Commit Graph

45 Commits

Author SHA1 Message Date
zilmar 1a49b48282 [Glide64] Fix some warnings 2016-11-28 07:24:11 +11:00
purplemarshmallow 79c13d0021 [Glide64] correct Winback hack 2016-11-17 17:31:33 +01:00
purplemarshmallow f7e76f0c2a [Glide64] port winback hack from GLideN64 2016-11-17 16:27:17 +01:00
zilmar 6ea406643b [Glide64] Deal with truncation smaller types 2016-05-01 12:45:01 +10:00
purplemarshmallow 271d4699b7 replace tabs with spaces 2016-02-29 23:06:42 +01:00
purplemarshmallow e85a14904b [Glide64] fix up LLE
Based on GLideN64
World Driver Championship now works with Glide64. A bit buggy still...
2016-02-29 18:27:04 +01:00
zilmar b59abd05fb [Glide64] replace wxDateTime with CDateTime 2016-02-24 18:07:50 +11:00
zilmar d70f9a6733 [Glide64] Fix up a lot of the logging code 2016-02-11 20:58:42 +11:00
zilmar 38ce8a3c83 [Glide64] Setup Tracing 2016-02-10 18:10:12 +11:00
zilmar 4921024636 [Glide64] New trace method 2016-02-04 21:22:19 +11:00
zilmar dba3b94dfb [Glide64] Get Settings to be a class instead of a struct 2016-02-01 19:56:25 +11:00
b759a60417 Include string.h where needed. 2016-01-28 15:00:13 -05:00
cxd4 5952632d76 [Glide64] restored the explicit "Error" box titles 2016-01-25 17:13:27 -05:00
cxd4 a10200cbce [Glide64] NULL MessageBox title instead of "Error"
According to MSDN, a MessageBox whose title param is a null pointer defaults to the text "Error".
So instead of allocating extra bytes to pass a pointer to the string `"Error"`, why not pass NULL?

Actually the real reason why I made this PR was me having OCD against a cosmetic spacing inconsistency introduced in this commit:  aefe8e603c .  So if you prefer "Error" over NULL I'll just undo that part of this PR and keep the line break change in instead. :P
2016-01-25 15:31:04 -05:00
zilmar 76a3db6568 [Glide64] fix up rom name being sscii 2016-01-25 21:34:16 +11:00
zilmar 5a68a1f721 [Glide64] Convert wxUIntPtr to uintptr_t 2016-01-25 21:23:28 +11:00
zilmar 5959a9a0a0 [Glide64] Convert wxInt32 to int32_t 2016-01-25 21:15:26 +11:00
zilmar aefe8e603c [Glide64] remove wx/confbase.h from rdp.cpp 2016-01-25 21:12:11 +11:00
zilmar 09da116723 [Glide64] Rename max and min to be maxval and minval 2016-01-25 20:58:29 +11:00
zilmar be46977de9 [Glide64] Add critical section in to dlist/config 2016-01-25 20:33:04 +11:00
zilmar 76196d4d70 [Project64] Remove SoftLocker 2016-01-25 18:20:46 +11:00
zilmar 0473d5126b Glide64] Remove usage of wxT 2016-01-25 18:15:46 +11:00
zilmar 9b6f159d75 [Glide64] Remove GFXWindow 2016-01-25 18:00:01 +11:00
zilmar 80cd85b9a9 [Glide64] Remove wxString usage from Glide64/rdp.cpp 2016-01-21 06:09:35 +11:00
zilmar 7a0c017571 [Glide64] Remove mutexProcessDList 2016-01-21 05:55:46 +11:00
zilmar 4c203ab042 [Glide64] Remove drawNoFullscreenMessage 2016-01-21 05:27:05 +11:00
zilmar 9c0a897e57 [Glide64] Fix some of the run time checks 2016-01-21 04:39:18 +11:00
zilmar 2b9cdb12c3 [Glide64] rename fullscreen to GfxInitDone 2016-01-21 04:12:15 +11:00
zilmar 6bf2738632 [Glide64] Code Cleanup of Glide64/rdp.cpp 2016-01-20 21:00:58 +11:00
zilmar 3a980f18d6 [Project64] rename wxUint16 to uint16_t 2016-01-20 17:26:07 +11:00
zilmar d1bcbde69a [Project64] Rename wxUint8 to uint8_t 2016-01-20 17:17:45 +11:00
zilmar dae0c8827c [Project64] Convert wxUint32 to uint32_t 2016-01-20 17:14:48 +11:00
zilmar 8956349891 [Glide64] loadBlock uses matched c function 2015-10-14 15:55:28 +11:00
zilmar b7d402aacf [Glide64] Subscreen delay fix for zelda OoT
f3b47bbe40
2015-10-14 10:06:50 +11:00
zilmar 48554d2ad0 [Glide64] Move the code out of texture.asm.cpp 2015-10-13 15:54:52 +11:00
zilmar 7561a65624 [Glide64] Remove space from filename to avoid confusion of build tools
a1b0c70492
2015-10-09 14:36:48 +11:00
unknown 9a1aef0fd6 sorry, don't work well with hunger 2015-02-01 12:53:32 -05:00
unknown fd60328549 (Glide64) fixed remaining unused function parameter name warnings 2015-02-01 12:42:34 -05:00
unknown edef61831e (Glide64) fixed RDP command buffer halfword implicit sign warnings 2015-02-01 12:23:11 -05:00
mudlord ba4610be61 fixed unitialized glide functions.
- rigged up color combiners
- rigged up texture buffer (hwfbe)
- rigged up wrapper settings
2013-04-27 19:17:15 +10:00
zilmar 1c65f79e90 Glide64: Change settings to go through the emu 2013-04-24 15:03:21 +10:00
zilmar 4cbd5c538d Glide64: Redo the asm for textures 2013-04-17 20:32:38 +10:00
zilmar e549c4b08e Glide64: fix up some issues related to warnings with Visual Studio 2013-04-11 12:08:59 +10:00
zilmar e015346578 Glide64: Now able to compile 2013-04-09 22:02:27 +10:00
zilmar 5d4340d2e5 Add Glide64 plugin 2013-04-05 08:22:19 +11:00