[Project64] get headers to be full path
This commit is contained in:
parent
01c1cf72c4
commit
51cc15687d
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@ -9,7 +9,7 @@
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "Audio.h"
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#include <Project64-core/N64System/Mips/Audio.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/N64Class.h>
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "Dma.h"
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#include <Project64-core/N64System/Mips/Dma.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/N64RomClass.h>
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#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "Eeprom.h"
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#include <Project64-core/N64System/Mips/Eeprom.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/N64Class.h>
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#include <time.h>
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "FlashRam.h"
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#include <Project64-core/N64System/Mips/FlashRam.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
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#include <Common/path.h>
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "MemoryVirtualMem.h"
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#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/N64RomClass.h>
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#include <Project64-core/N64System/N64Class.h>
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* *
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****************************************************************************/
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#pragma once
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#include "MemoryVirtualMem.h"
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#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
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#include "TranslateVaddr.h"
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#include <Project64-core/N64System/Recompiler/RecompilerOps.h>
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#include <Project64-core/N64System/Interpreter/InterpreterOps.h>
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#include "stdafx.h"
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#include <stdio.h>
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#include "OpCode.h"
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#include "RegisterClass.h"
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#include <Project64-core/N64System/Mips/RegisterClass.h>
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#define FPR_Type(Reg) (Reg) == R4300i_COP1_S ? "S" : (Reg) == R4300i_COP1_D ? "D" :\
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(Reg) == R4300i_COP1_W ? "W" : "L"
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#include "stdafx.h"
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#include <stdio.h>
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#include <string.h>
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#include "PifRam.h"
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#include <Project64-core/N64System/Mips/PifRam.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/Plugins/ControllerPlugin.h>
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#include <Project64-core/N64System/Mips/RegisterClass.h>
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#pragma once
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#include <Project64-core/Logging.h>
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#include "Eeprom.h"
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#include <Project64-core/N64System/Mips/Eeprom.h>
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class CPifRamSettings
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{
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****************************************************************************/
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#include "stdafx.h"
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#include <string.h>
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#include "RegisterClass.h"
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#include <Project64-core/N64System/Mips/RegisterClass.h>
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#include <Project64-core/N64System/N64Class.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/Logging.h>
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****************************************************************************/
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#pragma once
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#include <Common/Platform.h>
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#include <Project64-core/N64System/N64Types.h>
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#include <Project64-core/Settings/DebugSettings.h>
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#include <Project64-core/Settings/GameSettings.h>
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SysEvent_ChangingFullScreen
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/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "SystemEvents.h"
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#include <Project64-core/N64System/Mips/SystemEvents.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/N64Class.h>
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "SystemTiming.h"
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#include <Project64-core/N64System/Mips/SystemTiming.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/Mips/RegisterClass.h>
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#include <Project64-core/N64System/N64Class.h>
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#pragma once
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#include <Common/LogClass.h>
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#include "RegisterClass.h"
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#include <Project64-core/N64System/Mips/RegisterClass.h>
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class CDebugTlb;
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#include "stdafx.h"
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#include "TLBClass.h"
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#include <Project64-core/N64System/SystemGlobals.h>
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#include "RegisterClass.h"
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#include <Project64-core/N64System/Mips/RegisterClass.h>
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CTLB::CTLB(CTLB_CB * CallBack) :
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m_CB(CallBack)
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#include <Project64-core/Settings/N64SystemSettings.h>
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#include <Project64-core/N64System/ProfilingClass.h>
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#include <Project64-core/N64System/Recompiler/RecompilerClass.h>
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#include <Project64-core/N64System/Mips/Audio.h>
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#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
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#include <Project64-core/N64System/Mips/SystemEvents.h>
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#include <Project64-core/N64System/Mips/SystemTiming.h>
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#include <Project64-core/Settings/DebugSettings.h>
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#include <Project64-core/Plugin.h>
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#include <Project64-core/Logging.h>
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#include "Mips/SystemEvents.h"
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#include "Mips/MemoryVirtualMem.h"
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#include "Mips/TLBClass.h"
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#include "Mips/Audio.h"
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#include "Mips/SystemTiming.h"
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#include "CheatClass.h"
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#include "FramePerSecondClass.h"
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#include "SpeedLimiterClass.h"
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****************************************************************************/
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#include "stdafx.h"
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#include <string.h>
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#include "CodeBlock.h"
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#include <Project64-core/N64System/Recompiler/CodeBlock.h>
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#include "x86CodeLog.h"
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/Mips/TranslateVaddr.h>
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#include <Project64-core/N64System/N64Class.h>
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****************************************************************************/
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#pragma once
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#include <Common/md5.h>
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#include "RecompilerOps.h"
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#include "ExitInfo.h"
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#include "CodeSection.h"
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#include <Project64-core/N64System/Recompiler/RecompilerOps.h>
