Commit Graph

35 Commits

Author SHA1 Message Date
zilmar 5c60ea213f Update copyright date 2021-03-02 12:43:17 +10:30
zilmar 7de3fc3348 Change the handling of the cheat format 2020-12-30 09:14:04 +10:30
LuigiBlood e805c709b3 [Save State] Put Disk Interface info in Extra Info + cleanups
It should also be backward compatible.
2020-06-10 13:34:55 +02:00
LuigiBlood cf576246e1 [Core & UI] Handle and Select IPLs depending on Disk Country Code
- Removes 64DD IPL loading when not found, so the user has to either load the IPL ROMs once or set them in the settings
2019-08-12 13:39:56 +02:00
LuigiBlood 3e52ff7b48 Manage 64DD IPL loading errors 2019-01-27 12:52:22 +01:00
LuigiBlood 047f611c81 Replace tabs with spaces 2019-01-25 21:32:26 +01:00
LuigiBlood 95e31542cf Refactor 64DD game loading (supports custom settings and RDB)
(Nothing done for plugins yet)
2019-01-25 20:20:59 +01:00
LuigiBlood cd80e4f0a4 Handle 64DD loading from ROM Browser, Recent Games, RomInfo
Partially handles settings (loads from RDB and CFG, but unused as emulation starts)
2019-01-25 08:11:40 +01:00
zilmar 2a41a10479 Merge branch 'master' into AudioSync 2017-10-21 16:03:15 +11:00
Azimer 958f11cc6d Fixed random state with SyncCPU 2017-10-18 00:05:38 -05:00
Azimer 1b8d032417 Bug fixes and requests
* Moved to CRandom to Common lib
* Initialized CRandom with a time seed in CN64System constructor
* Added CRandom::state getters and setters to support saved states
2017-10-17 22:52:07 -05:00
Azimer 23c1007aa0 Randomize PI and SI DMA timing
This should help with randomization while FAT is on.
2017-10-17 21:38:38 -05:00
zilmar a5251619b7 [Audio] Use sync to audio from project 2017-09-28 21:43:58 +10:00
zilmar 26ab7f6b70 [Project64] Change order of MMV initialization 2017-04-30 14:35:47 +10:00
zilmar 4cf5a54999 [Android] Do not create system on show menu 2016-12-13 06:22:35 +11:00
zilmar 3eb589df12 [Projec64] Update code related to class friend 2016-11-28 07:25:56 +11:00
zilmar c96c27674d [Project64] Add some more speed options to fps limitor 2016-11-21 18:17:15 +11:00
zilmar a278a2cde6 [Project64] Fix CPU profiling 2016-10-05 06:58:11 +11:00
zilmar fd69ab6b18 [Project64] Add Profiling 2016-10-03 08:46:05 +11:00
zilmar 6cfd981b7d [Android] Pre-allocate memory 2016-09-26 21:10:11 +10:00
Jake Huxell 4c8e148ed1 Removed duplicate code between increase and decrease speed in SpeedLimiterClass by merging into one AlterSpeed 2016-09-17 19:10:22 +01:00
zilmar dff58bbbad [Project64] Add end emulation to N64Class 2016-08-07 16:51:19 +10:00
zilmar d3970065fc [Project64] Add GetPlugins to N64 system 2016-08-07 16:50:06 +10:00
zilmar 676be8fcdc [Project64] Make the mempak belong to the n64 system 2016-07-07 21:51:06 +10:00
zilmar 778caf78f0 [Project64] Get x86/x86RecompilerOps.cpp to use an base interface 2016-07-04 17:51:11 +10:00
zilmar 9d5a33df6a [Project64] Use thread class for emulation thread 2016-04-18 05:52:09 +10:00
luigiblood 39a1c9f407 Added "Play Game with Disk" option 2016-01-25 20:58:57 +01:00
zilmar 1dd05282d8 [Project64] Misc code clean up 2016-01-18 22:31:36 +11:00
zilmar 51cc15687d [Project64] get headers to be full path 2016-01-13 22:15:30 +11:00
zilmar 50c4030c62 [Project64] remove CMipsMemory_CallBack 2016-01-05 07:46:56 +11:00
zilmar 012e247514 [Project64] Remove __interface CMipsMemory_CallBack 2015-12-21 18:35:22 +11:00
32aefd4b10 s/m_Limitor/m_Limiter 2015-12-14 17:10:30 -05:00
df83c3c440 s/CSpeedLimitor/CSpeedLimiter 2015-12-14 17:09:12 -05:00
664f71941a SpeedLimitorClass.h --> SpeedLimiterClass.h 2015-12-14 16:56:39 -05:00
zilmar a429a7fd08 [Project64] Create Project64-core 2015-12-06 21:05:39 +11:00