Christian Speckner
77158fd845
Always make sure that hardware state is consistent with a full step before dispatching the debugger.
...
* Allows to revert much of the complexity of my previous fix.
2018-01-07 00:31:24 +01:00
Christian Speckner
c0edcaf0c9
Sanitize halt and hardware state handling after CPU dispatch.
2018-01-06 23:33:52 +01:00
thrust26
1213c973dc
fixed #275
2017-12-30 00:50:25 +01:00
Stephen Anthony
3d879d0080
Updated copyright date to 2018. A few days early, but nobody will mind ...
2017-12-29 17:10:37 -03:30
Stephen Anthony
a15d5d8b06
Properly integrate MouseButton enum into the GUI core:
...
- The previous code used enumerations for DialogContainer, and constants for everything in src/gui
- It took me over 3 hours to determine that a '1' in the first didn't mean the same as a '1' in the second
- If ever there was a reason for strongly named constants (enum class), this was it.
2017-12-29 16:56:09 -03:30
Stephen Anthony
e6dcce60de
Convert raw enum to 'enum class'.
2017-12-22 23:57:40 -03:30
Stephen Anthony
93dcc9807d
Integrate 'TIATypes' into 'TIAConstants'; they serve the same purpose.
2017-12-22 23:47:07 -03:30
Stephen Anthony
4250f5d102
Refactor EventHandler kbdXXX functions into StellaKeys:
...
- These functions did not really have anything to do with EventHandler
- StellaKeys is the proper place, since they're testing against a StellaMod
- This removes the need to include 'EventHandler.hxx' in many header files, again reducing dependencies
2017-12-21 19:44:18 -03:30
Stephen Anthony
7890a94144
Several large infrastructure changes for upcoming Time Machine stuff:
...
- renamed Rewinder and associated dialog to TimeMachine and friends
- changed EventHandler state enum to stronger 'enum class' type (and associated changes to the codebase)
- moved EventHandlerState into separate class, allowing a few files to not need to include EventHandler.hxx (reduce compile dependency)
- plumbed EventHandlerState::TIMEMACHINE into the codebase; still TODO is activate it and add a usable dialog)
2017-12-20 21:56:22 -03:30
thrust26
44bb4db73e
improved saveOldState() usage, now changes after a break are displayed too
2017-12-20 23:09:41 +01:00
thrust26
f0d5ffbd0a
bank change tracking for more CartDebugWidgets added
2017-12-20 21:54:40 +01:00
thrust26
e3baeb209e
added bank change tracking to most CartDebugWidgets
2017-12-20 21:32:07 +01:00
thrust26
0826ce6bd6
Made collisions editable
2017-12-20 18:18:07 +01:00
thrust26
f61e45829c
changed tracking for collisions and various TIA status registers added
2017-12-20 16:20:52 +01:00
thrust26
90733875b2
completed change tracking on RIOT tab (except for controllers).
2017-12-20 10:01:44 +01:00
thrust26
d3575f3290
change tracking for TiaInfoWidget added
2017-12-19 19:22:29 +01:00
thrust26
e9ef45ab0a
minor consistency fix and doc updates
2017-12-19 18:10:01 +01:00
thrust26
81cdbe832e
refactoring the fix
2017-12-19 16:57:47 +01:00
thrust26
7259af1583
"Light" color fix
2017-12-19 16:56:01 +01:00
thrust26
7819d07623
fixed deleting/toggling existing 'breakif' and 'savestateif'
2017-12-18 12:33:17 +01:00
thrust26
df71881392
FLAT_UI label default alignment fix
2017-12-18 09:42:36 +01:00
thrust26
7fcbb8f401
updated doc for 'dump' command
2017-12-17 17:59:25 +01:00
thrust26
b76566e864
line drawing method added to FBSurface
...
