mirror of https://git.suyu.dev/suyu/suyu
settings: Remove includes of core.h
This commit is contained in:
parent
e7eee36d52
commit
a17550be98
|
@ -2,17 +2,18 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "ui_configure_debug_controller.h"
|
||||
#include "yuzu/configuration/configure_debug_controller.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
|
||||
ConfigureDebugController::ConfigureDebugController(QWidget* parent,
|
||||
InputCommon::InputSubsystem* input_subsystem,
|
||||
InputProfiles* profiles, Core::System& system)
|
||||
InputProfiles* profiles,
|
||||
Core::HID::HIDCore& hid_core, bool is_powered_on)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()),
|
||||
debug_controller(
|
||||
new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, true)) {
|
||||
debug_controller(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles,
|
||||
hid_core, is_powered_on, true)) {
|
||||
ui->setupUi(this);
|
||||
|
||||
ui->controllerLayout->addWidget(debug_controller);
|
||||
|
|
|
@ -13,8 +13,8 @@ class ConfigureInputPlayer;
|
|||
|
||||
class InputProfiles;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
namespace Core::HID {
|
||||
class HIDCore;
|
||||
}
|
||||
|
||||
namespace InputCommon {
|
||||
|
@ -30,7 +30,8 @@ class ConfigureDebugController : public QDialog {
|
|||
|
||||
public:
|
||||
explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem,
|
||||
InputProfiles* profiles, Core::System& system);
|
||||
InputProfiles* profiles, Core::HID::HIDCore& hid_core,
|
||||
bool is_powered_on);
|
||||
~ConfigureDebugController() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
|
|
|
@ -74,7 +74,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
|
|||
hotkeys_tab->Populate(registry);
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
|
||||
input_tab->Initialize(input_subsystem, system_);
|
||||
input_tab->Initialize(input_subsystem);
|
||||
|
||||
general_tab->SetResetCallback([&] { this->close(); });
|
||||
|
||||
|
|
|
@ -10,6 +10,8 @@
|
|||
#include <QTimer>
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
|
@ -73,25 +75,27 @@ ConfigureInput::ConfigureInput(Core::System& system_, QWidget* parent)
|
|||
|
||||
ConfigureInput::~ConfigureInput() = default;
|
||||
|
||||
void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, Core::System& system,
|
||||
void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
|
||||
std::size_t max_players) {
|
||||
const bool is_powered_on = system.IsPoweredOn();
|
||||
auto& hid_core = system.HIDCore();
|
||||
player_controllers = {
|
||||
new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
hid_core, is_powered_on),
|
||||
new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
hid_core, is_powered_on),
|
||||
new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
hid_core, is_powered_on),
|
||||
new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
hid_core, is_powered_on),
|
||||
new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
hid_core, is_powered_on),
|
||||
new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
hid_core, is_powered_on),
|
||||
new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
hid_core, is_powered_on),
|
||||
new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
hid_core, is_powered_on),
|
||||
};
|
||||
|
||||
player_tabs = {
|
||||
|
@ -147,10 +151,11 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, Co
|
|||
advanced = new ConfigureInputAdvanced(this);
|
||||
ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
|
||||
ui->tabAdvanced->layout()->addWidget(advanced);
|
||||
|
||||
connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog,
|
||||
[this, input_subsystem, &system] {
|
||||
CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem,
|
||||
profiles.get(), system);
|
||||
[this, input_subsystem, &hid_core, is_powered_on] {
|
||||
CallConfigureDialog<ConfigureDebugController>(
|
||||
*this, input_subsystem, profiles.get(), hid_core, is_powered_on);
|
||||
});
|
||||
connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
|
||||
CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem);
|
||||
|
|
|
@ -42,8 +42,7 @@ public:
|
|||
~ConfigureInput() override;
|
||||
|
||||
/// Initializes the input dialog with the given input subsystem.
|
||||
void Initialize(InputCommon::InputSubsystem* input_subsystem_, Core::System& system,
|
||||
std::size_t max_players = 8);
|
||||
void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8);
|
||||
|
||||
/// Save all button configurations to settings file.
