correct PD descriptions
Contrary to what I though, PD doesn't crash with FB enabled. It just flickers in Combat Simulator. The crashes I experienced must've had a different cause.
This commit is contained in:
parent
32f2ddde84
commit
0e1b6a9a84
|
@ -4089,7 +4089,7 @@ Culling=1
|
|||
Good Name=Perfect Dark (E) (M5)
|
||||
Internal Name=Perfect Dark
|
||||
Status=Compatible
|
||||
Plugin Note=[Glide64] Combat Simulator crash.
|
||||
Plugin Note=[Glide64] splitscreen flicker
|
||||
32bit=No
|
||||
Clear Frame=2
|
||||
RDRAM Size=8
|
||||
|
@ -4104,7 +4104,7 @@ Save Type=16kbit Eeprom
|
|||
Good Name=Perfect Dark (J)
|
||||
Internal Name=PERFECT DARK
|
||||
Status=Compatible
|
||||
Plugin Note=[Glide64] Combat Simulator crash.
|
||||
Plugin Note=[Glide64] splitscreen flicker
|
||||
32bit=No
|
||||
Clear Frame=2
|
||||
RDRAM Size=8
|
||||
|
@ -4119,7 +4119,7 @@ Save Type=16kbit Eeprom
|
|||
Good Name=Perfect Dark (U) (V1.0)
|
||||
Internal Name=Perfect Dark
|
||||
Status=Compatible
|
||||
Plugin Note=[Glide64] Combat Simulator crash.
|
||||
Plugin Note=[Glide64] splitscreen flicker
|
||||
32bit=No
|
||||
Clear Frame=2
|
||||
Culling=1
|
||||
|
@ -4135,7 +4135,7 @@ Save Type=16kbit Eeprom
|
|||
Good Name=Perfect Dark (U) (V1.1)
|
||||
Internal Name=Perfect Dark
|
||||
Status=Compatible
|
||||
Plugin Note=[Glide64] Combat Simulator crash.
|
||||
Plugin Note=[Glide64] splitscreen flicker
|
||||
32bit=No
|
||||
Clear Frame=2
|
||||
Culling=1
|
||||
|
@ -4151,7 +4151,7 @@ Save Type=16kbit Eeprom
|
|||
Good Name=Perfect Dark XBLA Mp3 (1.0)
|
||||
Internal Name=Perfect Dark
|
||||
Status=Compatible
|
||||
Plugin Note=[Glide64] Combat Simulator crash.
|
||||
Plugin Note=[Glide64] splitscreen flicker
|
||||
32bit=No
|
||||
Clear Frame=2
|
||||
Culling=1
|
||||
|
|
Loading…
Reference in New Issue