inactive cells are displayed as crossed out in FLAT_UI
2017-12-17 16:43:05 +01:00
thrust26
0def7adb61
fixed bug when leaving 'Options' in debugger
2017-12-17 13:52:50 +01:00
thrust26
7f08d9b74c
some more UI polishing
2017-12-17 13:28:23 +01:00
thrust26
dfca521bf9
two minor bug fixes
2017-12-17 12:24:16 +01:00
thrust26
eeb1491efd
polishing FLAT_UI
2017-12-17 12:16:37 +01:00
thrust26
b05d686891
'Light' palette polishing
2017-12-17 10:09:59 +01:00
thrust26
19730fa183
third 'uipalette' scheme 'Light' added
...
modernized UI via 'FLAT_UI' preprocessor define added
2017-12-17 00:48:30 +01:00
thrust26
b6080e1701
fixed #270
2017-12-16 10:54:45 +01:00
thrust26
31b459ac84
fixed #269
2017-12-16 09:46:25 +01:00
thrust26
0d609f6845
renamed '_cycles' into '_icycles' (fits better)
2017-12-15 19:12:46 +01:00
thrust26
9f7270a70d
'_cycles' pseudo register added (returns cycles of last instruction)
2017-12-15 18:13:29 +01:00
thrust26
7d40d5b1f8
"Time Machine" name change
2017-12-15 18:10:40 +01:00
thrust26
d28fb580b8
bitmapped button added
2017-12-15 15:25:08 +01:00
thrust26
ba3cc0677d
Frame count/cycle alignment fixed
2017-12-15 14:16:11 +01:00
Stephen Anthony
434d2dfc83
Converted some raw enum to 'enum class' in FrameBufferConstants.
2017-12-14 21:29:45 -03:30
thrust26
ba9d809109
state compression improved
...
RewindManager class refactored for multiple rewinds/unwinds
additional keys for faster rewinding added
docs updated
2017-12-14 14:25:02 +01:00
thrust26
5439d185a7
rewind buffer resize added
2017-12-12 21:43:57 +01:00
thrust26
6632b97307
double rewind in debugger fixed
...
rewind messages improved
2017-12-12 18:47:21 +01:00
thrust26
e465112c02
rewind/unwind basically working
...
changed values, UI and settings for rewind interval and horizon
2017-12-12 17:07:05 +01:00
Stephen Anthony
e9a5198863
Reverted part of previous commit; rewind states now use 64-bit where appropriate.
...
Fixed some more minor errors found by clang.
2017-12-08 07:53:09 -03:30
Stephen Anthony
76b3ff02b3
Fixed various warnings in code.
...
- removed unused variables
- in RewindManager, convert cycles to Int32 rather than Int64; although
they are defined as 64-bit from the TIA, we only care about differences
here, and the difference will never be larger than a 32-bit can hold.
2017-12-07 21:27:31 -03:30
thrust26
87d5886067
fixed #264
2017-12-06 11:01:33 +01:00
thrust26
260a8b7bb0
minimal debugger sizes adjusted again
2017-12-04 15:59:51 +01:00
thrust26
aef15b44b4
minimal debugger and text dialog sizes increased
...
debugger doc updated and some links added
missing ellipsis added to RAM widget
2017-12-04 14:17:54 +01:00
thrust26
78a3b197f4
loadconfig bug fixed
...
save commands explained in debugger doc
load/saveconfig allowed for multi-bank ROMs (with warning)
2017-12-03 17:07:47 +01:00
thrust26
039a054ad5
saverom command fixed (broke that myself)
2017-12-03 16:18:23 +01:00
thrust26
7c01418c29
fixed #239
2017-12-03 13:53:14 +01:00
thrust26
88500b46ff
reflected last doc changes in debugger help
2017-12-02 11:51:06 +01:00
thrust26
8abc49af1f
fixed effective volume for C = 0
2017-12-01 21:15:11 +01:00
thrust26
b6fa51d97b
effective volume to audio widget added
...