|
||||
void ApplyConfiguration();
|
||||
|
|
|
@ -12,7 +12,6 @@
|
|||
#include <QMessageBox>
|
||||
#include <QTimer>
|
||||
#include "common/param_package.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
|
@ -134,18 +133,17 @@ QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param,
|
|||
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
|
||||
QWidget* bottom_row,
|
||||
InputCommon::InputSubsystem* input_subsystem_,
|
||||
InputProfiles* profiles_, Core::System& system_,
|
||||
bool debug)
|
||||
InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
|
||||
bool is_powered_on_, bool debug)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
|
||||
debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_),
|
||||
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
|
||||
bottom_row(bottom_row), system{system_} {
|
||||
|
||||
debug(debug), is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_},
|
||||
profiles(profiles_), timeout_timer(std::make_unique<QTimer>()),
|
||||
poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row), hid_core{hid_core_} {
|
||||
if (player_index == 0) {
|
||||
auto* emulated_controller_p1 =
|
||||
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
auto* emulated_controller_hanheld =
|
||||
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
emulated_controller_p1->SaveCurrentConfig();
|
||||
emulated_controller_p1->EnableConfiguration();
|
||||
emulated_controller_hanheld->SaveCurrentConfig();
|
||||
|
@ -157,7 +155,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
emulated_controller = emulated_controller_p1;
|
||||
}
|
||||
} else {
|
||||
emulated_controller = system_.HIDCore().GetEmulatedControllerByIndex(player_index);
|
||||
emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index);
|
||||
emulated_controller->SaveCurrentConfig();
|
||||
emulated_controller->EnableConfiguration();
|
||||
}
|
||||
|
@ -487,9 +485,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
|
||||
if (player_index == 0) {
|
||||
auto* emulated_controller_p1 =
|
||||
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
auto* emulated_controller_hanheld =
|
||||
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
bool is_connected = emulated_controller->IsConnected(true);
|
||||
|
||||
emulated_controller_p1->SetNpadStyleIndex(type);
|
||||
|
@ -547,9 +545,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
ConfigureInputPlayer::~ConfigureInputPlayer() {
|
||||
if (player_index == 0) {
|
||||
auto* emulated_controller_p1 =
|
||||
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
auto* emulated_controller_hanheld =
|
||||
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
emulated_controller_p1->DisableConfiguration();
|
||||
emulated_controller_hanheld->DisableConfiguration();
|
||||
} else {
|
||||
|
@ -560,9 +558,9 @@ ConfigureInputPlayer::~ConfigureInputPlayer() {
|
|||
void ConfigureInputPlayer::ApplyConfiguration() {
|
||||
if (player_index == 0) {
|
||||
auto* emulated_controller_p1 =
|
||||
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
auto* emulated_controller_hanheld =
|
||||
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
emulated_controller_p1->DisableConfiguration();
|
||||
emulated_controller_p1->SaveCurrentConfig();
|
||||
emulated_controller_p1->EnableConfiguration();
|
||||
|
@ -846,12 +844,11 @@ void ConfigureInputPlayer::SetConnectableControllers() {
|
|||
}
|
||||
};
|
||||
|
||||
if (!system.IsPoweredOn()) {
|
||||
if (!is_powered_on) {
|
||||
add_controllers(true);
|
||||
return;
|
||||
}
|
||||
|
||||
add_controllers(false, system.HIDCore().GetSupportedStyleTag());
|
||||
add_controllers(false, hid_core.GetSupportedStyleTag());
|
||||
}
|
||||
|
||||
Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
|
||||
|
|
|
@ -29,10 +29,6 @@ class QWidget;
|
|||
|
||||
class InputProfiles;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace InputCommon {
|
||||
class InputSubsystem;
|
||||
}
|
||||
|
@ -45,11 +41,8 @@ namespace Ui {
|
|||
class ConfigureInputPlayer;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::HID {
|
||||
class HIDCore;
|
||||
class EmulatedController;
|
||||
enum class NpadStyleIndex : u8;
|
||||
} // namespace Core::HID
|
||||
|
@ -60,8 +53,8 @@ class ConfigureInputPlayer : public QWidget {
|
|||
public:
|
||||
explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
|
||||
InputCommon::InputSubsystem* input_subsystem_,
|
||||
InputProfiles* profiles_, Core::System& system_,
|
||||
bool debug = false);
|
||||
InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
|
||||
bool is_powered_on_, bool debug = false);
|
||||
~ConfigureInputPlayer() override;
|
||||
|
||||
/// Save all button configurations to settings file.
|
||||
|
@ -173,6 +166,7 @@ private:
|
|||
|
||||
std::size_t player_index;
|
||||
bool debug;
|
||||
bool is_powered_on;
|
||||
|
||||
InputCommon::InputSubsystem* input_subsystem;
|
||||
|
||||
|
@ -228,5 +222,5 @@ private:
|
|||
/// parent of the widget to this widget (but thats fine).
|
||||
QWidget* bottom_row;
|
||||
|
||||
Core::System& system;
|
||||
Core::HID::HIDCore& hid_core;
|
||||
};
|
||||
|
|
|
@ -6,7 +6,8 @@
|
|||
#include <QMenu>
|
||||
#include <QPainter>
|
||||
#include <QTimer>
|
||||
#include "core/core.h"
|
||||
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "yuzu/configuration/configure_input_player_widget.h"
|
||||
|
||||
PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) {
|
||||
|
|
|
@ -7,10 +7,10 @@
|
|||
#include <array>
|
||||
#include <QFrame>
|
||||
#include <QPointer>
|
||||
|
||||
#include "common/input.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/settings_input.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
|
||||
class QLabel;
|
||||
|
|
|
@ -11,8 +11,8 @@ ConfigureInputProfileDialog::ConfigureInputProfileDialog(
|
|||
QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles,
|
||||
Core::System& system)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigureInputProfileDialog>()),
|
||||
profile_widget(
|
||||
new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, false)) {
|
||||
profile_widget(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles,
|
||||
system.HIDCore(), system.IsPoweredOn(), false)) {
|
||||
ui->setupUi(this);
|
||||
|
||||
ui->controllerLayout->addWidget(profile_widget);
|
||||
|
|
Loading…
Reference in New Issue