Removed home-grown sharedptr class for the real thing.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3044 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2014-11-05 15:56:27 +00:00
parent 0ebe8d3f57
commit affd95d94e
7 changed files with 14 additions and 240 deletions

View File

@ -29,7 +29,7 @@ FilesystemNodeZIP::FilesystemNodeZIP()
{
// We need a name, else the node is invalid
AbstractFSNode* tmp = 0;
_realNode = Common::SharedPtr<AbstractFSNode>(tmp);
_realNode = shared_ptr<AbstractFSNode>(tmp);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -77,14 +77,14 @@ FilesystemNodeZIP::FilesystemNodeZIP(const string& p)
AbstractFSNode* tmp =
FilesystemNodeFactory::create(_zipFile, FilesystemNodeFactory::SYSTEM);
_realNode = Common::SharedPtr<AbstractFSNode>(tmp);
_realNode = shared_ptr<AbstractFSNode>(tmp);
setFlags(_zipFile, _virtualFile, _realNode);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FilesystemNodeZIP::FilesystemNodeZIP(const string& zipfile, const string& virtualfile,
Common::SharedPtr<AbstractFSNode> realnode)
shared_ptr<AbstractFSNode> realnode)
{
setFlags(zipfile, virtualfile, realnode);
}
@ -92,7 +92,7 @@ FilesystemNodeZIP::FilesystemNodeZIP(const string& zipfile, const string& virtua
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void FilesystemNodeZIP::setFlags(const string& zipfile,
const string& virtualfile,
Common::SharedPtr<AbstractFSNode> realnode)
shared_ptr<AbstractFSNode> realnode)
{
_zipFile = zipfile;
_virtualFile = virtualfile;

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@ -70,10 +70,10 @@ class FilesystemNodeZIP : public AbstractFSNode
private:
FilesystemNodeZIP(const string& zipfile, const string& virtualfile,
Common::SharedPtr<AbstractFSNode> realnode);
shared_ptr<AbstractFSNode> realnode);
void setFlags(const string& zipfile, const string& virtualfile,
Common::SharedPtr<AbstractFSNode> realnode);
shared_ptr<AbstractFSNode> realnode);
private:
/* Error types */
@ -85,7 +85,7 @@ class FilesystemNodeZIP : public AbstractFSNode
ZIPERR_NO_ROMS
};
Common::SharedPtr<AbstractFSNode> _realNode;
shared_ptr<AbstractFSNode> _realNode;
string _zipFile, _virtualFile;
string _path, _shortPath;
zip_error _error;