fixed parser return value for "$a"
2017-12-01 20:57:14 +01:00
thrust26
9f0c15bc32
audio widget made editable
2017-12-01 18:21:54 +01:00
thrust26
d333553ec2
startup bank for E0 bankswitch type randomized
2017-12-01 10:08:10 +01:00
thrust26
16bc644b00
minor doc fixes
2017-11-30 16:04:43 +01:00
thrust26
a636e6859d
documentation and output of 'dump' command improved
2017-11-30 13:50:56 +01:00
thrust26
d639cdb4c9
multi bank ROM disassembly allowed (with a warning)
2017-11-30 11:46:20 +01:00
thrust26
1d5333969b
startup bank for 3F getting randomized
2017-11-30 11:36:21 +01:00
Christian Speckner
53a2d59e02
Add a bunch of missing overrides.
2017-11-30 01:22:41 +01:00
thrust26
51cdc21fa3
spelling fix
2017-11-29 21:00:30 +01:00
thrust26
2a4db8e11e
startup bank randomization info added to widgets
2017-11-29 20:48:19 +01:00
thrust26
5760167f31
E78K added to doc
...
missing files added
2017-11-27 22:51:41 +01:00
thrust26
053b79fc3e
E7 bankswitching classes refactored
...
E78K bankswitching added
2017-11-27 22:49:53 +01:00
thrust26
c1fc60a4e0
missing files added
...
first changes to debugger docs
2017-11-26 13:42:56 +01:00
thrust26
8fd33ed103
Merge branch 'master' of https://github.com/stella-emu/stella
2017-11-24 20:38:47 +01:00
thrust26
08f29ca808
two sets for developer related options defined
...
reverted some changes previous changes ("colorloss", "stats" and "grabmouse" are persisted again)
2017-11-24 20:38:21 +01:00
Stephen Anthony
9ada07a733
Minor fixups for last commits.
2017-11-24 13:24:19 -03:30
Markus Uhr
bfd12d7ddc
Fix tick suffix in snapshot file name.
2017-11-24 13:12:06 -03:30
Markus Uhr
ed3b61fdb1
Improve 'dump' command.
...
Add third parameter to indicate that the dump should be appended to
a file instead of printed on screen. Also, allow to dump CPU state
and input registers.
The third argument is a flags value (0x01: dump memory, 0x02: dump
CPU state, 0x04: dump input registers).
2017-11-24 13:12:06 -03:30
Markus Uhr
0ecb4f5ae7
Add an 'exec'-prefix to snapshot name when saving from a script.
...
Allow the user to specify an additional 'prefix' string in the exec command
that will be prepended the ticks-part of the snapshot name when saving a
snapshot from script.
2017-11-24 13:12:06 -03:30
Markus Uhr
7010400235
Add new debugger command 'stepwhile'.
...
This command steps through the code instruction-by-instruction (just like the
'step' command) while the <condition> argument evaluates to true. This is a
(pretty slow) workaround for breakpoints and the 'run' command which seems
broken from debugging scripts.
2017-11-24 13:12:06 -03:30
Markus Uhr
e6b5d792b7
Reset command: also reset controller state.
2017-11-24 13:12:06 -03:30
Markus Uhr
2f787fbb91
Exec command: search script first in current directory.
2017-11-24 13:12:06 -03:30
Markus Uhr
ff4603d81f
Bugfix: redraw TiaOutputWidget on savesnap when executing in a script.
2017-11-24 13:12:06 -03:30
Markus Uhr
5b207618c8
Add debugger commands to manipulate controller state.
2017-11-24 13:12:06 -03:30
thrust26
89defd6487
more debugger disassembly formatting
2017-11-21 17:37:54 +01:00
thrust26
956f284a51
Debugger UI tab refactored (font size selection and debugger size)
...
debugger disassembly reformatted
2017-11-21 16:30:33 +01:00
thrust26
cc45822816
missing ellipsis char to some fonts added
2017-11-21 11:45:28 +01:00
thrust26
8379b0af1a
better debugger disassembly space utilization
...
changed developer dialog/debugger UI label
2017-11-21 10:57:50 +01:00
thrust26
2efeb6cdb7
fix for temporary macro labels ('...$')
2017-11-21 09:25:12 +01:00
Stephen Anthony
be6250b29b
More header fixes (this time in 'src/gui').
