from Docteh/dock_undock
ui: Status bars dock button becomes DOCKED/HANDHELD button
2022-06-10 23:11:29 -04:00
Mai M 6f81160160
Merge pull request #8333 from Docteh/translate_hotkeys
UI: Translate hotkey labels in configuration
2022-06-10 23:10:28 -04:00
Mai M 266e086706
Merge pull request #8318 from Docteh/cmake-qt56-entry
Update some files with Qt 5.15.2 best practices in mind
2022-06-10 23:09:49 -04:00
Liam 1f0fee33ed core/debugger: fix a number of shutdown deadlocks 2022-06-10 09:17:12 -04:00
Kyle Kienapfel 941b663352 deprecate usage of QDesktopWidget for going fullscreen
Idea works as follows, while going fullscreen we compare the current window geometry with
available screens and ask for an intersection rectangle, we go fullscreen where most of
the window is located

GuessCurrentScreen could also potentially be used to see which screen
the window is on for dynamic DPI handling
2022-06-05 20:18:27 -07:00
bunnei 708e5b027f
Merge pull request #8367 from Docteh/say_win11
Logging: Report Post Windows 10 2004 versions, like Windows 11
2022-06-05 18:44:48 -07:00
lat9nq 4544407af6 configure_graphics: Remove unused include 2022-06-04 04:18:21 -04:00
Morph 858f8ac6d9
Merge pull request #8402 from liamwhite/better-step
core/debugger: Improved stepping mechanism and misc fixes
2022-06-01 20:46:10 -04:00
Kyle Kienapfel 054732210e ui: Status bars dock button becomes dock/undock button
For people not used to the Yuzu UI it's not always clear if the emulated
console is docked or not.  The other items update their text when clicked,
this PR brings the DOCK button in line with this.

DOCK -> DOCKED or HANDHELD
2022-06-01 17:22:53 -07:00
bunnei af418eb666
Merge pull request #8400 from Docteh/fullscreen_glitch
fix UI opening fullscreen after certain crashes
2022-06-01 10:26:24 -07:00
Liam 989d4a7a41 core/debugger: Improved stepping mechanism and misc fixes 2022-06-01 02:15:15 -04:00
Kyle Kienapfel 36df3ce97e fix UI opening fullscreen after certain crashes
Sometimes when yuzu crashes, it restarts with the games list in fullscreen,
which would be fine, except there isn't an easy way to exit this.
It also doesn't occur often enough for qt-config.ini files to be in good supply.

UILayout\geometry value in qt-config.ini is the culprit,
 at least for the one provided.

Proposed fix is to simply check isFullScreen when yuzu is starting up,
and take it out of full screen immediately
2022-05-31 21:24:31 -07:00
Liam fb4b3c127f core/debugger: Implement new GDB stub debugger 2022-06-01 00:01:25 -04:00
lat9nq 422525e3fb main: Insert warning text on broken Vulkan
Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
2022-05-30 10:58:19 -04:00
lat9nq 2dafb27055 main: Save config on broken Vulkan detect
Prevents possible issues if someone were to open yuzu repeatedly over
and over again.
2022-05-30 10:58:19 -04:00
lat9nq 500b01076e yuzu-qt: Make has_broken_vulkan only for crashes
Being able to catch and handle a Vulkan exception is not what this is
for.
2022-05-30 10:58:18 -04:00
lat9nq f22867efc5 yuzu-qt: Attempt to workaround broken Vulkan installations
This does a few things in order to make the default setting Vulkan
workable.

- When yuzu boots, it just opens the Vulkan library.
  - If it works, all good and we continue with Vulkan as the default.
  - If something breaks, a new file in the config directory will be left
    behind (this is deleted normally).
- If Vulkan is not working, has_broken_vulkan is set to true.
  - The first time this happens, a warning is displayed to notify the
    user.
  - This forces use of OpenGL, and Vulkan cannot be selected.
  - The Shader Backend selector is made accessible for use in custom
    configurations.
  - To disable has_broken_vulkan, the user needs to press a button in
    Graphics Configuration to manually run the Vulkan device
    enumeration.
2022-05-30 10:57:59 -04:00
Kyle K 499c89790b motion touch ui: move remaining connection out of .ui file
Two reasons for this:
1. Out of 7 connections, 6 are in ConfigureMotionTouch::ConnectEvents,
   this is the outlier.
2. Qt6 doesn't moc the connection properly
2022-05-29 18:37:38 -07:00
Kyle K 75bf2c20eb Update some files with Qt 5.15.2 best practices in mind
There was some discussion about updating to Qt6 and I figured I would
work on some smaller parts. For Windows platform the WinMain function has moved
from the Qt5::WinMain to a new one called Qt6::EntryPointPrivate

Also Qt5 supports versionless CMake targets
https://www.qt.io/blog/versionless-cmake-targets-qt-5.15

These other changes in this commit are to support Qt6, but in ways that don't mess with Qt5.

src/yuzu/bootmanager.cpp: Qt6 complains about not being able to know to use QPoint or QPointF, picking QPoint
src/yuzu/bootmanager.h: Qt6 prefers that QStringList.h be included rather than an empty class definition
src/yuzu/configuration/configure_system.cpp: toULongLong intends to return unsigned 64 bit integer, but
   Settings::values.rng_seed is only 32 bits wide
src/yuzu/game_list.cpp: Qt6 returns a different datatype for QStringList.length than Qt5,
   it used to be int, but in Qt6 its now qsizetype
src/yuzu/loading_screen.cpp: Qt5's for QStyleOption.init say to switch to initFrom.
   The QStyleOption.init doesn't exist in Qt6
src/yuzu/main.cpp: Another QPointer and QStringList.size, lets standardize on size()
2022-05-29 09:21:52 -07:00
bunnei cc289a8ed0
Merge pull request #8339 from Docteh/about_icon
about dialog: Fix yuzu icon
2022-05-29 02:32:40 -07:00
Kyle K 017a18f42e Logging: Report Post Windows 10 2004 versions, like Windows 11
Qt5 and Qt6 don't really do a good job of reporting Windows versions past the 2004 version.

Current: Windows 10 Version 2009
This Patch: Windows 10 Version 21H1 (Build 19043.1706)
Also: Windows 11 Version 21H2 (Build 22000.675)

Fixes: #8362
2022-05-28 20:48:19 -07:00
lat9nq 6e12eb80a0 yuzu-qt: Call -Wl,--subsystem,windows directly
-mwindows doesn't work with Clang. tpoechtrager/wclang resolves this by
just using MinGW-GCC to link the executable, however this prevents us
from using LLVM-exclusive tools when building yuzu.

Solution is to send the linker argument we need from -mwindows directly
to the linker.
From https://gcc-help.gcc.gnu.narkive.com/FogklN5J/gcc-wl-subsystem-windows-mwindows-options
2022-05-28 04:07:46 -04:00
german77 c82806f9cb input_common: touch: Rewrite touch driver to support multiple touch points 2022-05-23 11:01:14 -05:00
Kyle K 669a9a644d UI: Translate hotkey labels in configuration
Another request from GillianMC.

