Commit Graph

368 Commits

Author SHA1 Message Date
Brandon Wright 9c120fe3bf Adjust default input rate, too. 2019-02-19 17:54:57 -06:00
Brandon Wright aa867abcd3 Use nominal frequency ratio for APU. 2019-02-19 17:50:25 -06:00
Brandon Wright df9e37d718 win32: Fix poor performance with OpenGL/snes_ntsc.
Switch to root copy of snes_ntsc.
Change framebuffer format and access hint.
2019-02-19 16:57:42 -06:00
Brandon Wright f211d878a5 And missing comma. 2019-02-19 14:31:32 -06:00
Brandon Wright be64fcf518 Fix extraneous ] 2019-02-19 14:27:44 -06:00
Brandon Wright 504be0917b win32: Readd version to title string. 2019-02-19 14:26:48 -06:00
Brandon Wright c3afc788ca Capitalization consistency. 2019-02-18 15:18:13 -06:00
Brandon Wright 6757f93830 Snes9x, not Snes9X
Win32 title will display "ROM base name - Snes9x"
2019-02-18 15:15:28 -06:00
Brandon Wright 33db8a355b win32: Make control dialog less cramped. 2019-02-17 17:40:52 -06:00
Brandon Wright abea8212d5 win32: Add a config file only DWM tweaks option. 2019-02-17 17:27:50 -06:00
OV2 c90de1077b win32: fix buffer overflows 2019-02-16 15:42:26 +01:00
Brandon Wright e48f077f6c win32: Don't encourage 32000Hz sound.
It's not relevant or helpful in this case, since sound is resampled
anyway, DSP output is actually 32040Hz, the MSU1 is 44100Hz, and the
Windows sound server uses 48000Hz by default.
2019-02-15 12:59:18 -06:00
Brandon Wright 5b7c329134 GFX.DoInterlace-- should occur even if we don't render frame.
Also, adjust the turbo frames label.
2019-02-13 18:20:55 -06:00
Brandon Wright 3215788e26 win32: Fix TVMode in non-directdraw. 2019-02-13 17:28:45 -06:00
Brandon Wright 081c4eeb86 win32: Dialogs: Change one width. 2019-02-13 17:08:44 -06:00
Brandon Wright 5c29a1f834 win32: Change frame skipping captions to be less confusing. 2019-02-13 17:04:31 -06:00
Brandon Wright dbd118f6d6 win32: dialogs: A few small tweaks. 2019-02-13 16:56:26 -06:00
Brandon Wright b57dcc25b7 win32: Finish tweaking dialog boxes. 2019-02-13 16:47:38 -06:00
bearoso 3cfe7b31e3
Fix missing parenthesis. 2019-02-12 23:09:50 -06:00
Brandon Wright cf3feb24ac win32: WaveOut: Correct volume setting. 2019-02-12 22:32:53 -06:00
Brandon Wright 49e399c9cf win32: Control dialog box OK/Cancel were backwards. 2019-02-12 19:35:06 -06:00
Brandon Wright 9774d7024e win32: Window sizes don't want to snap to grid. 2019-02-12 19:18:12 -06:00
Brandon Wright 0c5a9580d5 win32: Tweak cheat dialog box. 2019-02-12 18:27:50 -06:00
Brandon Wright 1b7a80f646 win32: Clean up dialog boxes. 2019-02-12 18:27:45 -06:00
Brandon Wright 2164c86158 Remove S9xFinalizeSamples. 2019-02-12 18:27:33 -06:00
Brandon Wright 8106d02de9 win32: Correct wrong file removed from project. 2019-02-12 18:27:19 -06:00
OV2 3c28cbf514 win32: add device selection to WaveOut 2019-02-12 19:42:03 +01:00
OV2 28f8ac8341 win32: correct audio buffer size values 2019-02-12 19:42:03 +01:00
Brandon Wright 0772e3828c win32: WaveOut: Add underrun recovery and buffer size min. 2019-02-12 12:32:47 -06:00
OV2 4aa65d1df6 win32: move sound sync to sound drivers 2019-02-12 17:56:01 +01:00
OV2 761c41ba85 win32: set volume in WaveOut 2019-02-12 17:51:47 +01:00
OV2 bbc4bd2d9d win32: remove DirectSound, hook up WaveOut 2019-02-12 17:09:59 +01:00
Alias Letterman bb0a66b7f9 win32: WaveOut: Fix dumb mistake. 2019-02-11 19:45:45 -06:00
Alias Letterman ed3beae304 win32: Add a WaveOut driver. 2019-02-11 18:45:45 -06:00
Alias Letterman 893c719ef4 win32: Process input after waiting for SoundSync. 2019-02-11 12:30:32 -06:00
Alias Letterman fcbf046b01 win32: Align some dialog positions. 2019-02-11 12:28:58 -06:00
OV2 3c928d0824 win32: remove nonexistent options 2019-02-11 17:45:08 +01:00
OV2 5fdfef70d9 win32: remove some warnings 2019-02-11 17:32:26 +01:00
Alias Letterman b1039e7c65 Fix Windows build. Tweak XAudio a bit. 2019-02-09 16:46:08 -06:00
Brandon Wright d8579ff9cb win32: XAudio2: Allow partially filling sample blocks.
Use minimal Snes9x-side buffer with XAudio2.
2019-02-06 17:29:46 -06:00
Brandon Wright 28d668fff7 win32: Shaders: Save parameters and restore on cancel.
Also, change "Parameters" button to "Parameters..." to indicate
it opens a dialog box.

Adjust the spacing and remove the message about custom shader files.
2019-02-02 19:08:19 -06:00
Brandon Wright b46a954874 Revert "win32: Shaders: Save parameters and restore on cancel."
This reverts commit 93a4cdea96.
2019-02-02 19:07:36 -06:00
Brandon Wright 93a4cdea96 win32: Shaders: Save parameters and restore on cancel.
Also, change "Parameters" button to "Parameters..." to indicate
it opens a dialog box.
2019-02-02 16:50:24 -06:00
OV2 7045cd8478 win32: pass around active shader to parameter dialog 2019-02-01 22:41:29 +01:00
OV2 1ea9bcf560 win32: let shader param dialog save slangp 2019-02-01 22:33:24 +01:00
OV2 47dce09600 win32: only reload shader if filename changes 2019-02-01 00:07:52 +01:00
OV2 1dc7eec15d win32: display slang shaders in selection dialog 2019-01-31 23:18:18 +01:00
OV2 cdf2061612 win32: adjust glslang projects to use same intermed/output folders 2019-01-31 22:57:23 +01:00
OV2 8c677dd91e win32: add glslang submodule, compile with USE_SLANG 2019-01-31 22:44:34 +01:00
Brandon Wright a569fbeabc Typo fix. 2019-01-29 17:23:56 -06:00