2017-11-20 15:58:32 -03:30
thrust26
34dce48414
Update help for trap.../breakif and savestateif
2017-11-20 18:54:10 +01:00
thrust26
da69311de5
savestateifs with identical conditions toggle each other (like breakif and trapif)
2017-11-20 16:18:20 +01:00
thrust26
c996460bbe
identical breakifs conditions toggle each other
...
renamed command in TIA display context menu "Toggle..."
added messages for TIA display context menu
2017-11-20 16:13:48 +01:00
thrust26
01d3a29f66
conditional savestates in debugger added
2017-11-19 18:52:27 +01:00
thrust26
73a8938abf
fixes for developer settings
2017-11-18 18:22:10 +01:00
thrust26
b564c1c85a
"Drive unused pin..." option removed from debugger
...
code cleanup for RAM/CPU randomization
2017-11-18 16:59:17 +01:00
thrust26
cdd4b4bf39
UA added to randomized startup bank types
2017-11-18 14:53:27 +01:00
thrust26
a14fa6a3ea
- missing checks for developer settings added
...
- "dev.console" selection move to developer settings
- random startup bank implemented for some (tested!) bank switchings
- Options dialog button added in debugger
2017-11-18 13:14:27 +01:00
Stephen Anthony
522018d636
More header file reorg/optimization.
2017-11-17 13:30:17 -03:30
thrust26
41810298a7
Merge branch 'master' of https://github.com/stella-emu/stella
2017-11-17 14:02:27 +01:00
thrust26
b5c9842716
DeveloperDialog added
...
- developer only options now have "dev." prefix
- options relevant for players and developers are duplicated ("dev." prefix)
2017-11-17 14:02:10 +01:00
Stephen Anthony
c2946e58d6
Header fixes take 4; 'debugger/gui' classes.
...
Note that this one adds a new file, and I haven't yet updated the
Windows and OSX builds (so they won't compile for now).
2017-11-17 09:03:03 -03:30
Stephen Anthony
39f839021e
Header fixes take 3: cheat, common, debugger directories done.
2017-11-16 14:29:34 -03:30
Stephen Anthony
a7f1764411
Second pass at optimizing header files, to eliminate cascaded compiles.
2017-11-16 13:31:20 -03:30
Stephen Anthony
632fffcb49
Refactor a few classes to not include so many headers.
...
Including many header files in other headers leads to a cascade of
compiles when changing one of them.
Note that this potentially makes some inline methods non-inline
(although current idea on this is that the compiler can make
much better choices for when to inline). So we may need to check
performance after this work, to make sure no regressions happen.
2017-11-14 21:52:23 -03:30
thrust26
0dddb93fb6
rewind/unwind command output improved
2017-11-13 16:02:15 +01:00
thrust26
92a8747eb3
rewind/unwind commands enhanced with optional number of levels parameter
2017-11-13 15:07:48 +01:00
Stephen Anthony
c18469c2a3
Fix minor compile warnings.
...
Sync BSTypes in Stella and harmonycart, fixing a bug in the process
(entering non-uppercase extensions for '-bs' would result in an error).