The translated strings have been placed in a separate "Hotkeys" context as an alternative
 to having to add the tr function to the Config class, or adding them to ConfigureHotkeys
context which is quite long. The English strings get attached to the items in the Action
column as "data", and are used for RetranslateUI and saving the hotkey configuration.
2022-05-18 22:05:19 -07:00
lat9nq 5035df27c3 qt_software_keyboard: Address review feedback
Use auto and a more descriptive variable name.

Secondly, fix some C++ misconceptions or constructing too many objects.

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
Co-authored-by: Lioncash <mathew1800@gmail.com>
2022-05-16 14:44:01 -04:00
Kyle K 8f3098fc1e about dialog: Fix the logo in a multiplatform way
The Icon was renamed in #8283 for Linux builds, and the fix proposed in #8312 would in turn break
the icon for Windows users.

I've decided to fix the aboutdialog.ui file via qtcreator.

I'm not sure its important to have the yuzu icon inside the About dialog grabbed from the local Qt theme,
but I've reword how the code works for that, and we can just delete those lines.

I've also thrown the yuzu.png through pngcrush to remove this warning
libpng warning: iCCP: known incorrect sRGB profile

Credit to abouvier for bringing bug up.
2022-05-16 05:42:38 -07:00
lat9nq 3ca3254b9f main: Use Common::U16StringFromBuffer
See ffd3afcf2
2022-05-15 18:09:19 -04:00
lat9nq f7908eebb9 qt_software_keyboard: Use Common::U16StringFromBuffer
See ffd3afcf2
2022-05-15 18:08:08 -04:00
Fernando Sahmkow 5562ae9cc5 VideoCore: Add option to dump the macros.
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2022-05-08 21:37:34 -04:00
bunnei b06f9f2606
Merge pull request #8272 from german77/stick_range
yuzu: config: Improve analog stick mapping
2022-05-03 14:36:39 -07:00
Kyle K 4be00def5c ui: retranslate the network tab
Looks like it was just missed when it was added, as currently the Network Tab only has one item
RetranslateUI is used more commonly throughout the project
2022-05-01 21:39:39 -07:00
Kyle K bd9f74e6e4 ui: let system locale control format of Custom RTC
The Custom RTC widget is under the influence of the computers System Locale.
The format strings are not necessarily related. As a small example, setting the Windows Language to Dansk, and then trying to use yuzu in English the requested AM/PM indicator is simply not shown

The display format for the Custom RTC field needs to be removed from src/yuzu/configuration/configure_system.ui

modifying the display format needs to be moved to src/yuzu/configuration/configure_system.cpp
2022-04-30 17:29:49 -07:00
Kyle K 99b425e0e2 Changes to language order in General -> UI -> Interface Language
Language List is from Dolphin, specifically https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/DolphinQt/Settings/InterfacePane.cpp#L30

Any languages that are compiled in, but not in the list will be at the end.
2022-04-27 02:33:16 -07:00
Narr the Reg 17ce54d7f2 yuzu: Config allow to delete single axis directions when buttons are mapped to a stick 2022-04-26 19:03:54 -05:00
Narr the Reg d2388a2ca8 yuzu: config: Set default range to 95% 2022-04-26 19:03:54 -05:00
Morph 7f77aafe41
Merge pull request #8249 from german77/queued
hotkeys: Trigger actions on a separate thread
2022-04-23 16:21:23 -04:00
Narr the Reg 4de43e4d4a hotkeys: Trigger actions on a separate thread 2022-04-23 14:24:28 -05:00
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
bunnei 764e5c7fe5
Merge pull request #7978 from german77/sideway
input_common: Map sticks correctly when mapped sideways
2022-04-21 22:21:59 -07:00
Mai M b087886305
Merge pull request #8192 from german77/screenshot
bootmanager: Don't create another screenshot request if previous one is not done yet
2022-04-21 04:20:57 -04:00
bunnei cc866ab7e4
Merge pull request #8224 from Docteh/hihi1
ui: translate hat directions
2022-04-20 12:32:22 -07:00
Purple 9dfadc8b30
Prevent the mouse cursor from leaving the window when mouse panning is enabled 2022-04-19 16:22:51 -04:00
Kyle K c99712ea7d ui: translate hat directions
QObject ends up being its own translation context. But this works in our
favor. GetButtonName and GetDirectionName will share one translation the
directions such as "Left" "Right" and the ConfigureInputPlayer context
will contain translations that show up in the form, in places that aren't
those buttons.
2022-04-19 04:24:39 -07:00
Andrea Pappacoda 24d7a027dc
yuzu: mention GPLv3.0+ in about dialog
Follow-up to 284934ebfd

Fixes #8218
2022-04-18 20:23:57 +02:00
german77 3e77466b86 bootmanager: Don't create another screenshot request if previous one is not done yet 2022-04-18 01:00:48 -05:00
Mai M 637f7e6928
Merge pull request #8204 from Docteh/translate_gameslist
ui: Fix Game Compatibility list translations
2022-04-17 05:45:30 -04:00
Kyle K 42b8148aca ui: Fix Game Compatibility list translations
Reported by GillianMC on Discord. Looks to be a small quirk in the QT API.

setText(QObject::tr(status.text));
bringing up QObject breaks the link with the GameListItemCompat
2022-04-16 16:30:45 -07:00
Narr the Reg 46e1c5bc37 yuzu: Call ignore event after ensuring it's initialized 2022-04-16 00:49:26 -05:00
german77 d2f9412cf1 yuzu: Add custom ringcon configuration 2022-04-16 00:49:26 -05:00
Kyle K f6695814be ui: Touching QPalette::Text broke dark -> light UI. don't do 2022-04-12 12:50:56 -07:00
Kyle K 38dd6dc190 ui: Set Link Color when setting theme
Long story short, QT doesn't allow the link colors to be set via their stylesheets.

There are two ways to work with this, specify the color manually for every link (See the About dialog) The other way is to change the default palette.

IsDarkTheme is copy/pasted from src/yuzu/debugger/wait_tree.cpp
2022-04-11 00:00:29 -07:00
Merry 4778656110 yuzu/util: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
bunnei f114436120
Merge pull request #8089 from merryhime/paranoia
configuration: Add Paranoid CPU accuracy level
2022-04-04 11:07:38 -07:00
Morph 1e47252214
Merge pull request #8141 from merryhime/configure-hotkeys-columns
configure_hotkeys: Make first column stretch and not last column
2022-04-02 15:35:31 -04:00
merry f4004b1271 configure_per_game_addons: Set tree view minimum section size to 150px 2022-04-02 17:19:25 +01:00
merry 8c57de1605 configure_hotkeys: Make first column stretch and not last column
Also configure minimum width of columns to be 150px.
2022-04-02 17:17:13 +01:00
merry 8dc1913db8 configure_per_game_addons: Stretch first column and not last
This provides more sensible column widths.
2022-04-02 13:46:16 +01:00
Mai M d061dc4342
Merge pull request #8079 from lat9nq/applet-typo
configure_debug: Fix typo
2022-04-01 11:15:15 -04:00
Mai M 4e4dbb6821
Merge pull request #8097 from Tachi107/build-cleanup-install
build: cleanup installation of yuzu and yuzu-cmd
2022-04-01 11:14:39 -04:00
german77 90c846d1ad yuzu: Only override fullscreen setting if gamepath or argument is provided 2022-03-28 18:52:27 -06:00
Andrea Pappacoda af94bf4a59
build: cleanup installation of yuzu and yuzu-cmd
Explicitly specifying an install destination is not needed anymore since
CMake 3.14.

