zilmar
4c203ab042
[Glide64] Remove drawNoFullscreenMessage
2016-01-21 05:27:05 +11:00
zilmar
919a1f9c20
[Glide64] Revert some of the checks in TexCache.cpp
2016-01-21 05:22:45 +11:00
zilmar
a768732e54
Merge pull request #913 from AmbientMalice/patch-26
...
Disable Dark Rift framebuffer.
2016-01-21 04:56:35 +11:00
zilmar
65cad4f7e5
Merge pull request #915 from AmbientMalice/NEW_MASTER
...
add missing romhacks, fix quest 64 (glide64)
2016-01-21 04:53:21 +11:00
zilmar
9c0a897e57
[Glide64] Fix some of the run time checks
2016-01-21 04:39:18 +11:00
zilmar
2b9cdb12c3
[Glide64] rename fullscreen to GfxInitDone
2016-01-21 04:12:15 +11:00
luigiblood
0501eb70da
64DD Sector Read working
2016-01-20 17:43:23 +01:00
luigiblood
002cb7f5ce
64DD support tentative
2016-01-20 14:31:29 +01:00
Ambient_Malice
9f6ccc1e00
add missing romhacks, fix quest 64
2016-01-20 23:22:11 +10:00
zilmar
5a4ea8ad1f
[Glide64] Code cleanup of ucode06.h
2016-01-20 21:01:42 +11:00
zilmar
6bf2738632
[Glide64] Code Cleanup of Glide64/rdp.cpp
2016-01-20 21:00:58 +11:00
zilmar
ce870d82e5
[Glide64] Code Cleanup of TexCache.cpp
2016-01-20 21:00:15 +11:00
zilmar
a2747bb9d1
[Glide64] Code cleanup of Glide64/Util.cpp
2016-01-20 20:59:35 +11:00
zilmar
26122a337d
[Glide64[ Code clean up of TexBuffer.cpp
2016-01-20 20:43:44 +11:00
zilmar
8b220f06bc
[Project64] Code cleanup of Glide64/Combine.cpp
2016-01-20 20:14:28 +11:00
zilmar
6f71a37da5
[Glide64] Add Gfx_1.3.h to the project
2016-01-20 19:40:01 +11:00
zilmar
5fffda4115
[Glide64] Cleanup Config.cpp
2016-01-20 19:39:07 +11:00
zilmar
6d74a71bd1
[Glide64] Cleanup Gfx_1.3.h
2016-01-20 19:37:38 +11:00
zilmar
28f0dd7388
[Glide64] Auto code cleanup Glide64/Main.cpp
2016-01-20 17:29:27 +11:00
zilmar
3a980f18d6
[Project64] rename wxUint16 to uint16_t
2016-01-20 17:26:07 +11:00
zilmar
d1bcbde69a
[Project64] Rename wxUint8 to uint8_t
2016-01-20 17:17:45 +11:00
zilmar
dae0c8827c
[Project64] Convert wxUint32 to uint32_t
2016-01-20 17:14:48 +11:00
zilmar
3406831a49
[Project64] Make sure Common is in uppercase
2016-01-20 17:09:05 +11:00
zilmar
6e972c4660
[Glitch64] switch "../Settings/Settings.h" to <Settings/Settings.h>
2016-01-20 17:07:06 +11:00
AmbientMalice
3593415f55
Disable Dark Rift framebuffer.
...
Turbo3D games are incompatible with FB, apparently.
2016-01-20 13:43:06 +10:00
luigiblood
25f56e6887
Added CN64Disk class with basic functions
2016-01-20 01:14:18 +01:00
AmbientMalice
d8ab26891f
Merge pull request #27 from project64/master
...
nsync
2016-01-20 09:23:01 +10:00
zilmar
6fbfc144b5
Merge pull request #911 from LuigiBlood/64dd
...
