zilmar
|
93c76fe7dc
|
[Project64] Create RenderWindow interface
|
2015-11-12 21:08:47 +11:00 |
toehead2001
|
923f6a485a
|
"Project 64" -> "Project64"
|
2015-11-09 22:21:49 -07:00 |
zilmar
|
eef290f767
|
[Project64] Clean up Section Info.cpp, x86CodeLog.cpp, plugins
|
2015-11-10 07:26:33 +11:00 |
zilmar
|
3b8e03b570
|
[Project64] Clean up plugin classes
|
2015-11-08 17:08:15 +11:00 |
Lioncash
|
adfa096230
|
Correct order of class initialization lists
|
2015-09-23 05:00:51 -04:00 |
LegendOfDragoon
|
8968430b04
|
Fix issue with AiUpdate
Some plugins like Jabo's needs this thread to be created each time
initiated.
|
2015-09-01 08:16:42 -07:00 |
LegendOfDragoon
|
03dae91dc8
|
Fix threading problem with AiUpdate
When you reset a game or switch to another game, it keep creating a new
thread even if one already exists. This can cause the emulator to crash.
|
2015-05-25 22:05:09 -07:00 |
unknown
|
42643352b9
|
s/Initilize/Initialize
|
2015-04-20 16:01:18 -04:00 |
Nicholas
|
1c91769c12
|
Create Plugin base to share functionality
|
2015-01-31 08:01:21 +11:00 |
Nicholas
|
8c1852afa0
|
handle pal system frequency better
|
2015-01-26 14:43:37 +11:00 |
zilmar
|
1c65f79e90
|
Glide64: Change settings to go through the emu
|
2013-04-24 15:03:21 +10:00 |
zilmar
|
8c48ba4f70
|
Mips: Refactor loading of plugins and how game is shut down
|
2013-01-03 19:51:00 +11:00 |
zilmar
|
4f6d6effa3
|
Added GPL header
|
2012-12-19 20:30:18 +11:00 |
zilmar
|
7f248146b2
|
Global Variable: rename _Rom to g_Rom
|
2012-11-17 13:24:42 +11:00 |
zilmar
|
3a73b759ad
|
Global Variable: Rename _Reg to g_Reg
|
2012-11-17 13:18:14 +11:00 |
zilmar
|
6c954c690c
|
Global Variable: Rename _MMU to g_MMU
|
2012-11-17 12:18:00 +11:00 |
zilmar
|
d09a8adf10
|
Global Variable: rename _Settings to g_Settings
|
2012-11-17 12:02:04 +11:00 |
zilmar
|
d0c9fdf581
|
removed status (fixes bug with fixed audio turned off)
|
2012-11-02 17:10:01 +11:00 |
zilmar
|
493831507d
|
Merge remote-tracking branch 'remotes/origin/master'
|
2012-10-23 21:39:12 +11:00 |
Emmet Young
|
62f7366885
|
Change all plugin files to use the ValidPluginVersion from Plugin List.cpp
|
2012-10-06 23:57:18 +10:00 |
zilmar
|
47f184d201
|
Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
|
2012-10-06 14:10:49 +10:00 |
zilmar
|
9dd62a9998
|
Cleaned up more warnings (on warning level 4)
|
2012-10-06 14:09:17 +10:00 |
Emmet Young
|
25a0bd6f11
|
Add some entries to the RDB for recently leaked games
Remove the break point in COP1_S_CEIL_W since Taz requires this function to work properly in recompiler, the function appears to be working properly.
|
2012-10-06 13:08:23 +10:00 |
Emmet Young
|
0ba2ca0f71
|
Refactor the audio plugin slightly to more match the format of the other plugin files
|
2012-10-04 22:23:07 +10:00 |
zilmar
|
e815584b59
|
git-svn-id: https://localhost/svn/Project64/trunk@51 111125ac-702d-7242-af9c-5ba8ae61c1ef
|
2011-01-04 09:10:28 +00:00 |
zilmar
|
1c585a93bd
|
git-svn-id: https://localhost/svn/Project64/trunk@35 111125ac-702d-7242-af9c-5ba8ae61c1ef
|
2010-06-14 21:14:58 +00:00 |
zilmar
|
41d4f7ff04
|
git-svn-id: https://localhost/svn/Project64/trunk@33 111125ac-702d-7242-af9c-5ba8ae61c1ef
|
2010-06-07 02:23:58 +00:00 |
zilmar
|
4200b4b6af
|
git-svn-id: https://localhost/svn/Project64/trunk@28 111125ac-702d-7242-af9c-5ba8ae61c1ef
|
2010-05-23 10:05:41 +00:00 |
zilmar
|
f9db52309f
|
git-svn-id: https://localhost/svn/Project64/trunk@27 111125ac-702d-7242-af9c-5ba8ae61c1ef
|
2010-05-22 04:47:15 +00:00 |
zilmar
|
5ff8e00c28
|
git-svn-id: https://localhost/svn/Project64/trunk@15 111125ac-702d-7242-af9c-5ba8ae61c1ef
|
2008-12-04 10:41:51 +00:00 |
zilmar
|
361bdcaa84
|
git-svn-id: https://localhost/svn/Project64/trunk@14 111125ac-702d-7242-af9c-5ba8ae61c1ef
|
2008-12-01 18:19:49 +00:00 |
zilmar
|
20429ef4e3
|
git-svn-id: https://localhost/svn/Project64/trunk@6 111125ac-702d-7242-af9c-5ba8ae61c1ef
|
2008-11-14 20:51:06 +00:00 |
zilmar
|
28c5a7e77c
|
git-svn-id: https://localhost/svn/Project64/trunk@2 111125ac-702d-7242-af9c-5ba8ae61c1ef
|
2008-09-18 03:15:49 +00:00 |