[RDB] Add RDRAM Size = 8 on every 64DD game
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@ -7160,6 +7160,7 @@ Status=Compatible
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Core Note=Cannot use Randnet functionality.
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Fixed Audio=0
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Good Name=Mario Artist Communication Kit (J)
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RDRAM Size=8
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Status=Compatible
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[E848D316-444D474A-C:4A]
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@ -7167,6 +7168,7 @@ Status=Compatible
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Fixed Audio=0
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Good Name=Mario Artist Polygon Studio (J)
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Plugin Note=Cannot model on HLE plugins.
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RDRAM Size=8
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Status=Issues (plugin)
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[E848D316-4453434A-C:4A]
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@ -7174,6 +7176,7 @@ Status=Issues (plugin)
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Fixed Audio=0
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Good Name=Sim City 64 (J)
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Plugin Note=Very slow, city is not rendering properly in HLE
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RDRAM Size=8
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Status=Issues (plugin)
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[E848D316-4450474A-C:4A]
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@ -7202,6 +7205,7 @@ Status=Compatible
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Core Note=Modem Pak is required
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Fixed Audio=0
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Good Name=Randnet Disk (J)
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RDRAM Size=8
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Status=Only intro/part OK
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[E848D316-444B4B4A-C:4A]
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@ -7209,6 +7213,7 @@ Status=Only intro/part OK
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Core Note=Expansion Disk for Kyojin no Doshin 1. Use the Disk Swap feature to play.
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Fixed Audio=0
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Good Name=Kyojin no Doshin - Kaihou Sensen Chibikkochikko Dai Shuugou (J)
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RDRAM Size=8
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Status=Compatible
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[E848D316-45465A4A-C:4A]
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@ -7216,12 +7221,14 @@ Status=Compatible
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Core Note=Expansion Disk for F-Zero X. Play F-Zero X (J) with this disk loaded.
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Fixed Audio=0
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Good Name=F-Zero X Expansion Kit (J)
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RDRAM Size=8
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Status=Compatible
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[E848D316-7AB0252F-C:0]
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32bit=No
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Fixed Audio=0
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Good Name=Super Mario 64 Disk Version (J) (Spaceworld 1996 Demo)
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RDRAM Size=8
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Status=Compatible
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