64DD RTC support, Enable Disk setting
2016-01-20 09:20:34 +11:00
zilmar
facc31a18e
Merge pull request #910 from AmbientMalice/Twisted-Wedge-Snowflaking
...
Twisted Edge Audio Hack (Cheat Ver)
2016-01-20 09:04:09 +11:00
zilmar
d27ad195d5
Merge pull request #909 from AmbientMalice/patch-25
...
fix Nushi Duri 64 1.0 graphics
2016-01-20 09:03:12 +11:00
zilmar
841cb2b9e3
Merge pull request #908 from AmbientMalice/Glide64_RDB_Overhaul
...
PJ64 rdb overhaul
2016-01-20 09:02:49 +11:00
luigiblood
530ef48eb2
64DD RTC support, Enable Disk setting
2016-01-19 19:53:18 +01:00
Ambient_Malice
0e1b6a9a84
correct PD descriptions
...
Contrary to what I though, PD doesn't crash with FB enabled. It just
flickers in Combat Simulator. The crashes I experienced must've had a
different cause.
2016-01-19 23:29:22 +10:00
Ambient_Malice
e5a0af06f3
fix Europe
2016-01-19 22:58:19 +10:00
Ambient_Malice
32f2ddde84
darn me for removing that to begin with
2016-01-19 19:09:31 +10:00
Ambient_Malice
b94b68922b
restored Nuclear Strike 64 fix
...
Accidentally reverted LegendOfDragoon's fix, so I put his changes back.
2016-01-19 19:04:08 +10:00
Ambient_Malice
fd8b4f1a8b
add exhalatio's twisted edge sound hack
2016-01-19 18:58:10 +10:00
AmbientMalice
4530574c70
fix Nushi Duri 64 1.0 graphics
2016-01-19 18:15:30 +10:00
Ambient_Malice
74c713aaad
small tidy up
...
Nushi Duri actually crashes, but I've made it compatible for now.
2016-01-19 18:09:29 +10:00
Ambient_Malice
4f0cc5eaf2
The big one
...
Huge RDB overhaul with typos fixed, stability & compatibility fixes, and
more accurate descriptions. Needs more work, of course, but it's a
start.
2016-01-19 18:00:02 +10:00
AmbientMalice
c2352d603f
Merge pull request #26 from project64/master
...
bring up to date
2016-01-19 17:55:34 +10:00
zilmar
754287d984
Merge pull request #906 from AmbientMalice/patch-24
...
Fix War Gods pink outlines.
2016-01-19 16:33:14 +11:00
zilmar
7d69148e48
Merge pull request #904 from AmbientMalice/patch-23
...
Fix Waialae Country Club
2016-01-19 16:32:51 +11:00
zilmar
05507a19af
Merge pull request #903 from AmbientMalice/patch-22
...
Get Tamiya Racing 64 booting
2016-01-19 16:32:28 +11:00
AmbientMalice
e580469ee1
Fix War Gods pink outlines.
...
I don't like forcing point-sample filtering, but it seems necessary here.
2016-01-19 15:09:21 +10:00
AmbientMalice
65b4a0c287
Fix Waialae Country Club
...
Not sure why framebuffer was disabled. Hope it wasn't for a reason. Game works better now.
2016-01-19 14:08:11 +10:00
AmbientMalice
0742e158e4
Get Tamiya Racing 64 booting
...
Game needs microcode check to render. Graphics bugged, but it renders. Will also update RDB to remove forced LLE.
2016-01-19 13:34:40 +10:00
zilmar
530245e938
Merge pull request #901 from LuigiBlood/64dd
...
Retail 64DD IPL ROM support (boots)
2016-01-19 08:22:32 +11:00
zilmar
43b8f65612
Merge pull request #902 from LegendOfDragoon/master
...
Fix a few sync errors
2016-01-19 08:18:47 +11:00
LegendOfDragoon
53baf6d792
Fix issue with SPECIAL_DADDU
2016-01-18 12:22:58 -08:00