zilmar
d1bcbde69a
[Project64] Rename wxUint8 to uint8_t
2016-01-20 17:17:45 +11:00
zilmar
dae0c8827c
[Project64] Convert wxUint32 to uint32_t
2016-01-20 17:14:48 +11:00
zilmar
3406831a49
[Project64] Make sure Common is in uppercase
2016-01-20 17:09:05 +11:00
zilmar
6e972c4660
[Glitch64] switch "../Settings/Settings.h" to <Settings/Settings.h>
2016-01-20 17:07:06 +11:00
zilmar
6fbfc144b5
Merge pull request #911 from LuigiBlood/64dd
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64DD RTC support, Enable Disk setting
2016-01-20 09:20:34 +11:00
zilmar
facc31a18e
Merge pull request #910 from AmbientMalice/Twisted-Wedge-Snowflaking
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Twisted Edge Audio Hack (Cheat Ver)
2016-01-20 09:04:09 +11:00
zilmar
d27ad195d5
Merge pull request #909 from AmbientMalice/patch-25
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fix Nushi Duri 64 1.0 graphics
2016-01-20 09:03:12 +11:00
zilmar
841cb2b9e3
Merge pull request #908 from AmbientMalice/Glide64_RDB_Overhaul
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PJ64 rdb overhaul
2016-01-20 09:02:49 +11:00
luigiblood
530ef48eb2
64DD RTC support, Enable Disk setting
2016-01-19 19:53:18 +01:00
Ambient_Malice
0e1b6a9a84
correct PD descriptions
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Contrary to what I though, PD doesn't crash with FB enabled. It just
flickers in Combat Simulator. The crashes I experienced must've had a
different cause.
2016-01-19 23:29:22 +10:00
Ambient_Malice
e5a0af06f3
fix Europe
2016-01-19 22:58:19 +10:00
Ambient_Malice
32f2ddde84
darn me for removing that to begin with
2016-01-19 19:09:31 +10:00
Ambient_Malice
b94b68922b
restored Nuclear Strike 64 fix
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Accidentally reverted LegendOfDragoon's fix, so I put his changes back.
2016-01-19 19:04:08 +10:00
Ambient_Malice
fd8b4f1a8b
add exhalatio's twisted edge sound hack
2016-01-19 18:58:10 +10:00
AmbientMalice
4530574c70
fix Nushi Duri 64 1.0 graphics
2016-01-19 18:15:30 +10:00
Ambient_Malice
74c713aaad
small tidy up
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Nushi Duri actually crashes, but I've made it compatible for now.
2016-01-19 18:09:29 +10:00
Ambient_Malice
4f0cc5eaf2
The big one
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Huge RDB overhaul with typos fixed, stability & compatibility fixes, and
more accurate descriptions. Needs more work, of course, but it's a
start.
2016-01-19 18:00:02 +10:00
AmbientMalice
c2352d603f
Merge pull request #26 from project64/master
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bring up to date
2016-01-19 17:55:34 +10:00
zilmar
754287d984
Merge pull request #906 from AmbientMalice/patch-24
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Fix War Gods pink outlines.
2016-01-19 16:33:14 +11:00
zilmar
7d69148e48
Merge pull request #904 from AmbientMalice/patch-23
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Fix Waialae Country Club
2016-01-19 16:32:51 +11:00
zilmar
05507a19af
Merge pull request #903 from AmbientMalice/patch-22
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Get Tamiya Racing 64 booting
2016-01-19 16:32:28 +11:00
AmbientMalice
e580469ee1
Fix War Gods pink outlines.
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I don't like forcing point-sample filtering, but it seems necessary here.
2016-01-19 15:09:21 +10:00
AmbientMalice
65b4a0c287
Fix Waialae Country Club
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Not sure why framebuffer was disabled. Hope it wasn't for a reason. Game works better now.
2016-01-19 14:08:11 +10:00
AmbientMalice
0742e158e4
Get Tamiya Racing 64 booting
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Game needs microcode check to render. Graphics bugged, but it renders. Will also update RDB to remove forced LLE.
