mirror of https://github.com/stella-emu/stella.git
A few more pointer to reference conversions.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3018 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -196,7 +196,7 @@ bool OSystem::create()
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myMenu = new Menu(this);
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myCommandMenu = new CommandMenu(this);
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myLauncher = new Launcher(this);
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myStateManager = new StateManager(this);
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myStateManager = new StateManager(*this);
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// Create the sound object; the sound subsystem isn't actually
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// opened until needed, so this is non-blocking (on those systems
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@ -217,7 +217,7 @@ bool OSystem::create()
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mySerialPort = new SerialPort();
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#endif
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// Let the random class know about us; it needs access to getTicks()
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// Re-initialize random seed
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myRandom->initSeed();
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// Create PNG handler
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@ -34,7 +34,7 @@
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#define MOVIE_HEADER "03030000movie"
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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StateManager::StateManager(OSystem* osystem)
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StateManager::StateManager(OSystem& osystem)
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: myOSystem(osystem),
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myCurrentSlot(0),
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myActiveMode(kOffMode)
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@ -50,16 +50,16 @@ bool StateManager::toggleRecordMode()
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{
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myActiveMode = kOffMode;
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string moviefile = /*myOSystem->baseDir() +*/ "test.inp";
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string moviefile = /*myOSystem.baseDir() +*/ "test.inp";
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if(myMovieWriter.isOpen())
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myMovieWriter.close();
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if(!myMovieWriter.open(moviefile))
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return false;
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// Prepend the ROM md5 so this state file only works with that ROM
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myMovieWriter.putString(myOSystem->console().properties().get(Cartridge_MD5));
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myMovieWriter.putString(myOSystem.console().properties().get(Cartridge_MD5));
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if(!myOSystem->console().save(myMovieWriter))
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if(!myOSystem.console().save(myMovieWriter))
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return false;
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// Save controller types for this ROM
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@ -67,9 +67,9 @@ bool StateManager::toggleRecordMode()
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// normal, and those states files wouldn't be compatible with normal
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// controllers.
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myMovieWriter.putString(
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myOSystem->console().controller(Controller::Left).name());
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myOSystem.console().controller(Controller::Left).name());
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myMovieWriter.putString(
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myOSystem->console().controller(Controller::Right).name());
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myOSystem.console().controller(Controller::Right).name());
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// If we get this far, we're really in movie record mode
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myActiveMode = kMovieRecordMode;
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@ -98,7 +98,7 @@ bool StateManager::toggleRewindMode()
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{
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myActiveMode = kOffMode;
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string moviefile = /*myOSystem->baseDir() + */ "test.inp";
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string moviefile = /*myOSystem.baseDir() + */ "test.inp";
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if(myMovieReader.isOpen())
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myMovieReader.close();
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if(!myMovieReader.open(moviefile))
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@ -106,18 +106,18 @@ bool StateManager::toggleRewindMode()
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// Check the ROM md5
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if(myMovieReader.getString() !=
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myOSystem->console().properties().get(Cartridge_MD5))
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myOSystem.console().properties().get(Cartridge_MD5))
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return false;
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if(!myOSystem->console().load(myMovieReader))
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if(!myOSystem.console().load(myMovieReader))
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return false;
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// Check controller types
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const string& left = myMovieReader.getString();
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const string& right = myMovieReader.getString();
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if(left != myOSystem->console().controller(Controller::Left).name() ||
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right != myOSystem->console().controller(Controller::Right).name())
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if(left != myOSystem.console().controller(Controller::Left).name() ||
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right != myOSystem.console().controller(Controller::Right).name())
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return false;
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// If we get this far, we're really in movie record mode
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@ -142,15 +142,15 @@ void StateManager::update()
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switch(myActiveMode)
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{
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case kMovieRecordMode:
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myOSystem->console().controller(Controller::Left).save(myMovieWriter);
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myOSystem->console().controller(Controller::Right).save(myMovieWriter);
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myOSystem->console().switches().save(myMovieWriter);
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myOSystem.console().controller(Controller::Left).save(myMovieWriter);
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myOSystem.console().controller(Controller::Right).save(myMovieWriter);
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myOSystem.console().switches().save(myMovieWriter);
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break;
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case kMoviePlaybackMode:
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myOSystem->console().controller(Controller::Left).load(myMovieReader);
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myOSystem->console().controller(Controller::Right).load(myMovieReader);
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myOSystem->console().switches().load(myMovieReader);
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myOSystem.console().controller(Controller::Left).load(myMovieReader);
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myOSystem.console().controller(Controller::Right).load(myMovieReader);
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myOSystem.console().switches().load(myMovieReader);
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break;
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default:
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@ -162,13 +162,13 @@ void StateManager::update()
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void StateManager::loadState(int slot)
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{
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if(myOSystem->hasConsole())
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if(myOSystem.hasConsole())
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{
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if(slot < 0) slot = myCurrentSlot;
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ostringstream buf;
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buf << myOSystem->stateDir()
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<< myOSystem->console().properties().get(Cartridge_Name)
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buf << myOSystem.stateDir()
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<< myOSystem.console().properties().get(Cartridge_Name)
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<< ".st" << slot;
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// Make sure the file can be opened in read-only mode
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@ -177,7 +177,7 @@ void StateManager::loadState(int slot)
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{
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buf.str("");
