Commit Graph

17 Commits

Author SHA1 Message Date
purplemarshmallow e85a14904b [Glide64] fix up LLE
Based on GLideN64
World Driver Championship now works with Glide64. A bit buggy still...
2016-02-29 18:27:04 +01:00
zilmar dba3b94dfb [Glide64] Get Settings to be a class instead of a struct 2016-02-01 19:56:25 +11:00
zilmar b8cbfa30c4 [Glide64] change wxUIntPtr to uintptr_t 2016-01-25 22:13:35 +11:00
zilmar 5c9962684f [Glide64] Clean up some code related to screen capture 2016-01-25 22:00:45 +11:00
zilmar 0f185260f4 [Glide64] Rename wxChar to char 2016-01-25 21:27:59 +11:00
zilmar 38205b5ee8 [Glide64] Cleanup rdp.h 2016-01-25 21:25:32 +11:00
zilmar 09da116723 [Glide64] Rename max and min to be maxval and minval 2016-01-25 20:58:29 +11:00
unknown 4b163136be [Glide64] Substitute `uint8_t' for `wxUint8' in "rdp.h". 2015-11-24 10:20:49 -05:00
unknown b509b99a67 [Glide64] Substitute `uint16_t' for `wxUint16' in "rdp.h". 2015-11-24 10:18:22 -05:00
unknown 51800102ab [Glide64] Substitute `uint32_t' for `wxUint32' in "rdp.h". 2015-11-24 10:16:26 -05:00
unknown 3f15e07562 [Glide64] fixed a pre-processor macro language collision 2015-10-27 22:26:28 -04:00
zilmar 8956349891 [Glide64] loadBlock uses matched c function 2015-10-14 15:55:28 +11:00
zilmar b7d402aacf [Glide64] Subscreen delay fix for zelda OoT
f3b47bbe40
2015-10-14 10:06:50 +11:00
unknown 56dfb581ed line break consistency fix: rdp.h 2015-03-11 17:16:16 -04:00
zilmar 6ca28ebe82 Glide64: Be able to get texture directory form emulator 2013-04-28 15:49:14 +10:00
zilmar 11966425c5 Glide64: Strip language 2013-04-22 07:55:58 +10:00
zilmar 5d4340d2e5 Add Glide64 plugin 2013-04-05 08:22:19 +11:00