By removing the hardcoded ${CMAKE_INSTALL_PREFIX}/bin it is also now
possible to override the install destination via the command line. For
example, you can now install yuzu to /usr/games with
-DCMAKE_INSTALL_BINDIR=games
2022-03-27 15:10:24 +02:00
merry 94967e0f6d configure_cpu: More descriptive text for Paranoid option 2022-03-26 08:56:23 +00:00
merry 3c8547160d configuration: Add Paranoid CPU accuracy level
Disables most optimizations for the paranoid.
2022-03-26 08:46:25 +00:00
lat9nq c09a4f4eb6 configure_debug: Fix typo
I thought I removed the double-asterisks in
db637b5a4c but I am apparently mistaken.
This corrects that.

While we're at it, capitalize `All` in the previous setting.
2022-03-24 17:20:19 -04:00
bunnei c50f2bd4f6
Merge pull request #8035 from lat9nq/disable-web-applet
yuzu qt: Disable the web applet by default
2022-03-23 21:08:20 -07:00
Shoegzer a8896e940a Add include to fix compiling 2022-03-23 16:18:48 -04:00
Morph e05e6853fa applets: Rename Mii to MiiEdit 2022-03-21 23:57:31 -04:00
ameerj b3cfccdb80 qt_web_browser: Add missing includes 2022-03-21 22:42:14 -04:00
Narr the Reg ee532e5c01 input_common: Map sticks correctly when mapped sideways 2022-03-21 19:39:33 -06:00
ameerj 936829e873 yuzu: Reduce unused includes 2022-03-20 02:25:09 -04:00
lat9nq db637b5a4c yuzu qt: Save disable_web_applet setting
The web applet causes multiple issues with the rest of the application.
Disable it by default and add a debug option to re-enable it until a
proper solution can be found.
2022-03-17 19:20:15 -04:00
lat9nq 7760777c06 main: Update Disable Web Applet warning 2022-03-17 18:14:27 -04:00
lat9nq fa46fb90fb configure_debug: Add option to set disable_web_applet
Allow the user to configure the web applet usage ahead of booting the
application.
2022-03-17 18:03:13 -04:00
lat9nq 1cbe23ed7b yuzu: Move disable_web_applet to UISettings 2022-03-17 16:55:30 -04:00
bunnei f55af65e82
Merge pull request #7964 from german77/miiii
applet: mii: Simple implementation of mii applet
2022-03-16 21:37:53 -07:00
ameerj 6b164a80a1 config: Write dynarmic exclusive memory configs
Ensures the configs are written and saved between boots
2022-03-12 03:42:50 -05:00
Wunkolo d248c1203e cpu_detect: Add additional x86 flags and telemetry
Adds detection of additional CPU flags to cpu_detect and additions to telemetry output.

This is not exhaustive but guided by features that [dynarmic utilizes](bcfe377aaa/src/dynarmic/backend/x64/host_feature.h (L12-L33)) as well as features that are currently utilized but not reported to telemetry(invariant_tsc). This is intended to guide future optimizations.

AVX512 in particular is broken up into its individual subsets and some other processor features such as [sha](https://en.wikipedia.org/wiki/Intel_SHA_extensions) and [gfni](https://en.wikipedia.org/wiki/AVX-512#GFNI) are added to have some forward-facing data-points.

What used to be a single `CPU_Extension_x64_AVX512` telemetry field
is also broken up into individual `CPU_Extension_x64_AVX512{F,VL,CD,...}` fields.
2022-03-11 10:27:00 -08:00
german77 03d671fabc applet: mii: Simple implementation of mii applet 2022-02-28 18:53:41 -06:00
merry 16784e5bb3 dynarmic: Inline exclusive memory accesses
Inlines implementation of exclusive instructions into JITted code,
improving performance of applications relying heavily on these
instructions.

We also fastmem these instructions for additional speed, with
support for appropriate recompilation on fastmem failure.

An unsafe optimization to disable the intercore global_monitor is also
provided, should one wish to rely solely on cmpxchg semantics for
safety.

