Quadrun sounds better now :)
Preparing for the 3.7.3 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2562 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
8 frames. This is necessary for ROMs that 'abuse' the system and have
inconsistent scanline counts on every single frame.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2561 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
In this case, the frame runs to the limits of the virtual 'TV' (342 scanlines).
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2559 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
Updated PNG library to latest release.
I hope to get back to Stella development soon, and do a new release
in perhaps the next month or so.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2554 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
of the RIOT chip. This flag is related to the edge-detect circuitry, and
set on active transition of PA7 pin, cleared upon reading from TIMINT (but
only *after* its result is included in the TIMINT read).
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2553 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
all aspects of the M6532 chip that a real 2600 console doesn't use.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2549 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
filesystem handling. It is no longer a special case, since the FSNode
class now knows how to parse it directly.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2540 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
and make 'Default' button do the right thing when configuring global
ROM properties.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2530 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
the latter you'll probably require the patience of Job.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2529 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
(more work required for Windows), and updated zlib to latest
version.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2528 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
display modes wrt both palette and display properties (# of scanlines,
size of window, etc). This means you can now dynamically switch
between these modes at runtime.
Also added 'Shift-Control-f', which cycles through the modes in
reverse order.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2527 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
wrap when opening in the default text editor in OSX. Yes, I *am*
that picky (OCD would probably be a better description).
Bumped version #.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2519 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
been removed. Sorry to anyone still using these systems, but this
decision is final. It's time to move on, folks.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2511 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
Distella '-r' option (Relocate calls out of address range) to
the disassembler core. Also added UI item to dynamically
change the setting.
Renamed 'resolvedata', 'showaddr' and 'gfxformat' commandline
arguments to start with 'dis', indicating that they're part
of the disassembler.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2504 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
option was set, which normally isn't when disassembling standalone
ROMs. As such, the disassembly didn't match standard Distella output.
The 'fflag' and 'rflag' options from Distella have therefore been
integrated, but they're not configurable at this point (hardcoded
to true and false, respectively).
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2502 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
RAM to do so, which I agonized over for about a week, but I feel it's
a fairly good tradeoff for the features we get. Eventually, I may come
up with a more accurate phosphor mode which eliminates this approach
entirely.
Reverted OpenGL framebuffer to 32-bit colour mode. We're using Blargg
effects, so we may as well get the full fidelity out of it. Besides,
testing has shown that there's not much speed difference between 16
and 32 bit modes, making me think that 16-bit is probably be swizzled
to 32-bit anyway.
Bumped release date to June 1, version to rc1.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2501 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
we need to modify what is caught. Ironically enough, this fixes
a bug whereby when certain errors occur, the recovery system
itself would crash, not the issue that actually caused the bug!
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2499 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
before the release tomorrow (since I'm not entirely sure how it
works), but I'm going to give it the old college try.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2497 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba