Commit Graph

4092 Commits

Author SHA1 Message Date
Christian Speckner ae88a5b6b6 Fix crash on audio settings change. 2018-01-29 00:09:21 +01:00
thrust26 8c4faf122b Updated project files for VS 2018-01-28 16:34:52 +01:00
Christian Speckner 6b984a8563 Avoid race condition in pause, switch to shared_ptr for simpler semantics. 2018-01-28 00:27:25 +01:00
Christian Speckner 4528b9067a Assorted fixes -> works (module timing glitches). 2018-01-25 22:48:00 +01:00
Christian Speckner 8198f6ccaf Crackling and screeching.... but it is correlated with the TIA :) 2018-01-25 20:48:34 +01:00
Christian Speckner 4ec553785f Implement and connect audio emulation. 2018-01-24 22:20:44 +01:00
Christian Speckner f1b5421c17 Introduce and wire audio emulation core. 2018-01-23 13:41:14 +01:00
Christian Speckner be91e6ff21 Threadsafe fragment queue. 2018-01-17 23:21:25 +01:00
Christian Speckner 317f7391c2 Merge branch 'master' into feature/precise-audio 2018-01-15 23:53:35 +01:00
Christian Speckner 6cd7eb3821 Merge branch 'release/5.1' 2018-01-15 23:50:18 +01:00
thrust26 b22c292f3c developer/player settings added to frame stats overlay 2018-01-15 20:25:28 +01:00
thrust26 8583883795 Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-15 14:44:56 +01:00
thrust26 cef50e4368 frame stats overlay made transparent 2018-01-15 14:44:09 +01:00
thrust26 f241dfd7b7 fixed compressStates(), now, with compression enabled, the first element is always kept and the horizon matches
missing "framerate" added, now changes are persisted.
2018-01-10 11:48:06 +01:00
Stephen Anthony 29499775dc Fixed compilation when '--disable-debugger' is used. 2018-01-09 23:16:50 -03:30
Christian Speckner 74009d2545 Changelog. 2018-01-07 20:16:36 +01:00
thrust26 d9f135e884 preliminary documentation of Time Machine dialog 2018-01-07 17:48:34 +01:00
thrust26 ce195d71a1 fixed #276
made sure that the rewind buttons always have correct state when entering debugger
2018-01-07 10:56:30 +01:00
Christian Speckner 77158fd845 Always make sure that hardware state is consistent with a full step before dispatching the debugger.
* Allows to revert much of the complexity of my previous fix.
2018-01-07 00:31:24 +01:00
Christian Speckner c0edcaf0c9 Sanitize halt and hardware state handling after CPU dispatch. 2018-01-06 23:33:52 +01:00
Stephen Anthony f9d243e503 Fixed incorrect size in memset; this time I'll sizeof. 2018-01-05 22:03:42 -03:30
thrust26 d7ab2e6177 playing with transparency 2018-01-03 20:17:48 +01:00
thrust26 e6e4b44374 Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-03 20:17:04 +01:00
thrust26 b553a5fa4d experiments with transparency 2018-01-03 20:16:50 +01:00
Stephen Anthony bb6b460a0c Minor formatting fix (tabs vs. spaces). 2017-12-30 17:41:09 -03:30
thrust26 cf926fdf07 UI partially working now (TODO: timebar) 2017-12-30 21:19:55 +01:00
thrust26 96fceed896 attempt to fix formatting 2017-12-30 16:46:54 +01:00
thrust26 696fc2ab43 work on TimeMachine UI started 2017-12-30 16:43:27 +01:00
thrust26 8fcec0db17 updated change log 2017-12-30 12:32:43 +01:00
thrust26 1213c973dc fixed #275 2017-12-30 00:50:25 +01:00
Stephen Anthony 3d879d0080 Updated copyright date to 2018. A few days early, but nobody will mind ... 2017-12-29 17:10:37 -03:30
Stephen Anthony a15d5d8b06 Properly integrate MouseButton enum into the GUI core:
- The previous code used enumerations for DialogContainer, and constants for everything in src/gui
 - It took me over 3 hours to determine that a '1' in the first didn't mean the same as a '1' in the second
 - If ever there was a reason for strongly named constants (enum class), this was it.
2017-12-29 16:56:09 -03:30
Stephen Anthony 542fed69ed Collapsed MouseButton enum into just buttons, removing state (pressed or released).
- By itself, this first patch doesn't seem to accomplish much, but it leads into patch 2
 - Patch 2 will extend usage of MouseButton enum all throughout the GUI core
2017-12-29 16:05:07 -03:30
Stephen Anthony 1a89150d27 Updated to latest config scripts. 2017-12-29 15:13:38 -03:30
Stephen Anthony e6dcce60de Convert raw enum to 'enum class'. 2017-12-22 23:57:40 -03:30
Stephen Anthony 93dcc9807d Integrate 'TIATypes' into 'TIAConstants'; they serve the same purpose. 2017-12-22 23:47:07 -03:30
Stephen Anthony ad69e8900d Time Machine dialog can now be toggled by pressing 'T'.
- Note that the dialog is currently empty
 - See src/gui/CommandDialog for example of how to fill this dialog box
2017-12-22 12:28:06 -03:30
Stephen Anthony cbb494d7ad HiDPI fixes for framebuffer messages. 2017-12-21 23:04:17 -03:30
Stephen Anthony e572bea642 Activate code to dynamically select available renderers. 2017-12-21 20:03:53 -03:30
Stephen Anthony 44c5882920 Use 'enum class' instead of raw enum. 2017-12-21 19:53:54 -03:30
Stephen Anthony 4250f5d102 Refactor EventHandler kbdXXX functions into StellaKeys:
- These functions did not really have anything to do with EventHandler
 - StellaKeys is the proper place, since they're testing against a StellaMod
 - This removes the need to include 'EventHandler.hxx' in many header files, again reducing dependencies
2017-12-21 19:44:18 -03:30
thrust26 e37b5305cf code cleanup 2017-12-21 11:34:08 +01:00
thrust26 65ed71479a no background highlighting of disabled widgets 2017-12-21 08:48:07 +01:00
Stephen Anthony 24fccba025 Updated OSX project file for TimeMachine classes. 2017-12-20 22:39:58 -03:30
Stephen Anthony 6181c3fbe0 Updated VS project files for recent class renames.
- Also fixed several classes in the wrong place compared to their
on-disk location.
2017-12-20 22:27:13 -03:30
Stephen Anthony 7890a94144 Several large infrastructure changes for upcoming Time Machine stuff:
- renamed Rewinder and associated dialog to TimeMachine and friends
 - changed EventHandler state enum to stronger 'enum class' type (and associated changes to the codebase)
 - moved EventHandlerState into separate class, allowing a few files to not need to include EventHandler.hxx (reduce compile dependency)
 - plumbed EventHandlerState::TIMEMACHINE into the codebase; still TODO is activate it and add a usable dialog)
2017-12-20 21:56:22 -03:30
Stephen Anthony 6313c98fdc Almost all ROM properties are now updated to RomHunter v14.
- I will take a quick look over them again, to make sure I didn't miss any new ROMs.
2017-12-20 18:41:24 -03:30
thrust26 44bb4db73e improved saveOldState() usage, now changes after a break are displayed too 2017-12-20 23:09:41 +01:00
thrust26 f0d5ffbd0a bank change tracking for more CartDebugWidgets added 2017-12-20 21:54:40 +01:00
thrust26 ff1911a85d Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-20 21:32:27 +01:00