Commit Graph

13 Commits

Author SHA1 Message Date
Brandon Wright 8c8805da40 Slang: Implement feedback support. See below.
This uses a complex workaround because we normally draw the last
pass straight to the screen. Now, only in the event that feedback is
enabled and only if the last pass uses it, we draw to a texture and use
glBlitFramebuffer to draw to the screen (saved_framebuffer) instead.
2019-01-27 17:43:22 -06:00
Brandon Wright 58e1bfadfa Revert "Revert "Slang: Feedback support. Doesn't completely work yet.""
This reverts commit 814323513d.
2019-01-27 16:28:18 -06:00
Brandon Wright 814323513d Revert "Slang: Feedback support. Doesn't completely work yet."
This reverts commit 9536daa09b.
2019-01-26 18:13:32 -06:00
Brandon Wright 9536daa09b Slang: Feedback support. Doesn't completely work yet.
We don't commit the last stage to a texture any more, so feedback can't
read it. That would need to be reverted for this to work.
2019-01-26 17:57:03 -06:00
Brandon Wright 01f4fed8b5 Slang shader support. 2019-01-25 13:28:24 -06:00
Brandon Wright 4207ddc9d2 Simplify shader string handling a bit. 2019-01-08 19:44:43 -06:00
Brandon Wright 405aee6d1e Clean up shader files a bit. 2019-01-08 17:18:17 -06:00
Brandon Wright f0ddb097f9 Mark all of GTK+ with header stub, and a couple others. 2018-11-15 17:42:29 -06:00
OV2 06f84ee6b3 win32: add shader parameters dialog 2018-05-24 15:54:06 +02:00
Brandon Wright 9bd9133fbc Fix declaration so it's obvious I switched variables around. 2018-05-21 18:08:22 -05:00
Brandon Wright b9b60a8e60 GLSL: Use a viewport callback to size final pass. 2018-05-21 14:36:13 -05:00
Brandon Wright cc8fd9c231 Add wrap_mode parameter. 2018-05-14 14:27:07 -05:00
Brandon Wright 79adc1d3c8 Move shader files to root directory. 2018-05-13 18:22:54 -05:00