Commit Graph

2684 Commits

Author SHA1 Message Date
AmbientMalice 0742e158e4 Get Tamiya Racing 64 booting
Game needs microcode check to render. Graphics bugged, but it renders. Will also update RDB to remove forced LLE.
2016-01-19 13:34:40 +10:00
zilmar 530245e938 Merge pull request #901 from LuigiBlood/64dd
Retail 64DD IPL ROM support (boots)
2016-01-19 08:22:32 +11:00
zilmar 43b8f65612 Merge pull request #902 from LegendOfDragoon/master
Fix a few sync errors
2016-01-19 08:18:47 +11:00
LegendOfDragoon 53baf6d792 Fix issue with SPECIAL_DADDU 2016-01-18 12:22:58 -08:00
LegendOfDragoon fdebac0068 Enable Protect Memory for Indiana Jones
This game apparently needs it, otherwise you get a sync error early on.
2016-01-18 12:19:41 -08:00
LegendOfDragoon 14469402ed Disable Advanced Block Linking for Nuclear Strike 64 2016-01-18 12:17:25 -08:00
luigiblood 4fb6c2219d Retail 64DD IPL ROM support (boots) 2016-01-18 20:15:01 +01:00
zilmar 168f064d18 Merge pull request #898 from AmbientMalice/patch-20
Half fix PGA European Tour graphics.
2016-01-19 04:12:58 +11:00
zilmar da5e1c8285 Merge pull request #900 from AmbientMalice/patch-21
"Fix" Pro Mahjong Tsuwamono 64 - Jansou Battle ni Chousen
2016-01-19 04:12:11 +11:00
AmbientMalice ee55f1f2b6 "Fix" Pro Mahjong Tsuwamono 64 - Jansou Battle ni Chousen
I hate disabling FB, but it's the only thing that seems to fix games like this.
2016-01-18 23:03:28 +10:00
AmbientMalice eb543a2b82 Enable per-frame FB.
This is expensive currently, but pretty much needed for this game.
2016-01-18 21:57:14 +10:00
zilmar 691f09159b [Project64] remove Speed limiter code from non windows 2016-01-18 22:32:50 +11:00
zilmar 1dd05282d8 [Project64] Misc code clean up 2016-01-18 22:31:36 +11:00
zilmar 5dca0c80a5 [Project64] Use memory management code for RecompilerMemory.cpp 2016-01-18 22:30:01 +11:00
zilmar b8c00dd5fe [Project64] Remove #include <Objbase.h> from RecompilerClass.cpp 2016-01-18 22:28:38 +11:00
zilmar 0f57b5d42e [Project64] Clean up some code related to Settings Type files 2016-01-18 22:27:25 +11:00
zilmar 821922f133 [Project64] Clean up code related to plugins 2016-01-18 22:26:15 +11:00
zilmar df04d377e0 [Project64] Clean up ProfilingClass.cpp 2016-01-18 22:25:10 +11:00
AmbientMalice e6172849ab Half fix PGA European Tour graphics.
Game still doesn't work right, but at least you can see what you're doing now.
2016-01-18 21:11:36 +10:00
zilmar b173fbb642 [Project64] Remove windows.h from CodeSection.cpp 2016-01-18 22:04:49 +11:00
zilmar 9bdea7da40 [Project64] Remove Protect Memory duplicate code 2016-01-18 22:02:50 +11:00
zilmar 9b2a398181 [Project64] get SystemTiming.cpp to use standard types 2016-01-18 22:00:16 +11:00
zilmar 0175adc49f [Project64] Get Sram to use standard types 2016-01-18 21:02:01 +11:00
zilmar ae734ed71c [Project64] Get Rumblepak.cpp to use standard types 2016-01-18 19:55:34 +11:00
zilmar 790de2eace [Project64] get PifRam.cpp to use standard types 2016-01-18 19:54:39 +11:00
zilmar b17ce831f2 [Project64] Cleaned up some warning in MemoryVirtualMem.cpp 2016-01-18 19:52:14 +11:00
zilmar e5fe71278a [Project64] Remove usage of windows.h from FramePerSecondClass on non windows 2016-01-18 19:51:12 +11:00
zilmar a44626855f [Common] fixed spacing in StdString.cpp 2016-01-18 19:48:52 +11:00
zilmar 957a29fac1 [Project64] Remove MemoryLabelsClass.cpp 2016-01-18 19:47:47 +11:00
zilmar d37ea006f1 [Common] Add TraceModulesCommon.h to Common.vcproj 2016-01-18 19:47:05 +11:00
zilmar e8468687ac [Project64] remove windows.h from plugin handling 2016-01-18 05:48:19 +11:00
zilmar 92e617d284 Merge branch 'master' of https://github.com/project64/project64 2016-01-18 05:46:10 +11:00
zilmar e212bee0a4 [Project64] Fix rounding code to compile on VS 2008 2016-01-18 05:44:19 +11:00
zilmar 11abb23fd5 Merge pull request #892 from AmbientMalice/patch-14
Change Mario 64 filtering to automatic.
2016-01-18 03:46:08 +11:00
zilmar 308d375305 Merge pull request #890 from AmbientMalice/patch-12
Fix Castlevania: LoD missing dissolves.
2016-01-18 03:45:21 +11:00
zilmar dcb215b6be Merge pull request #891 from AmbientMalice/patch-13
Disable texture filtering hotkey.
2016-01-18 03:44:25 +11:00
zilmar d0242f7bb8 Merge pull request #889 from AmbientMalice/patch-11
Fix Nintama Rantarou 64 missing graphics.
2016-01-18 03:43:38 +11:00
AmbientMalice 6dc9907cb6 Change Mario 64 filtering to automatic. 2016-01-17 22:42:31 +10:00
AmbientMalice cf80a16ac8 Disable texture filtering hotkey.
IMO, it causes too much trouble from accidental presses.
2016-01-17 22:32:53 +10:00
AmbientMalice 9aa32f9ba7 Japanese Castlevanias were missing dither hack. 2016-01-17 22:18:27 +10:00
AmbientMalice 87a3d4584b Fix Castlevania: LoD missing dissolves. 2016-01-17 22:14:15 +10:00
AmbientMalice e0ac91ca5b Fix Nintama Rantarou 64 missing graphics.
Game doesn't like framebuffer enabled for whatever reason. Similar problem to Harvest Moon?
2016-01-17 19:04:20 +10:00
zilmar 0f4ddee3eb [Poject64] Add Load32CartridgeDomain1Address1 and Load32CartridgeDomain1Address3 2016-01-17 17:38:29 +11:00
zilmar f87c2051b5 [Project64] Get the rounding code to use fesetround 2016-01-17 17:34:05 +11:00
zilmar 3791525d74 [Project64] fix showing of rom name on extracting 7zip file 2016-01-17 17:08:39 +11:00
zilmar eaf2e28910 [Project64] Use cpath to get the filename in rom browser 2016-01-17 17:02:46 +11:00
zilmar 4050e765e8 [Project64] Fix up some brackets in PluginList.cpp 2016-01-17 17:00:30 +11:00
zilmar 99e6df4612 [Common] Add fesetround to Platform.cpp 2016-01-17 16:58:47 +11:00
zilmar 554333711f [Common] Clean up Platform.cpp 2016-01-17 16:57:08 +11:00
zilmar cbd1f6760f [Project64] Be able to correctly get old protection from ProtectMemory 2016-01-17 16:55:44 +11:00