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buf << "Can't open/load from state file " << slot;
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myOSystem->frameBuffer().showMessage(buf.str());
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myOSystem.frameBuffer().showMessage(buf.str());
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return;
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}
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@ -188,9 +188,9 @@ void StateManager::loadState(int slot)
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buf << "Incompatible state " << slot << " file";
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else
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{
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if(in.getString() == myOSystem->console().cartridge().name())
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if(in.getString() == myOSystem.console().cartridge().name())
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{
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if(myOSystem->console().load(in))
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if(myOSystem.console().load(in))
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buf << "State " << slot << " loaded";
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else
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buf << "Invalid data in state " << slot << " file";
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@ -199,20 +199,20 @@ void StateManager::loadState(int slot)
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buf << "State " << slot << " file doesn't match current ROM";
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}
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myOSystem->frameBuffer().showMessage(buf.str());
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myOSystem.frameBuffer().showMessage(buf.str());
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void StateManager::saveState(int slot)
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{
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if(myOSystem->hasConsole())
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if(myOSystem.hasConsole())
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{
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if(slot < 0) slot = myCurrentSlot;
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ostringstream buf;
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buf << myOSystem->stateDir()
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<< myOSystem->console().properties().get(Cartridge_Name)
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buf << myOSystem.stateDir()
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<< myOSystem.console().properties().get(Cartridge_Name)
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<< ".st" << slot;
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// Make sure the file can be opened for writing
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@ -221,7 +221,7 @@ void StateManager::saveState(int slot)
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{
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buf.str("");
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buf << "Can't open/save to state file " << slot;
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myOSystem->frameBuffer().showMessage(buf.str());
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myOSystem.frameBuffer().showMessage(buf.str());
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return;
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}
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@ -230,14 +230,14 @@ void StateManager::saveState(int slot)
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out.putString(STATE_HEADER);
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// Sanity check; prepend the cart type/name
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out.putString(myOSystem->console().cartridge().name());
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out.putString(myOSystem.console().cartridge().name());
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// Do a complete state save using the Console
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buf.str("");
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if(myOSystem->console().save(out))
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if(myOSystem.console().save(out))
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{
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buf << "State " << slot << " saved";
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if(myOSystem->settings().getBool("autoslot"))
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if(myOSystem.settings().getBool("autoslot"))
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{
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myCurrentSlot = (slot + 1) % 10;
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buf << ", switching to slot " << slot;
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else
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buf << "Error saving state " << slot;
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myOSystem->frameBuffer().showMessage(buf.str());
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myOSystem.frameBuffer().showMessage(buf.str());
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}
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}
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// Print appropriate message
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ostringstream buf;
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buf << "Changed to slot " << myCurrentSlot;
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myOSystem->frameBuffer().showMessage(buf.str());
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myOSystem.frameBuffer().showMessage(buf.str());
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool StateManager::loadState(Serializer& in)
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{
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if(myOSystem->hasConsole())
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if(myOSystem.hasConsole())
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{
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// Make sure the file can be opened for reading
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if(in.isValid())
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// First test if we have a valid header and cart type
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// If so, do a complete state load using the Console
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return in.getString() == STATE_HEADER &&
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in.getString() == myOSystem->console().cartridge().name() &&
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myOSystem->console().load(in);
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in.getString() == myOSystem.console().cartridge().name() &&
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myOSystem.console().load(in);
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}
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}
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return false;
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@ -284,7 +284,7 @@ bool StateManager::saveState(Serializer& out)
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{
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try
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{
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if(myOSystem->hasConsole())
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if(myOSystem.hasConsole())
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{
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// Make sure the file can be opened for writing
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if(out.isValid())
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out.putString(STATE_HEADER);
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// Sanity check; prepend the cart type/name
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out.putString(myOSystem->console().cartridge().name());
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out.putString(myOSystem.console().cartridge().name());
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// Do a complete state save using the Console
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if(myOSystem->console().save(out))
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if(myOSystem.console().save(out))
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return true;
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}
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}
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@ -333,7 +333,8 @@ void StateManager::reset()
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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StateManager::StateManager(const StateManager&)
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StateManager::StateManager(const StateManager& sm)
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: myOSystem(sm.myOSystem)
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{
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}
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@ -38,7 +38,7 @@ class StateManager
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/**
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Create a new statemananger class
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*/
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StateManager(OSystem* osystem);
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StateManager(OSystem& osystem);
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public:
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/**
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};
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// The parent OSystem object
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OSystem* myOSystem;
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OSystem& myOSystem;
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// The current slot for load/save states
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int myCurrentSlot;
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