See also: merryhime/dynarmic#664
2022-02-27 19:40:05 +00:00
bunnei 20e9501b0d
Merge pull request #7932 from bunnei/extended-mem-layout
Add extended memory layout (6GB) support and improve KResourceLimit management
2022-02-26 01:41:08 -08:00
bunnei 70482e6b26 settings: Add a new "use_extended_memory_layout" setting.
- This will be used to enable emulation of a larger memory arrangement.
2022-02-21 13:07:19 -08:00
german77 b504df9d02 yuzu: Remove amiibos on drag and drop 2022-02-20 14:28:21 -06:00
bunnei 2984695265
Merge pull request #7867 from german77/amiibo
nfp: Improve amiibo support
2022-02-19 00:57:47 -07:00
Narr the Reg 1e21f5f872 yuzu: config: Fix mapping issues with the enter key 2022-02-15 11:08:11 -06:00
Morph 54c7af9902 debugger: console: Set console output codepage to UTF-8
This allows the console to display multi-byte encoded characters.
2022-02-13 18:18:05 -05:00
bunnei ca9da569ce
Merge pull request #7852 from Morph1984/new-uuid
common: Revise and fix the UUID implementation
2022-02-10 21:52:13 -07:00
bunnei 1105614b86
Merge pull request #7861 from german77/user_features
yuzu: New hotkeys and mute audio on background
2022-02-10 10:06:58 -07:00
german77 e35c2fd5d0 nfp: Address compiler issues 2022-02-08 18:52:44 -06:00
german77 41b65d38fa yuzu: Allow to open and remove the amiibo 2022-02-08 10:08:04 -06:00
german77 ab93b4c66d yuzu: Mute audio when in background 2022-02-06 20:46:58 -06:00
german77 49eb78497b yuzu: Add docked, GPU accuracy and adapting filter hotkeys 2022-02-06 20:46:58 -06:00
german77 6a4ab3e0d2 yuzu: Add auto center on right click 2022-02-06 19:56:03 -06:00
bunnei 0456ed6b4e
Merge pull request #7849 from Morph1984/qt-frameless-window
main: Always remove the frameless window flag when restoring UI state
2022-02-05 15:18:48 -07:00
Morph 25db62ce15 general: Rename NewUUID to UUID, and remove the previous UUID impl
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph dfe11d72e3 profile: Migrate to the new UUID implementation 2022-02-05 13:56:21 -05:00
bunnei 5cb1c2ad84
Merge pull request #7842 from german77/vibration_test
yuzu: config: Vibrate the controller while configuring vibration strength
2022-02-05 02:57:26 -07:00
bunnei 0ec5b9bff2
Merge pull request #7839 from german77/battery
yuzu: ui: Improve battery symbols
2022-02-04 18:23:35 -07:00
Morph edbfbf2f2f main: Always remove the frameless window flag when restoring UI state
For unknown reasons, this flag may persist after the application has been closed.
Removing this flag when restoring the UI state ensures that a frameless window will not be shown on startup.
2022-02-03 23:12:49 -05:00
Narr the Reg 694c078655 yuzu: config: Vibrate the controller while configuring vibration strength 2022-02-02 14:54:24 -06:00
bunnei 9484519ec3
Merge pull request #7834 from german77/repeat
yuzu: Disable auto repeat on hotkeys again
2022-02-02 13:20:18 -07:00
Narr the Reg 064aa3de11 yuzu: ui: Improve battery symbols 2022-02-02 13:18:06 -06:00
bunnei 72add82ee9
Merge pull request #7807 from german77/moar-buttons
input_common: Add home and hard touch press buttons to UDP controllers
2022-02-01 22:37:13 -07:00
Morph 79e8f4abe8
Merge pull request #7833 from lioncash/file-sys
configure_filesystem: Add missing changeEvent() override
2022-02-01 22:15:37 -05:00
bunnei 404a94a199
Merge pull request #7792 from german77/translate
hotkeys: Don't translate hotkey buttons
2022-02-01 20:07:52 -07:00
Lioncash 40d31b8b8a configure_filesystem: Add missing changeEvent() override
This allows the dialog to be retranslated during runtime if the language
is changed.
2022-02-01 22:03:12 -05:00
Lioncash b9f06bd599 configure_filesystem: Normalize member function casing
All other dialog types we have use CamelCase naming.
2022-02-01 22:01:22 -05:00
Narr the Reg 330b31ae2e yuzu: Disable auto repeat on hotkeys again 2022-02-01 21:00:37 -06:00
Morph a28a10bc54
Merge pull request #7831 from lioncash/motion
configure_motion_touch: Use functor versions of invokeMethod
2022-02-01 14:48:52 -05:00
Lioncash 5c4ed30c21 configure_motion_touch: Use functor versions of invokeMethod
Same behavior, but ensures that the functions we're calling exist, since
they can be checked at compile-time.
2022-02-01 13:22:42 -05:00
Lioncash e2a86e2c8a configure_input_player: Eliminate variable shadowing 2022-02-01 12:54:00 -05:00
Lioncash 2dba59d1ff configure_input_player: std::move input setters in HandleClick 2022-02-01 12:51:03 -05:00
Lioncash 9ba6bab920 configure_input_player: Avoid unnecessary ParamPackage copies
Avoids churning allocations.
2022-02-01 12:20:23 -05:00
Lioncash cd4aa50207 yuzu/game_list: Use non-deprecated version of QString's split() function
The previous overload of split() was deprecated in 5.14.
2022-02-01 11:41:31 -05:00
german77 3d2d77eb3f input_common: Add home and hard touch press buttons to UDP controllers 2022-01-30 09:17:22 -06:00
bunnei 0dec42431f
Merge pull request #7770 from german77/motion-threshold
input_common: Add option to configure gyro threshold
2022-01-27 15:44:04 -08:00
german77 fea05a17ea hotkeys: Don't translate hotkey buttons 2022-01-27 17:32:48 -06:00
bunnei 9bf7ad97f5
Merge pull request #7769 from german77/no-control
yuzu: Add setting to disable controller navigation
2022-01-25 20:24:42 -08:00
bunnei 5723145165
Merge pull request #7768 from Moonlacer/fsr-1.0.2
Update AMD FidelityFX Super Resolution™ to 1.0.2
2022-01-25 17:32:44 -08:00
bunnei 3442365127
Merge pull request #7760 from german77/inverted_keyboard
yuzu: Add modifiers for keyboard
2022-01-24 15:41:49 -08:00
german77 ebf19616f4 input_common: Add option to configure gyro threshold 2022-01-23 21:54:33 -06:00
german77 b998aa5504 yuzu: Add setting to disable controller navigation 2022-01-23 21:08:49 -06:00
Moonlacer fdde08bd01 Update FSR to 1.0.2
Updates yuzu's FSR implementation to 1.0.2
2022-01-23 14:38:48 -06:00
bunnei 5b57ee66ce
Merge pull request #7716 from german77/volume
yuzu: Add volume hotkeys
2022-01-22 02:25:59 -08:00
bunnei 68c8a1b170
Merge pull request #7737 from bunnei/fix-dummy-thread-leak
Various fixes to HLE service thread management
2022-01-21 22:34:47 -08:00
Narr the Reg 7d133fd37e yuzu: Add modifiers for keyboard 2022-01-21 20:41:50 -06:00
v1993 d63d8bf7f9
Use Default Colorful theme by default outside of Windows
On OSes with system-wide theming this allows yuzu to follow system style, regardless of its exact coloration, working well with both light and dark system themes. Dark /Colorful, on the other hand, forces dark theme regardless of user preferences set in system settings, making for a poor default.

Use Colorful variation to keep in line with icon style of patron-voted Dark Colorful.
2022-01-21 20:57:00 +03:00
bunnei f6cbb14dce hle: kernel: KThread: Rename thread_type_for_debugging -> thread_type.
- This will be used to ensure that we do not schedule dummy threads.
2022-01-20 17:08:00 -08:00
bunnei eceee8e5f4
Merge pull request #7725 from german77/mouse_in_motion
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
Morph 78e233c460 uisettings: Add enumeration type for themes
Eliminates the usage of a magic number to indicate the default index of the themes array,
2022-01-17 02:46:30 -05:00
gidoly 789af19c60 config: Change default theme to Dark Colorful 2022-01-17 02:41:53 -05:00
german77 9eab07f863 input_common: Reintroduce motion from mouse and use button names 2022-01-16 20:37:34 -06:00
german77 c8b3a12856 yuzu: Add volume up/down hotkeys 2022-01-15 20:28:37 -06:00
german77 419f427a01 yuzu: Remove speed limit hotkeys 2022-01-15 13:44:45 -06:00
bunnei f1aa7ff893
Merge pull request #7690 from Morph1984/increase-file-limit-win
yuzu: main: Increase the open file limit on Windows to 8192
2022-01-13 21:25:06 -08:00
bunnei c65c651b6f
Merge pull request #7633 from german77/hotkeys
yuzu: Add controller hotkeys
2022-01-11 10:49:23 -08:00
Morph 36da4d1121 yuzu: main: Increase the open file limit on Windows to 8192
This is a temporary solution for now to accommodate for mods containing more than 4096 files.
2022-01-09 21:33:58 -05:00
german77 873d26b335 yuzu: Use pad parameter to choose the correct controller 2022-01-07 16:56:36 -06:00
german77 72c8a94a6c yuzu: Add controller hotkeys 2022-01-06 21:26:05 -06:00
lat9nq 62c13e8318 configure_per_game: Initialize tabs after loading custom configuration
Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.