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@ -1,221 +0,0 @@
//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2014 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id$
//
// Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project
//============================================================================
#ifndef SHARED_PTR_HXX
#define SHARED_PTR_HXX
#include <cassert>
namespace Common {
class SharedPtrDeletionInternal
{
public:
virtual ~SharedPtrDeletionInternal() {}
};
template<class T>
class SharedPtrDeletionImpl : public SharedPtrDeletionInternal
{
public:
SharedPtrDeletionImpl(T *ptr) : _ptr(ptr) {}
~SharedPtrDeletionImpl()
{
// Checks if the supplied type is not just a plain
// forward definition, taken from boost::checked_delete
// This makes the user really aware what he tries to do
// when using this with an incomplete type.
typedef char completeCheck[sizeof(T) ? 1 : -1];
(void)sizeof(completeCheck);
delete _ptr;
}
private:
T *_ptr;
};
template<class T, class D>
class SharedPtrDeletionDeleterImpl : public SharedPtrDeletionInternal
{
public:
SharedPtrDeletionDeleterImpl(T *ptr, D d) : _ptr(ptr), _deleter(d) {}
~SharedPtrDeletionDeleterImpl() { _deleter(_ptr); }
private:
T *_ptr;
D _deleter;
};
/**
* A simple shared pointer implementation modelled after boost.
*
* This object keeps track of the assigned pointer and automatically
* frees it when no more SharedPtr references to it exist.
*
* To achieve that the object implements an internal reference counting.
* Thus you should try to avoid using the plain pointer after assigning
* it to a SharedPtr object for the first time. If you still use the
* plain pointer be sure you do not delete it on your own. You may also
* not use the plain pointer to create a new SharedPtr object, since that
* would result in a double deletion of the pointer sooner or later.
*
* Example creation:
* Common::SharedPtr<int> pointer(new int(1));
* would create a pointer to int. Later on usage via *pointer is the same
* as for a normal pointer. If you need to access the plain pointer value
* itself later on use the get method. The class also supplies a operator
* ->, which does the same as the -> operator on a normal pointer.
*
* Be sure you are using new to initialize the pointer you want to manage.
* If you do not use new for allocating, you have to supply a deleter as
* second parameter when creating a SharedPtr object. The deleter has to
* implement operator() which takes the pointer it should free as argument.
*
* Note that you have to specify the type itself not the pointer type as
* template parameter.
*
* When creating a SharedPtr object from a normal pointer you need a real
* definition of the type you want SharedPtr to manage, a simple forward
* definition is not enough.
*
* The class has implicit upcast support, so if you got a class B derived
* from class A, you can assign a pointer to B without any problems to a
* SharedPtr object with template parameter A. The very same applies to
* assignment of a SharedPtr<B> object to a SharedPtr<A> object.
*
* There are also operators != and == to compare two SharedPtr objects
* with compatible pointers. Comparison between a SharedPtr object and
* a plain pointer is only possible via SharedPtr::get.
*/
template<class T>
class SharedPtr
{
#if !((__GNUC__ == 2) && (__GNUC_MINOR__ >= 95))
template<class T2> friend class SharedPtr;
#endif
public:
typedef int RefValue;
typedef T ValueType;
typedef T *Pointer;
SharedPtr() : _refCount(0), _deletion(0), _pointer(0) {}
template<class T2> explicit SharedPtr(T2 *p) : _refCount(new RefValue(1)), _deletion(new SharedPtrDeletionImpl<T2>(p)), _pointer(p) {}
template<class T2, class D> SharedPtr(T2 *p, D d) : _refCount(new RefValue(1)), _deletion(new SharedPtrDeletionDeleterImpl<T2, D>(p, d)), _pointer(p) {}
SharedPtr(const SharedPtr &r) : _refCount(r._refCount), _deletion(r._deletion), _pointer(r._pointer) { if (_refCount) ++(*_refCount); }
template<class T2> SharedPtr(const SharedPtr<T2> &r) : _refCount(r._refCount), _deletion(r._deletion), _pointer(r._pointer) { if (_refCount) ++(*_refCount); }
~SharedPtr() { decRef(); }
SharedPtr &operator =(const SharedPtr &r)
{
if (r._refCount)
++(*r._refCount);
decRef();
_refCount = r._refCount;
_deletion = r._deletion;
_pointer = r._pointer;
return *this;
}
template<class T2>
SharedPtr &operator =(const SharedPtr<T2> &r)
{
if (r._refCount)
++(*r._refCount);
decRef();
_refCount = r._refCount;
_deletion = r._deletion;
_pointer = r._pointer;
return *this;
}
ValueType &operator *() const { assert(_pointer); return *_pointer; }
Pointer operator ->() const { assert(_pointer); return _pointer; }
/**
* Returns the plain pointer value. Be sure you know what you
* do if you are continuing to use that pointer.
*
* @return the pointer the SharedPtr object manages
*/
Pointer get() const { return _pointer; }
/**
* Implicit conversion operator to bool for convenience, to make
* checks like "if (sharedPtr) ..." possible.
*/
operator bool() const { return _pointer != 0; }
/**
* Checks if the SharedPtr object is the only object refering
* to the assigned pointer. This should just be used for
* debugging purposes.
*/
bool unique() const { return refCount() == 1; }
/**
* Returns the number of references to the assigned pointer.
* This should just be used for debugging purposes.
*/
RefValue refCount() const { return _refCount ? *_refCount : 0; }
#if !((__GNUC__ == 2) && (__GNUC_MINOR__ >= 95))
private:
#endif
void decRef()
{
if (_refCount)
{
--(*_refCount);
if (!*_refCount)
{
delete _refCount;
delete _deletion;
_deletion = 0;
_refCount = 0;
_pointer = 0;
}
}
}
RefValue *_refCount;
SharedPtrDeletionInternal *_deletion;
T *_pointer;
};
} // end of namespace Common
template<class T1, class T2>
bool operator ==(const Common::SharedPtr<T1> &l, const Common::SharedPtr<T2> &r) {
return l.get() == r.get();
}
template<class T1, class T2>
bool operator !=(const Common::SharedPtr<T1> &l, const Common::SharedPtr<T2> &r) {
return l.get() != r.get();
}
#endif

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@ -23,7 +23,6 @@
#include <zlib.h>
#include "bspf.hxx"
#include "SharedPtr.hxx"
#include "FSNodeFactory.hxx"
#include "FSNode.hxx"
@ -49,7 +48,7 @@ FilesystemNode::FilesystemNode(const string& p)
else
tmp = FilesystemNodeFactory::create(p, FilesystemNodeFactory::SYSTEM);
_realNode = Common::SharedPtr<AbstractFSNode>(tmp);
_realNode = shared_ptr<AbstractFSNode>(tmp);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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@ -47,8 +47,8 @@
* we can build upon this.
*/
#include "bspf.hxx"
#include "Array.hxx"
#include "SharedPtr.hxx"
class FilesystemNode;
class AbstractFSNode;
@ -94,7 +94,7 @@ class FilesystemNode
*/
explicit FilesystemNode(const string& path);
virtual ~FilesystemNode() {}
virtual ~FilesystemNode() { }
/**
* Compare the name of this node to the name of another. Directories
@ -250,7 +250,7 @@ class FilesystemNode
string getShortPathWithExt(const string& ext) const; // FIXME - dead code
private:
Common::SharedPtr<AbstractFSNode> _realNode;
shared_ptr<AbstractFSNode> _realNode;
FilesystemNode(AbstractFSNode* realNode);
};
@ -276,7 +276,7 @@ class AbstractFSNode
/**
* Destructor.
*/
virtual ~AbstractFSNode() {}
virtual ~AbstractFSNode() { }
/*
* Indicates whether the object referred by this path exists in the

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@ -566,7 +566,6 @@
<ClInclude Include="..\common\PNGLibrary.hxx" />
<ClInclude Include="SerialPortWINDOWS.hxx" />
<ClInclude Include="SettingsWINDOWS.hxx" />
<ClInclude Include="..\common\SharedPtr.hxx" />
<ClInclude Include="..\common\SoundSDL2.hxx" />
<ClInclude Include="..\common\Stack.hxx" />
<ClInclude Include="..\common\Version.hxx" />
@ -741,4 +740,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

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@ -800,9 +800,6 @@
<ClInclude Include="SettingsWINDOWS.hxx">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\common\SharedPtr.hxx">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\common\SoundSDL2.hxx">
<Filter>Header Files</Filter>
</ClInclude>
@ -1576,4 +1573,4 @@
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
</Project>