luigiblood
4bf95e61f1
Open ROM/Drag&Drop Error fixed, delete g_DDRom if normal N64 ROM play
2016-01-26 16:43:44 +01:00
luigiblood
7c468bd624
Drag & Drop 64DD Disk support
2016-01-26 15:55:30 +01:00
luigiblood
226c29d5c7
Disk Conversion support, AppCleanup() update
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There's still a problem with Open ROM but other than that it's fully functional.
2016-01-26 15:31:24 +01:00
Lithium64
24ec26ff56
Disable 32bit mode
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This fixes the graphics corruption when in game
2016-01-26 06:25:31 -03:00
zilmar
e693b01ea7
Merge pull request #935 from AmbientMalice/patch-28
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some minor RDB cleanup
2016-01-26 20:16:02 +11:00
AmbientMalice
f141a82111
some minor RDB cleanup
2016-01-26 18:22:39 +10:00
Lithium64
c452353b55
Fixed FIFA 64 USA version
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AmbientMalice forgot to add the fix for american version
2016-01-26 04:03:44 -03:00
luigiblood
96a6862c80
Use Open ROM to open Disk instead
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It's a much better idea anyway.
2016-01-26 03:04:48 +01:00
cxd4
5952632d76
[Glide64] restored the explicit "Error" box titles
2016-01-25 17:13:27 -05:00
luigiblood
f0b81bbfc0
Added "Open Disk" to File menu.
2016-01-25 22:39:26 +01:00
cxd4
a10200cbce
[Glide64] NULL MessageBox title instead of "Error"
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According to MSDN, a MessageBox whose title param is a null pointer defaults to the text "Error".
So instead of allocating extra bytes to pass a pointer to the string `"Error"`, why not pass NULL?
Actually the real reason why I made this PR was me having OCD against a cosmetic spacing inconsistency introduced in this commit: aefe8e603c
. So if you prefer "Error" over NULL I'll just undo that part of this PR and keep the line break change in instead. :P
2016-01-25 15:31:04 -05:00
luigiblood
39a1c9f407
Added "Play Game with Disk" option
2016-01-25 20:58:57 +01:00
zilmar
96903f729e
Merge pull request #932 from AmbientMalice/patch-27
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FIFA Soccer 64 compatible now.
2016-01-26 04:07:52 +11:00
luigiblood
82779033d3
Disk Write fixed, Recompiler support tentative
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Unfortunately there's an opcode that Recompiler doesn't recognize.
However once it's implemented, there's no reason it shouldn't work.
For Disk Writing, so far it works, it seems to not have any trouble so far.
2016-01-25 15:47:12 +01:00
AmbientMalice
1230cd66b4
FIFA Soccer 64 compatible now.
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Credit goes to @LegendOfDragoon & @exhalatio
2016-01-26 00:12:15 +10:00
zilmar
63c52f2055
Merge branch 'master' of https://github.com/project64/project64
2016-01-25 22:27:24 +11:00
zilmar
989c7294cc
[Glide64] Cleanup texture code
2016-01-25 22:26:42 +11:00
zilmar
e66e071d30
Merge pull request #918 from dsx-/master
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minor rdb changes
2016-01-25 22:23:42 +11:00
zilmar
75f88fa73e
Merge pull request #928 from Nekokabu/master
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[RDB] J.League Live 64 (J)
2016-01-25 22:23:07 +11:00
zilmar
b7aebc5127
Merge pull request #930 from AmbientMalice/sinandnoiseeffectspleasekillmeglide64issoawful
