Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
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Brandon Wright fdae8cc72f Add SuperFX overclock multiplier setting.
Our speed isn't nearly correct, so letting the users adjust it is OK.
2018-05-07 17:03:06 -05:00
apu Inline a couple functions. Add some spacing to the Gtk preferences dialog. 2018-04-21 18:44:40 -05:00
data Add mightymo cheat database in bml format. 2018-04-27 20:36:18 -05:00
docs Added Chou Aniki APU timing hack. 2017-11-17 16:11:03 -06:00
filter Fix xBRZ compile with older gcc 2018-02-27 21:40:11 +01:00
gtk Add SuperFX overclock multiplier setting. 2018-05-07 17:03:06 -05:00
jma Clean up compiler warnings. 2017-12-06 19:00:19 -06:00
libretro Fix libretro cheats. 2018-04-26 15:57:04 -05:00
macosx Update Mac OSX version number and date strings 2017-11-20 17:29:39 -08:00
unix unix: Don't remove compiler flags for no reason, and put user flags at the end so as to overwrite Snes9x's. 2018-05-06 20:04:25 -05:00
unzip Guard Z_BZIP2ED with #ifdef HAVE_BZIP2 in miniunz.c, unzip.c 2014-01-29 21:41:59 +00:00
win32 d3d: only lock a small region in case the driver tries to readback. 2018-05-06 11:05:09 -05:00
.gitignore Update .gitignore 2017-08-29 14:19:15 -07:00
.gitmodules Move libpng and zlib dependencies into submodules for the Windows build 2018-01-05 12:33:47 -08:00
65c816.h Update copyrights. 2017-11-17 16:00:58 -06:00
LICENSE Add LICENSE file 2018-02-27 21:56:16 +01:00
appveyor.yml add appveyor build script (CI for Windows) 2018-02-06 14:16:50 +09:00
bml.cpp Open bml files in binary mode 2018-05-05 00:55:02 +02:00
bml.h Revamping cheats support. 2018-04-25 19:29:26 -05:00
bsx.cpp [BS-X] Preventing infinite loop when fixing Allocation flags 2018-05-02 02:58:35 +02:00
bsx.h [BS-X] Support for bigger SatData files 2017-12-16 17:52:35 +01:00
c4.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
c4.h Update copyrights. 2017-11-17 16:00:58 -06:00
c4emu.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
cheats.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
cheats.h More cheats stuff. 2018-04-27 20:35:20 -05:00
cheats2.cpp Use .bml instead of .cht. Add fallbacks where loading. 2018-04-30 17:25:43 -05:00
clip.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
conffile.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
conffile.h Update copyrights. 2017-11-17 16:00:58 -06:00
controls.cpp Clean up compiler warnings. 2017-12-06 19:00:19 -06:00
controls.h Update copyrights. 2017-11-17 16:00:58 -06:00
cpu.cpp Fix reset of NMI pending flag. 2018-05-02 10:00:27 -05:00
cpuaddr.h Update copyrights. 2017-11-17 16:00:58 -06:00
cpuexec.cpp Fix reset of NMI pending flag. 2018-05-02 10:00:27 -05:00
cpuexec.h Silence warnings about operator priority. 2018-04-11 12:44:21 -05:00
cpumacro.h Update copyrights. 2017-11-17 16:00:58 -06:00
cpuops.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
cpuops.h Update copyrights. 2017-11-17 16:00:58 -06:00
crosshairs.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
crosshairs.h Update copyrights. 2017-11-17 16:00:58 -06:00
debug.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
debug.h Update copyrights. 2017-11-17 16:00:58 -06:00
display.h Fix a couple bugs. Change cheats on unix to work like they used to. 2018-04-30 16:44:17 -05:00
dma.cpp Fix reset of NMI pending flag. 2018-05-02 10:00:27 -05:00
dma.h Update copyrights. 2017-11-17 16:00:58 -06:00
dsp.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
dsp.h Update copyrights. 2017-11-17 16:00:58 -06:00
dsp1.cpp Clean up compiler warnings. 2017-12-06 19:00:19 -06:00
dsp2.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
dsp3.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
dsp4.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
font.h Update copyrights. 2017-11-17 16:00:58 -06:00
fxdbg.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
fxemu.cpp Add SuperFX overclock multiplier setting. 2018-05-07 17:03:06 -05:00
fxemu.h Update copyrights. 2017-11-17 16:00:58 -06:00
fxinst.cpp Fix Doom SuperFX. 2018-05-06 19:52:41 -05:00
fxinst.h Update copyrights. 2017-11-17 16:00:58 -06:00
getset.h Update copyrights. 2017-11-17 16:00:58 -06:00
