Commit Graph

3077 Commits

Author SHA1 Message Date
stephena 2095b29873 Updated docs for C++11 requirements.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3067 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-10 16:55:01 +00:00
stephena b863b55594 Some more optimizations and small code cleanups.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3066 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-10 16:13:28 +00:00
stephena 1d1851dc3c Updated OSX project file for class rearrangement.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3065 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-10 01:33:48 +00:00
stephena 218e153793 Updated Visual Studio project file for recent class rearrangement.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3064 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-09 22:23:11 +00:00
stephena 4c9e139fcc Cleaned up the OSystem code for managing Console and Debugger, removing
stuff from destructors and using unique_ptr.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3063 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-09 22:03:50 +00:00
stephena db139bef1a Converted FrameBuffer surface storage to unique_ptr. In the process,
I realized that they didn't need to be stored in a map, since the integer
ID was never actually being used.  This must have been part of a proposed
API that I've since deleted??


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3062 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-09 15:10:47 +00:00
stephena 5d927915ab A few more unique_ptr instances which I missed.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3061 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-09 13:41:55 +00:00
stephena 1b7635649c More conversions to unique_ptr, so deletes can be removed.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3060 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-09 04:01:31 +00:00
stephena 92aa5c2e36 Just when I thought there were no more cleanups to do ...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3059 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-09 03:05:19 +00:00
stephena 4f91fd96ed A few more optimizations. It looks to be close to the end of the conversion.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3058 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-08 23:50:23 +00:00
stephena b89dfa7436 Updated OSX project file, fixed some minor compile warnings,
and bumped version # to 4.5 for the next release (whenever it
may happen).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3057 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-08 22:40:50 +00:00
stephena 874c88a9d2 Updated Visual Studio project file for recent Array restructuring.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3056 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-08 22:09:18 +00:00
stephena 7b9169c18d Convert all arrays in the codebase to vectors, so that we get all
the advantages of C++11 (move semantics, list initialization, etc).
I'd hoped to somehow wrap a vector behind Common::Array and not have
to change the codebase to this extent, but it didn't work out.  And
I've since read that it's bad form to extend from std::vector anyway.
This is *THE LAST* bit of work I'm doing with arrays; everything is
now a proper vector.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3055 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-08 21:27:36 +00:00
stephena 740eeed579 You know what's better than adding move semantics and initializer
lists to the Array class?  Completely deleting all that code and
using a std::vector directly :)


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3054 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-07 23:28:40 +00:00
stephena 9cf9b41989 Fixed some yacc issues, and a memory leak in debugger expressions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3053 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-07 19:32:54 +00:00
stephena f54118226c Some formatting/nullptr fixes for src/debugger.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3052 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-07 15:52:24 +00:00
stephena a9aa84e3a3 Some more nullptr and formatting cleanups.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3051 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-07 14:26:56 +00:00
stephena 5d6ca08617 Updated OSX project file for recent class renaming.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3050 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-07 01:02:02 +00:00
stephena 17f328fd41 Updated Visual Studio project file for recent class renaming.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3049 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-07 00:49:43 +00:00
stephena 35478c6d3f Renamed all Blargg-related files as .hxx and .cxx, since I'm tired
of the compiler always complaining about it.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3048 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-07 00:41:42 +00:00
stephena a165c48fab Some NULL/nullptr and formatting cleanups in src/common.
Renamed mainSDL.c to main.c, since it is no longer dependent on SDL,
and I'm trying to encapsulate SDL-specific code into as few places
as possible.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3047 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-07 00:31:46 +00:00
stephena 08649b2069 Implemented move semantics and initializer list for Array class.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3046 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-06 23:27:01 +00:00
stephena 5bc3737a2b Updated OSX project file for SharedPtr changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3045 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-05 23:26:43 +00:00
stephena affd95d94e Removed home-grown sharedptr class for the real thing.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3044 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-05 15:56:27 +00:00
stephena 0ebe8d3f57 Updated OSX project file for NullDev class removal.
Now that 10.7 is the minimum supported version for OSX, we can
also move to 64bit-only binaries.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3043 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-05 01:39:26 +00:00
stephena 73badae2d0 OK, this is the last commit about pointers for the CompuMate stuff.
Again, still learning the best way to use C++11 here.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3042 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-04 23:26:23 +00:00
stephena 51737b9720 Still learning the difference between shared and unique pointers.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3041 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-04 22:03:40 +00:00
stephena 829d049385 Updated Visual Studio for removal of NullDev class.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3040 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-04 01:06:04 +00:00
stephena 7e25d13b13 OK, this is the last pointer change for Console; the d'tor is now empty.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3039 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-04 00:52:00 +00:00
stephena a48c4fc6a8 A slight restructuring of the Controller classes, to fix CompuMate
support broken in rev 3034.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3038 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-04 00:34:56 +00:00
stephena 03f760cceb A few more nullptr and unique_ptr fixes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3037 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-03 17:36:28 +00:00
stephena 3949101fb7 Some 'nullptr' updates to Cart classes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3036 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-03 17:16:43 +00:00
stephena 6f5c5b2df5 Integrated NullDevice into one header file.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3035 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-03 16:39:26 +00:00
stephena 5dbb2e4261 More pointer rearrangment for Console class.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3034 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-03 16:24:05 +00:00
stephena a21f3be6e4 Turned variable into static constant in M6502, since it has never changed
since Stella was created.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3033 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-03 13:22:57 +00:00
stephena 49bc759bee The OSX build now works for C++11. From this point on,
OSX 10.7 is the minimum version supported.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3032 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-03 00:03:33 +00:00
stephena 79ada8685c The long march to converting Stella to C++11 has finally started. Already,
I've found and fixed a few memory leaks.  You will need an up-to-date compiler.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3031 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-02 23:40:20 +00:00
stephena bd1a391eb3 Fix warning in VC++.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3030 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-02 23:02:02 +00:00
stephena c0ac9f7067 Bumped version # for next cycle.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3029 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-02 16:43:43 +00:00
stephena 3e358b9e39 Oops, forgot to actually exclude a block of code for OSX.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3028 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-28 17:35:43 +00:00
stephena 877f2c9f3c Final updates for 4.2 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3026 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-28 16:44:18 +00:00
stephena 27e005d7a5 Final batch of fixes from cppcheck.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3024 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-27 14:41:46 +00:00
stephena bb7f5e0c5c Updated OSX project; removed Random.cxx.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3023 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-26 20:49:01 +00:00
stephena fc3e90282e Updated Visual Studio project file; removed Random.cxx.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3022 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-26 20:32:40 +00:00
stephena d891357cad More cleanups from cppcheck.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3021 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-26 19:51:02 +00:00
stephena bc1308db23 Some small issues detected by 'cppcheck'. There looks to be quite a
few more ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3020 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-26 18:46:17 +00:00
stephena 958d8940fc Pass OSystem and DialogContainer as reference instead of pointer in
all GUI classes.  This makes sense, since the underlying classes
were returning them as references anyway.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3019 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-26 17:45:42 +00:00
stephena 09912c689b A few more pointer to reference conversions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3018 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-26 16:19:58 +00:00
stephena af33538d5a Some cleanup of the Random class, and converting several classes
in emucore to use references instead of pointers.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3017 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-26 15:54:02 +00:00
stephena 1a09d37d1b Speed up accesses to System by using constants. It's fine to make
a class more generic, but when it's never used, all it does it slow
things down.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3016 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-26 00:40:27 +00:00