This commit is contained in:
zilmar 2016-01-18 05:46:10 +11:00
commit 92e617d284
2 changed files with 17 additions and 12 deletions

View File

@ -263,12 +263,14 @@ Good Name=Akumajou Dracula Mokushiroku - Real Action Adventure (J)
Internal Name=DRACULA MOKUSHIROKU
depthmode=0
fb_clear=1
old_style_adither=1
[A5533106-B9F25E5B-C:4A]
Good Name=Akumajou Dracula Mokushiroku Gaiden - Legend of Cornell (J)
Internal Name=DRACULA MOKUSHIROKU2
depthmode=0
fb_clear=1
old_style_adither=1
[D9EDD54D-6BB8E274-C:50]
Good Name=All-Star Baseball '99 (E)
@ -633,12 +635,14 @@ Good Name=Castlevania - Legacy of Darkness (E) (M3)
Internal Name=CASTLEVANIA2
depthmode=0
fb_clear=1
old_style_adither=1
[1CC06338-87388926-C:45]
Good Name=Castlevania - Legacy of Darkness (U)
Internal Name=CASTLEVANIA2
depthmode=0
fb_clear=1
old_style_adither=1
[DCCF2134-9DD63578-C:50]
Good Name=Centre Court Tennis (E)
@ -2250,6 +2254,7 @@ wrap_big_tex=1
Good Name=Nintama Rantarou 64 Game Gallery (J)
Internal Name=NINTAMAGAMEGALLERY64
depthmode=0
fb_smart=0
force_microcheck=1
[8A97A197-272DF6C1-C:50]
@ -3162,7 +3167,7 @@ Good Name=Super Mario 64 (E) (M3)
Internal Name=SUPER MARIO 64
depth_bias=32
depthmode=1
filtering=1
filtering=0
lodmode=1
[4EAA3D0E-74757C24-C:4A]
@ -3170,7 +3175,7 @@ Good Name=Super Mario 64 (J)
Internal Name=SUPER MARIO 64
depth_bias=32
depthmode=1
filtering=1
filtering=0
lodmode=1
[635A2BFF-8B022326-C:45]
@ -3178,7 +3183,7 @@ Good Name=Super Mario 64 (U)
Internal Name=SUPER MARIO 64
depth_bias=32
depthmode=1
filtering=1
filtering=0
lodmode=1
[D6FBA4A8-6326AA2C-C:4A]
@ -3186,7 +3191,7 @@ Good Name=Super Mario 64 - Shindou Edition (J)
Internal Name=SUPERMARIO64
depth_bias=32
depthmode=1
filtering=1
filtering=0
lodmode=1
[66572080-28E348E1-C:4A]

View File

@ -2038,14 +2038,14 @@ void newSwapBuffers()
}
}
//hotkeys
if (CheckKeyPressed(G64_VK_BACK, 0x0001))
{
hotkey_info.hk_filtering = 100;
if (settings.filtering < 2)
settings.filtering++;
else
settings.filtering = 0;
}
//if (CheckKeyPressed(G64_VK_BACK, 0x0001))
//{
//hotkey_info.hk_filtering = 100;
//if (settings.filtering < 2)
//settings.filtering++;
//else
//settings.filtering = 0;
//}
if ((abs((int)(frame_count - curframe)) > 3 ) && CheckKeyPressed(G64_VK_ALT, 0x8000)) //alt +
{
if (CheckKeyPressed(G64_VK_B, 0x8000)) //b