removed status (fixes bug with fixed audio turned off)
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9c245e3c39
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d0c9fdf581
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@ -179,7 +179,6 @@ bool CAudioPlugin::Initiate ( CN64System * System, CMainGui * RenderWindow ) {
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Sleep(100);
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return m_Initilized;
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}
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m_StatusReg = 0;
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//Send Initilization information to the DLL
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Info.hwnd = (HWND)RenderWindow->m_hMainWindow;
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@ -193,7 +192,7 @@ bool CAudioPlugin::Initiate ( CN64System * System, CMainGui * RenderWindow ) {
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Info.AI__DRAM_ADDR_REG = &_Reg->AI_DRAM_ADDR_REG;
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Info.AI__LEN_REG = &_Reg->AI_LEN_REG;
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Info.AI__CONTROL_REG = &_Reg->AI_CONTROL_REG;
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Info.AI__STATUS_REG = &m_StatusReg;
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Info.AI__STATUS_REG = &_Reg->AI_STATUS_REG;
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Info.AI__DACRATE_REG = &_Reg->AI_DACRATE_REG;
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Info.AI__BITRATE_REG = &_Reg->AI_BITRATE_REG;
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Info.CheckInterrupts = DummyCheckInterrupts;
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@ -25,8 +25,6 @@ private:
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bool m_Initilized, m_RomOpen;
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void * m_hAudioThread;
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PLUGIN_INFO m_PluginInfo;
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DWORD m_StatusReg;
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void Init ( const char * FileName );
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void UnloadPlugin ( void );
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