2016-01-19 13:34:40 +10:00
zilmar
530245e938
Merge pull request #901 from LuigiBlood/64dd
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Retail 64DD IPL ROM support (boots)
2016-01-19 08:22:32 +11:00
zilmar
43b8f65612
Merge pull request #902 from LegendOfDragoon/master
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Fix a few sync errors
2016-01-19 08:18:47 +11:00
LegendOfDragoon
53baf6d792
Fix issue with SPECIAL_DADDU
2016-01-18 12:22:58 -08:00
LegendOfDragoon
fdebac0068
Enable Protect Memory for Indiana Jones
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This game apparently needs it, otherwise you get a sync error early on.
2016-01-18 12:19:41 -08:00
LegendOfDragoon
14469402ed
Disable Advanced Block Linking for Nuclear Strike 64
2016-01-18 12:17:25 -08:00
luigiblood
4fb6c2219d
Retail 64DD IPL ROM support (boots)
2016-01-18 20:15:01 +01:00
zilmar
168f064d18
Merge pull request #898 from AmbientMalice/patch-20
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Half fix PGA European Tour graphics.
2016-01-19 04:12:58 +11:00
zilmar
da5e1c8285
Merge pull request #900 from AmbientMalice/patch-21
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"Fix" Pro Mahjong Tsuwamono 64 - Jansou Battle ni Chousen
2016-01-19 04:12:11 +11:00
AmbientMalice
ee55f1f2b6
"Fix" Pro Mahjong Tsuwamono 64 - Jansou Battle ni Chousen
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I hate disabling FB, but it's the only thing that seems to fix games like this.
2016-01-18 23:03:28 +10:00
AmbientMalice
eb543a2b82
Enable per-frame FB.
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This is expensive currently, but pretty much needed for this game.
2016-01-18 21:57:14 +10:00
zilmar
691f09159b
[Project64] remove Speed limiter code from non windows
2016-01-18 22:32:50 +11:00
zilmar
1dd05282d8
[Project64] Misc code clean up
2016-01-18 22:31:36 +11:00
zilmar
5dca0c80a5
[Project64] Use memory management code for RecompilerMemory.cpp
2016-01-18 22:30:01 +11:00
zilmar
b8c00dd5fe
[Project64] Remove #include <Objbase.h> from RecompilerClass.cpp
2016-01-18 22:28:38 +11:00
zilmar
0f57b5d42e
[Project64] Clean up some code related to Settings Type files
2016-01-18 22:27:25 +11:00
zilmar
821922f133
[Project64] Clean up code related to plugins
2016-01-18 22:26:15 +11:00
zilmar
df04d377e0
[Project64] Clean up ProfilingClass.cpp
2016-01-18 22:25:10 +11:00
AmbientMalice
e6172849ab
Half fix PGA European Tour graphics.
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Game still doesn't work right, but at least you can see what you're doing now.
2016-01-18 21:11:36 +10:00
zilmar
b173fbb642
[Project64] Remove windows.h from CodeSection.cpp
2016-01-18 22:04:49 +11:00
zilmar
9bdea7da40
[Project64] Remove Protect Memory duplicate code
2016-01-18 22:02:50 +11:00
zilmar
9b2a398181
[Project64] get SystemTiming.cpp to use standard types
2016-01-18 22:00:16 +11:00
zilmar
0175adc49f
[Project64] Get Sram to use standard types
2016-01-18 21:02:01 +11:00
zilmar
ae734ed71c
[Project64] Get Rumblepak.cpp to use standard types
2016-01-18 19:55:34 +11:00
zilmar
790de2eace
[Project64] get PifRam.cpp to use standard types
2016-01-18 19:54:39 +11:00
zilmar
b17ce831f2
[Project64] Cleaned up some warning in MemoryVirtualMem.cpp
2016-01-18 19:52:14 +11:00
zilmar
e5fe71278a
[Project64] Remove usage of windows.h from FramePerSecondClass on non windows
2016-01-18 19:51:12 +11:00