Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
Go to file
BearOso d38c15cf78 win32: Include ResourceLimits.cpp in glslang. 2020-07-29 18:33:15 -05:00
apu Fix out-of-bounds memory access. (Sour via byuu) 2019-08-01 13:07:44 -05:00
data Cheats: Use "name" instead of "description". Allow whitespace. 2018-06-04 10:29:46 -05:00
docs Update changes.txt, appveyor.yml. 2019-04-23 13:57:18 -05:00
filter Merge `FORCE_INLINE` macro to `alwaysinline` into port.h. 2019-04-08 01:07:16 +09:00
gtk Gtk/Shaders: Use embedded copy of glslang. 2020-07-29 18:32:46 -05:00
jma Remove useless 'register' storage class. 2018-11-17 15:02:37 -06:00
libretro libretro win32: Really fix build. 2019-10-18 16:50:57 -05:00
macosx Mac: Remove 1-pixel border that was cutting into the window 2020-06-20 17:35:14 -07:00
shaders Gtk/Shaders: Use embedded copy of glslang. 2020-07-29 18:32:46 -05:00
unix Merge pull request #573 from greg-kennedy/master 2019-09-16 12:01:13 -05:00
unzip Remove useless 'register' storage class. 2018-11-17 15:02:37 -06:00
win32 win32: Include ResourceLimits.cpp in glslang. 2020-07-29 18:33:15 -05:00
.cirrus.yml cirrus: Add libgtkmm-3.0-dev to linux packages. 2020-07-17 14:56:41 -05:00
.gitignore Add automated builds via Cirrus CI (Linux & macOS) 2019-12-15 22:01:44 +06:00
.gitmodules Add glslang to shaders directory. 2020-07-28 17:25:27 -05:00
65c816.h Missed a couple. 2018-11-15 17:35:52 -06:00
LICENSE Update some documents. 2019-02-26 16:36:05 -06:00
README.md Add Linux & FreeBSD X11 CI builds 2019-12-16 13:21:57 +06:00
appveyor.yml Update changes.txt, appveyor.yml. 2019-04-23 13:57:18 -05:00
bml.cpp Trim data elements beginning with colons in bml. 2019-06-23 16:43:28 -05:00
bml.h C++ification of bml parser. 2019-06-02 19:09:52 -05:00
bsx.cpp Fix unused variables. 2018-11-17 15:27:53 -06:00
bsx.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
c4.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
c4.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
c4emu.cpp C4: Do the sign extend manually. 2019-02-12 22:27:36 -06:00
cheats.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cheats.h Reduce manual allocation in BML parser and cheats. 2019-05-14 17:42:41 -05:00
cheats2.cpp Reduce manual allocation in BML parser and cheats. 2019-05-14 17:42:41 -05:00
clip.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
conffile.cpp win32: fix compilation error in vs2019 2020-01-19 12:48:06 +09:00
conffile.h win32: fix compilation error in vs2019 2020-01-19 12:48:06 +09:00
controls.cpp Remove out-of-bounds access with macs rifle data. 2020-06-20 11:05:25 -05:00
controls.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpu.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpuaddr.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpuexec.cpp Fix Chou Aniki. Remove hack. 2019-03-09 17:16:54 -06:00
cpuexec.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpumacro.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpuops.cpp Fix Chou Aniki. Remove hack. 2019-03-09 17:16:54 -06:00
cpuops.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
crosshairs.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
crosshairs.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
debug.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
debug.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
display.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dma.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dma.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp1.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp2.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp3.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp4.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
font.h Add special S9xDisplayStringType to pass additional info. 2018-12-12 16:15:56 -06:00
fxdbg.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
fxemu.cpp Revert "SFX: Make SFX2 1/3 faster than 1.59.2." 2019-05-31 12:25:08 -05:00
fxemu.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
fxinst.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
fxinst.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
getset.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
gfx.cpp add unlimited sprites (range) 2019-11-13 03:25:56 +00:00
gfx.h add unlimited sprites (range) 2019-11-13 03:25:56 +00:00
globals.cpp Remove most of GFX_MULTI_FORMAT. 2019-03-07 17:14:51 -06:00
language.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
loadzip.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
logger.cpp Get rid of "ignore" warnings. 2018-11-18 12:03:14 -06:00
logger.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
memmap.cpp Fix some warnings. 2020-06-20 10:44:11 -05:00
