OV2
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4b770e0997
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win32: add missing parameter dialog files
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2018-05-24 18:12:35 +02:00 |
OV2
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c72675a03b
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win32: handle shader loading errors
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2018-05-24 16:14:50 +02:00 |
OV2
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ec5980b1af
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win32: reset texture size vars on deinit and creation
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2018-05-24 15:54:06 +02:00 |
OV2
|
9a78a04a90
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win32: properly adjust height for filters (fixes #305)
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2018-05-24 15:54:06 +02:00 |
OV2
|
06f84ee6b3
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win32: add shader parameters dialog
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2018-05-24 15:54:06 +02:00 |
Brandon Wright
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e3a86417b8
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Set controller data up on startup instead of when game first latches.
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2018-05-23 16:06:00 -05:00 |
Brandon Wright
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c555b07846
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Translate mouse coordinates correctly in hidpi modes. Hide cursor when SuperScope enabled.
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2018-05-23 15:50:57 -05:00 |
Brandon Wright
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8fd6346d3d
|
More changes.txt.
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2018-05-22 19:04:54 -05:00 |
Brandon Wright
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1c46c7ac56
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Return 0x80 instead of 0xff when simulating DSP1.
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2018-05-22 18:59:15 -05:00 |
Brandon Wright
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9b595b5b19
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Return different MDR in some cases.
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2018-05-22 18:49:20 -05:00 |
Brandon Wright
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75c60aa666
|
Spacing.
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2018-05-22 16:58:12 -05:00 |
Brandon Wright
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c80be8c7f6
|
Add some things to changes.txt.
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2018-05-22 16:57:16 -05:00 |
Brandon Wright
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cff3ff50f5
|
I think this one's fixed, too.
|
2018-05-22 16:50:52 -05:00 |
Brandon Wright
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eba29c569a
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Fix tile selection in mosaic offset-per-tile mode. Fixes first Contra 3 boss.
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2018-05-22 15:58:10 -05:00 |
Brandon Wright
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eabfc07c1d
|
Remove left edge set.
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2018-05-22 15:22:12 -05:00 |
Brandon Wright
|
d7492f1804
|
Left edge must be retested because we're not using whole tile widths.
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2018-05-22 15:16:14 -05:00 |
Brandon Wright
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c29ca215d0
|
Increment VRAM pointer even if we don't write to it.
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2018-05-22 14:54:37 -05:00 |
OV2
|
a911503d4a
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win32: restore old style OGL .shader support
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2018-05-22 21:43:51 +02:00 |
OV2
|
69f5e03ac5
|
win32: use npot textures in OGL if available, use glsl viewport callback
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2018-05-22 21:30:59 +02:00 |
OV2
|
3b5ca2397b
|
win32: do not overwrite glsl output
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2018-05-22 21:26:38 +02:00 |
Brandon Wright
|
9bd9133fbc
|
Fix declaration so it's obvious I switched variables around.
|
2018-05-21 18:08:22 -05:00 |
Brandon Wright
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b9b60a8e60
|
GLSL: Use a viewport callback to size final pass.
|
2018-05-21 14:36:13 -05:00 |
Brandon Wright
|
206523ee17
|
Update width when converting to/from hires.
|
2018-05-20 20:03:12 -05:00 |
OV2
|
d8ef082cfe
|
Clear config on destroy
|
2018-05-20 20:51:20 +02:00 |
OV2
|
8b55dd617d
|
Set default wrap mode
|
2018-05-20 20:51:20 +02:00 |
OV2
|
ad2c72d26c
|
win32: fist step glsl shaders
|
2018-05-20 20:51:20 +02:00 |
OV2
|
f883561d11
|
win32: use bilinear setting in core
|
2018-05-20 20:51:20 +02:00 |
OV2
|
af71ef55cd
|
win32: switch to OpenGL Loader Generator files
|
2018-05-20 20:51:20 +02:00 |
OV2
|
94f90fc94b
|
win32: use rewinding setting in core
|
2018-05-20 20:51:20 +02:00 |
OV2
|
870b6fd77f
|
win32: allow additional options via msbuild
|
2018-05-20 20:51:20 +02:00 |
Brandon Wright
|
16bc6b032f
|
Remove spurious apu.h include here.
|
2018-05-20 10:39:41 -05:00 |
Brandon Wright
|
a74fe2f623
|
Fixed IRQ handling. Dumb me.
|
2018-05-19 18:12:42 -05:00 |
Brandon Wright
|
7dec8a1f9e
|
Use 0x0fffffff instead of 0xffffffff here.
|
2018-05-19 16:56:28 -05:00 |
Brandon Wright
|
d27d9b6dbd
|
Fix a couple IRQ problems.
|
2018-05-19 16:54:05 -05:00 |
Brandon Wright
|
c96f6cd913
|
Add Kick Off and Jojo to VRAM write exclusions for now.
|
2018-05-19 16:00:26 -05:00 |
Brandon Wright
|
b4a7918ee4
|
Add another line.
|
2018-05-19 15:50:16 -05:00 |
bearoso
|
4dcf4ddc74
|
Merge pull request #196 from Francesco149/xinerama
Add xinerama multi-monitor support and position window hints
|
2018-05-19 15:47:38 -05:00 |
Brandon Wright
|
ee5abb9fae
|
Fix typo.
|
2018-05-19 15:45:41 -05:00 |
Brandon Wright
|
7f59e94658
|
Update changes.txt
|
2018-05-19 15:44:32 -05:00 |
bearoso
|
d2981fbb79
|
Create README.md
|
2018-05-19 14:39:29 -05:00 |
Brandon Wright
|
2a2675938e
|
Use lastpass variable.
|
2018-05-19 14:10:48 -05:00 |
Brandon Wright
|
0d75e78e79
|
Fix first frame being upside down with motion blur shader.
|
2018-05-19 14:09:21 -05:00 |
Brandon Wright
|
f1cab4ab17
|
Change NextTimer to NextIRQTimer. Don't subtract a dot in interlaced mode.
|
2018-05-19 10:33:26 -05:00 |
Brandon Wright
|
3553650469
|
Write OpenBus during S9xSetPPU.
|
2018-05-18 19:49:35 -05:00 |
Brandon Wright
|
1ff91f4224
|
Make sure to pull IRQLine during IRQ.
|
2018-05-18 15:48:42 -05:00 |
Brandon Wright
|
f6864c422f
|
Different IRQ handling.
|
2018-05-18 14:53:27 -05:00 |
Brandon Wright
|
aaae363257
|
Simplify NMI trigger.
|
2018-05-18 11:10:01 -05:00 |
Brandon Wright
|
574f3b1780
|
Fix typo.
|
2018-05-17 16:40:05 -05:00 |
Brandon Wright
|
8c47efb89a
|
Bound late NMI trigger to last half of scanline. Be more careful setting trigger position.
|
2018-05-17 16:24:51 -05:00 |
Brandon Wright
|
7f88063b84
|
Don't continuously skip over NMI triggers that happened late in the scanline.
|
2018-05-17 14:52:10 -05:00 |