zilmar
d5c43bfcba
[Project64] Update mem pak handling to deal with reseting save
2017-01-22 19:59:26 +11:00
zilmar
1d7bdd2c27
[Project64] Only create mempak on write
2017-01-21 10:11:14 +11:00
zilmar
676be8fcdc
[Project64] Make the mempak belong to the n64 system
2016-07-07 21:51:06 +10:00
Emmet Young
ff4bd28e3e
Change up Mempak so it uses CFile class.
...
Also modify the way mempaks are loaded and written. We only write the bytes that have been changed now, rather then writing the whole file every time the mempak is written to.
2016-05-16 18:23:31 +10:00
Emmet Young
c696cb79c3
Ensures paks are only being initialized when they have actually been selected, Transferpak needs multi controller support eventually as it currently just loads from the one singular option.
2016-02-09 18:57:30 +11:00
Emmet Young
e879431606
Prepare the emulator for easier implementation of the transferpak, pass Command[5] directly into the Pak functions, and also generate the address beforehand.
2016-01-28 21:58:14 +11:00
Emmet Young
643a684c77
Change up the way Mempaks are meant to work, use the standard file functions. Mempaks are now loaded in when the game launches, and file handles are only opened durring read and writes
2016-01-28 14:02:05 +11:00
zilmar
a429a7fd08
[Project64] Create Project64-core
2015-12-06 21:05:39 +11:00