Commit Graph

471 Commits

Author SHA1 Message Date
BearOso 39e21410d8 win32: Make changes to display driver not occur until restart. 2023-03-07 14:01:29 -06:00
BearOso 803125ffe9 win32: Move frame throttle into drivers for precision. 2023-03-07 14:01:29 -06:00
BearOso b82edaac96 vulkan: Add a throttler before present for precise frame rates. 2023-03-07 14:01:29 -06:00
BearOso 1d0dab45da win32: Flush message queue between driver changes. 2023-03-07 14:01:29 -06:00
BearOso 1907b9e25b win32: Tweak busy loop/sleep balance a bit. 2023-03-07 14:01:29 -06:00
BearOso daf4a60b65 win32: Fix CPU usage with new throttle. 2023-03-07 14:01:29 -06:00
BearOso e923382395 win32: Replace timer-based throttling.
The old code used low-res timers that would vary by at least 3ms and
couldn't handle freesync/gsync's needs. So I removed the old
time API calls and interrupt and did a rudimentary throttle with QPC.

This may break NetPlay. Nobody (sane) will ever notice.
2023-03-07 14:01:29 -06:00
BearOso 54770ef3cc win32: Try to handle race in changing drivers. 2023-03-07 14:01:29 -06:00
BearOso 4f08da4cd8 vulkan/win32: Provide reasonable default swapchain.
If extents are reported 0xffffffff, swapchain expects a provided
default size.
2023-03-07 14:01:29 -06:00
BearOso 19787b12f1 win32: Add default option to not add entries to registry. 2023-03-07 14:01:29 -06:00
BearOso c7d4c2e478 win32: Clean up some warnings. 2023-03-07 13:58:22 -06:00
BearOso 2914fdf64c win32: Handle p.min properly in shader dialog.
Windows trackbars with integral values are annoying.
2023-03-07 13:58:22 -06:00
BearOso 8270c1c658 win32: Tweak the shader parameter dialog a bit. 2023-03-07 13:58:22 -06:00
BearOso 6ffca967f7 win32: Request 32-bit color on Win32/OpenGL. 2023-03-07 13:58:22 -06:00
BearOso 0bbecf042a win32: Use simple vulkan output. 2023-03-07 13:58:22 -06:00
BearOso 93a242312f win32: Fix a couple of crashes. 2023-03-07 13:58:22 -06:00
BearOso 2c7d5f7a4d Working Win32/Vulkan shader support. 2023-03-07 13:58:22 -06:00
BearOso 89bbf08c74 Add shaderchain support to win32. 2023-03-07 13:58:22 -06:00
BearOso 44a2958c31 Windows Vulkan working generically. 2023-03-07 13:58:22 -06:00
BearOso daa0e168e8 Getting win32 ready for Vulkan. 2023-03-07 13:58:22 -06:00
BearOso 11dd6b1e6d Fix up Windows build errors. 2023-03-07 13:58:22 -06:00
BearOso 65dbcaf2fb Fix glslang reconfiguration. 2023-03-07 13:58:21 -06:00
OV2 c23ba00aec win32: update directx sdk download link 2022-12-31 13:51:38 +01:00
OV2 5c889d9488 win32: add st to rom file extensions (#793) 2022-11-06 00:44:45 +01:00
BearOso f3fafab8b3 Remove unused logger.cpp and logger.h. 2022-04-25 15:45:39 -05:00
BearOso 1085ed6fad Remove Settings.SupportHires
There's no point in disabling it at this point, so it's always supported.
2022-04-13 15:06:13 -05:00
BearOso a953721967 win32: Adapt to GFX.Screen in core. 2022-04-10 17:26:32 -05:00
BearOso 93d538dfaf Fix errant h. 2022-03-18 16:12:15 -05:00
BearOso 470e55650a win32: Adjust to moved external deps. 2022-03-18 15:50:05 -05:00
OV2 d7dc9acf2f win32: stop trying to send audio data after device removal 2022-02-14 01:05:57 +01:00
OV2 bdb27635e0 win32: fix frame advance hotkey no longer working after 25 days
(fixes #716)
2022-01-31 17:29:01 +01:00
BearOso eb2c993a91 Update version and copyright for 1.61. 2022-01-30 17:52:50 -06:00
Jamiras 32f3f81a2c fix custom key bind for frame advance 2021-12-13 13:24:45 -07:00
Steve Sharples a2ac3b98b1 Fix Win10 SDK and vc142 toolset build 2021-08-24 18:30:55 +01:00
OV2 9398d21e01 win32: specify filter scale for blargg rf (fixes #704) 2021-05-27 15:15:54 +02:00
OV2 cc7e028179 win32: poll joypads in hotkey handler if paused or stopped (#684) 2021-01-11 20:31:23 +01:00
BearOso c283df610c Fix misspelling.
Complement, not compliment.
2020-11-03 10:28:01 -06:00
BearOso e705e71a97 Remove S9xChooseMovieFilename
This is integration of the frontend with the core. Disable
the button mappings that use it. The frontend should implement on
its own.
2020-08-07 14:08:51 -05:00
BearOso f04f1bbe44 Remove S9xChooseFilename
This is integration of the frontend with the core. Disable
the snapshot button mappings that use it. Any frontend should
implement those port commands its own.
2020-08-07 14:08:51 -05:00
BearOso e322bbf109 Remove S9xSetPalette 2020-08-07 14:08:51 -05:00
BearOso d38c15cf78 win32: Include ResourceLimits.cpp in glslang. 2020-07-29 18:33:15 -05:00
Brandon Wright 6db085dc23 win32: Fix glslang include directory. 2020-07-28 18:24:27 -05:00
Brandon Wright c05b27b9ea win32: Redirect glslang file references. 2020-07-28 17:39:49 -05:00
Brandon Wright 2ac236ba10 Remove glslang from win32 directory. 2020-07-28 17:22:51 -05:00
OV2 89f480207d win32: fix for save/load preview dialog in opengl fullscreen (#580) 2020-01-03 16:23:56 +01:00
OV2 5a4c5be0e2 win32: add save banks, hotkeys, menu changes 2019-12-30 17:03:06 +01:00
OV2 10fe4be245 win32: display the actual region number for unknown regions 2019-12-29 23:14:30 +01:00
OV2 c5c1268db0 win32: default reset game hotkey to one that actually works 2019-12-27 17:48:59 +01:00
OV2 cf48a48970 win32: use date/time functions also available in winxp 2019-12-27 03:00:31 +01:00
OV2 9e871a29a4 win32: print additional command line options, also react to -h /? 2019-12-26 14:57:54 +01:00