2017-11-10 21:37:11 -03:30
thrust26
eceb647953
Atari 7800 support (initial RAM and Pause key) added
...
currently only available in debugger UI and via command line
TODO: make available in future developer dialog
2017-10-18 22:03:52 +02:00
thrust26
2af885b417
autocompletion does not anymore cut string if no longer matching string is found
2017-10-17 21:10:37 +02:00
thrust26
cc04c3e826
missing "Start" label in disassembly fixed
...
negative block cycle count displayed correctly
2017-10-17 19:07:15 +02:00
Christian Speckner
be877f8503
Merge branch 'master' into refactoring/frame_manager
2017-10-15 20:28:27 +02:00
thrust26
474c9941d5
minimal rewind button state refactoring
2017-10-13 16:01:30 +02:00
thrust26
cdb2e18324
save state handling for entering and leaving the debugger modified.
2017-10-13 15:29:20 +02:00
thrust26
576773f837
Merge branch 'master' of https://github.com/stella-emu/stella
2017-10-13 11:18:07 +02:00
thrust26
c6a5b96796
fixes #244 (wrong source address display for cleared peeks)
2017-10-13 11:17:53 +02:00
Stephen Kitt
4885fec94a
Spelling fixes
...
* commmands -> commands
* comparitive -> comparative
These were found by Debian’s Lintian tool.
Signed-off-by: Stephen Kitt <steve@sk2.org>
2017-10-12 16:53:58 -02:30
thrust26
4050acad01
spelling and ordering of pseudo-ops fixed
2017-10-12 21:11:39 +02:00
thrust26
53d4745479
pseudo-op "_scycles" (cycles into current scanline) added
2017-10-12 21:08:24 +02:00
thrust26
3045a0ddf7
unwind logic started, TODO: adapt RewindManager
2017-10-12 17:43:41 +02:00
Stephen Anthony
fdf813cf06
Fixed nullptr vs. 0 issues in Debugger; removed nasty C-style char pointers.
2017-10-12 00:08:52 -02:30
Stephen Anthony
10bdcd58d2
Third pass at fixing warnings:
...
- added very stringent checks when compiling under clang; for now, there will still be warnings,
since I haven't addressed the specific code yet (probably issues in OSX too)
- no issues when compiling with gcc; still need to check VS.
2017-10-11 21:49:31 -02:30
Stephen Anthony
be48e643e6
Second pass at cleanups from increased warning level.
2017-10-11 18:18:07 -02:30
Stephen Anthony
9fd1726824
Merge branch 'master' of github.com:stella-emu/stella
2017-10-11 12:25:00 -02:30
Stephen Anthony
35624553b6
First pass at code cleanup from enabling higher levels of warnings in clang/gcc.
2017-10-11 12:23:54 -02:30
thrust26
39c3ba89bf
input history works in both directions and wraps around
2017-10-11 15:13:09 +02:00
thrust26
5883f2dfcc
prevent displaying auto completes for no filter argument or only "_"
2017-10-11 11:38:38 +02:00
thrust26
c93d7e265d
PromptWidget::getCompletionPrefix refactored
2017-10-10 16:40:54 +02:00
thrust26
20ff2163ca
comment to BSPF::matches() added
...
some compiler warnings fixed
2017-10-10 15:29:14 +02:00
thrust26
d702829ed3
slightly better parser messages for breakifs and failed deletes.
2017-10-10 14:48:36 +02:00
thrust26
3cc42b1dc5
resulting string from incomplete autocomplete fixed
2017-10-10 14:47:29 +02:00
thrust26
3e6fe633f3
more characters to auto complete whitespace list added
2017-10-10 14:15:18 +02:00
thrust26
c2325decb7
advanced auto complete added; first letter has to match, following letters have to appear in correct order. examples:
...
- 'twf' finds and completes into 'trapwriteif',
- 'g0' finds and completes into 'GRP0'
- 'em' finds 'ENAM0'&'ENAM1' and completes into 'ENAM'
2017-10-10 14:03:52 +02:00
thrust26
6c95d34ae3
minimal fix for previous commit
2017-10-10 12:03:15 +02:00
thrust26
5db2d836f4
prompt is initially filled by the executed script files commands
2017-10-10 12:00:10 +02:00
Stephen Anthony
29eb553a0c
Fixed trailing space in Debugger class file.
