zilmar
5c60ea213f
Update copyright date
2021-03-02 12:43:17 +10:30
zilmar
7de3fc3348
Change the handling of the cheat format
2020-12-30 09:14:04 +10:30
LuigiBlood
e805c709b3
[Save State] Put Disk Interface info in Extra Info + cleanups
...
It should also be backward compatible.
2020-06-10 13:34:55 +02:00
LuigiBlood
cf576246e1
[Core & UI] Handle and Select IPLs depending on Disk Country Code
...
- Removes 64DD IPL loading when not found, so the user has to either load the IPL ROMs once or set them in the settings
2019-08-12 13:39:56 +02:00
LuigiBlood
3e52ff7b48
Manage 64DD IPL loading errors
2019-01-27 12:52:22 +01:00
LuigiBlood
047f611c81
Replace tabs with spaces
2019-01-25 21:32:26 +01:00
LuigiBlood
95e31542cf
Refactor 64DD game loading (supports custom settings and RDB)
...
(Nothing done for plugins yet)
2019-01-25 20:20:59 +01:00
LuigiBlood
cd80e4f0a4
Handle 64DD loading from ROM Browser, Recent Games, RomInfo
...
Partially handles settings (loads from RDB and CFG, but unused as emulation starts)
2019-01-25 08:11:40 +01:00
zilmar
2a41a10479
Merge branch 'master' into AudioSync
2017-10-21 16:03:15 +11:00
Azimer
958f11cc6d
Fixed random state with SyncCPU
2017-10-18 00:05:38 -05:00
Azimer
1b8d032417
Bug fixes and requests
...
* Moved to CRandom to Common lib
* Initialized CRandom with a time seed in CN64System constructor
* Added CRandom::state getters and setters to support saved states
2017-10-17 22:52:07 -05:00
Azimer
23c1007aa0
Randomize PI and SI DMA timing
...
This should help with randomization while FAT is on.
2017-10-17 21:38:38 -05:00
zilmar
a5251619b7
[Audio] Use sync to audio from project
2017-09-28 21:43:58 +10:00
zilmar
26ab7f6b70
[Project64] Change order of MMV initialization
2017-04-30 14:35:47 +10:00
zilmar
4cf5a54999
[Android] Do not create system on show menu
2016-12-13 06:22:35 +11:00
zilmar
3eb589df12
[Projec64] Update code related to class friend
2016-11-28 07:25:56 +11:00
zilmar
c96c27674d
[Project64] Add some more speed options to fps limitor
2016-11-21 18:17:15 +11:00
zilmar
a278a2cde6
[Project64] Fix CPU profiling
2016-10-05 06:58:11 +11:00
zilmar
fd69ab6b18
[Project64] Add Profiling
2016-10-03 08:46:05 +11:00
zilmar
6cfd981b7d
[Android] Pre-allocate memory
2016-09-26 21:10:11 +10:00
Jake Huxell
4c8e148ed1
Removed duplicate code between increase and decrease speed in SpeedLimiterClass by merging into one AlterSpeed
2016-09-17 19:10:22 +01:00
zilmar
dff58bbbad
[Project64] Add end emulation to N64Class
2016-08-07 16:51:19 +10:00
zilmar
d3970065fc
[Project64] Add GetPlugins to N64 system
2016-08-07 16:50:06 +10:00
zilmar
676be8fcdc
[Project64] Make the mempak belong to the n64 system
2016-07-07 21:51:06 +10:00
zilmar
778caf78f0
[Project64] Get x86/x86RecompilerOps.cpp to use an base interface
2016-07-04 17:51:11 +10:00
zilmar
9d5a33df6a
[Project64] Use thread class for emulation thread
2016-04-18 05:52:09 +10:00
luigiblood
39a1c9f407
Added "Play Game with Disk" option
2016-01-25 20:58:57 +01:00
zilmar
1dd05282d8
[Project64] Misc code clean up
2016-01-18 22:31:36 +11:00
zilmar
51cc15687d
[Project64] get headers to be full path
2016-01-13 22:15:30 +11:00
zilmar
50c4030c62
[Project64] remove CMipsMemory_CallBack
2016-01-05 07:46:56 +11:00
zilmar
012e247514
[Project64] Remove __interface CMipsMemory_CallBack
2015-12-21 18:35:22 +11:00
32aefd4b10
s/m_Limitor/m_Limiter
2015-12-14 17:10:30 -05:00
df83c3c440
s/CSpeedLimitor/CSpeedLimiter
2015-12-14 17:09:12 -05:00
664f71941a
SpeedLimitorClass.h --> SpeedLimiterClass.h
2015-12-14 16:56:39 -05:00
zilmar
a429a7fd08
[Project64] Create Project64-core
2015-12-06 21:05:39 +11:00