Commit Graph

72 Commits

Author SHA1 Message Date
Brandon Wright e3838a2dad Use .bml instead of .cht. Add fallbacks where loading. 2018-04-30 17:25:43 -05:00
OV2 9c056c4d40 Remove doubled S9xInitCheatData 2018-05-01 00:06:11 +02:00
Brandon Wright e69fd7c50e Fix a couple bugs. Change cheats on unix to work like they used to. 2018-04-30 16:44:17 -05:00
Brandon Wright 21a4fe3163 Updated for Windows support. 2018-04-27 15:42:19 -05:00
Brandon Wright cb531670e5 Various fixes. Allow global disabling of cheats. 2018-04-26 11:15:20 -05:00
Brandon Wright 0d102b72ff Revamping cheats support. 2018-04-25 19:29:26 -05:00
Brandon Wright bbfeb19b08 Calculate SHA256 checksum for later use. 2018-04-24 17:06:32 -05:00
OV2 94d9416d40 Add DMA timing hack for Koryu no Mimi translation by rpgone
(fixes #279)
2018-04-02 13:58:55 +02:00
Brandon Wright 89f34bb33a Rendering Ranger R2 now seems to work without timing hack. 2017-12-07 16:03:32 -06:00
Brandon Wright e2277ff55b Clean up compiler warnings. 2017-12-06 19:00:19 -06:00
Brandon Wright 099bd60db0 Added Chou Aniki APU timing hack. 2017-11-17 16:11:03 -06:00
Brandon Wright 7a2ca6dc2a Update copyrights. 2017-11-17 16:00:58 -06:00
qwertymodo 81d287cbd8 Add support for Tengai Makyou Zero English patch mapping 2017-10-23 09:03:19 -07:00
qwertymodo e4d08bb71a New attempt to fix RAM mapping for Light Fantasy (matches higan) 2017-10-09 13:15:44 -07:00
qwertymodo 992157ec84 Add config option to ignore BPS/UPS checksums for soft patching 2017-09-28 10:45:32 -07:00
OV2 7bd06fda13 Merge branch 'gtk_unix_fixes' of git://github.com/megari/snes9x 2017-09-11 23:42:13 +02:00
OV2 cb3ace471e Rename IPS_DIR to PATCH_DIR, split cheats path in win32 2017-09-11 23:29:12 +02:00
Ari Sundholm 60aabb91d7 Fix some undefined behavior
The destructor of Resampler needs to be virtual, as it is subclassed
and pointers to objects subclassed from it are being deleted.

The issue in controls.cpp is that the loop ends up reading past the
end of an array. The small rewrite of the loop also makes it more
readable.

In memmap.cpp, there is an assignment statement of the following form:
	a[i++] = b[i];
It is undefined what i's value should be in b[i], so this was made
explicit.
2017-09-11 00:42:36 +03:00
qwertymodo 7455501db8 Minor refactor to .msu1 pack hotpatching 2017-09-09 17:02:52 -07:00
qwertymodo 698bf1a4b2 Remove .msu.zip extension support in favor of .msu1 2017-09-03 14:54:01 -07:00
qwertymodo 9e804b4515 Add support for loading .msu1 packs as ROM files, if they actually contain a ROM file 2017-08-17 11:30:44 -07:00
qwertymodo 96fd5c4121 Allow unzFindExtension to optionally match the exact filename 2017-08-17 10:37:28 -07:00
qwertymodo ab2da6d913 Add IPS_DIR to the search path for .msu1 pack files 2017-08-17 10:34:13 -07:00
qwertymodo f8da152441 Add support for .msu1 pack files 2017-08-16 18:56:57 -07:00
Brandon Wright 9f84ba9d0f Attempt to fix RAM mapping for Light Fantasy. 2017-05-27 15:55:39 -05:00
Brandon Wright c22622806d Circuit USA timing hack. 2017-05-21 16:33:17 -05:00
qwertymodo 38c9ef94ee Merge branch 'master' of https://github.com/snes9xgit/snes9x 2016-12-06 21:19:26 -08:00
qwertymodo 907cf3efa8 Unload MSU-1 files on reset 2016-12-06 21:19:23 -08:00
OV2 2bd6fd867b Properly close stream objects 2016-12-03 18:03:40 +01:00
OV2 994698912a Merge remote-tracking branch 'bsx/bsx' 2016-11-27 18:02:03 +01:00
luigiblood ff05060f01 [BS-X] Making sure there's enough space in ROM memory, simple precaution 2016-11-24 03:28:05 +01:00
luigiblood 3d38857b44 [BS-X] Make Empty Memory Pack if loaded from Multi Cart menu
(This is a conscious choice. It means no empty Memory Pack will be made if loaded like a regular ROM, which is fine.)
2016-11-24 03:19:36 +01:00
luigiblood 50228801f1 [BS-X] Save Memory Pack option (Windows) 2016-11-23 23:38:21 +01:00
luigiblood 1b6f6b6926 [BS-X] Rename and proper SA-1 Memory Pack mapping 2016-11-23 21:27:18 +01:00
luigiblood f9e457ea3b [BS-X] Read/Write Memory Pack Fixes 2016-11-14 20:28:32 +01:00
Brandon Wright 27e6bc1b01 Merge branch 'msu1' 2016-11-14 13:12:00 -06:00
luigiblood 4c9feadc63 [BS-X] MultiCart Loading for games with Memory Pack support
I found out that my code only really works with HiROM games.
Maker games have issues since sx2 fork.
2016-11-14 16:32:05 +01:00
Lars Wendler def3936a53
Introduce --with-system-zip configure flag to use system zip (minizip)
if available.
2016-11-11 18:26:59 +01:00
Brandon Wright add3a16f25 Increase buffer size. Don't use sizeof on heap buffer (returns pointer size). 2016-11-03 14:45:20 -05:00
qwertymodo 3c0f6bfdee Begin adding MSU-1 support. Data streaming is working in Windows, audio streaming is not. 2016-11-03 11:40:47 -07:00
Brandon Wright 1661fc838c Add copyrights. 2016-10-15 11:31:26 -05:00
OV2 357fead53b Fix multicart loading with only one cart 2016-10-07 23:57:02 +02:00
Brandon Wright ddb1527236 Bump OV2 Windows port copyright. 2016-10-07 12:53:18 -05:00
Brandon Wright 006fc22ebb Add byuu copyright for his S-SMP 2016-10-07 12:47:07 -05:00
Brandon Wright 91aebfe759 Update some copyrights, bump version number. 2016-10-01 20:03:03 -05:00
OV2 dfc6227e7b Remove unnecessary counter 2013-12-17 23:40:40 +01:00
Alcaro 25c0e7c948 Fix infinite loop when given bad ROMs (one byte files, for example); fix compile error that somehow snuck in. 2013-08-14 10:05:15 +02:00
twinaphex ef0d252dee (libretro Android) Add Android JNI Makefile 2013-05-18 20:56:16 +02:00
OV2 d8e5d090aa Fix MMC bank register bit 7, restore 64mbit ExLoRom map (FuSoYa) 2013-01-25 21:16:30 +01:00
OV2 08ff48a479 Remove old chown calls on linux 2012-04-16 19:56:15 +02:00