2017-10-09 20:31:29 -02:30
thrust26
7c679fda31
Merge branch 'master' of https://github.com/stella-emu/stella
...
# Conflicts:
# src/debugger/Debugger.cxx
2017-10-09 23:56:39 +02:00
thrust26
f59ad788d7
missing address in debugger status line fixed
2017-10-09 23:49:14 +02:00
Stephen Anthony
aa755c7270
Fixed minor compile warnings with gcc/clang.
2017-10-09 19:14:49 -02:30
thrust26
3fddc03ff6
trapifs implemented (and fixed mirrors)
...
wrong port display for swapped ports fixed
error due wrong argument number now with example display
label display in status line added
2017-10-09 23:15:40 +02:00
thrust26
64e4153bca
Merge branch 'master' of https://github.com/stella-emu/stella
2017-10-08 19:04:48 +02:00
Stephen Anthony
741e148da5
Fixed 'save' command in debugger parser:
...
- all files are now appended with '.script' instead of '.stella'.
- files are saved in default save location, just like disassembly files
(this can be discussed/changed as necessary)
- 'exec' command has been changed to load from the same location
2017-10-08 14:24:10 -02:30
thrust26
20babc832a
Merge branch 'trapif_attempt_1'
2017-10-08 18:31:26 +02:00
thrust26
7406c0fd2a
hides new access functions since they can only used together with traps
...
fixes listtraps formatting (trapStatus)
fixes trap addresses (in executeTrapRW, addr & XY is now always used for compares)
2017-10-08 15:59:00 +02:00
thrust26
eb2ae18ce1
added missing initialization
2017-10-08 14:18:14 +02:00
thrust26
649dada32c
added missing file to source control
2017-10-08 12:50:22 +02:00
thrust26
90705babd7
debugger start displays labels where possible
...
prevent repeated trap interrupts
some old code cleanup
2017-10-08 12:25:23 +02:00
thrust26
d15690f5f1
added mirrors
2017-10-08 10:43:26 +02:00
thrust26
7b8b121ee5
detect duplicate traps which will eliminate each other
2017-10-07 23:45:32 +02:00
thrust26
41dffe6f78
works!
...
TODOs:
- identify duplicates and trigger remove when added
- mirrored addresses
- testing
2017-10-07 20:22:54 +02:00
thrust26
15925c313c
working on formatting
2017-10-07 19:30:21 +02:00
thrust26
ffacd7a5e7
missed a clear
2017-10-07 18:28:44 +02:00
thrust26
c6593e6c58
this should be working
2017-10-07 18:25:56 +02:00
thrust26
f862e1c97d
progress...
2017-10-07 14:17:34 +02:00
Christian Speckner
a400238c19
Refactor FrameManager to extend AbstractFrameManager.
2017-10-07 01:41:47 +02:00
g012
5cce80d908
Fixed removal of prefix of local labels (global.local -> .local).
2017-10-06 20:01:33 -02:30
Stephen Anthony
5492e86ba5
Fix spacing issues.
2017-10-06 20:00:05 -02:30
thrust26
61bf556e5b
it compiles again
2017-10-06 23:06:59 +02:00
Stephen Anthony
29e53093ba
Various UI classes now have their commands prefixed by class name.
2017-10-04 18:33:24 -02:30
Stephen Anthony
90a6c35061
Removed ability to manually select CompuMate controllers ( fixes #229 ).
2017-10-04 17:43:21 -02:30
Stephen Anthony
17f88515a7
Fixed compile errors in gcc/clang.
2017-10-04 13:06:28 -02:30
thrust26
0cbceda36d
added ellipsis to audit dialog
2017-10-04 12:26:11 +02:00
thrust26
cd189050ec
Fixed wrong display of swapped controllers in debugger
2017-10-03 18:42:46 +02:00
thrust26
8348525f14
before cleanup
2017-10-03 16:33:33 +02:00
thrust26
e10ca8e694
removed 'echo' and enhanced 'print' instead
2017-10-02 22:12:10 +02:00
thrust26
43e9693959
added 'echo' command to debugger prompt
2017-10-02 14:23:08 +02:00
Stephen Anthony
05b2684421
Fixes for Visual Studio project file; minor formatting cleanups.
