Commit Graph

408 Commits

Author SHA1 Message Date
zilmar b94bfc5fcd BlueToonYoshi_RDB_Updated_07-10-2021.txt 2021-07-11 15:45:16 +09:30
oddMLan 896915d9e3 Update RDB
- Add new games (Freak Boy, Doubutsu Banchou)
- Added settings to a few games for stability with Enhancements (RDRAM Size=8 and Randomize SI/PI DMA=0)
- Removed incorrect Super Mario 64 hack entry (it is the basic expanded ROM)
- Some minor nomenclature corrections (Debug Version -> Debug) etc.
- Fixed Mortal Kombat Trilogy slowdown (thanks mkultimate & AIO)
2021-06-13 15:28:07 +09:30
zilmar dae40949de BlueToonYoshi_RDB_Updated_06-08-2021 2021-06-11 21:25:45 +09:30
Nora 02586437c5
Remove leftovers from boxart being present on DiscordRPC 2021-05-25 19:01:47 -04:00
zilmar 372441c561
Merge pull request #2039 from LegendOfDragoon/master
Fix the crashing in Mystical Ninja
2021-05-15 17:00:03 +09:30
zilmar f1285de0e1
Merge pull request #2040 from Fanatic-64/develop
Update Project64.rdb
2021-05-15 16:59:43 +09:30
zilmar d6bf03bf20 PJ64_N64_Hacks_BlueToonYoshi_RDB_Updated_5-13-2021.txt 2021-05-15 16:55:10 +09:30
Fanatic-64 f4c428c30f
Update Project64.rdb
-Update header version numbers and date
-Fix Pilotwings 64 crashing to its internal debugger after completing/failing a mission by disabling Use TLB, which in turn requires disabling Linking. Also disabled all SMCM since this game doesn't need them
-Add missing ROM "Space Station Silicon Valley (U) (V1.1)"
2021-05-12 06:00:36 -05:00
LegendOfDragoon 2b97ee6677 Fix the crashing in Mystical Ninja
This game needs Protect Memory in order to properly work with CPU
Recompiler.
2021-05-05 19:08:14 -07:00
zilmar 45f88fe58c BlueToonYoshi RDB Updated 3-28-2021 2021-04-12 13:23:46 +09:30
zilmar e063083803 Update Hacks/Mods in rdb, from BlueToonYoshi 2021-03-16 09:31:29 +10:30
zilmar 559de5ccdc Add N64 Hacks/Mods from BlueToonYoshi 2021-03-11 10:43:11 +10:30
zilmar 62920525d0 Make rdram size 8 mb by default 2021-03-02 16:40:31 +10:30
zilmar 1f15ed30ca Have 32bit disabled by default 2021-03-02 16:05:36 +10:30
zilmar 0e3c2b0559 Remove Plugin Note's and Core Note's from rdb 2021-03-02 14:48:26 +10:30
Vincent Cunningham 78ca6f473b Remove greedy Good Name
Removes the Good Name from the greedy THE LEGEND OF ZELDA rdb entry.
Settings still seem to be retained between all relevant ROMs and
changing an option in one will change the option for all of them.

