Commit Graph

22 Commits

Author SHA1 Message Date
BearOso 1b1325066b Qt port. 2023-08-25 11:47:29 -05:00
BearOso ed695f3776 shaders: Clean up some of the OpenGL/slang code. 2023-04-27 16:20:09 -05:00
BearOso 259dfd07ae Vulkan support.
Gtk port support. Breaks other platforms.
2023-03-07 13:58:21 -06:00
BearOso e58c16351c Shaders: Use C++ style struct types.
Supresses non-C-compatible warnings.
2020-08-07 14:59:03 -05:00
Brandon Wright e17ff69533 Gtk: Switch codebase to gtkmm.
GTK: Remove support for GTK+ 2.0.

GTK 3 is stable and widespread enough now.

GTK: Rearrange headers to eliminate gtk_s9xcore.h

Gtk: Initial gtkmm conversion work.

Gtk: More gtkmm conversion and bug fixing.

Gtk: More gtkmm fixes.

Gtk: More Fixes

OpenGL no longer creates a second window.
Accelerators are fixed.

Gtk: More fixes

Removed GLX context dependency on Gtk.

Gtk: Fix formatting.

Gtk: Remove a #pragma once
2020-07-17 14:48:34 -05:00
Brandon Wright 38bcabff68 Shaders: Use const char * for filenames. 2020-06-30 16:53:52 -05:00
Brandon Wright fc31f47fc2 Shaders: Scan source code in as few passes as possible.
Improves loading time of crt-royale significantly.
2019-01-30 10:25:19 -06:00
Brandon Wright f825f14a06 Shaders: Try to clean up in case we reuse GLSLShader. 2019-01-29 17:49:40 -06:00
Brandon Wright 9b67d0ad8b Shaders: Use mipmap_input flag. 2019-01-27 20:14:28 -06:00
Brandon Wright 8c8805da40 Slang: Implement feedback support. See below.
This uses a complex workaround because we normally draw the last
pass straight to the screen. Now, only in the event that feedback is
enabled and only if the last pass uses it, we draw to a texture and use
glBlitFramebuffer to draw to the screen (saved_framebuffer) instead.
2019-01-27 17:43:22 -06:00
Brandon Wright 58e1bfadfa Revert "Revert "Slang: Feedback support. Doesn't completely work yet.""
This reverts commit 814323513d.
2019-01-27 16:28:18 -06:00
Brandon Wright 814323513d Revert "Slang: Feedback support. Doesn't completely work yet."
This reverts commit 9536daa09b.
2019-01-26 18:13:32 -06:00
Brandon Wright 9536daa09b Slang: Feedback support. Doesn't completely work yet.
We don't commit the last stage to a texture any more, so feedback can't
read it. That would need to be reverted for this to work.
2019-01-26 17:57:03 -06:00
Brandon Wright 01f4fed8b5 Slang shader support. 2019-01-25 13:28:24 -06:00
Brandon Wright 4207ddc9d2 Simplify shader string handling a bit. 2019-01-08 19:44:43 -06:00
Brandon Wright 405aee6d1e Clean up shader files a bit. 2019-01-08 17:18:17 -06:00
Brandon Wright f0ddb097f9 Mark all of GTK+ with header stub, and a couple others. 2018-11-15 17:42:29 -06:00
OV2 06f84ee6b3 win32: add shader parameters dialog 2018-05-24 15:54:06 +02:00
Brandon Wright 9bd9133fbc Fix declaration so it's obvious I switched variables around. 2018-05-21 18:08:22 -05:00
Brandon Wright b9b60a8e60 GLSL: Use a viewport callback to size final pass. 2018-05-21 14:36:13 -05:00
Brandon Wright cc8fd9c231 Add wrap_mode parameter. 2018-05-14 14:27:07 -05:00
Brandon Wright 79adc1d3c8 Move shader files to root directory. 2018-05-13 18:22:54 -05:00