2017-10-01 16:49:29 -02:30
Stephen Anthony
924e92214f
Fixes for several minor issues in the last few commits:
...
- move files from src/windows to proper location
- formatting fixes to match style in other files
This fixes all compile issues in Linux; still TODO is fix Windows and OSX.
2017-10-01 16:23:53 -02:30
thrust26
c19dc0dd9f
minor code cleanup
2017-10-01 20:02:11 +02:00
thrust26
39c168fb70
made SWCHA(R) editable in debugger (somewhat ugly coding here)
2017-10-01 17:48:25 +02:00
thrust26
5bc3d9c83e
Improved value display for driving controller in debugger
2017-10-01 13:59:00 +02:00
thrust26
72f46c306f
added new classes for "Linux & friends" make
2017-10-01 13:51:58 +02:00
thrust26
00cb377c0a
finalized trackball widgets
2017-10-01 13:06:34 +02:00
thrust26
4fe9317ad2
Refactored FlashWidget, SaveKeyWidget and AtariVoxWidget
2017-10-01 12:00:07 +02:00
thrust26
f77cd9ab06
Updated VS project file, reworked SaveKey/AtariVox widget, started with implementing trackball widgets for debugger (AmigaMouse working)
2017-10-01 09:52:39 +02:00
thrust26
a92ceed195
SaveKey/AtariVox detects EEPROM areas accessed by ROM and allows erasing only these in the debugger.
2017-09-29 20:12:41 +02:00
Stephen Anthony
e7b732b115
Allow access to current frame count from TIA; minor formatting cleanup.
2017-09-23 10:20:36 -02:30
thrust26
39267e2840
removed warning
2017-09-20 07:24:11 +02:00
thrust26
ba764fdc06
added _cyclesLo and _cyclesHi to debugger prompt
2017-09-19 20:49:48 +02:00
Stephen Anthony
aed2945a56
First pass at continuous state saving in emulation mode, accessible by the debugger:
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- Toggle this with Alt-r. When enabled, state is saved each frame to memory (up to 100 slots)
- Upon entering the debugger, rewind is immediately available, allowing to rewind (for example) back past a breakpoint
- Testing is definitely required.
2017-09-18 20:29:52 -02:30
thrust26
2a21b497fe
fixed #178 by replacing myUserCLabels with myUserLabels
2017-09-18 20:27:16 +02:00
Stephen Anthony
1d01b39f87
Minor cleanup of formatting and compile warnings.
2017-09-17 16:15:17 -02:30
thrust26
7d72265088
added TIA access tracking
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improved ZP-RAM/Stack tracking
2017-09-17 10:35:45 +02:00
thrust26
cfa40722b9
updated poke(), now CPU emulation provides the flags
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improved ZP/stack access tracking and output
added ZP code tracking
2017-09-16 22:37:19 +02:00
thrust26
3bf809a137
refined access tracking for ZP, Stack and IO addresses
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improved RIOT RAM output in Distella
2017-09-16 17:38:37 +02:00
thrust26
7f65fad7cf
preliminary implementation for ZP-RAM access tracking
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extra access type flag for poke()
2017-09-16 13:48:04 +02:00
thrust26
10e6d483b1
added access tracking via poke()
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code cleanup in DiStella and CartDebug
2017-09-16 08:54:32 +02:00
thrust26
5f68b0565d
2nd part of Distella updates
2017-09-15 14:56:54 +02:00
thrust26
833d0c3b0e
test
2017-09-13 22:43:49 +02:00
thrust26
7af7dd3bb6
test test test
2017-09-13 22:30:17 +02:00
thrust26
9c550d4933
test test test
2017-09-13 22:28:58 +02:00
thrust26
a798dedabf
test 2
2017-09-13 22:16:46 +02:00
thrust26
a515ab67f0
test 1
2017-09-13 22:15:46 +02:00
thrust26
95b04b2baa
1st part of Distella improvements
2017-09-13 16:04:54 +02:00
Stephen Anthony
86f65e8e87
Show message indicating what is being done when rewinding state (ie, '1 step', '10 frames', etc).