This is preferable as the file name is the only way to distinguish
randomizer ROMs in the first place. It also won't override unrelated
rom hacks with the wrong name. This should reduce user confusion for
both of these cases.
2021-02-27 01:43:09 -05:00
Vincent Cunningham 63d6d9fcc3 Enable SSM-FUNC for unrecognized OoT ROMs
This fixes an issue in Ocarina of Time Randomizer when
playing with Entrance Randomizer on in certain situations.
2021-02-25 15:37:48 -05:00
Akira13641 89c919ffa0
Add entry for Dinosaur Planet 2021-02-24 12:55:39 -05:00
zilmar fe8209ca05 Move perm cheats out of rdb in to enhancement files 2021-02-20 15:05:09 +10:30
LuigiBlood 5bdc3e11b1 [RDB] Force Slower Timing for Paint Studio Prototype
(Else Gnat Attack will crash.)
2021-01-29 23:43:42 +01:00
zilmar 5704fe5a5e Make a seperate entry for zelda randomizer 2020-10-27 17:19:54 +10:30
zilmar 373df2a912 Project64: Provide ability for alternate identifier game settings 2020-10-22 12:37:09 +10:30
zilmar cf92e61611
Merge pull request #1827 from LuigiBlood/rdb
[RDB] Add Paint Studio Prototype Build
2020-07-08 15:22:33 +09:30
Fanatic-64 c5b82cd864
Update Project64.rdb
-Update header version numbers and date
-Add the recently dumped ROM "Mission Impossible (S) (V1.1)"
-Add "Old [!] ROM is bad" warnings for "Pokemon Snap (I)" and "Golden Nugget 64 (U)", as these ROMs were recently found bad and redumped, but the bad versions are still marked [!] in the latest GoodN64
-Remove bad ROM warning for "Mission Impossible (F)", as this ROM was redumped and corrected in GoodN64 over 15 years ago
-Remove stray space from the core notes of Pokemon Snap
-Remove [F389A35A-17785562-C:4A] ("Diddy Kong Racing (J)"), this is actually an edited ROM for loading on copier devices (Mr. Backup Z64, Doctor V64).
-Change "Elmo's Number Journey (U)" status to "Issues (core)" and add core note explaining crash (as detailed in https://github.com/project64/project64/issues/1739)
2020-06-21 22:35:52 -05:00
LuigiBlood 4784ffddd5 [RDB] Add Paint Studio Prototype Build 2020-06-20 14:08:24 +02:00
LuigiBlood 15c785920d [RDB] Add Zelda 64 Dawn & Dusk & English F-Zero X Expansion Disks 2020-05-28 20:49:02 +02:00
zilmar b9363cb0e7
Merge pull request #1665 from Project64Netplay/discord-rpc
Discord RPC
2020-04-29 05:48:10 +09:30
Lithium64 17c6442984 Enable HLE graphics for some games
Enable HLE graphics for some games, supported by GlideN64 graphics plugin.
2019-12-28 22:20:48 -03:00
Cranky Supertoon 68e59320d9 imagekey with RDB Localization 2019-12-22 18:51:22 -05:00
LuigiBlood cbab0bcf45 [RDB] Add Dezaemon 3D Dev Expansion Disk 2019-08-13 22:47:30 +02:00
LuigiBlood 9cc6da17ff [RDB] Remove Mandatory 8MB RAM from ROMs with disk support 2019-08-13 20:49:23 +02:00
LuigiBlood dec700cc67 [RDB] F-Zero X Expansion Kit use same settings as F-Zero X 2019-08-13 20:30:40 +02:00
LuigiBlood 16e474df42 [RDB] Dezaemon 3D use 8MB for Development Expansion Disk 2019-08-13 17:04:11 +02:00
LuigiBlood 77b5ca237c [RDB] Add Randnet Disk Rev. 01 2019-08-12 21:40:50 +02:00
LuigiBlood be6e00d4fa [RDB] Change Idents for all Disk games 2019-08-12 17:50:35 +02:00
LuigiBlood 037a7e2346 [RDB] Change 64DD IPL Idents and add TOOL IPL 2019-08-11 13:31:42 +02:00
LuigiBlood 21e10438b0 [RDB] Use Protect Memory in Japanese versions of Ocarina of Time
It is used for the US versions, just putting the same setting in the Japanese version.
2019-08-07 17:18:15 +02:00
LuigiBlood e5059c9faf [RDB] Fix Japan Pro Golf Tour 2019-08-07 17:14:13 +02:00
Fanatic-64 ad54ccca63
Add speed fix for Automobili Lamborhini
These codes cap the game's framerate at 30 DL/s instead of the default 40 DL/s, thus preventing the game from running too fast. Also disabled TLB since it's not used in this game.
2019-04-12 16:54:59 -05:00
zilmar a298011104
Merge pull request #1587 from LuigiBlood/rdb_update
[RDB] Update 64DD games
2019-03-15 11:28:35 +10:30
LuigiBlood 307d9a2d8c [RDB] Sim City 64 forgot to RDRAM Size to 8 2019-03-12 12:43:17 +01:00
Fanatic-64 ddb1793694
[RDB] Set 32bit=No and Counter Factor=1 for FIFA 99
32-bit engine causes the geometry to be messed up and the game to quickly freeze when starting a match. Setting Counter Factor to 1 also makes the game a lot less choppy.
2019-02-08 16:58:19 -06:00
LuigiBlood a76a242b12 [RDB] Change F-Zero X (J) to remove FAT
and change F-Zero X with all caps instead for the expansion
2019-02-03 09:59:42 +01:00
LuigiBlood ccf0a80cda [RDB] Fix Sim City 64 SP DMA READ error 2019-01-31 00:51:24 +01:00
LuigiBlood 964249c840 [RDB] Accidentally removed RDRAM Size=8 2019-01-31 00:42:38 +01:00
LuigiBlood 0354bbeceb [RDB] Update 64DD games 2019-01-30 22:46:55 +01:00
LuigiBlood c931580e3f [RDB] Add RDRAM Size = 8 on every 64DD game 2019-01-27 23:04:38 +01:00
LuigiBlood 15ceec5d38 [RDB] Super Mario 64 Disk Version added 2019-01-27 21:22:04 +01:00
LuigiBlood 5551307e4a Fix Kyojin no Doshin name in RDB 2019-01-27 20:02:25 +01:00
LuigiBlood db1f872b7d Include 64DD games in RDB file 2019-01-27 17:09:15 +01:00