Fixes a regression in #6774
2022-01-04 23:43:19 -05:00
bunnei c68a0d17fc
Merge pull request #7251 from FernandoS27/shader-dump
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-03 17:56:30 -08:00
Fernando Sahmkow f58ee3f15f ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
bunnei 05b7b177f6
Merge pull request #7662 from german77/uistatus
yuzu: Fix UI elements not updating correctly
2022-01-03 13:24:15 -08:00
german77 133f497f84 controller_applet: Only populate supported controllers 2022-01-01 21:42:17 -06:00
german77 a9ad983c13 yuzu: Fix UI elements not updating correctly 2022-01-01 17:57:43 -06:00
german77 9ee5c4ec56 core/hid: Fix controller type validation 2021-12-29 22:51:53 -06:00
liushuyu 14fc1bec17
main: reword inhibit reason 2021-12-22 02:33:01 -07:00
liushuyu fa7abafa5f main: fix wake lock in Flatpak ...
... by using the XDP system
2021-12-22 02:27:09 -07:00
bunnei 6991d447d4
Merge pull request #7604 from ameerj/fullscreen-render-window
main: Make separate render window fullscreen toggle on the monitor it resides in
2021-12-21 18:05:11 -08:00
bunnei ee6d40d414
Merge pull request #7597 from bunnei/remove-global-lock
core: hle: Remove global HLE lock.
2021-12-20 14:24:50 -08:00
ameerj 3074b2eb93 main: Refactor to reduce code duplication in ShowFullscreen() 2021-12-19 02:09:37 -05:00
ameerj 39bb6851e4 main: Make render window borderless fullscreen toggle on the monitor it resides in
Toggling borderless fullscreen on the separate render window made it fullscreen on the monitor which the main yuzu window resided in.

This change allows the render window to go fullscreen on the monitor it resides in, independent of the main window location.
2021-12-19 02:08:48 -05:00
bunnei 77d06d5df0
Merge pull request #7570 from ameerj/favorites-expanded
game_list: Add persistent setting for the favorites row expanded state
2021-12-17 16:09:05 -08:00
bunnei c73841500a core: hle: Remove global HLE lock.
- This was added early on as a hack to protect against some concurrency issues.
- It's not clear that this serves any purpose anymore, and if it does, individual components should be fixed rather than using a global recursive mutex.
2021-12-17 16:05:51 -08:00
bunnei e242f16986
Merge pull request #7532 from goldenx86/patch-3
Update video core popup
2021-12-15 22:32:27 -08:00
Matías Locatti 333ccf23f8
Suggestions from CrusadingNinja 2021-12-16 02:57:45 -03:00
Matías Locatti 1cdddd17d2
Changed link 2021-12-16 02:40:30 -03:00
Wunkolo 44b3abdfc0 yuzu/main: Fix host memory byte units. GB to GiB
I have `134850146304` bytes of ram and Yuzu was saying that I had `125.59 GB`
of ram. But `125.59` is actually the amount of gi**bi**bytes I have. In
gi**ga**bytes I would have `134.9`.

Additionally, I changed the `1024 / 1024 / 1024` here into the `_GiB`
user-literals that I added a while ago(#6519).

https://www.wolframalpha.com/input/?i=134850146304+bytes
2021-12-14 23:57:33 -08:00
Morph 96579e515a qt_software_keyboard: Fix out of bounds array access
We were unconditionally accessing the keyboard_buttons array, even if the bottom_osk_index was for the numberpad, leading to an out of bounds array access. Fix this by accessing the proper array for the current button when the index is for the numberpad.
2021-12-13 19:04:07 -05:00
ameerj b64d28492a game_list: Add persistent setting for the favorites row expanded state
Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches.
2021-12-12 15:46:42 -05:00
Morph 9ba812485a profiler: Use QWheelEvent position().toPoint()
QWheelEvent::pos() is deprecated. Make use of position().toPoint() instead.
2021-12-08 15:25:46 -05:00
Mai M 5b2cb22a04
Merge pull request #7506 from heinermann/focus_crash
Fixed #7502
2021-12-07 18:28:16 -05:00
Matías Locatti 60bdedc7dd main: Update video core popup
Old version had formatting issues, and I want to provide an answer to the most common reason this pops up in the first place, outdated drivers.
2021-12-06 20:35:07 -05:00
Adam Heinermann 7220056974 Fixed #7502 2021-12-04 23:22:39 -08:00
german77 7fe455e42e core/hid: Ensure only valid npad are connected 2021-12-04 23:20:18 -06:00
bunnei a2fb5a13b2
Merge pull request #7489 from Morph1984/steady-clock
general: Replace high_resolution_clock with steady_clock
2021-12-03 16:08:20 -08:00
german77 5ba7b11ba4 yuzu: Implement basic controller navigation 2021-12-02 15:17:44 -06:00
Morph 762b8ad448 general: Replace high_resolution_clock with steady_clock
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
Morph b86fcf7c31 qt_controller: Make use of (Enable/Disable)AllControllerConfiguration
This also moves the use of DisableConfiguration to the destructor.
2021-11-29 19:21:50 -05:00
Morph 410df5446e general: Fix handheld typo 2021-11-29 17:22:59 -05:00
german77 dcc4685557 qt_controller: Fix input when the controller applet is ignored 2021-11-28 21:03:42 -06:00
german77 51df96b7c0 settings: Add debug setting to enable all controllers 2021-11-27 20:24:37 -06:00
Fernando S 564f105277
Merge pull request #7255 from german77/kraken
Project Kraken: Input rewrite
2021-11-27 11:52:08 +01:00
german77 182cd9004f config: Remove vibration configuration 2021-11-26 19:31:04 -06:00
german77 a4a0638bc8 applet/controller: Enable configuring mode while the applet is open 2021-11-26 18:55:28 -06:00
Narr the Reg 639402850a input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
bunnei 06ad463ec8
Merge pull request #7330 from MightyCreak/simplify-theme-selection
Replace "Light" theme by "Default"
2021-11-25 01:52:48 -08:00
german77 e64ee99f00 yuzu: Fix TAS from rebase 2021-11-24 20:30:29 -06:00
german77 746c85b560 input_common: Move button names to the frontend 2021-11-24 20:30:28 -06:00
german77 922aa9410a bootmanager: Use cross-platform keyboard input 2021-11-24 20:30:28 -06:00
german77 42949738f2 kraken: Address comments from review
Fix compiler bug
2021-11-24 20:30:28 -06:00
german77 f4e5f89e6f core/hid: Improve accuary of mouse implementation 2021-11-24 20:30:28 -06:00
german77 654d76e79e core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
german77 bca299e8e0 input_common: Allow keyboard to be backwards compatible 2021-11-24 20:30:28 -06:00
german77 b673857d7d core/hid: Improve accuracy of the keyboard implementation 2021-11-24 20:30:28 -06:00
german77 71f9b90dd9 core/hid: Remove usage of native types, fix a couple of errors with motion 2021-11-24 20:30:28 -06:00
german77 a17550be98 settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
german77 e7eee36d52 service/hid: Remove includes of core.h and settings.h 2021-11-24 20:30:27 -06:00
Levi Behunin 690013b342 UI nits
Set top margin to 6 on Right Stick, LeftStick, Face Buttons, D-Pad.
Change property on Input Device QComboBox from minimumSize to minimumContentsLength.
2021-11-24 20:30:27 -06:00
german77 d14e74132c settings: Fix controller preview not displaying the correct controller 2021-11-24 20:30:27 -06:00
german77 5d0f3540c4 core/hid: Rename NpadType to NpadStyleIndex 2021-11-24 20:30:27 -06:00
german77 84c58666a4 config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
german77 77fa4d4bf6 second commit lion review 2021-11-24 20:30:26 -06:00
german77 730f078302 settings: Fix Debug controller type options 2021-11-24 20:30:26 -06:00
german77 2b1b0c2a30 kraken: Address comments from review
start lion review
2021-11-24 20:30:26 -06:00
german77 61d9eb9f69 input_common: Revert deleted TAS functions 2021-11-24 20:30:26 -06:00
german77 c085e54316 core/hid: Add TAS input 2021-11-24 20:30:26 -06:00
german77 1d71d4b874 input_common: Fix UDP uuid 2021-11-24 20:30:26 -06:00
german77 064ddacf49 core/hid: Rework battery mappings 2021-11-24 20:30:26 -06:00
german77 464c4d26ac settings: Fix mouse and keyboard mappings 2021-11-24 20:30:25 -06:00
german77 cc651c7c99 web_applet: Replace HIDButton with NpadButton 2021-11-24 20:30:25 -06:00
german77 b564f024f0 Morph review first wave 2021-11-24 20:30:25 -06:00
german77 21819da8cd yuzu: Fix loading input profiles 2021-11-24 20:30:25 -06:00
german77 85052b8662 service/hid: Fix gesture input 2021-11-24 20:30:25 -06:00
german77 af55dd1935 configuration: Migrate controller settings to emulated controller 2021-11-24 20:30:25 -06:00
german77 601ac43495 core/hid: Only signal when needed 2021-11-24 20:30:24 -06:00
german77 4d308fd0b4 hid: Fix controller connection/disconnection 2021-11-24 20:30:24 -06:00
german77 e0da5c1bbc kraken: Fix errors from rebase and format files 2021-11-24 20:30:24 -06:00
german77 06a5ef5874 core/hid: Add output devices 2021-11-24 20:30:24 -06:00
german77 e14ae06391 core: Update input interpreter 2021-11-24 20:30:24 -06:00
german77 1b82d5bb4f yuzu: Update overlay applet 2021-11-24 20:30:24 -06:00
german77 8fff6d6c67 Qt_applets: Use new input 2021-11-24 20:30:23 -06:00
german77 456397ed39 debugger/controller: Remove TAS 2021-11-24 20:30:23 -06:00
german77 c405a19b73 yuzu: Update frontend 2021-11-24 20:30:23 -06:00
german77 967cca10ff core: Register HID 2021-11-24 20:30:23 -06:00
german77 737d305f63 yuzu: Use new input on main and bootmanager 2021-11-24 20:30:23 -06:00
german77 5a785ed794 input_common: Rewrite keyboard 2021-11-24 20:30:22 -06:00
german77 bf71d18af9 core/hid: Move input_interpreter to hid 2021-11-24 20:30:22 -06:00
Adam Heinermann f078d3d212
Refactor menu states and shortcuts in GMainWindow. (#7419)
Refactor menu states and shortcuts in GMainWindow.