gfx.cpp gfx.cpp: memset less memory at once for FirstSprite+Y, accelerating sprite rendering if not all lines have sprites. 2018-05-02 18:03:56 -05:00
gfx.h Update copyrights. 2017-11-17 16:00:58 -06:00
globals.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
language.h Update copyrights. 2017-11-17 16:00:58 -06:00
loadzip.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
logger.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
logger.h Update copyrights. 2017-11-17 16:00:58 -06:00
memmap.cpp Use .bml instead of .cht. Add fallbacks where loading. 2018-04-30 17:25:43 -05:00
memmap.h Calculate SHA256 checksum for later use. 2018-04-24 17:06:32 -05:00
messages.h Update copyrights. 2017-11-17 16:00:58 -06:00
missing.h Update copyrights. 2017-11-17 16:00:58 -06:00
movie.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
movie.h Update copyrights. 2017-11-17 16:00:58 -06:00
msu1.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
msu1.h Update copyrights. 2017-11-17 16:00:58 -06:00
netplay.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
netplay.h Update copyrights. 2017-11-17 16:00:58 -06:00
obc1.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
obc1.h Update copyrights. 2017-11-17 16:00:58 -06:00
pixform.h Update copyrights. 2017-11-17 16:00:58 -06:00
port.h Don't set GFX_MULTI_FORMAT if not needed. The BuildPixel calls cost ~3% performance. 2018-04-21 19:17:39 -05:00
ppu.cpp Fix reset of NMI pending flag. 2018-05-02 10:00:27 -05:00
ppu.h Move color table generation out of tile renderer. 2018-04-11 12:45:06 -05:00
sa1.cpp Jonas Quinn's fix for negative SA1 division. 2018-04-08 10:41:11 -05:00
sa1.h Update copyrights. 2017-11-17 16:00:58 -06:00
sa1cpu.cpp Increase the number of opcodes executed on the SA1 to 5 per S-CPU opcode. 2017-11-21 18:01:50 -06:00
sar.h Update copyrights. 2017-11-17 16:00:58 -06:00
screenshot.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
screenshot.h Update copyrights. 2017-11-17 16:00:58 -06:00
sdd1.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
sdd1.h Update copyrights. 2017-11-17 16:00:58 -06:00
sdd1emu.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
sdd1emu.h Update copyrights. 2017-11-17 16:00:58 -06:00
server.cpp Fix NETPLAY_SUPPORT define I broke. 2017-12-13 22:50:47 -06:00
seta.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
seta.h Update copyrights. 2017-11-17 16:00:58 -06:00
seta010.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
seta011.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
seta018.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
sha256.cpp Calculate SHA256 checksum for later use. 2018-04-24 17:06:32 -05:00
sha256.h Add bml parser and sha256 sum support. 2018-04-24 16:16:22 -05:00
snapshot.cpp Fix reset of NMI pending flag. 2018-05-02 10:00:27 -05:00
snapshot.h Update copyrights. 2017-11-17 16:00:58 -06:00
snes9x.cpp Add SuperFX overclock multiplier setting. 2018-05-07 17:03:06 -05:00
snes9x.h Add SuperFX overclock multiplier setting. 2018-05-07 17:03:06 -05:00
spc7110.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
spc7110.h Update copyrights. 2017-11-17 16:00:58 -06:00
spc7110dec.cpp Add support for Tengai Makyou Zero English patch mapping 2017-10-23 09:03:19 -07:00
spc7110dec.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
spc7110emu.cpp Add support for Tengai Makyou Zero English patch mapping 2017-10-23 09:03:19 -07:00
spc7110emu.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
srtc.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
srtc.h Update copyrights. 2017-11-17 16:00:58 -06:00
srtcemu.cpp Initial 1.52 import 2010-09-25 17:46:12 +02:00
srtcemu.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
statemanager.cpp Move statemanager to s9x folder, add rewind support to unix port 2012-03-29 15:31:41 +02:00
statemanager.h Move statemanager to s9x folder, add rewind support to unix port 2012-03-29 15:31:41 +02:00
stream.cpp Update copyrights. 2017-11-17 16:00:58 -06:00
stream.h Update copyrights. 2017-11-17 16:00:58 -06:00
tile.cpp Work around the OffsetInLine unused variable thing. 2018-04-22 18:07:02 -05:00
tile.h Update copyrights. 2017-11-17 16:00:58 -06:00