[RDB] Use Protect Memory in Japanese versions of Ocarina of Time
It is used for the US versions, just putting the same setting in the Japanese version.
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@ -7060,6 +7060,7 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
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Culling=1
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Emulate Clear=1
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SMM-PI DMA=0
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SMM-Protect=1
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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@ -7073,6 +7074,7 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
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Culling=1
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Emulate Clear=1
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SMM-PI DMA=0
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SMM-Protect=1
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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@ -7086,6 +7088,7 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
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Culling=1
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Emulate Clear=1
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SMM-PI DMA=0
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SMM-Protect=1
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SMM-TLB=0
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Self Texture=1
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RDRAM Size=8
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