- Removed "Start", since it was always disabled unless it was "Continue"
which has now been moved to "Pause".
- Allow hotkeys to be used while in fullscreen.
- Removed the load amiibo hotkey.
2021-11-24 21:27:25 -05:00
bunnei cd6cf0422d
Merge pull request #7404 from Kewlan/per-game-framerate-cap
configure_general: Allow framerate cap to be used in custom game configs
2021-11-24 02:36:30 -08:00
Adam Heinermann 097de2febc const fixes 2021-11-21 18:07:37 -08:00
Adam Heinermann b7a938e817 Apply clang format 2021-11-21 18:02:08 -08:00
Adam Heinermann f90d980837 Added TAS controls to the menu under Tools 2021-11-21 17:28:47 -08:00
Kewlan 8e3371a5c5 configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
ameerj fe1f06c856 Fix screenshot dimensions when at 1x scale
This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.

This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
bunnei b44fbf6cdd
Merge pull request #7369 from Morph1984/amd-fsr-statusbar
main: Shorten AMD FSR status bar text
2021-11-19 01:20:27 -08:00
bunnei a69813948f
Merge pull request #7342 from goldenx86/patch-3
Replace keys error pop up
2021-11-19 01:17:18 -08:00
Morph bc5ed1aa1b main: Fix default AA name
By default, no AA is applied, not FXAA
2021-11-18 23:22:32 -05:00
Morph a237fb5f75 configure_graphics_ui: AMD's -> AMD
AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-18 23:17:16 -05:00
Morph c76163b611 main: Shorten AMD FSR status bar text
AMD'S FIDELITYFX SR -> FSR
2021-11-18 23:17:16 -05:00
bunnei a100f5d5d4
Merge pull request #7353 from v1993/no-more-epilepsy
Prevent window flickering when holding Esc
2021-11-18 11:26:28 -08:00
bunnei 2054013edb
Merge pull request #7355 from german77/hotkey_spam
hotkeys: Don't allow hotkeys to spam
2021-11-17 18:16:17 -08:00
german77 311324e231 hotkeys: Don't allow hotkeys to spam 2021-11-17 10:42:20 -06:00
Valeri f7e0a37753
Prevent window flickering when holding Esc
Reported on discord by Levlight. Don't try to exit fullscreen if it's already off.
2021-11-17 18:07:47 +03:00
Fernando Sahmkow 282e04bffb TextureCache: Add automatic anisotropic filtering and refactor code. 2021-11-16 23:14:51 +01:00
Fernando Sahmkow 5230378709 TextureCache: Make a better Anisotropic setter. 2021-11-16 22:11:33 +01:00
ameerj 864f2e0b81 configure_graphics.ui: Cleanup scaling options and fix duplicate name warning 2021-11-16 22:11:33 +01:00
Fernando Sahmkow a96c9c803b Yuzu UI: Add button for Anti Alias 2021-11-16 22:11:32 +01:00
Marshall Mohror 74e39ed6ee Frontend: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
FernandoS27 2eff80b47f QtGUI: Add buttton to toggle the filter. 2021-11-16 22:11:32 +01:00
FernandoS27 9e065b9c7d VideoCore: Add gaussian filtering. 2021-11-16 22:11:32 +01:00
FernandoS27 e7fc60406e VideoCore: Add more rescaling option. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow b60966041c Presentation: add Nearest Neighbor filter. 2021-11-16 22:11:31 +01:00
Marshall Mohror 37cb0377ae vulkan: Implement FidelityFX Super Resolution 2021-11-16 22:11:31 +01:00
ameerj ca1db63116 yuzu: Fix build errors 2021-11-16 22:11:31 +01:00
lat9nq 1c93476a80 video_core,yuzu: Move UpdateRescalingInfo call to video_core
This only needs to happen once per game boot, so we can just call it
during CreateGPU and be done with it, avoiding the need to call it in
the frontends.
2021-11-16 22:11:30 +01:00
ameerj 80f8d4989e bootmanager: Fix screenshot resolution factor usage
Fixes screenshots at non integer scaling
2021-11-16 22:11:30 +01:00
Fernando Sahmkow a6b88e85bf Renderer: Implement Bicubic and ScaleForce filters. 2021-11-16 22:11:29 +01:00
Morph 138d9d7eff main: Add resolution scale label in the status bar
Shows the resolution scale as "Scale: {}x" in the status bar, where {} is a floating point value representing the current resolution scaling factor.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow 778700ff9d TextureCache: Modify Viewports/Scissors according to Rescale. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 37ef9c9130 Settings: Add resolution scaling to settings. 2021-11-16 22:11:27 +01:00
Matías Locatti ffb79afd29
Replace keys error pop up
Fight me.
2021-11-16 03:53:28 -03:00
Romain Failliot 2e5866147e Replace "Light" theme by "Default"
This reflects the current behavior: Light = System default. If your
system is set to dark theme, then Light = Dark, which is a bit confusing
for the end user.

