correct PD descriptions

Contrary to what I though, PD doesn't crash with FB enabled. It just
flickers in Combat Simulator. The crashes I experienced must've had a
different cause.
This commit is contained in:
Ambient_Malice 2016-01-19 23:29:22 +10:00
parent 32f2ddde84
commit 0e1b6a9a84
1 changed files with 5 additions and 5 deletions

View File

@ -4089,7 +4089,7 @@ Culling=1
Good Name=Perfect Dark (E) (M5)
Internal Name=Perfect Dark
Status=Compatible
Plugin Note=[Glide64] Combat Simulator crash.
Plugin Note=[Glide64] splitscreen flicker
32bit=No
Clear Frame=2
RDRAM Size=8
@ -4104,7 +4104,7 @@ Save Type=16kbit Eeprom
Good Name=Perfect Dark (J)
Internal Name=PERFECT DARK
Status=Compatible
Plugin Note=[Glide64] Combat Simulator crash.
Plugin Note=[Glide64] splitscreen flicker
32bit=No
Clear Frame=2
RDRAM Size=8
@ -4119,7 +4119,7 @@ Save Type=16kbit Eeprom
Good Name=Perfect Dark (U) (V1.0)
Internal Name=Perfect Dark
Status=Compatible
Plugin Note=[Glide64] Combat Simulator crash.
Plugin Note=[Glide64] splitscreen flicker
32bit=No
Clear Frame=2
Culling=1
@ -4135,7 +4135,7 @@ Save Type=16kbit Eeprom
Good Name=Perfect Dark (U) (V1.1)
Internal Name=Perfect Dark
Status=Compatible
Plugin Note=[Glide64] Combat Simulator crash.
Plugin Note=[Glide64] splitscreen flicker
32bit=No
Clear Frame=2
Culling=1
@ -4151,7 +4151,7 @@ Save Type=16kbit Eeprom
Good Name=Perfect Dark XBLA Mp3 (1.0)
Internal Name=Perfect Dark
Status=Compatible
Plugin Note=[Glide64] Combat Simulator crash.
Plugin Note=[Glide64] splitscreen flicker
32bit=No
Clear Frame=2
Culling=1