thrust26
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eb260431b3
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fix ControllerDetector.cxx paddles array size
adjust yStart
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2020-01-11 09:57:18 +01:00 |
Stephen Anthony
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6e2a254cee
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Add hotkey to change scanline adjustment. For now, this is only a stub.
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2020-01-09 10:36:00 -03:30 |
Stephen Anthony
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1667d4df60
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Bump state version number, otherwise we get crashes on older state saves.
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2020-01-07 18:12:36 -03:30 |
Christian Speckner
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f7cb631ed4
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Merge branch 'rework-aspect'
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2020-01-07 21:15:53 +01:00 |
Christian Speckner
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fb2874732d
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Clear TIA image when chaning scanline count.
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2020-01-07 21:15:24 +01:00 |
Christian Speckner
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c4e7088b0e
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Clamp height and ystart to semi-sensible values to avoid memory corruption.
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2020-01-07 20:48:05 +01:00 |
twinaphex
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58bf9d57b6
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(Libretro/MSVC 2017) Buildfix
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2020-01-07 09:46:52 -03:30 |
thrust26
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f746300d6b
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define light gun offsets using game's md5 sum
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2020-01-06 20:10:35 +01:00 |
Christian Speckner
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bd9734ec66
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Bug fixing spree -> scanline count works as expected.
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2020-01-06 00:15:20 +01:00 |
thrust26
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bbac4a3034
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make minor update to VS project file
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2020-01-05 23:52:37 +01:00 |
thrust26
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22dcb59510
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reorganize paths for windows code generation
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2020-01-05 23:35:42 +01:00 |
Christian Speckner
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c16a16d7d4
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Wire up new scanline count logic.
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2020-01-05 23:14:44 +01:00 |
Christian Speckner
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cef81e0bb5
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Settings: remove aspect in favor of scanlines adjust.
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2020-01-05 00:36:10 +01:00 |
Stephen Anthony
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5e310a3c5d
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Updated some ROM properties.
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2020-01-01 13:05:55 -03:30 |
thrust26
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c147588a7d
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fix crash when light gun game is started from command line
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2020-01-01 15:27:42 +01:00 |
thrust26
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7c938de49b
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improve paddle detection (Drone Wars)
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2020-01-01 12:11:17 +01:00 |
thrust26
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d2a957dea9
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Merge branch 'master' of https://github.com/stella-emu/stella
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2019-12-31 18:35:16 +01:00 |
thrust26
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5d9001fbc1
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minor doc updates
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2019-12-31 18:35:03 +01:00 |
Stephen Anthony
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1fcd5eed40
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Fix typo causing a crash.
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2019-12-31 13:58:01 -03:30 |
Stephen Anthony
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9ad47ae5f3
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Updated copyright to 2020. Happy New Year to anyone reading this!
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2019-12-31 13:48:56 -03:30 |
thrust26
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bfbc1be35c
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rename light gun test ROM in properties
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2019-12-31 12:41:01 +01:00 |
thrust26
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1dcd960b8d
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add Lightgun class to Libretro Stella.vcxproj
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2019-12-31 11:18:05 +01:00 |
thrust26
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b364a4224f
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add Lightgun class to Libretto Makefile.common
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2019-12-31 11:15:13 +01:00 |
Thomas Jentzsch
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e3ef2ee31c
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replace magic number for Lightgun
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2019-12-31 00:25:24 +01:00 |
Stephen Anthony
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ef45cc5037
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Added Lightgun class to Xcode project.
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2019-12-30 19:00:49 -03:30 |
thrust26
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9a7dc74aea
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Merge remote-tracking branch 'remotes/origin/feature-lightgun'
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2019-12-30 23:08:47 +01:00 |
Stephen Anthony
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5762724399
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Add ROM properties from Omegamatrix of AtariAge.
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2019-12-30 18:32:21 -03:30 |
thrust26
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8bf1f0c404
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code cleanup
added Light Gun to docs
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2019-12-30 23:00:49 +01:00 |
thrust26
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86e01bc8b9
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apply screen scaling to lightgun controller
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2019-12-30 22:37:50 +01:00 |
thrust26
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1295bd5cf6
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get lightgun working preliminary
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2019-12-30 17:27:28 +01:00 |
thrust26
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24faa4955c
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Merge branch 'master' of https://github.com/stella-emu/stella into feature-lightgun
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2019-12-30 09:48:04 +01:00 |
thrust26
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5330dcdba6
|
add missing files
|
2019-12-30 09:47:31 +01:00 |
thrust26
|
bfb5bee208
|
make user aware of grab mouse limitations
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2019-12-30 09:46:46 +01:00 |
thrust26
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dbb4328ad5
|
initial work on lightgun
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2019-12-30 09:11:46 +01:00 |
Stephen Anthony
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767f952e4e
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A few cleanups missed in the previous commits.
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2019-12-29 21:08:50 -03:30 |
Stephen Anthony
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733db7250a
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Fix typo that caused entering the debugger to crash.
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2019-12-29 20:22:05 -03:30 |
Stephen Anthony
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3e3b9b3d50
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Final updates for default initialization.
The debugger is crashing, so now the debugging begins :)
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2019-12-29 20:12:37 -03:30 |
Stephen Anthony
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54de3415ea
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More default initialization updates, in the process making c'tors smaller/non-existent.
I've already found a few potential bugs where instance variables weren't being initialized at all.
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2019-12-29 18:36:56 -03:30 |
Stephen Anthony
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0a9b289b44
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libretro: Fix bug with using defaulted vs. user-defined c'tor.
I think this is a compiler issue with that build environment, since this is legal C++11 code.
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2019-12-29 10:02:54 -03:30 |
thrust26
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d0d17b4ded
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fix hat mapping (see #552)
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2019-12-29 10:51:00 +01:00 |
Stephen Anthony
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bc75a2ee83
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Fix size_t issue.
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2019-12-28 22:44:26 -03:30 |
Stephen Anthony
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0c6f8bf381
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More default initialization updates.
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2019-12-28 22:36:40 -03:30 |
Stephen Anthony
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b2c70d7677
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First pass at moving to default member initialization.
This fixes potential issues with forgetting to initialize in c'tors.
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2019-12-28 21:14:52 -03:30 |
Stephen Anthony
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04fe64568a
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Use runtime_error exceptions everywhere in ZipHandler.
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2019-12-28 19:01:39 -03:30 |
Stephen Anthony
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ca1207344c
|
Convert PNGLibrary to use vector instead of raw pointers.
This is just as efficient, but also safer.
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2019-12-28 17:44:50 -03:30 |
Stephen Anthony
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041af0736c
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And yet more std::array conversions. Also a fix for overlaid UI message not being displayed.
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2019-12-28 15:46:38 -03:30 |
Stephen Anthony
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12fa260137
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A few fixes I missed in the last commits.
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2019-12-28 15:01:28 -03:30 |
Stephen Anthony
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682a35bf72
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libretro: Fix fallout from latest changes.
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2019-12-28 00:50:05 -03:30 |
Stephen Anthony
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36683adec1
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And yet more fixes for warnings from clang-tidy.
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2019-12-28 00:45:09 -03:30 |
Stephen Anthony
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e49d401887
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Activate changes from stella.pro.
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2019-12-27 23:08:03 -03:30 |