In this PR, I propose to change "Light" with "Default". This way, the
user has "Default" and "Default Colorful", which will apply the system
theme. Now that the Flatpak respects the system theme, I think this
makes much more sense.

I also simplified the theme update. Before the code was branching
between the default theme and the others, but I think we can have
something simpler by forcing the default theme if no theme is defined in
the settings, or if the selected theme doesn't exist. And if there's an
error, tell the theme name in the error message.
2021-11-14 08:52:55 -05:00
bunnei 0eacc362dd
Merge pull request #7272 from behunin/the-courteous-logger
Logging: Impl refactor
2021-11-13 00:03:54 -08:00
Morph 1af499c15b applets/swkbd: Skip text checking if the text has been confirmed
Confirm means that the text has already been checked by the application to be correct, but is asking the user for confirmation.
The confirmation text itself seems to be corrupted though, this needs to be investigated.

Fixes the software keyboard in Famicom Detective Club: The Missing Heir
2021-11-08 13:05:50 -05:00
Morph a6e6a5ac38 general: Get the current process program id directly from the system
This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
2021-11-04 16:59:39 -04:00
Morph 64275dfbf4 general: Rename GetTitleID to GetProgramID 2021-11-04 16:57:16 -04:00
Levi Behunin d6b5f64484 Refactor Logging Impl
Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-11-01 18:36:27 -06:00
bunnei 99ba26460d
Merge pull request #7246 from german77/userimage
profile_manager: Resize any image bigger than 256p
2021-10-31 04:07:34 -07:00
bunnei a3a353edf2
Merge pull request #6702 from lat9nq/disable-screensaver
yuzu_cmd, yuzu qt: Use SDL to disable the screen saver
2021-10-30 00:29:05 -07:00
lat9nq 604b6d1210 yuzu qt: Disable the screensaver with SDL2
Disables the screen saver when a game boots using SDL2 so that it works
on any supported platform.
2021-10-30 01:23:52 -04:00
german77 f503dbf071 profile_manager: Resize any image bigger than 256p 2021-10-29 17:56:51 -05:00
Ameer J fac2e073a1
Merge pull request #7223 from Moonlacer/geometry_property_removal
per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI
2021-10-28 19:39:00 -04:00
Ameer J 40c8a8c627
Merge pull request #7186 from MightyCreak/fix-crash-configure-window
ui: fix crash when closing configure window
2021-10-26 22:15:45 -04:00
Moonlacer 1665e2d2a6 Geometry property removal and rewording 2021-10-25 17:39:36 -05:00
bunnei c82318c9cb
Merge pull request #7197 from Moonlacer/tas_help_link
tas_ui: Add a Help Link to the TAS Page on the yuzu Website, Along with Minor Grammar Changes
2021-10-19 15:49:30 -07:00
bunnei c871320760
Merge pull request #7198 from ameerj/settings-chrono
settings: Remove std::chrono usage
2021-10-19 09:55:50 -07:00
ameerj ef811c6425 settings: Remove std::chrono usage
Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Moonlacer abe6d39b1a add_link
remove_accident

fix_whoopsie
2021-10-16 21:48:49 -05:00
Mai M 28d343d288
Merge pull request #7195 from MightyCreak/fix-warning-typo
main: fix typo in warning message
2021-10-16 19:50:41 -04:00
Romain Failliot 992f325662 main: fix typo in warning message 2021-10-16 12:53:06 -04:00
Morph d4c79a0404 main: Add missing make_unique for ui 2021-10-15 19:36:52 -04:00
Morph 2b622411fd qt_web_browser: Add missing QApplication include 2021-10-15 18:48:50 -04:00
Romain Failliot 427ce8dcef ui: fix crash when closing configure window
This crash happens 100% of the time (on Linux at least), you just need
to open the configure window and click OK.

It seems to happen when the tabs are destroyed and once all the tabs are
destroyed, a final signal is sent with `index == -1`. So `debug_tab_tab`
doesn't exist anymore when this happens, so the crash.
2021-10-15 17:43:30 -04:00
Morph 5c6ca597c5 bootmanager: Forward declare System and SystemResultStatus 2021-10-15 17:35:34 -04:00
Morph f0dc07dbac yuzu: Construct system in GMainWindow 2021-10-15 17:35:33 -04:00
Morph 17763a44d5 core: Move ResultStatus outside of System
Allows it to be a forward declaration in other header files.
2021-10-15 17:34:49 -04:00
Mai M d5c4af2d5b
Merge pull request #7174 from MightyCreak/hide-cursor-by-default
Check "Hide mouse on inactivity" by default
2021-10-15 17:03:10 -04:00
Mai M 5b7b7276d5
Merge pull request #7185 from Morph1984/make_unique_ui
yuzu: Use make_unique instead of operator new for constructing ui
2021-10-15 16:58:45 -04:00
Romain Failliot ecef109162 Hide mouse cursor by default 2021-10-15 16:01:20 -04:00
Creak bad122b195
main: Slightly refactor NCA entry installation in InstallNCA (#7181)
* main: Slightly refactor NCA entry installation in InstallNCA

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-10-15 15:57:25 -04:00
Morph 86908d569e main: Use std::unique_ptr for ui 2021-10-15 15:35:59 -04:00
Morph ab441fb009 configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
Moonlacer c68ce25a14
settings_ui: Better NVDEC Description For Each Video Rendering Option (#7165)
* better_description

* Revert "better_description"

This reverts commit 3a152a6ba6f2d6e02530b69a8194e4db302c8acd.

