BearOso
39e21410d8
win32: Make changes to display driver not occur until restart.
2023-03-07 14:01:29 -06:00
BearOso
803125ffe9
win32: Move frame throttle into drivers for precision.
2023-03-07 14:01:29 -06:00
BearOso
b82edaac96
vulkan: Add a throttler before present for precise frame rates.
2023-03-07 14:01:29 -06:00
BearOso
1d0dab45da
win32: Flush message queue between driver changes.
2023-03-07 14:01:29 -06:00
BearOso
1907b9e25b
win32: Tweak busy loop/sleep balance a bit.
2023-03-07 14:01:29 -06:00
BearOso
daf4a60b65
win32: Fix CPU usage with new throttle.
2023-03-07 14:01:29 -06:00
BearOso
e923382395
win32: Replace timer-based throttling.
...
The old code used low-res timers that would vary by at least 3ms and
couldn't handle freesync/gsync's needs. So I removed the old
time API calls and interrupt and did a rudimentary throttle with QPC.
This may break NetPlay. Nobody (sane) will ever notice.
2023-03-07 14:01:29 -06:00
BearOso
54770ef3cc
win32: Try to handle race in changing drivers.
2023-03-07 14:01:29 -06:00
BearOso
4f08da4cd8
vulkan/win32: Provide reasonable default swapchain.
...
If extents are reported 0xffffffff, swapchain expects a provided
default size.
2023-03-07 14:01:29 -06:00
BearOso
19787b12f1
win32: Add default option to not add entries to registry.
2023-03-07 14:01:29 -06:00
BearOso
c7d4c2e478
win32: Clean up some warnings.
2023-03-07 13:58:22 -06:00
BearOso
2914fdf64c
win32: Handle p.min properly in shader dialog.
...
Windows trackbars with integral values are annoying.
2023-03-07 13:58:22 -06:00
BearOso
8270c1c658
win32: Tweak the shader parameter dialog a bit.
2023-03-07 13:58:22 -06:00
BearOso
6ffca967f7
win32: Request 32-bit color on Win32/OpenGL.
2023-03-07 13:58:22 -06:00
BearOso
0bbecf042a
win32: Use simple vulkan output.
2023-03-07 13:58:22 -06:00
BearOso
93a242312f
win32: Fix a couple of crashes.
2023-03-07 13:58:22 -06:00
BearOso
2c7d5f7a4d
Working Win32/Vulkan shader support.
2023-03-07 13:58:22 -06:00
BearOso
89bbf08c74
Add shaderchain support to win32.
2023-03-07 13:58:22 -06:00
BearOso
44a2958c31
Windows Vulkan working generically.
2023-03-07 13:58:22 -06:00
BearOso
daa0e168e8
Getting win32 ready for Vulkan.
2023-03-07 13:58:22 -06:00
BearOso
11dd6b1e6d
Fix up Windows build errors.
2023-03-07 13:58:22 -06:00
BearOso
65dbcaf2fb
Fix glslang reconfiguration.
2023-03-07 13:58:21 -06:00
OV2
c23ba00aec
win32: update directx sdk download link
2022-12-31 13:51:38 +01:00
OV2
5c889d9488
win32: add st to rom file extensions ( #793 )
2022-11-06 00:44:45 +01:00
BearOso
f3fafab8b3
Remove unused logger.cpp and logger.h.
2022-04-25 15:45:39 -05:00
BearOso
1085ed6fad
Remove Settings.SupportHires
...
There's no point in disabling it at this point, so it's always supported.
2022-04-13 15:06:13 -05:00
BearOso
a953721967
win32: Adapt to GFX.Screen in core.
2022-04-10 17:26:32 -05:00
BearOso
93d538dfaf
Fix errant h.
2022-03-18 16:12:15 -05:00
BearOso
470e55650a
win32: Adjust to moved external deps.
2022-03-18 15:50:05 -05:00
OV2
d7dc9acf2f
win32: stop trying to send audio data after device removal
2022-02-14 01:05:57 +01:00
OV2
bdb27635e0
win32: fix frame advance hotkey no longer working after 25 days
...
(fixes #716 )
2022-01-31 17:29:01 +01:00
BearOso
eb2c993a91
Update version and copyright for 1.61.
2022-01-30 17:52:50 -06:00
Jamiras
32f3f81a2c
fix custom key bind for frame advance
2021-12-13 13:24:45 -07:00
Steve Sharples
a2ac3b98b1
Fix Win10 SDK and vc142 toolset build
2021-08-24 18:30:55 +01:00
OV2
9398d21e01
win32: specify filter scale for blargg rf ( fixes #704 )
2021-05-27 15:15:54 +02:00
OV2
cc7e028179
win32: poll joypads in hotkey handler if paused or stopped ( #684 )
2021-01-11 20:31:23 +01:00
BearOso
c283df610c
Fix misspelling.
...
Complement, not compliment.
2020-11-03 10:28:01 -06:00
BearOso
e705e71a97
Remove S9xChooseMovieFilename
...
This is integration of the frontend with the core. Disable
the button mappings that use it. The frontend should implement on
its own.
2020-08-07 14:08:51 -05:00
BearOso
f04f1bbe44
Remove S9xChooseFilename
...
This is integration of the frontend with the core. Disable
the snapshot button mappings that use it. Any frontend should
implement those port commands its own.
2020-08-07 14:08:51 -05:00
BearOso
e322bbf109
Remove S9xSetPalette
2020-08-07 14:08:51 -05:00
BearOso
d38c15cf78
win32: Include ResourceLimits.cpp in glslang.
2020-07-29 18:33:15 -05:00
Brandon Wright
6db085dc23
win32: Fix glslang include directory.
2020-07-28 18:24:27 -05:00
Brandon Wright
c05b27b9ea
win32: Redirect glslang file references.
2020-07-28 17:39:49 -05:00
Brandon Wright
2ac236ba10
Remove glslang from win32 directory.
2020-07-28 17:22:51 -05:00
OV2
89f480207d
win32: fix for save/load preview dialog in opengl fullscreen ( #580 )
2020-01-03 16:23:56 +01:00
OV2
5a4c5be0e2
win32: add save banks, hotkeys, menu changes
2019-12-30 17:03:06 +01:00
OV2
10fe4be245
win32: display the actual region number for unknown regions
2019-12-29 23:14:30 +01:00
OV2
c5c1268db0
win32: default reset game hotkey to one that actually works
2019-12-27 17:48:59 +01:00
OV2
cf48a48970
win32: use date/time functions also available in winxp
2019-12-27 03:00:31 +01:00
OV2
9e871a29a4
win32: print additional command line options, also react to -h /?
2019-12-26 14:57:54 +01:00