Merge branch 'master' of https://github.com/project64/project64
This commit is contained in:
commit
92e617d284
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@ -263,12 +263,14 @@ Good Name=Akumajou Dracula Mokushiroku - Real Action Adventure (J)
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Internal Name=DRACULA MOKUSHIROKU
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depthmode=0
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fb_clear=1
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old_style_adither=1
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[A5533106-B9F25E5B-C:4A]
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Good Name=Akumajou Dracula Mokushiroku Gaiden - Legend of Cornell (J)
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Internal Name=DRACULA MOKUSHIROKU2
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depthmode=0
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fb_clear=1
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old_style_adither=1
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[D9EDD54D-6BB8E274-C:50]
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Good Name=All-Star Baseball '99 (E)
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@ -633,12 +635,14 @@ Good Name=Castlevania - Legacy of Darkness (E) (M3)
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Internal Name=CASTLEVANIA2
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depthmode=0
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fb_clear=1
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old_style_adither=1
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[1CC06338-87388926-C:45]
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Good Name=Castlevania - Legacy of Darkness (U)
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Internal Name=CASTLEVANIA2
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depthmode=0
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fb_clear=1
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old_style_adither=1
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[DCCF2134-9DD63578-C:50]
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Good Name=Centre Court Tennis (E)
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@ -2250,6 +2254,7 @@ wrap_big_tex=1
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Good Name=Nintama Rantarou 64 Game Gallery (J)
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Internal Name=NINTAMAGAMEGALLERY64
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depthmode=0
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fb_smart=0
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force_microcheck=1
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[8A97A197-272DF6C1-C:50]
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@ -3162,7 +3167,7 @@ Good Name=Super Mario 64 (E) (M3)
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Internal Name=SUPER MARIO 64
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depth_bias=32
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depthmode=1
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filtering=1
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filtering=0
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lodmode=1
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[4EAA3D0E-74757C24-C:4A]
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@ -3170,7 +3175,7 @@ Good Name=Super Mario 64 (J)
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Internal Name=SUPER MARIO 64
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depth_bias=32
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depthmode=1
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filtering=1
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filtering=0
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lodmode=1
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[635A2BFF-8B022326-C:45]
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@ -3178,7 +3183,7 @@ Good Name=Super Mario 64 (U)
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Internal Name=SUPER MARIO 64
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depth_bias=32
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depthmode=1
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filtering=1
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filtering=0
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lodmode=1
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[D6FBA4A8-6326AA2C-C:4A]
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@ -3186,7 +3191,7 @@ Good Name=Super Mario 64 - Shindou Edition (J)
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Internal Name=SUPERMARIO64
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depth_bias=32
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depthmode=1
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filtering=1
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filtering=0
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lodmode=1
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[66572080-28E348E1-C:4A]
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@ -2038,14 +2038,14 @@ void newSwapBuffers()
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}
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}
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//hotkeys
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if (CheckKeyPressed(G64_VK_BACK, 0x0001))
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{
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hotkey_info.hk_filtering = 100;
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if (settings.filtering < 2)
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settings.filtering++;
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else
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settings.filtering = 0;
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}
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//if (CheckKeyPressed(G64_VK_BACK, 0x0001))
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//{
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//hotkey_info.hk_filtering = 100;
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//if (settings.filtering < 2)
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//settings.filtering++;
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//else
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//settings.filtering = 0;
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//}
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if ((abs((int)(frame_count - curframe)) > 3 ) && CheckKeyPressed(G64_VK_ALT, 0x8000)) //alt +
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{
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if (CheckKeyPressed(G64_VK_B, 0x8000)) //b
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