snes9x/win32
OV2 b65f18fa84 Win32: add preliminary CG shader support (D3D + OGL)
CG shaders can be found in the ps3 snes9x port. Some of them will
not work correctly with all internal filter modes.
2011-02-24 01:36:11 +01:00
..
docs Win32: remove ASM project configurations, batch file and compile txt paragraph 2011-01-22 15:40:14 +01:00
rsrc Win32: add preliminary CG shader support (D3D + OGL) 2011-02-24 01:36:11 +01:00
zlib Merged in two snes9x-rr GUI changes 2010-09-29 13:48:26 +02:00
AVIOutput.cpp Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
AVIOutput.h Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
CDirect3D.cpp Win32: add preliminary CG shader support (D3D + OGL) 2011-02-24 01:36:11 +01:00
CDirect3D.h Win32: add preliminary CG shader support (D3D + OGL) 2011-02-24 01:36:11 +01:00
CDirectDraw.cpp Win32: Pass fullscreen setting when applying directdraw display changes 2011-01-14 00:20:56 +01:00
CDirectDraw.h Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
CDirectSound.cpp Update win32-dev branch to 1.52fix4 2010-09-25 17:52:32 +02:00
CDirectSound.h Fix access violations on systems with no sound card (Brian Friesen) 2010-10-04 17:33:42 +02:00
CFMOD.cpp Initial 1.52 import 2010-09-25 17:46:12 +02:00
CFMOD.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
CFMODEx.cpp Initial 1.52 import 2010-09-25 17:46:12 +02:00
CFMODEx.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
COpenGL.cpp Win32: add preliminary CG shader support (D3D + OGL) 2011-02-24 01:36:11 +01:00
COpenGL.h Win32: add preliminary CG shader support (D3D + OGL) 2011-02-24 01:36:11 +01:00
CXAudio2.cpp Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
CXAudio2.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
IS9xDisplayOutput.h Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
IS9xSoundOutput.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
InputCustom.cpp Win32: Fix "Turbo Down mode" hotkey assignment (gocha) 2011-01-14 00:26:12 +01:00
InputCustom.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
Valid.Ext Initial 1.52 import 2010-09-25 17:46:12 +02:00
_tfwopen.cpp Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
_tfwopen.h I apologize my mistake. Commit changes I deleted by mistake. 2011-01-30 21:32:06 +09:00
glext.h Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
objfix.c Initial 1.52 import 2010-09-25 17:46:12 +02:00
render.cpp Win32: Fix hires blending interfering with avi recording 2011-02-12 18:41:40 +01:00
render.h Win32: Fix hires blending interfering with avi recording 2011-02-12 18:41:40 +01:00
snes9xw.sln Win32: remove ASM project configurations, batch file and compile txt paragraph 2011-01-22 15:40:14 +01:00
snes9xw.vcproj I apologize my mistake. Commit changes I deleted by mistake. 2011-01-30 21:32:06 +09:00
snes_ntsc.c Initial 1.52 import 2010-09-25 17:46:12 +02:00
snes_ntsc.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
snes_ntsc_config.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
snes_ntsc_impl.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
wconfig.cpp Win32: add preliminary CG shader support (D3D + OGL) 2011-02-24 01:36:11 +01:00
wglext.h Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
win32.cpp Win32: Fix hires blending interfering with avi recording 2011-02-12 18:41:40 +01:00
win32_display.cpp Win32: add preliminary CG shader support (D3D + OGL) 2011-02-24 01:36:11 +01:00
win32_display.h Win32: add preliminary CG shader support (D3D + OGL) 2011-02-24 01:36:11 +01:00
win32_sound.cpp Win32: Rework AVI image generation (gocha) 2011-02-12 18:41:39 +01:00
win32_sound.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
wlanguage.h Win32: re-merge win coreupdate commits, update version information 2011-01-16 14:06:43 +01:00
wsnes9x.cpp Win32: add preliminary CG shader support (D3D + OGL) 2011-02-24 01:36:11 +01:00
wsnes9x.h Win32: add preliminary CG shader support (D3D + OGL) 2011-02-24 01:36:11 +01:00