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Fix S&P noise and add cheats
2016-01-25 22:22:58 +11:00
zilmar
308010e16c
[Glide64] Remove some wx headers
2016-01-25 22:20:55 +11:00
zilmar
166e5cdace
[Glide64] convert wxInt16 to int16_t
2016-01-25 22:17:03 +11:00
zilmar
4fc4f921e9
[Glide64] Cleanup ucode .h files
2016-01-25 22:14:01 +11:00
zilmar
b8cbfa30c4
[Glide64] change wxUIntPtr to uintptr_t
2016-01-25 22:13:35 +11:00
zilmar
5c9962684f
[Glide64] Clean up some code related to screen capture
2016-01-25 22:00:45 +11:00
zilmar
76a3db6568
[Glide64] fix up rom name being sscii
2016-01-25 21:34:16 +11:00
zilmar
0f185260f4
[Glide64] Rename wxChar to char
2016-01-25 21:27:59 +11:00
zilmar
38205b5ee8
[Glide64] Cleanup rdp.h
2016-01-25 21:25:32 +11:00
zilmar
5a68a1f721
[Glide64] Convert wxUIntPtr to uintptr_t
2016-01-25 21:23:28 +11:00
zilmar
5959a9a0a0
[Glide64] Convert wxInt32 to int32_t
2016-01-25 21:15:26 +11:00
zilmar
aefe8e603c
[Glide64] remove wx/confbase.h from rdp.cpp
2016-01-25 21:12:11 +11:00
zilmar
5fa34066c2
[Glide64] Add stdlib.h to Gfx_1.3.h
2016-01-25 21:07:57 +11:00
zilmar
09da116723
[Glide64] Rename max and min to be maxval and minval
2016-01-25 20:58:29 +11:00
zilmar
834210eaf9
[Glide64] Remove usage of _()
2016-01-25 20:49:28 +11:00
zilmar
be46977de9
[Glide64] Add critical section in to dlist/config
2016-01-25 20:33:04 +11:00
Ambient_Malice
9c1ca783ec
Add S&P cheats for fan translation
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These SHOULD work.
2016-01-25 17:36:42 +10:00
Ambient_Malice
b679c96e86
fix sin and punishment missing noise
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Noticable during boss fights with splashing lava and stuff.
2016-01-25 17:36:18 +10:00
AmbientMalice
78ac0604cf
Merge pull request #33 from project64/master
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u2d
2016-01-25 17:32:24 +10:00
zilmar
76196d4d70
[Project64] Remove SoftLocker
2016-01-25 18:20:46 +11:00
zilmar
0473d5126b
Glide64] Remove usage of wxT
2016-01-25 18:15:46 +11:00
zilmar
9b6f159d75
[Glide64] Remove GFXWindow
2016-01-25 18:00:01 +11:00
zilmar
ffc6c41201
[wx] Hack wxRGBToColour to hide VS size check
2016-01-25 17:58:33 +11:00
zilmar
f0f8f76cfc
[Glide64] Add extern "C" to export
2016-01-25 17:36:56 +11:00
zilmar
a45d503e99
[Glide64] Convert wxUint8 to uint8_t
2016-01-25 05:45:15 +11:00
zilmar
bcba810c66
[Glide64] Convert wxUint16 to uint16_t
2016-01-25 05:41:08 +11:00
zilmar
0d0923eab8
[Glide64] Make config _WIN32 only
2016-01-25 05:38:52 +11:00
Nekokabu
c5f29aae32
[RDB] J.League Live 64 (J)
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32bit=No
2016-01-24 21:56:47 +09:00
luigiblood
b31d18d8c4
Working Read (Interpreter only)
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Write is slightly buggy for some reason.
Conflicts:
Source/Project64-core/N64System/Mips/Disk.cpp
Source/Project64-core/N64System/Mips/Dma.cpp
Source/Project64-core/N64System/Mips/MemoryVirtualMem.cpp
2016-01-23 22:58:45 +01:00
zilmar
35d36ad9b5
Merge pull request #925 from LegendOfDragoon/master
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Fix regression in CRecompilerOps::SPECIAL_DADDU()
2016-01-24 05:31:01 +11:00
AmbientMalice
11c3a9a927
Merge pull request #28 from project64/master
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a good pull
2016-01-23 21:43:40 +10:00