* better_nvdec_wording

* best_performance

* update_word_stuff

* another_update
2021-10-14 18:01:12 -07:00
Morph b02d662980
Merge pull request #6774 from lat9nq/remove-global-yuzu
yuzu qt: Remove global system instances
2021-10-14 14:12:22 -04:00
bunnei 9f0f827db4
Merge pull request #7158 from ameerj/window-900p
main: Add option to reset window size to 900p
2021-10-13 12:29:45 -07:00
Ameer J a39760b947
Merge pull request #7147 from behunin/patch-1
Update configure_tas.ui
2021-10-12 15:52:21 -04:00
Romain Failliot 39b3c9022d Create local variables for mouse and wheel positions 2021-10-11 19:21:24 -04:00
Romain Failliot 818651909f Fix a few warnings
- configure_input_player_widget.cpp: always better to use `const auto &`
  whenever possible
- profiler.cpp: `ev->pos()` is deprecated, replace with
  `ev->position()`, which returns floats, thus the addition of
  `.toPoint()` (same as what's happening in `pos()`)
- game_list.cpp: `QString::SplitBehavior` is deprecate, use `Qt::`
  namespace instead
2021-10-11 19:21:17 -04:00
ameerj 5c829c7e4e main: Add option to reset window size to 900p 2021-10-11 01:29:02 -04:00
Levi Behunin 54ae8d1649
Update configure_tas.ui
Remove the geometry property again(7045) after 7090 re-added.
2021-10-08 15:52:17 -06:00
lat9nq b6894bfc5b discord_impl: Remove global system instances 2021-10-07 13:50:13 -04:00
lat9nq 4ce53ffe6a game_list: Remove global instances of Core::System 2021-10-07 13:50:13 -04:00
lat9nq 493905665c configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
lat9nq fb66a455c4 yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
Morph 7bb2dd75cd service: Reduce header include overhead 2021-10-07 13:32:21 -04:00
bunnei 8fad7dc248
Merge pull request #7090 from Moonlacer/tas_spacing_addition
(Minor Change) Hint (?) Button Removal and Spacing Change to the TAS Window
2021-10-05 21:18:04 -07:00
bunnei e209fff374
Merge pull request #7111 from lat9nq/no-title-bar-version
main: Don't add an extra separator when the title version is absent
2021-10-03 00:27:08 -07:00
Morph 282bdfd1bf yuzu: main: Register a callback for Exit 2021-10-01 23:39:54 -04:00
bunnei 3a33519598
Merge pull request #7102 from Morph1984/remove-boxcat
Remove Boxcat BCAT backend
2021-10-01 18:41:41 -07:00
bunnei c3784b2a08
Merge pull request #7075 from v1993/power-of-tea
applets: Use subdirectory of main data directory for QtWebEngine storage
2021-09-30 16:29:28 -07:00
lat9nq 596323f89f main: Don't add an extra separator when the title version is absent
Some titles, such as homebrew, do not have any version string. Because
yuzu hard codes the title bar string assuming a version string is
preset, booting homebrew causes yuzu to add an extra separator with no
content between.

This uses a lambda expression to prevent that from happening.
2021-09-30 18:57:37 -04:00
Morph e29f3b87f1 style: Remove extra space preceding the :: operator 2021-09-29 01:26:01 -04:00
Morph 839547dc90 CMakeLists: Remove BoxCat build option 2021-09-29 01:24:21 -04:00
Morph 8af9f3216e settings: Remove BCAT settings 2021-09-29 01:24:21 -04:00
Morph 673d37a7c2 configure_network: Remove BCAT 2021-09-29 01:24:21 -04:00
Moonlacer d09e618bd2 configure_tas: Remove help button from dialog window 2021-09-29 00:12:31 -04:00
Moonlacer e55affe264 configure_tas: Ensure dialog buttons always stay at the bottom
Previously, the dialog buttons would be floating in-place when the dialog is stretched downwards.
This change ensures that the dialog buttons always stay at the bottom of the window.
2021-09-29 00:04:19 -04:00
Ameer J fba301155b
Merge pull request #7042 from v1993/patch-7
Hide XInput bypass on non-Windows OSes
2021-09-28 17:07:12 -04:00
bunnei 326a449ef0
Merge pull request #7068 from behunin/patch-3
Debug Config Ui: Clean-up and nits
2021-09-23 15:19:22 -07:00
v1993 3e07655b1b
Use subdirectory of main data directory for QtWebEngine storage
Previously, an unrelated directory was used for this. Keep everything together for consistency.
2021-09-24 00:49:39 +03:00
Levi Behunin 2b3c9c61db Clean-up and nits
Remove redundent label, rearange checkboxs to keep same 3 per column layout, remove unneeded properties.
2021-09-22 00:56:03 -06:00
Levi Behunin 77e327dd1a Clean-up
Numerize names, remove unneeded properties and spacer.
2021-09-20 20:02:54 -06:00
Levi Behunin ad85689417
Tas configure ui nits
Text looked cramped on my pc (Ubuntu 21.04). Re-flowed text as well for nicer read.
2021-09-18 19:41:59 -06:00
german77 75d8ec1e9f UI: Relocate tas menu and add brief description 2021-09-18 23:23:03 +02:00
german77 5401cf6eb5 input_common/tas: new update method 2021-09-18 23:22:57 +02:00
german77 33a1d790e8 input_common/tas: Document the main class 2021-09-18 23:22:48 +02:00
german77 e6c4bf52f0 input_common/tas: Add swap controller 2021-09-18 23:22:42 +02:00
german77 9bb6580d89 input_common/tas: overwrite file dialog 2021-09-18 23:22:42 +02:00
MonsterDruide1 f078b15565 input_common/tas: Fallback to simple update 2021-09-18 23:22:30 +02:00
german77 c01a872c8e config: Move TAS options to it's own menu 2021-09-18 23:22:30 +02:00
MonsterDruide1 4297d2fea2 core: Hacky TAS syncing & load pausing
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.

First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.

Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1 3a7b37238b main: TAS Playback state label
During script playback/recording, the user has to see what happens currently. For that, a new label has been added to the bottom-left corner, always displaying the current state of the TASing system.
2021-09-18 23:22:12 +02:00
MonsterDruide1 f25d6ebc45 settings: File selector & other settings
First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit.

Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
2021-09-18 23:22:11 +02:00
MonsterDruide1 b42c3ce21d input_common/tas: Base playback & recording system
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.

The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.

Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
bunnei 35f46fc079
Merge pull request #7020 from Moonlacer/remove_audio_stretching
Remove audio stretching
2021-09-18 11:18:24 -07:00
Valeri 738cd1896b
If not on Windows, disable raw input
This way, if someone copies their Windows config to other OS, they won't be stuck without web applet for no apparent reason.
2021-09-18 15:10:00 +03:00
Valeri b54bf126f7
Hide XInput bypass on non-Windows OSes
Follow-up to #6950. This option is a no-op on other OSes and only serves to spread confusion there.
2021-09-18 14:41:51 +03:00
bunnei 6d7801deb7
Merge pull request #6950 from german77/multiplay
input_common: Add advanced setting for 8 player support
2021-09-17 17:25:51 -07:00
Moonlacer 371feaa635 fix_clang_error 2021-09-15 20:20:45 -05:00
Moonlacer 44135b011f remove-audio-stretching-setting 2021-09-15 19:52:43 -05:00
ameerj 188cf1aed2 main: Apply confirm exit setting in exit locked scenarios
Some titles set an exit lock through HLE, which prompts an exit confirmation when stopping emulation if the system is locked.
This change allows bypassing this confirmation if the setting to confirm exits has been disabled by the user.
2021-09-12 00:31:32 -04:00