Move shader files to root directory.

This commit is contained in:
Brandon Wright 2018-05-13 18:22:54 -05:00
parent dda4758df6
commit 79adc1d3c8
13 changed files with 7 additions and 7 deletions

View File

@ -235,11 +235,11 @@ if OPENGL
snes9x_gtk_SOURCES += \
src/gtk_display_driver_opengl.cpp \
src/gtk_display_driver_opengl.h \
src/shaders/CGLCG.cpp \
src/shaders/cgFunctions.cpp \
src/shaders/CCGShader.cpp \
src/shaders/glsl.cpp \
src/shaders/shader_helpers.cpp \
../shaders/CGLCG.cpp \
../shaders/cgFunctions.cpp \
../shaders/CCGShader.cpp \
../shaders/glsl.cpp \
../shaders/shader_helpers.cpp \
src/gtk_shader_parameters.cpp
endif

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@ -190,12 +190,11 @@
Nintendo Co., Limited and its subsidiary companies.
***********************************************************************************/
#include "CGLCG.h"
#include "../gtk_s9x.h"
#include <limits.h>
#include <stdlib.h>
#include <unistd.h>
#include "../gtk_display_driver_opengl.h"
#include "snes9x.h"
#include "shader_helpers.h"
static char* ReadShaderFileContents(const char *filename)

View File

@ -1,6 +1,7 @@
#include "glsl.h"
#include "../../conffile.h"
#include "shader_helpers.h"
#include "shader_platform.h"
static const GLfloat tex_coords[16] = { 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f,
0.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f };