2017-09-11 15:58:41 -02:30
Stephen Anthony
2dc355b0d5
Debugger 'saverom' and 'saveses' now save to the default save directory.
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The 'saveses' command now creates a filename based on the date and time when the command was entered.
2017-09-09 17:20:22 -02:30
Stephen Anthony
b54b4eb4f6
Fixed documentation on some debugger 'save' commands; they don't take
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any parameter, and choose the name (and locations) themselves.
This needs to be fixed, and will happen when I get to issue #172
(add save file dialogs).
2017-09-09 15:50:27 -02:30
Stephen Anthony
b7bf3b79b2
First pass at a consistent default for load/saving files that don't have a
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pre-defined location (ROM files and disassemblies, etc).
- Repurposed the snapshot load/save folders by changing OSystem::defaultSnapLoadDir to OSystem::defaultLoadDir, and similar for the save dir
- In Windows, this directory will now be 'Documents\Stella', while in Linux/OSX it will be $HOME
- Testing still required for Windows and OSX; only Linux is confirmed to work for now
2017-09-09 15:06:21 -02:30
Stephen Anthony
a018dc604a
Extend debugger 'dump' command to take second parameter (for end of data range).
2017-09-08 22:23:45 -02:30
Stephen Anthony
b6907d0d8a
Added '_fcycles' debugger pseudo-op (gives cycles since frame started).
2017-09-08 17:59:33 -02:30
Stephen Anthony
ebb8725126
Refactor System::myCycles to be 64-bit instead of 32-bit.
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- The cycles counter is now essentially monotonically increasing (ie, we never need to worry about it going backwards and giving a negative difference, simplifying a lot of code
- There are now reset() methods in all places that keep track of system cycles, but they are used for a full reset only; not called each frame like before (which had to be done to prevent overflow).
2017-09-08 11:29:30 -02:30
Stephen Anthony
eafe102daa
Refactor StateManager and RewindManager for eventual use outside debugger.
2017-09-03 23:02:15 -02:30
Stephen Anthony
c2302c2e71
Cart::getImage refactoring: use uInt32, since sizes are never negative.
2017-09-01 10:23:17 -02:30
Stephen Anthony
4440aabc56
Final updates for bankswitch schemes, updating documentation.
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- Some schemes are not completely documented and/or implemented, and in those cases a FIXME has been added.
2017-08-31 19:21:20 -02:30
Stephen Anthony
6cf4aa4832
Further refactoring of bankswitching schemes, and removal of 'MC' scheme.
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- MC is being removed, since the code has never been tested, and a test ROM has never been created
2017-08-31 15:31:27 -02:30
Stephen Anthony
31907f4be1
More peek/poke refactoring, and improved comments in bankswitching schemes.
2017-08-31 13:01:45 -02:30
Stephen Anthony
68f80f04d9
Peek/poke refactoring for next batch of bankswitch schemes.
2017-08-30 20:44:18 -02:30
Stephen Anthony
a5d9550f2f
First pass at cleanup of the peek/poke API from Device class:
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- remove peek and poke from classes where the addressing is set up such that they aren't needed
- where possible, move from using 'myCurrentBank << 12' everywhere, to precomputing the value (perhaps a small optimization, but still valid)
2017-08-30 19:45:57 -02:30
Stephen Anthony
2930e74333
Updated FE debugger support to allow changing banks dynamically.
2017-08-30 17:22:56 -02:30