Commit Graph

74 Commits

Author SHA1 Message Date
zilmar c3a63f8b78 [Glide64] Clean up code related to shader programs 2016-12-20 18:19:21 +11:00
zilmar c122485e53 [Glitch] Clean up aResolutionsStr 2016-11-14 18:12:31 +11:00
ec36ce09d2 [Glitch64] Throw an error if initializing GL on non-Windows. 2016-03-28 15:57:13 -04:00
1154a8f209 [Glitch64] Actually, never include SDL.h. 2016-03-28 15:53:47 -04:00
1c08efdd44 [Glitch64] Temporarily include SDL for non-WIN32, non-Android. 2016-03-27 17:53:15 -04:00
2918d6f6fe [Glitch64] fixed an indirect WIN32-ism of unknown origin 2016-03-27 17:09:52 -04:00
57f082f185 [Glide64] [Glitch64] fixed non-WIN32 regressions from 52aea87 2016-03-27 12:51:14 -04:00
zilmar 512a5978ad Merge pull request #1046 from cxd4/fix-glitch64-GL-extensions
[Glitch64] Fix missing GL extension prototypes on non-ES, non-WIN32 systems.
2016-03-27 07:34:00 +11:00
3f02994b18 Any non-GLES platform will need these defined. 2016-03-25 22:16:58 -04:00
b12d729144 Macro-out extension names on platforms where they are core. 2016-03-25 22:16:32 -04:00
2d7418c17c Only use #ifdef _WIN32 for WIN32-specific things, thanks. 2016-03-25 21:56:01 -04:00
0d3d42c7f9 standards-compliant #include of Util.h 2016-03-25 21:26:53 -04:00
d3f00b9897 Don't use _WIN32 to detect non-Android platforms. 2016-03-25 21:20:06 -04:00
zilmar fbcf54f306 Merge pull request #1024 from JunielKatarn/fix_glitch64_x64
Exclude OGLESwrappers.cpp also from x64 build.
2016-03-14 13:57:55 +11:00
Julio C. Rocha f8d9275dba Exclude OGLESwrappers.cpp also from x64 build. 2016-03-13 18:00:36 -07:00
Julio C. Rocha 3045fea07e Remove wxWidgets and SDL references from VCXPROJ files. 2016-03-11 19:00:15 -08:00
zilmar 52aea8738f [Glide64] Fix up to work on android 2016-03-11 05:29:41 +11:00
zilmar a7a0974b88 [Glide64] Move CHECK_FRAMEBUFFER_STATUS out of header 2016-03-11 05:06:18 +11:00
zilmar 00150137b3 [Glide64] Rename globals width and height to g_width and g_height 2016-03-11 04:21:56 +11:00
zilmar d0f8bfe763 [3rd Party] Remoe SDL 2016-03-10 22:21:26 +11:00
zilmar 9c8678482f [Glide64] fix up settings defaults 2016-03-09 08:55:19 +11:00
zilmar 0e0702fd42 [Glitch64] change grQueryResolutionsExt(FxI32*) to grQueryResolutionsExt(int32_t*) 2016-03-03 21:10:30 +11:00
zilmar 9b39879a32 [Glide64] Change display_warning to WriteTrace 2016-02-14 19:59:33 +11:00
zilmar 3bc6aa55cc Merge pull request #978 from cxd4/glitch-WriteTrace
[Glitch64] unresolved reference to old macro LOG()
2016-02-06 06:55:07 +11:00
3609ca388e [Glitch64] unresolved reference to old macro LOG() 2016-02-05 02:57:00 -05:00
8e11a9e1ae [Glitch64] need forward slashes for C standard paths 2016-02-05 02:46:48 -05:00
zilmar 4921024636 [Glide64] New trace method 2016-02-04 21:22:19 +11:00
zilmar e9c3d01d38 [Glide64] Clean up OGLcombiner.cpp 2016-02-04 19:45:53 +11:00
zilmar ee5a59910c [Glide64] Clean up OGLgeometry.cpp 2016-02-04 19:34:02 +11:00
zilmar 009dfa94f3 [Glide64] Clean up OGLtextures.cpp 2016-02-04 17:08:24 +11:00
zilmar eab47fdd82 [Glide64] Clean up OGLglitchmain.cpp 2016-02-04 08:21:30 +11:00
zilmar 6e972c4660 [Glitch64] switch "../Settings/Settings.h" to <Settings/Settings.h> 2016-01-20 17:07:06 +11:00
Julio C. Rocha 7b2421884e Adjusted minimum toolset versions to VS2010 for VCXPROJ and PROPS files. 2015-12-07 21:15:53 -08:00
zilmar e3b32c572d [Project64] Remove spaces from filename 2015-12-04 17:49:31 +11:00
zilmar 8ba4024ce7 [Glide64] Clean up project so it is building correctly in Visual Studio 2008 2015-10-19 13:54:16 +11:00
zilmar a8c98ef392 [Solution] Upgrade glide projects for visual studio 2013 2015-10-15 08:49:37 +11:00
zilmar bca97d42aa [Glide64] Remove unused variables
4fc96fee08
2015-10-11 21:12:32 +11:00
zilmar f2d1097014 [glide64] sync changes to inc files
from:
3b8d826964
4d8c50a0db
2015-10-10 22:15:57 +11:00
zilmar cae95daa01 [Glide64] remove unused dx files 2015-10-09 15:54:32 +11:00
zilmar 0c60eec345 Rename Glitch64/main.h --> glitchmain.h for clarity.
Avoid mental association with Glide64/Main.cpp.

2ee649b163
2015-10-09 15:53:16 +11:00
zilmar 8d1381b42a [glide64] remove vram.cpp (from Fix build under MinGW)
3b8d826964
2015-10-09 15:50:44 +11:00
zilmar e5c6fa245b [Glide64] add (optional) GLES 2.0 support, code taken from mupen64plus-ae
ee42abc424
2015-10-09 15:44:33 +11:00
zilmar 5c1f6ea6c6 [Glide64] Rename Glitch64/main.cpp to Glitch64/glitchmain.cpp
56f2b7ef85
2015-10-09 15:39:35 +11:00
zilmar f3d3a335fc Force Glitch64 to recognize OSX using __APPLE__ instead of macintosh
079ffaeb19
2015-10-09 14:36:38 +11:00
zilmar 606189f8de [Glide64] Remove unused file Glitch64/3dfx-mangling.h
620c06aacc
2015-10-09 14:36:21 +11:00
zilmar 2ff97a3367 [Glide64] Clean up glitch so it compiles with the files removed 2015-10-09 14:36:08 +11:00
zilmar e2de2a5f12 [Glide64] Remove unused third party include files
652449370b
2015-10-09 14:33:40 +11:00
zilmar 9d35f6cf23 [Glide64] Remove the broken build-scripts/workspaces
58d74825f4
2015-10-09 14:33:16 +11:00
Julio C. Rocha d617d0352a Used centralized config for VCXPROJ files.
TODO: Fix Installer. It's no longer being generated.
2015-07-15 03:37:49 -07:00
zilmar bc78316504 Clean up some of the 64bit projects 2015-05-22 06:07:24 +10:00