memmap.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
messages.h BUildfix for PS3 - error: comma at end of enumerator list 2018-12-29 11:50:22 -06:00
missing.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
movie.cpp Fix some warnings. 2020-06-20 10:44:11 -05:00
movie.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
msu1.cpp Restore MSU1_AUDIO_POS. 2019-04-17 12:27:16 -05:00
msu1.h Fix Windows build. Tweak XAudio a bit. 2019-02-09 16:46:08 -06:00
netplay.cpp Merge pull request #428 from CapnCrinklepants/master 2019-03-09 18:14:50 -06:00
netplay.h Merge pull request #428 from CapnCrinklepants/master 2019-03-09 18:14:50 -06:00
obc1.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
obc1.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
pixform.h Proper 16-bit color conversion. 2019-03-21 15:28:31 -05:00
port.h Fix some warnings. 2020-06-20 10:44:11 -05:00
ppu.cpp Fix Chou Aniki. Remove hack. 2019-03-09 17:16:54 -06:00
ppu.h Fix PPU blending with unoptimized change. 2019-03-06 19:00:29 -06:00
sa1.cpp SA1: Remove memory remapping at load state. 2020-06-07 15:38:01 -05:00
sa1.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sa1cpu.cpp Revert "Don't spin when SA1 is stopped." 2019-01-14 14:08:03 -06:00
sar.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
screenshot.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
screenshot.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sdd1.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sdd1.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sdd1emu.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sdd1emu.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
server.cpp Merge pull request #428 from CapnCrinklepants/master 2019-03-09 18:14:50 -06:00
seta.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
seta.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
seta010.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
seta011.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
seta018.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sha256.cpp (PS3) Buildfixes 2018-08-29 09:49:51 -05:00
sha256.h Add bml parser and sha256 sum support. 2018-04-24 16:16:22 -05:00
snapshot.cpp Increase SRAM size to 512KB 2020-03-31 06:35:29 -04:00
snapshot.h Add function to load only screenshot from snapshot file 2019-12-19 18:18:45 +01:00
snes9x.cpp Only show if DisplayTime is enabled in settings 2019-05-11 23:24:17 -04:00
snes9x.h Only show if DisplayTime is enabled in settings 2019-05-11 23:24:17 -04:00
spc7110.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
spc7110.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
spc7110dec.cpp Get rid of some more warnings 2019-02-23 15:01:59 +01:00
spc7110dec.h Get rid of some more warnings 2019-02-23 15:01:59 +01:00
spc7110emu.cpp Add support for Tengai Makyou Zero English patch mapping 2017-10-23 09:03:19 -07:00
spc7110emu.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
srtc.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
srtc.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
srtcemu.cpp Initial 1.52 import 2010-09-25 17:46:12 +02:00
srtcemu.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
statemanager.cpp Move statemanager to s9x folder, add rewind support to unix port 2012-03-29 15:31:41 +02:00
statemanager.h Move statemanager to s9x folder, add rewind support to unix port 2012-03-29 15:31:41 +02:00
stream.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
stream.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
tile.cpp tile: Divide instantiations. This enables parallel compilation. 2019-05-04 15:01:01 +09:00
tile.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
tileimpl-h2x1.cpp Fix Mode7 mosaic glitch from tile cleanup. 2019-10-10 17:59:16 -05:00
tileimpl-n1x1.cpp Fix Mode7 mosaic glitch from tile cleanup. 2019-10-10 17:59:16 -05:00
tileimpl-n2x1.cpp Fix Mode7 mosaic glitch from tile cleanup. 2019-10-10 17:59:16 -05:00
tileimpl.h Fix Mode7 mosaic glitch from tile cleanup. 2019-10-10 17:59:16 -05:00

README.md

Snes9x

Snes9x - Portable Super Nintendo Entertainment System (TM) emulator

This is the official source code repository for the Snes9x project.

Please check the Wiki for additional information.

Nightly builds

Download nightly builds from continuous integration:

snes9x

OS status
Windows Status
Linux (GTK) Status
Linux (X11) Status
FreeBSD (X11) Status
macOS Status

libretro core

OS status
Linux/amd64 Status
Linux/i386 Status
Linux/armhf Status
Linux/armv7-neon-hf Status
Linux/arm64 Status
Android/arm Status
Android/arm64 Status
Emscripten Status
macOS/amd64 Status
Nintendo Wii Status
Nintendo Switch Status
Nintendo GameCube Status
PSP Status