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#include <Project64-core/N64System/Recompiler/ExitInfo.h>
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#include <Project64-core/N64System/Recompiler/CodeSection.h>
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class CCodeBlock :
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private CRecompilerOps
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "CodeSection.h"
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#include <Project64-core/N64System/Recompiler/CodeSection.h>
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#include <Project64-core/N64System/Mips/OpCode.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
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#include <Project64-core/N64System/Interpreter/InterpreterCPU.h>
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#include <Project64-core/N64System/Recompiler/LoopAnalysis.h>
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#include <Project64-core/N64System/Recompiler/SectionInfo.h>
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#include <Project64-core/ExceptionHandler.h>
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#include <Windows.h>
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void InPermLoop();
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "FunctionInfo.h"
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#include <Project64-core/N64System/Recompiler/FunctionInfo.h>
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CCompiledFunc::CCompiledFunc( const CCodeBlock & CodeBlock ) :
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m_EnterPC(CodeBlock.VAddrEnter()),
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* *
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****************************************************************************/
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#pragma once
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#include "CodeBlock.h"
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#include <Project64-core/N64System/Recompiler/CodeBlock.h>
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class CCompiledFunc
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{
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "FunctionMapClass.h"
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#include <Project64-core/N64System/Recompiler/FunctionMapClass.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/N64Class.h>
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#include <Windows.h>
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* *
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****************************************************************************/
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#pragma once
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#include "FunctionInfo.h"
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#include <Project64-core/N64System/Recompiler/FunctionInfo.h>
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class CFunctionMap
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{
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* *
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****************************************************************************/
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#pragma once
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#include "ExitInfo.h"
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#include <Project64-core/N64System/Recompiler/ExitInfo.h>
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struct CJumpInfo
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{
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "RecompilerClass.h"
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#include <Project64-core/N64System/Recompiler/RecompilerClass.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/Recompiler/x86CodeLog.h>
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#include <Project64-core/N64System/N64Class.h>
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#include <Project64-core/N64System/Interpreter/InterpreterCPU.h>
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#include <Project64-core/ExceptionHandler.h>
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#include <Objbase.h>
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CRecompiler::CRecompiler(CRegisters & Registers, CProfiling & Profile, bool & EndEmulation) :
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#pragma once
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#include <Project64-core/Settings/RecompilerSettings.h>
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#include <Project64-core/N64System/Recompiler/FunctionMapClass.h>
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#include <Project64-core/N64System/Recompiler/RecompilerMemory.h>
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#include <Project64-core/N64System/ProfilingClass.h>
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#include "RecompilerMemory.h"
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class CRecompiler :
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protected CDebugSettings,
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "RecompilerMemory.h"
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#include <Project64-core/N64System/Recompiler/RecompilerMemory.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/Recompiler/RecompilerClass.h>
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#include <Common/MemoryManagement.h>
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#include <Windows.h>
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CRecompMemory::CRecompMemory() :
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* *
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****************************************************************************/
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#pragma once
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#include "X86ops.h"
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#include <Project64-core/N64System/Recompiler/X86ops.h>
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class CRecompMemory :
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protected CX86Ops
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#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
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#include <Project64-core/N64System/Interpreter/InterpreterOps.h>
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#include <Project64-core/N64System/Interpreter/InterpreterCPU.h>
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#include <Project64-core/N64System/Recompiler/RecompilerClass.h>
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#include <Project64-core/N64System/Recompiler/CodeSection.h>
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#include <Project64-core/N64System/Recompiler/RecompilerOps.h>
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#include <Project64-core/N64System/N64Class.h>
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#include <stdio.h>
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#include "RecompilerClass.h"
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#include "RecompilerOps.h"
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#include "CodeSection.h"
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#include "x86CodeLog.h"
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CCodeSection * CRecompilerOps::m_Section = NULL;
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#include <Project64-core/N64System/Mips/RegisterClass.h>
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#include <Project64-core/N64System/Mips/OpCode.h>
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#include <Project64-core/N64System/Recompiler/RegInfo.h>
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#include <Project64-core/N64System/Recompiler/X86ops.h>
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#include <Project64-core/Settings/DebugSettings.h>
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#include <Project64-core/Settings/N64SystemSettings.h>
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#include <Project64-core/Settings/RecompilerSettings.h>
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#include "X86ops.h"
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class CCodeSection;
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#include "stdafx.h"
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/N64Class.h>
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#include <Project64-core/N64System/Recompiler/RecompilerClass.h>
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#include <Project64-core/N64System/Recompiler/RegInfo.h>
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#include <stdio.h>
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#include <string.h>
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#include "RegInfo.h"
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#include "RecompilerClass.h"
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#include "x86CodeLog.h"
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uint32_t CRegInfo::m_fpuControl = 0;
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#pragma once
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#include <Project64-core/Settings/DebugSettings.h>
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#include <Project64-core/N64System/Mips/RegisterClass.h>
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#include "X86ops.h"
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#include <Project64-core/N64System/Recompiler/X86ops.h>
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class CRegInfo :
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private CDebugSettings,
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